Commit Graph

694 Commits

Author SHA1 Message Date
Robert Phillips
7c525e62d4 Plumb GrContext everywhere
There is no good way to split the monster CL up. This breaks out
the GrContext plumbing but doesn't use it.

Change-Id: I90856d428d372bcec3f8821e6364667b367927d4
Reviewed-on: https://skia-review.googlesource.com/133382
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-06-12 14:43:03 +00:00
Mike Klein
bf45c70639 Clean up a few IWYU issues
Spun off from the SkTFitsIn CL.

Change-Id: I686d680df6a36ebc02db3847ad5e2cedcbcd67ef
Reviewed-on: https://skia-review.googlesource.com/134083
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-06-11 19:40:44 +00:00
Mike Klein
79aea6a147 trim #include <new> from SkPostConfig.h
Change-Id: I693ddcd4ade101ba4eb4102e03adce183aa1d672
Reviewed-on: https://skia-review.googlesource.com/133829
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-06-11 15:55:31 +00:00
Greg Daniel
09c9400695 Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
This reverts commit 01422bc8ef.

Reason for revert: follow on change may be ready

Original change's description:
> Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
> 
> This reverts commit 9eb36b9eb8.
> 
> Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
> 
> Original change's description:
> > Reland "Require mips to be allocated at texture creation time and disable late allocations."
> > 
> > This reverts commit 0c78238e29.
> > 
> > Reason for revert: <INSERT REASONING HERE>
> > 
> > Original change's description:
> > > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > > 
> > > This reverts commit cd2c3f9055.
> > > 
> > > Reason for revert: Looks to be causing angle failures on initial clear test
> > > 
> > > Original change's description:
> > > > Require mips to be allocated at texture creation time and disable late allocations.
> > > > 
> > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > > will copy the texture into a new mipped texture.
> > > > 
> > > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > > in a follow up CL.
> > > > 
> > > > Bug: skia:
> > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > > 
> > >
> > > 
> > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/133041
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> > Bug: skia:
> > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> > Reviewed-on: https://skia-review.googlesource.com/133340
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133680
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 23:01:44 +00:00
Brian Salomon
802cb318f6 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.
It is currently used in GrGLGpu::setupGeometry. Instead:

1) Make GrMesh track whether primitive restart should be enabled.

2) Make GrGLProgram track program attributes.

Change-Id: Ice411a495961fcbc3cedc81e8ae0583537f42153
Reviewed-on: https://skia-review.googlesource.com/132267
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-06-08 22:32:02 +00:00
Herb Derby
65b7bfcf61 Glyph search of desperation
Change-Id: I0ae768c5517c3ee3f6822fea0926b3f27214a0e4
Reviewed-on: https://skia-review.googlesource.com/132260
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-08 22:26:32 +00:00
Greg Daniel
01422bc8ef Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
This reverts commit 9eb36b9eb8.

Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests

Original change's description:
> Reland "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit 0c78238e29.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > 
> > This reverts commit cd2c3f9055.
> > 
> > Reason for revert: Looks to be causing angle failures on initial clear test
> > 
> > Original change's description:
> > > Require mips to be allocated at texture creation time and disable late allocations.
> > > 
> > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > will copy the texture into a new mipped texture.
> > > 
> > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > in a follow up CL.
> > > 
> > > Bug: skia:
> > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> >
> > 
> > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/133041
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> Bug: skia:
> Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> Reviewed-on: https://skia-review.googlesource.com/133340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 22:01:23 +00:00
Chris Dalton
afa11586d7 Make the SkPathRef GenIDChangeListener ref counted
Bug: skia:
Change-Id: I2780e3fc76153373b4efca6059ded82f4f749325
Reviewed-on: https://skia-review.googlesource.com/133502
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-06-08 20:15:03 +00:00
Greg Daniel
9eb36b9eb8 Reland "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit 0c78238e29.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit cd2c3f9055.
> 
> Reason for revert: Looks to be causing angle failures on initial clear test
> 
> Original change's description:
> > Require mips to be allocated at texture creation time and disable late allocations.
> > 
> > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > will copy the texture into a new mipped texture.
> > 
> > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > in a follow up CL.
> > 
> > Bug: skia:
> > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > Reviewed-on: https://skia-review.googlesource.com/132830
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
>
> 
> Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133041
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
Reviewed-on: https://skia-review.googlesource.com/133340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 17:39:33 +00:00
Mike Klein
5f444c9072 remove final SkTypes dependencies in SkArenaAlloc
Change-Id: I09ab433fecdba01f8e652816be08817da68eea56
Reviewed-on: https://skia-review.googlesource.com/132926
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-08 15:34:11 +00:00
Mike Klein
9f752aada3 tweak SkArenaAlloc comments, parameter names
Change-Id: Ie7518f2ad2e0f11f0acd5a3bfeff4e5ca7188311
Reviewed-on: https://skia-review.googlesource.com/132925
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 22:59:36 +00:00
Mike Klein
2e361a3c34 remove unused stat tracking from SkArenaAlloc
I'm really only trying to remove the dependency on SkDebugf().
If we want to keep this, I could switch it to take an optional
stats callback called in the destructor?

Change-Id: I5aa2a58ccc7c8e17e61f29b482b2851be056fa07
Reviewed-on: https://skia-review.googlesource.com/132922
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 20:51:06 +00:00
Greg Daniel
0c78238e29 Revert "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit cd2c3f9055.

Reason for revert: Looks to be causing angle failures on initial clear test

Original change's description:
> Require mips to be allocated at texture creation time and disable late allocations.
> 
> If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> will copy the texture into a new mipped texture.
> 
> Clean up of unused code in the GPU backends for reallocating for mips will be done
> in a follow up CL.
> 
> Bug: skia:
> Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> Reviewed-on: https://skia-review.googlesource.com/132830
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133041
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 20:11:33 +00:00
Greg Daniel
cd2c3f9055 Require mips to be allocated at texture creation time and disable late allocations.
If we get a non-mipped texture for a draw that wants to be use mip map filter, we
will copy the texture into a new mipped texture.

Clean up of unused code in the GPU backends for reallocating for mips will be done
in a follow up CL.

Bug: skia:
Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
Reviewed-on: https://skia-review.googlesource.com/132830
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 19:35:01 +00:00
Mike Klein
d62c4bd38c require std::is_trivially_destructible
Change-Id: I78cbaf420ad1e16f07eacb8b4c6c825fe849b08a
Reviewed-on: https://skia-review.googlesource.com/132825
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-06-07 16:03:31 +00:00
Mike Klein
d07dc361bc clean up some unused parts of SkArenaAlloc
I'm looking at making SkArenaAlloc independent of Skia.
Here's a bit of low-hanging fruit.

Nothing is using makeSkSp().  Good... it seems real dangerous.

Change-Id: Ib7154e7948a3c6d828376ef37935636b3b4695ff
Reviewed-on: https://skia-review.googlesource.com/132824
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 14:21:28 +00:00
Mike Klein
12f25a2c22 simplify SK_FloatNaN
math.h contains NAN, an expression that evaluates to a quiet float NaN
While here, INFINITY is also a float, so the casts aren't needed.

Change-Id: Ibdd8f5a2767651cd4382d700e9125b832473a304
Reviewed-on: https://skia-review.googlesource.com/132087
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-05 16:01:28 +00:00
Brian Osman
e1adc3a955 Remove color space restrictions from image infos
What makes an info valid (or invalid)? Nothing to do with
color space.

Bug: skia:
Change-Id: I6795efa9aa74ab0d65935c5ddccc1058f8e0b112
Reviewed-on: https://skia-review.googlesource.com/131780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-04 14:07:48 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Robert Phillips
774168efac Allow CCPR in DDL mode (take 2)
A lot of the changes to get this compiling on the
win_chromium_compile_dbg_ng bot (i.e., moving a lot of header files to
private) should be undone if that bot is ever "fixed".

