To load in the resources, we have the Node JS script
find all files in the provided resources directory and serve
that as a JSON file (the HTML JS can't list files easily).
The HTML JS reads that file, then loads all those files as
ArrayBuffers.
After the testing WASM and the resources all load, we pre-load
them into the WASM memory, assigned with their name. This is
just a map of name -> SkData. The WASM code can't (easily)
make fetch calls, so rather than load these resources on demand
like we would in a real file system, we pre-load them all
and serve them from RAM. For simplicity (and consistency with
the known_hashes), this map is a global.
Finally, to connect the resources to the GMs, we overwrite the
gResourceFactory (defined in ResourceFactory.h) which is used
by tools/Resources.cpp to load any resource file (in theory).
One more change is to write some progress steps to window._log
so it can be read by puppeteer and dumped to disk to aid in
debugging.
Bug: skia:10812
Change-Id: Ie22c7f4b8d7cbbd18173b4e2ed755105c1b45249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328901
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
This loads in the known digests from Gold, starts the test
harness (which runs the GMs using puppeteer) and then uses
goldctl to upload the results to Gold when finished.
This will fail (and should not be landed) until
https://skia-review.googlesource.com/c/buildbot/+/328156
makes it into goldctl and the cipd build.
Bug: skia:10812
Change-Id: I89e5cf188d8f2adeba4ff676525d9bfbdcb46d5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328380
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>