Commit Graph

17 Commits

Author SHA1 Message Date
John Stiles
fa088a665c Fix additional cases of variable shadowing in /tests/.
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.

Change-Id: Ia92c86a902acc6864f3252431faeb157628b509e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439156
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-08-13 16:13:27 +00:00
Robert Phillips
06273bcb8a Prepare headers for making all ops V1-only
Basically, ensure all the headers about to become V1-only only appear in contexts that are currently or will soon be V1-only.

This is almost all fallout from retracting some of the moving headers from other headers i.e.:

GrMeshDrawOp.h from GrOpFlushState.h
GrDrawOp.h from GrOpsRenderPass.h
GrDrawOp.h from GrOpsTask.h
GrSimpleMeshDrawOpHelper.h from GrTessellationShader.h


Bug: skia:11837
Change-Id: I939f5c82c3042e9ab00571b5796ab82dbe968085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438677
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-12 15:09:11 +00:00
Robert Phillips
4dca83162b Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext
This CL is mostly mechanical. It:

replaces "src/gpu/GrSurfaceDrawContext.h" #includes with
         "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders

replaces "class GrSurfaceDrawContext;" with
         "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}"

replaces "GrSurfaceDrawContext*" with "auto" where possible
replaces "rtc" with "sdc"
replaces "surfaceDrawContext" with "sdc"
replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext
reflows parameters as needed

This CL does not try to:

make skgpu::v1::SurfaceDrawContext V1-only
minimize the skgpu and/or skgpu::v1 prefixes

Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed.

Bug: skia:11837
Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 20:12:10 +00:00
Chris Dalton
ea46ef3a9c Move clip optimizations into GrFillRRectOp
Adds a new clipToShape() virtual on GrDrawOp and implements it with
GrFillRRectOp. GrClipStack now calls this method before attempting to
clip by any other means.

Since clips are often round rects, and a round rect/round rect
intersection can itself be round rect, this allows GrFillRRectOp to
bypass clipping entirely in many cases.

Bug: chromium:928984
Change-Id: Ic19b3f481ee489e3ca85817ba11d132172089a11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426297
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-12 21:58:21 +00:00
Chris Dalton
b1e8f85fb8 Add an 'opBeingClipped' param to GrClip::apply
The tessellation atlas needs this to call visitProxies.

Bug: b/188794626
Bug: chromium:928984
Change-Id: I5bfb2559abcaf5c7602393e96adb846bcfbce971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-23 20:41:39 +00:00
Chris Dalton
e8f6663287 Disable tessellation instead of CCPR in GrClipStack_SWMask
Change-Id: Ide987cebc40e7175d581c96977eea6acd76b5cff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419076
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-16 18:49:10 +00:00
Chris Dalton
6edc8d9617 Remove 'hasUserStencilSettings' from GrClip::apply
This doesn't seem necessary. Its only purpose was to disable analytic
clips when there were user stencil settings, which seems like a
de-optimization. The ops that use stencil all seem to properly handle
clip processors in their color pass, so it should be fine to remove
this.

Bug: skia:12047
Change-Id: Ide0ae1004548d62b2feb73c6950bcbcaf6716cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413099
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-05-27 17:14:37 +00:00
Chris Dalton
f5b87f9b11 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages
This ensures we don't lose the original SkSurfaceProps when creating
image filters, etc.

Bug: skia:11396
Change-Id: I6b412361c1005138278a1396faa7f7e069ec7eb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397291
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-20 16:22:46 +00:00
Derek Sollenberger
396cd1dfab Revert "Lift atlas clip FP creation out of GrClip::apply"
This reverts commit 92b35673c5.

Reason for revert: breaking the android roll (see ag/14076257)

Original change's description:
> Lift atlas clip FP creation out of GrClip::apply
>
> Atlas clips always had a potential point of failure: If the SDC's
> opsTask ever got closed between GrClip::apply and
> GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
> opsTask. It didn't _look_ like this could happen with the current
> code, but it could have also been inadvertently changed quite easily.
>
> This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
> instead of creating FPs. The SDC then generates the actual clip atlas
> FPs once it knows exactly which opsTask they will belong in.
>
> Bug: chromium:928984
> Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com,adlai@google.com

Change-Id: I9597d822a9f31b7070aee691ddf3a52f4f424a24
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:928984
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392339
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2021-04-02 15:44:47 +00:00
Chris Dalton
92b35673c5 Lift atlas clip FP creation out of GrClip::apply
Atlas clips always had a potential point of failure: If the SDC's
opsTask ever got closed between GrClip::apply and
GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
opsTask. It didn't _look_ like this could happen with the current
code, but it could have also been inadvertently changed quite easily.