Bug: skia:7988
Change-Id: I704ff793d80b18e7312048538874498824803580
Reviewed-on: https://skia-review.googlesource.com/130920
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-05-31 17:27:43 +00:00
Robert Phillips
cf9086ce1e Revert "Allow CCPR in DDL mode"
This reverts commit 93540dd157.

Reason for revert: Chrome!

> Allow CCPR in DDL mode
> 
> Bug: skia:7988
> Change-Id: If757f29e0156c0ef7045b437b04e17aebe4de851
> Reviewed-on: https://skia-review.googlesource.com/130509
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com

Change-Id: Ibb5017d1bf307545969069b94987e0a51a22e333
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7988
Reviewed-on: https://skia-review.googlesource.com/130880
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-05-30 14:59:29 +00:00
Robert Phillips
93540dd157 Allow CCPR in DDL mode
Bug: skia:7988
Change-Id: If757f29e0156c0ef7045b437b04e17aebe4de851
Reviewed-on: https://skia-review.googlesource.com/130509
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-30 13:21:48 +00:00
Brian Salomon
d8eb7b6b12 Reland "Turn off domain in GrTextureOp when src rect contains entire proxy"
This is a reland of 869433fa11

Original change's description:
> Turn off domain in GrTextureOp when src rect contains entire proxy
> 
> Move check for turning off domain when nearest/no-aa to GrRenderTargetContext.
> 
> Change-Id: I3c071b5f73fb3134218453204f30c3020c9dad9a
> Reviewed-on: https://skia-review.googlesource.com/130143
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Change-Id: I29a21e26de8a246a74bd40fd0cda044f8f18327e
Reviewed-on: https://skia-review.googlesource.com/130307
Reviewed-by: Stephen White <senorblanco@chromium.org>
2018-05-26 18:36:12 +00:00
Stephen White
95ef524734 Revert "Turn off domain in GrTextureOp when src rect contains entire proxy"
This reverts commit 869433fa11.

Reason for revert: possibly preventing Chromium roll (layout tests)

Original change's description:
> Turn off domain in GrTextureOp when src rect contains entire proxy
> 
> Move check for turning off domain when nearest/no-aa to GrRenderTargetContext.
> 
> Change-Id: I3c071b5f73fb3134218453204f30c3020c9dad9a
> Reviewed-on: https://skia-review.googlesource.com/130143
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I8afc3c05b504ccde7d44e973d707f4cba1dc51b1
Reviewed-on: https://skia-review.googlesource.com/130302
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2018-05-26 16:58:43 +00:00
Brian Salomon
869433fa11 Turn off domain in GrTextureOp when src rect contains entire proxy
Move check for turning off domain when nearest/no-aa to GrRenderTargetContext.

Change-Id: I3c071b5f73fb3134218453204f30c3020c9dad9a
Reviewed-on: https://skia-review.googlesource.com/130143
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-05-25 14:41:52 +00:00
Mike Reed
ee43091c1b fix 0.499999f rounding case for triangles
Bug: skia:7994
Change-Id: I83bb309a2c8fb0bddaf78ba32c0a07537e483900
Reviewed-on: https://skia-review.googlesource.com/129648
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-23 16:54:32 +00:00
Ben Wagner
e87225f12a Remove include/gpu/vk from include paths.
The public.bzl doesn't yet support vulkan, Chromium adds this include
path but appears to do so for the one header fixed in this CL, and
Android seems to be fine with this change.

Change-Id: I3869776a7653c420b584129936c302b8c8e9e8fa
Reviewed-on: https://skia-review.googlesource.com/129640
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-05-22 19:59:35 +00:00
Mike Reed
9236b02264 Revert "Revert "implement SkScalar versions in terms of float versions""
This reverts commit 0e6db75eeb.

