gm.h includes sk_tool_utils.h but does not use it.
The bulk of this CL makes each gm that uses sk_tool_utils include it.
sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.
Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h
Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534
Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary. This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.
Generally 'constexpr' or 'const' are better choices. Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).
This CL prefers constexpr where possible, and uses const where not. It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.
The scoped-to-class static has nothing to do with any of this, and is not changed.
* Not yet on the bots, which use an older TSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005
Review-Url: https://codereview.chromium.org/2300623005
This experiment replaces the label used in the aaxfermodes gm with
aliased text generated from paths common to all platforms.
Since there is no way today to generate all dm output from trybots,
this will be checked in to confirm that this strategy provides simpler
output across devices.
This does not introduce a new public interface; instead, dm uses
a extern backdoor to install the SkTypeface::CreateFromName
handler.
Review URL: https://codereview.chromium.org/1163283002
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas. Separates out the dst
read fallback into its own XP.
Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.
Adds new macros in GrBlend.h to analyze blend formulas both runtime.
Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.
Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.
Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.
Major changes:
* Uses a reverse subtract blend equation for coverage when srcCoeff=0
(clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
support dual source blending no longer require a dst copy for
dst-in and modulate.
* Sets BlendInfo::fWriteColor to false when the blend does not modify
the dst. GrGLGpu will now use glColorMask instead of blending for
these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
* Converts all SA blend coeffs to One for opaque inputs, and ISA to
Zero if there is also no coverage. (We keep ISA around when there
is coverage because we use it to tweak alpha for coverage.)
* Abandons solid white optimizations for the sake of simplicity
(screen was the only mode that previous had solid white opts).
Minor differences:
* Inconsequential differences in opt flags (e.g. we now return
kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
* Src coeffs when the shader outputs 0.
* IS2C vs IS2A when the secondary output is scalar.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414
Review URL: https://codereview.chromium.org/1124373002
Reason for revert:
Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert
../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()"
Original issue's description:
> Implement Porter Duff XP with a blend table
>
> Removes the runtime logic used by PorterDuffXferProcessor to decide
> blend coeffs and shader outputs, and instead uses a compile-time
> constant table of pre-selected blend formulas.
>
> Introduces a new blend strategy for srcCoeff=0 that can apply coverage
> with a reverse subtract blend equation instead of dual source
> blending.
>
> Adds new macros in GrBlend.h to analyze blend formulas both runtime.
>
> Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
> longer used.
>
> Adds a GM that verifies all xfermodes, including arithmetic, with the
> color/coverage invariants used by Porter Duff.
>
> Adds a unit test that verifies each Porter Duff formula with every
> color/coverage invariant.
>
> Major changes:
>
> * Uses a reverse subtract blend equation for coverage when srcCoeff=0
> (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
> support dual source blending no longer require a dst copy for
> dst-in and modulate.
>
> * Sets BlendInfo::fWriteColor to false when the blend does not modify
> the dst. GrGLGpu will now use glColorMask instead of blending for
> these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
>
> * Converts all SA blend coeffs to One for opaque inputs, and ISA to
> Zero if there is also no coverage. (We keep ISA around when there
> is coverage because we use it to tweak alpha for coverage.)
>
> * Abandons solid white optimizations for the sake of simplicity
> (screen was the only mode that previous had solid white opts).
>
> Minor differences:
>
> * Inconsequential differences in opt flags (e.g. we now return
> kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
>
> * Src coeffs when the shader outputs 0.
>
> * IS2C vs IS2A when the secondary output is scalar.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1153993002
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas.
Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.
Adds new macros in GrBlend.h to analyze blend formulas both runtime.
Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.
Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.
Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.
Major changes:
* Uses a reverse subtract blend equation for coverage when srcCoeff=0
(clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
support dual source blending no longer require a dst copy for
dst-in and modulate.
* Sets BlendInfo::fWriteColor to false when the blend does not modify
the dst. GrGLGpu will now use glColorMask instead of blending for
these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
* Converts all SA blend coeffs to One for opaque inputs, and ISA to
Zero if there is also no coverage. (We keep ISA around when there
is coverage because we use it to tweak alpha for coverage.)
* Abandons solid white optimizations for the sake of simplicity
(screen was the only mode that previous had solid white opts).
Minor differences:
* Inconsequential differences in opt flags (e.g. we now return
kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
* Src coeffs when the shader outputs 0.
* IS2C vs IS2A when the secondary output is scalar.
BUG=skia:
Review URL: https://codereview.chromium.org/1124373002