Commit Graph

29 Commits

Author SHA1 Message Date
halcanary
9d524f22bf Style bikeshed - remove extraneous whitespace
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002

Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
reed
e8f3062a36 switch surface to sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1817383002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1817383002
2016-03-23 18:59:25 -07:00
reed
ca2622ba05 return pictures as sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1811703002

Review URL: https://codereview.chromium.org/1811703002
2016-03-18 07:25:55 -07:00
reed
9ce9d6772d update callsites for Make image factories
not forced yet, as we still have the build-guard. waiting on chrome CL

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1810813003

TBR=

Review URL: https://codereview.chromium.org/1810813003
2016-03-17 10:51:11 -07:00
reed
1a9b964084 Reland of "more shader-->sp conversions (patchset id:80001 of https://codereview.chromium.org/1789633002/ )"
This reverts commit 9283d20afc.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793303002

Review URL: https://codereview.chromium.org/1793303002
2016-03-13 14:13:58 -07:00
reed
9283d20afc Revert of more shader-->sp conversions (patchset id:80001 of https://codereview.chromium.org/1789633002/ )
Reason for revert:
seems to have changed pictureshadertile

Original issue's description:
> more shader-->sp conversions
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002
>
> Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c

TBR=fmalita@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1790353002
2016-03-13 13:01:57 -07:00
reed
ce563cdd48 more shader-->sp conversions
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002

Review URL: https://codereview.chromium.org/1789633002
2016-03-13 12:32:36 -07:00
reed
25507d9a94 fix leaked picture
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1329143006
2015-09-09 13:42:14 -07:00
reed
7628967820 add picture-image variant
BUG=skia:

Review URL: https://codereview.chromium.org/1329283002
2015-09-09 11:29:09 -07:00
reed
4228c1fa2c switch over to using images
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1313543004
2015-09-09 10:45:36 -07:00
halcanary
96fcdcc219 Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
2015-08-27 07:41:16 -07:00
reed
e47829b6b1 flag to use const& instead of const* for src-rect
BUG=skia:

Review URL: https://codereview.chromium.org/1272713005
2015-08-06 10:02:53 -07:00
reed
84984efeb6 Revert[2] of guard to remove DrawBitmapRectFlags
This reverts commit 91110195a2.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1240753003
2015-07-17 07:09:43 -07:00
scroggo
91110195a2 Revert of guard to remove DrawBitmapRectFlags (patchset id:1 of https://codereview.chromium.org/1235393003/)
Reason for revert:
breaking android framework build

Original issue's description:
> guard to remove DrawBitmapRectFlags
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6fb0b6779e40ce05c20cf279f0ecff31fa3cd60d

TBR=fmalita@chromium.org,djsollen@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1230823007
2015-07-17 05:57:34 -07:00
reed
6fb0b6779e guard to remove DrawBitmapRectFlags
BUG=skia:

Review URL: https://codereview.chromium.org/1235393003
2015-07-16 06:10:02 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
mtklein
1c4029296f remove unused GM flags
Depends on https://codereview.chromium.org/873753002/

Thumbs up to CLion for refactoring this for me.

BUG=skia:

Review URL: https://codereview.chromium.org/867963004
2015-01-23 11:07:08 -08:00
mtklein
72c9faab45 Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
2015-01-09 10:06:40 -08:00
mtklein
7cdc1ee115 Add always-threaded SkRecord quilt tests.
Now that we're drawing tiles threaded like implside painting, remove the checks
that those lock counts are balanced.  They're just not right for anyone anymore.

SkBitmaps themselves are not threadsafe (even const ones), so shallow copy them
on playback of an SkRecord.  (The underlying SkPixelRefs are threadsafe.)

Simplify quilt drawing by using SkBitmap::extractSubset.  No need for locking.

Bump up to 256x256 tiles.  16x16 tiles just murders performance (way too much
contention).  This has the nice side effect of letting us enable a bunch more
GMs for quilt mode; they drew wrong with small tiles but exactly right with large.

BUG=171776
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/371023005
2014-07-07 10:41:04 -07:00
commit-bot@chromium.org
a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00
commit-bot@chromium.org
7b78981b4c gather GM tests which are disabled on Android
BUG=skia:2326
R=borenet@google.com, djsollen@google.com

Author: epoger@google.com

Review URL: https://codereview.chromium.org/208313014

git-svn-id: http://skia.googlecode.com/svn/trunk@13922 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-24 20:07:44 +00:00
reed@google.com
eb9a46cbbb add legacy/helper allocN32Pixels, and convert gm to use it
This is an intermediate api, but might help us quickly get to a point where
no one is creating bitmaps in a 2-step process (setConfig + alloc).

BUG=skia:
R=halcanary@google.com

Review URL: https://codereview.chromium.org/140593005

git-svn-id: http://skia.googlecode.com/svn/trunk@13182 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-25 16:46:20 +00:00
commit-bot@chromium.org
537e26ae3c Exclude verylargebitmap test from replay modes on windows.
BUG=skia:1756
R=epoger@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/52903003

git-svn-id: http://skia.googlecode.com/svn/trunk@12030 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-30 18:58:03 +00:00
bsalomon@google.com
edf00c7a59 Reduce bitmap sizes in verylargebitmap GM to not crash on windows
R=scroggo@google.com

Review URL: https://codereview.chromium.org/39033005

git-svn-id: http://skia.googlecode.com/svn/trunk@11954 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-24 20:55:14 +00:00
bsalomon@google.com
af562b437e Tile large bitmaps that are clipped.
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/31033002

git-svn-id: http://skia.googlecode.com/svn/trunk@11951 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-24 17:52:07 +00:00
robertphillips@google.com
c3dc12da2e Reduce verylargebitmap GM's memory footprint
https://codereview.chromium.org/19217002/



git-svn-id: http://skia.googlecode.com/svn/trunk@10083 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-15 15:48:48 +00:00
rmistry@google.com
ae933ce0ea Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053

git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:19:56 +00:00
borenet@google.com
24e8999b4b Remove verylargebitmap gm on Android
We can't allocate that much memory on Android
Review URL: https://codereview.appspot.com/6460054

git-svn-id: http://skia.googlecode.com/svn/trunk@4973 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 14:46:05 +00:00
reed@google.com
7eb3a2653b add gm for very large bitmaps (>32K >64K)
raster expected to fail when scaling >64K (for now)



git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 14:05:14 +00:00