Bug: skia:
Change-Id: I015d01efc58dfe03dae6bcc57c4b1102276e7566
Reviewed-on: https://skia-review.googlesource.com/127967
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-05-14 18:20:29 +00:00
Mike Reed
0e6db75eeb Revert "implement SkScalar versions in terms of float versions"
This reverts commit 4c3cb3767f.

Reason for revert: investigate asan failures

Original change's description:
> implement SkScalar versions in terms of float versions
> 
> Bug: skia:
> Change-Id: I44ce228290f7fda5b7e3553c8543dcf581b1ca3b
> Reviewed-on: https://skia-review.googlesource.com/127128
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=caryclark@google.com,reed@google.com

Change-Id: Ic790b15130a67f46a0a99fdf991c5c08d682be5e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/128060
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-05-14 16:05:20 +00:00
Mike Reed
4c3cb3767f implement SkScalar versions in terms of float versions
Bug: skia:
Change-Id: I44ce228290f7fda5b7e3553c8543dcf581b1ca3b
Reviewed-on: https://skia-review.googlesource.com/127128
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-05-14 14:17:59 +00:00
Mike Klein
ce4cf72e34 non-linear blending first steps
Code:
  - Add a non-linear blending bit and makeNonlinearBlending()
    to SkColorSpace
  - remove enough F16=linear checks to make it possible to
    create surfaces and encode pngs with nonlinear F16

Testing:
  - add "esrgb" software config to DM, run it
  - add "srgbnl" software config, run it
  - deemphasize importance of "srgb" config on bots
  - update unit tests to reflect relaxed F16 constraints
  - add a new unit test file with _really_ basic tests,
    and a new unit test that's not working yet

Bug: skia:7942

Change-Id: I8ac042bdf9f3d791765393b68fd9256375184d83
Reviewed-on: https://skia-review.googlesource.com/127325
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-05-10 18:26:22 +00:00
Mike Reed
cab2549286 use 64bit math in TArray realloc
Bug: oss-fuzz:8217
Change-Id: Idecd1867e7047744477c7dfbb6c9bc5654a36ade
Reviewed-on: https://skia-review.googlesource.com/127324
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-05-10 15:30:16 +00:00
Greg Daniel
b73a9f8b96 Add internal grsurface flag to track if using gl rectangle or external texture.
Bug: skia:
Change-Id: I84963833bbc3ae957c919a19f6e78fce2c9de7ef
Reviewed-on: https://skia-review.googlesource.com/125294
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-02 21:34:58 +00:00
Brian Salomon
fb68b3bce2 Remove GrPrimitiveType::kTriangleFan
Change-Id: Ia121198ebcdc34e32a3ff99b0821047256df282d
Reviewed-on: https://skia-review.googlesource.com/124503
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-04-30 18:36:43 +00:00
Greg Daniel
a070ed7fcc Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets use GL FBO 0.
Bug: skia:7748
Change-Id: I2fda3cde12ccdef19fe06ff287a8024b58d28ef0
Reviewed-on: https://skia-review.googlesource.com/124048
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-04-26 21:44:43 +00:00
Chris Dalton
218c29453f Remove the MSAA path renderer
Bug: skia:
Change-Id: Ib18bede613c8d27fd6326f655dc2d638e35870ff
Reviewed-on: https://skia-review.googlesource.com/123726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-25 19:59:59 +00:00
Hal Canary
47728258b0 include/private/SkTemplates: SkInPlaceNewCheck uses ...
Change-Id: Ia9af6daec20bdd4bfa7f34c8bff7b400f5775dd9
Reviewed-on: https://skia-review.googlesource.com/123503
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-04-24 19:29:16 +00:00
Hal Canary
6736236faf include/private/SkTemplates: Cleanup bare pointers.
include/private:
-  SkAutoTArray, SkAutoTMalloc no longer use bare pointers to owned memory,
-   SkTHash and SkAutoTArray are now std::move()able.
-   SkAutoTArray::swap no longer neccesary.
-   SkAutoTMalloc::operator=() defined.

src/pdf:
-   SkPDFCanon and SkPDFObjectSerializer are now std::move()able.
-   `template <class T> static void renew(T* t) { t->~T(); new (t) T; }` is gone.

