Commit Graph

6 Commits

Author SHA1 Message Date
mtklein
7fbfbbe8f4 Basic standalone GN configs.
This sketches out what a world without Chrome's GN configs would look like.

Instead of DEPSing in build/, we now host our own gypi_to_gn.py.

The symlink from skia/ to . lets us run gclient hooks when the .gclient file is in the directory above skia/ or inside skia/.  That means we don't need gn.py anymore.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167163002

Review-Url: https://codereview.chromium.org/2167163002
2016-07-21 12:25:45 -07:00
mtklein
e817ddf9b3 GN: polyfill is_fuchsia
I'll tell you what, I need to practice typing fuchsia out a few hundred
times...  I managed to spell it three different ways in this CL.

Plus, gn format BUILD.gn

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164453003

Review-Url: https://codereview.chromium.org/2164453003
2016-07-19 06:03:22 -07:00
abarth
6fc8ff024b Add support for Fuchsia
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2152273002

[mtklein edit from here down]
No public API changes.
TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2152273002
2016-07-15 15:15:15 -07:00
mtklein
c04ff4788c GN
What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.

The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
  - add another backend like vs or xcode to GN directly
  - intercept via a custom toolchain
  - reverse from ninja -t commands
That last option seems kind of fun.

This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.

This pulls in some new DEPS:
   - build: Chrome's GN configuration, and much more
   - buildtools: hashes for gn binary, pulled via hooks
   - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.

Have not yet tried building for Windows, Android, or iOS.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002

Committed: https://skia.googlesource.com/skia/+/1d8de594f126b9a80bd8f8fa2005e90faf3b5b17
Review-Url: https://codereview.chromium.org/2087593002
2016-06-23 10:29:30 -07:00
mtklein
3917cf4ef7 Revert of GN (patchset #12 id:220001 of https://codereview.chromium.org/2087593002/ )
Reason for revert:
gclient not happy on some bots

Original issue's description:
> GN
>
> What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.
>
> The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
>   - add another backend like vs or xcode to GN directly
>   - intercept via a custom toolchain
>   - reverse from ninja -t commands
> That last option seems kind of fun.
>
> This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.
>
> This pulls in some new DEPS:
>    - build: Chrome's GN configuration, and much more
>    - buildtools: hashes for gn binary, pulled via hooks
>    - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
> It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.
>
> Have not yet tried building for Windows, Android, or iOS.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002
>
> Committed: https://skia.googlesource.com/skia/+/1d8de594f126b9a80bd8f8fa2005e90faf3b5b17

TBR=bsalomon@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2088253002
2016-06-22 10:07:07 -07:00
mtklein
1d8de594f1 GN
What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.

The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
  - add another backend like vs or xcode to GN directly
  - intercept via a custom toolchain
  - reverse from ninja -t commands
That last option seems kind of fun.

This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.

This pulls in some new DEPS:
   - build: Chrome's GN configuration, and much more
   - buildtools: hashes for gn binary, pulled via hooks
   - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.

Have not yet tried building for Windows, Android, or iOS.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002

Review-Url: https://codereview.chromium.org/2087593002
2016-06-22 09:52:13 -07:00