Commit Graph

21 Commits

Author SHA1 Message Date
Kevin Lubick
d29edd77f5 [canvaskit] Add createPattern support to canvasAPI
Add Changelog to start tracking API changes (in preparation
for NPM)

Simplify globalAlpha passing.

API change:
 - Make ImageShader take an SkImage instead of encoded bytes.

Bug: skia:
Change-Id: I716f001b54ed58da3f40ae4e060b7098b550af9f
Reviewed-on: https://skia-review.googlesource.com/c/175260
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-12-07 14:14:37 +00:00
Kevin Lubick
92d8ea6f99 [canvaskit] remove setMatrix
Bug: skia:
Change-Id: I9fc895e8b499fec8d72dfcd794c705380108bf9b
Reviewed-on: https://skia-review.googlesource.com/c/174314
Reviewed-by: Mike Klein <mtklein@google.com>
2018-12-04 21:32:45 +00:00
Kevin Lubick
52b9f370b3 [canvaskit] Support getImageData/putImageData
setMatrix -> _setMatrix with the hope of removing it
from the API (it breaks the save()/restore() model) and
replacing it with concat (which I'll try in a follow on CL).

Adds MakeImage for those times when a client has pixels
and needs to clip them (e.g. putImageData with 7 args).

This removes SkSurface._readPixels, which I might have
been holding wrong. It might get re-surfaced eventually.

Bug: skia:
Change-Id: Iee9a494db720b22e23f9e674b20ba678fad91d25
Reviewed-on: https://skia-review.googlesource.com/c/174300
Reviewed-by: Mike Klein <mtklein@google.com>
2018-12-04 20:40:14 +00:00
Kevin Lubick
7a1b845f2f [canvaskit] remove POC Nima code
Now that drawVertices is exposed, no need to keep this around as a demo

Docs-Preview: https://skia.org/?cl=173994
Bug: skia:
Change-Id: I6293c8e2038ece27635d254db097e651c9d77a94
Reviewed-on: https://skia-review.googlesource.com/c/173994
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-12-03 19:31:09 +00:00
Kevin Lubick
0a1293c2e4 [canvaskit] Add drawImage support
Adds drawImageRect as well.

Bug: skia:
Change-Id: Ib74f92a3ee22664297d8ce7ff1d2cd2644b806b7
Reviewed-on: https://skia-review.googlesource.com/c/173990
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-12-03 18:47:29 +00:00
Kevin Lubick
ea905ec333 [canvaskit] Save a copy on CPU backend by using RasterDirect
Draw directly into an unpremul buffer (which is what Canvas's
get/putImageData is) and it speeds up Skottie animation by
about 3x.

Bug: skia:
Change-Id: Ie131276e3a675e0e5a35190da93f34d7469624e4
Reviewed-on: https://skia-review.googlesource.com/c/173644
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-30 19:29:25 +00:00
Kevin Lubick
eb2f6b0adb [canvaskit] Add gradients and clips
Refactors things inside to support both color
and gradient as _fillStyle/_strokeStyle.

Bug: skia:
Change-Id: I364ceb7d55c41e11161d5577dcd1611a592bbc29
Reviewed-on: https://skia-review.googlesource.com/c/173421
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-30 13:06:07 +00:00
Kevin Lubick
12c0e50fda [canvaskit] support globalAlpha and dashed strokes
This involves a refactor of how we deal with paint.
Now, we have a source-of-truth paint that is copied
and modified for each of fill/stroke/shadow.

Adds preliminary support for blend modes.

Most of what remains is text, images, and gradients.

Bug: skia:
Change-Id: I41806adeb7de4faa6c98a580c4f1de4e4a34a37d
Reviewed-on: https://skia-review.googlesource.com/c/173223
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-28 19:03:19 +00:00
Kevin Lubick
61ef7b2589 [canvaskit] Add shadow and save/restore support
This also exposes the ShadowUtils::drawShadow on Canvas,
even though it wasn't what was needed to duplicate
the Canvas effect.

Bug: skia:
Change-Id: I12276ef106244218e4827b7fcd7949c83cf13e5f
Reviewed-on: https://skia-review.googlesource.com/c/172967
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-27 18:56:09 +00:00
Kevin Lubick
b9db3906d5 [canvaskit] Make transforms work properly
This re-works the subpath model and does transforming
of ports in JS rather than in C++; the latter was not easy
to conform to the Canvas Spec, especially for changing
transforms in the middle of a path.

Additionally adds jpeg to the available images it can produce.

Bug: skia:
Change-Id: I5a52ec341d4060198c8680aa4d3b85a26f77b6b9
Reviewed-on: https://skia-review.googlesource.com/c/172500
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-26 17:16:42 +00:00
Kevin Lubick
6fccc9db67 [canvaskit] Add debug-mode only logs
And a fix for node.

Docs-Preview: https://skia.org/?cl=172143
Bug: skia:
Change-Id: I519c2693b386aa68655f235281d932ee5fffbc61
Reviewed-on: https://skia-review.googlesource.com/c/172143
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-20 22:22:04 +00:00
Kevin Lubick
b07204a6f9 Add software backend to gpu build
Bug: skia:8548
Change-Id: If3853711f4b183f3b0437ae2b31525b0e6c88213
Reviewed-on: https://skia-review.googlesource.com/c/172120
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-20 19:41:27 +00:00
Kevin Lubick
1a05fceb38 [canvaskit] Expand canvas2d API
Made addPath take one more arg to allow for append/expand
(which makes emulating the HTML canvas easier).

Add Gold test for various lineTo/pathTo, etc.

Make CanvasKit.Color() choose a better value for alpha
when omitted (was 0, should be 1).