Change-Id: I2f36a0780c47d1427a85da240121c898387fb4cf
Reviewed-on: https://skia-review.googlesource.com/123401
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-04-24 19:13:56 +00:00
Greg Daniel
849dce1d7b Update flag checks when validating surface being assigned to proxy.
Bug: skia:7748
Change-Id: Id87c0b1be2efbdefd96740e9591fd102e09b4d95
Reviewed-on: https://skia-review.googlesource.com/123423
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-04-24 18:59:16 +00:00
Robert Phillips
2748391716 Add ability to dump opList info at flush-time
When debugging DDL it is useful to just see which ops are being drawn instead of the entire reordering history.

Change-Id: I89708fecbd53c097b00e65b0da426bfb8046b0ee
Reviewed-on: https://skia-review.googlesource.com/122780
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-04-20 17:47:55 +00:00
Mike Klein
12ee97c991 crash rather than overflow in SkTDArray
This adds explicit overflow checks to the two likeliest
places where non-buggy code could overflow SkTDArray.

We have an #ifdef'd out PathMeasure_explosion GM that
overflows before this CL and aborts with it.

Bug: skia:7674

Change-Id: Ia0c430f4a8bb9bad687d13c875f604fd7da45aab
Reviewed-on: https://skia-review.googlesource.com/122342
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-19 16:45:45 +00:00
Mike Klein
23e4544e94 disallow negative setReserve() calls
We already assert that setCount()'s argument is non-negative.
This does the same for setReserve().

There was one call site I could find that was actually sometimes
passing negative values to setReserve(), guarded here.

Already reviewed: https://skia-review.googlesource.com/c/skia/+/115982

Change-Id: Ia52a286732bf4056e9baf09555d27bab9abf2554
Reviewed-on: https://skia-review.googlesource.com/122305
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-19 14:08:14 +00:00
Mike Klein
bd000a11c7 rm SkTDArray::select()
It's only used in one call site, which is clearer without it.

Already reviewed: https://skia-review.googlesource.com/c/skia/+/115982

Change-Id: I3d0f8c1f0756e01e29cdb9f9328b0f557d3650d3
Reviewed-on: https://skia-review.googlesource.com/122302
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-19 14:01:34 +00:00
Ben Wagner
a580fb3f9e Add paint flags to viewer GUI.
Overriding bits of the paint was added with keyboard bindings but
without being reflected in the GUI. This adds these flags to the GUI.

Change-Id: I633801fb776248952afe7cbe8857676ef8b57135
Reviewed-on: https://skia-review.googlesource.com/121796
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-04-17 16:10:14 +00:00
Greg Daniel
e320486489 Don't allow ganesh to allocate mip maps for wrapped textures.
We will not allocate new mips on a wrapped texture but we will use mips
if the wrapped texture already has one. If we need mips for a draw this
will trigger a copy to occur.

Also some cleanup up of our InternalSurfaceFlags in general.

Bug: skia:7806
Change-Id: I7aa666478cc91bba6e0644b323825fcc9b49793a
Reviewed-on: https://skia-review.googlesource.com/121348
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-04-16 17:05:20 +00:00
Greg Daniel
52e16d9848 Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
The big api level change here is that the getBackendInfo calls now return by value
instead of a pointer. These changes are being made in support of Vulkan so that
the client can update the VkImageLayout on the GrBackendTexture and have that
update get reflected in our internal tracking of the image. This is done by storing
a ref counted GrVkImageLayout object on the GrBackendTexture and the GrVkImage.