This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
instead of creating FPs. The SDC then generates the actual clip atlas
FPs once it knows exactly which opsTask they will belong in.

Bug: chromium:928984
Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-01 20:21:18 +00:00
Brian Salomon
eebe735dea GrRenderTargetContext->GrSurfaceDrawContext
Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-10 18:51:19 +00:00
Robert Phillips
c4fbc8d6cf Stop overflow of windows rects in GrClipStack
Bug: skia:10989
Change-Id: I512ccbd3d95178756ae436f7c67ed53d46105ae7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339165
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-30 18:12:24 +00:00
Adlai Holler
a069304560 Rename GrContextPriv to GrDirectContextPriv
Change-Id: I3fccadd8a2860dbee73f93f995738146373f8a39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326196
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-10-14 16:46:01 +00:00
Michael Ludwig
d30e9efdab Use preservesAxisAlignment instead of scaleTranslate for clip simplification
This lets more matrix types pre-convert rects and rrects to device space.
Since the clip geometry isn't itself shaded, we can apply the matrix
without worrying about preserving local vs. device coordinates.

Bug: skia:10730
Change-Id: I61ae3e13eec66f0e5eb83a6504dcb8004620b151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320222
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-10-05 20:43:20 +00:00
Michael Ludwig
462bdfc06e Allow non-AA clip rects to be scissor only even on MSAA targets
This appears to fix the performance regressions seen on a number of webpage
SKPs for vkmsaa8 and glmsaa targets on devices that can't disable multisampling.

Bug: skia:10730
Change-Id: I2c10a78cfe864f987b7f17eb69eb2e1712ca0676
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317772
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-09-23 13:05:00 +00:00
Michael Ludwig
1cf303fa5a Fully disable CCPR for unit test
If CCPR was enabled on the CLI, it would still be seen for the unit
test. This makes sure CCPR is fully disabled, in addition to the old
setting for disabling other path renderers.

The unit test needs CCPR disabled so that it tests SW mask generation
when CCPR is not available.

Change-Id: I3f728705238121fc179ffd9985f14edad3f8d96e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317236
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2020-09-15 21:20:51 +00:00
Michael Ludwig
a195d101f9 New GrClipStack supporting only intersect/difference
Overview doc: https://docs.google.com/document/d/1ddIk74A1rL5Kj5kGcnInOYKVAXs3J2IsSgU5BLit0Ng/edit?usp=sharing

This is the new clip stack that will replace GrClipStackClip. The doc
link in the CL description has a much more detailed overview of what the
strategy of the new clip stack is, but at a very high level:

1. Add a temporary #define that lets SkGpuDevice switch between the old
stack and the new stack. For the new GrClipStack, it extends SkBaseDevice
directly and has to implement all of the device clipping virtuals.
   - If you look from patchset 5 and earlier, the define defaults to on
     so I can test it on the bots, etc. but the plan will be for it to
     default to off when this lands so it's only running on unit tests.
     Then in a follow up, I'll turn it on for our bots but keep it off in
     chrome and android. If everything looks good, chrome can then be
     turned on. There is a more extensive migration plan for android
     because of the expanding clip ops, but that is covered at the end of
     the overview doc.

2. GrClipStack manages save/restore logic of the stack and extends GrClip,
so the cpp file also includes code to apply a GrAppliedClip. At the moment
the apply strategy is as close to that in GrReducedClip and
GrClipStackClip as I could make it. Down the road, I think we can explore
other analytic coverage options and a clip atlas that replaces the unified
SW mask.
   - Once GrClipStack is enabled everywhere, it means GrReducedClip and
     GrClipStackClip can be deleted, so I'm not too worried about sharing
     code between the two. A lot is already shared through the use of
     GrSWMaskHelper and GrStencilMaskHelper.
   - SkClipStack and SkClipStackDevice are still used by the PDF and SVG
     backends, so they aren't necessarily deletable.

3. The GrClipStack only handles intersect and difference ops. It
represents all geometric clip operations as an element. The stack itself
is controlled by the "save record", which tracks aggregate bounds, valid
elements, and the non-geometric clip shader.
   - When a new save record is pushed on the stack, older elements are
     inactive. This means they cannot be modified, since they may need to
     be activated again when the current save is popped off the stack.
     However, they can still affect the clip during application.
   - When a new element is pushed on the stack, older elements may be
     invalidated. This means they don't need to be considered any more
     because they are redundant with the new clip shape (e.g. nested round
     rect clips only have to keep the innermost valid).


Bug: skia:10205
Change-Id: I68ccfd414033aa9014b102efaee3ad50a806f793
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308283
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-09-15 19:27:11 +00:00