Add some parsing logic to deal with colors/font sizes.
Fonts are going to be rather complex it seems.

Moves some arc-related logic to the JS side, (although
this should preserve the behavior of CanvasKit.arc() to
behave like the Canvas implementation)

Make Examples and tests to a side-by-side comparison to
HTML canvas where applicable.

Add a Changelog for PathKit.  There was a bug (I thought), but
turns out I was wrong.  The Changelog will be for future
bug fixes.

Bug: skia:
Change-Id: I1bd603fdb518232604b098e24543e3453015b504
Reviewed-on: https://skia-review.googlesource.com/c/170446
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-20 18:39:43 +00:00
Alexander Khovansky
3e11933765 [canvaskit] Exposed SkPath::arc. Exposed SkEncodedImageFormat enum. Exposed SkImage::encodeToData overload with arguments
These changes expose the arc function for SkPath. The ApplyAddArc function is a copy from the PathKit bindings.

Also exposed the PNG and JPEG formats from the SkEncodedImageFormat enum and the SkImage::encodeToData overload that accepts format and quality options. The direct binding of encodeToData was replaced with a pre-js wrapper that calls the appropriate private overload

We are working on a PostCSS conic gradient polyfill plugin and want to use the CanvasKit to generate it.
Problem is - it lacks the arc function that technically exists but isn't exposed. And it would be really great to have encodeToData with options since generated PNGs are quite large.
More details on the issue can be found here: https://github.com/jonathantneal/postcss-conic-gradient/issues/10

R=kjlubick@google.com

Bug: skia:
Change-Id: I3f1dc88ad308369fe62004080bcc196c4fbbf742
Reviewed-on: https://skia-review.googlesource.com/c/171046
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-11-15 02:52:02 +00:00
Kevin Lubick
b5ae3b5afc [canvaskit] Add drawVertices API
This also does some clean up to how we name enums - the caps felt a bit
obnoxious. CAPS are reserved now for constants (like colors).

Small bug fix with leaking memory on discrete path effects

This also adds a few more things from PathKit

Bug: skia:
Change-Id: Iad7e21ac36d35a36a8b255dc82b1dcc886344db1
Reviewed-on: https://skia-review.googlesource.com/c/166804
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-11-03 12:18:04 +00:00
Kevin Lubick
134be1d9ba [canvaskit] Expose nima animation as POC
Still to come, actually exposing drawVertices, and the
other APIs needed.

Had to re-make all the jsfiddles because of an API change
in a previous CL.

Docs-Preview: https://skia.org/?cl=166444
Bug: skia:
Change-Id: I4d4825f6e7b073d6792ab8d99d5117df860d4815
Reviewed-on: https://skia-review.googlesource.com/c/166444
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-10-30 20:15:28 +00:00
Kevin Lubick
006a6f3b14 [canvaskit] Fleshing out the beginnings of a Canvas API
I can probably write most, if not all, of a Canvas API in
JS using the SkCanvas and SkPaint objects. This lets us expose
the fancier API and optionally have a more familiar API.

This is controlled at compile time, i.e. bring in the extra
JS or not.

There is still plenty of the API that needs working, but
this is meant to outlay the plans of where this is going.

Bug: skia:
Change-Id: I2e36a33c24c2bacd52811dc85508dba170ab0dd7
Reviewed-on: https://skia-review.googlesource.com/c/163490
Reviewed-by: Mike Reed <reed@google.com>
2018-10-22 18:02:09 +00:00
Kevin Lubick
5b90b84085 [canvaskit] POC working on Node.js
Basically no hoops to jump through - the same binary
that works in the browser works in Node.

Tested locally with Node 8.9.3.

This aligns the GPU and CPU APIs (that is, makeSurface)
and breaks out the GPU/CPU js interface parts into
their own files. We only need one of them and we know
which at compile time.

Bug: skia:
Change-Id: I6d141387403a792d2374cf904872c6dbc999abfb
Reviewed-on: https://skia-review.googlesource.com/c/162746
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2018-10-17 12:48:24 +00:00
Kevin Lubick
3d99b1e347 Add Correctness tests for CanvasKit
Also make a CPU only and GPU only build (although
the latter still has a lot of CPU logic).

Bug: skia:
Change-Id: I857c2300021c2adb5344865c28e4ad3e8d332954
Reviewed-on: https://skia-review.googlesource.com/c/162022
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-16 14:32:28 +00:00
Kevin Lubick
53965c9d68 Add CPU backend for CanvasKit
This also makes the GPU and Skottie portions optional
at build time.

Bug: skia:
Change-Id: I34f494caf0e2ca35dc4767d57f79ba92b24e818f
Reviewed-on: https://skia-review.googlesource.com/c/159146
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-10-11 13:30:27 +00:00
Kevin Lubick
217056c048 [CanvasKit] Implement some basic Canvas/Surface things.
drawText is having issues in a release build.  Skottie sometimes
asserts in debug mode. This possibly has something to do with
memory alignment - like https://skia-review.googlesource.com/c/skia/+/155980
helped fix.

Patchset 9 shows off integrating Skia drawing to
an HTML canvas using Ganesh.

To see it locally, set up https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html
and then set $EMSDK to be that directory.  Then run

   make clean
   make local-example

and navigate to http://localhost:8000/skia-wasm/example.html

Patchset 20 shows off Skottie animating directly to a Canvas.

Docs-Preview: https://skia.org/?cl=153882
Bug: skia:
Change-Id: I2ad2f4ffac00925ee901982ccbaeb7aa63b1ea23
Reviewed-on: https://skia-review.googlesource.com/153882
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-09-21 12:03:55 +00:00