Bug: skia:
Change-Id: I8c6158fd3a66eb61fef97ebf09ea5364bca3f1ae
Reviewed-on: https://skia-review.googlesource.com/119101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-04-10 14:20:22 +00:00
Mike Klein
22c1f373b7 Revert "implement SkTDArray with std::vector"
This reverts commit 80e1d56e19.

Reason for revert: SkRTree.cpp:57 asserting, probably this?

Original change's description:
> implement SkTDArray with std::vector
> 
> It's always worth seeing if we can get away with replacing custom data
> structures with ones from the standard library.  Our array-like types
> are all good candidates to replace with std::vector, and it's especially
> easy to start with SkTDArray.  Unlike the others, it has no preallocated
> S-variant, which is tricky to make work with std::vector.
> 
> SkTDArray also has known integer overflow bugs, leading to out of range
> writes.  It'd be _very_ nice to ditch it for a better standard vector.
> 
> I removed a bunch of unused or little-used methods, and updated a couple
> call sites that used methods in unusual or dangerous ways.
> 
> I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
> a touch to work within the constraints of an std::vector impl.  It's not
> intended to be legal to write to the reserved-but-not-counted elements
> of an SkTDArray, but you can get away with it in our old implementation.
> This version now uses setCount() to actually reserve and count them, and
> should have the same performance and use the same amount of memory.
> 
> The PathMeasure_explosion GM I added recently to reproduce this bug now
> draws without triggering undefined behavior or ASAN errors, provided you
> have ~40GB of RAM.
> 
> Bug: skia:7674
> 
> Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
> Reviewed-on: https://skia-review.googlesource.com/115982
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,bungeman@google.com,brianosman@google.com

Change-Id: Icffd9f22fe89746a970ff598e1a05c774960bc0e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7674
Reviewed-on: https://skia-review.googlesource.com/117901
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-02 20:37:52 +00:00
Mike Klein
224edf0a3c Revert "In older STLs, std::vector::insert() returns void."
This reverts commit 7dd8ee9c60.

Reason for revert: going to revert primary CL

Original change's description:
> In older STLs, std::vector::insert() returns void.
> 
> CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-arm-Debug-Chromebook_GLES
> 
> Change-Id: I7bd15ecc7122965db16fbb51e51ee166b05dce2f
> Reviewed-on: https://skia-review.googlesource.com/117722
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: I9c126edbef74293d8e7a2b7e2365e464ba367ae5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Debug-Chromebook_GLES
Reviewed-on: https://skia-review.googlesource.com/117900
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-02 20:37:13 +00:00
Mike Klein
7dd8ee9c60 In older STLs, std::vector::insert() returns void.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-arm-Debug-Chromebook_GLES

Change-Id: I7bd15ecc7122965db16fbb51e51ee166b05dce2f
Reviewed-on: https://skia-review.googlesource.com/117722
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-02 17:32:42 +00:00
Mike Klein
80e1d56e19 implement SkTDArray with std::vector
It's always worth seeing if we can get away with replacing custom data
structures with ones from the standard library.  Our array-like types
are all good candidates to replace with std::vector, and it's especially
easy to start with SkTDArray.  Unlike the others, it has no preallocated
S-variant, which is tricky to make work with std::vector.

SkTDArray also has known integer overflow bugs, leading to out of range
writes.  It'd be _very_ nice to ditch it for a better standard vector.

I removed a bunch of unused or little-used methods, and updated a couple
call sites that used methods in unusual or dangerous ways.

I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
a touch to work within the constraints of an std::vector impl.  It's not
intended to be legal to write to the reserved-but-not-counted elements
of an SkTDArray, but you can get away with it in our old implementation.
This version now uses setCount() to actually reserve and count them, and
should have the same performance and use the same amount of memory.

The PathMeasure_explosion GM I added recently to reproduce this bug now
draws without triggering undefined behavior or ASAN errors, provided you
have ~40GB of RAM.

Bug: skia:7674

Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
Reviewed-on: https://skia-review.googlesource.com/115982
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-04-02 15:38:05 +00:00