Replaces drawPathsFromRange with a more general drawPathBatch method.
While this still isn't perfect, it's a step in the right direction that
removes the need for path range draws to fit in a public API.
BUG=skia:
Review URL: https://codereview.chromium.org/1506823004
These sites don't necessarily need the full power of a GrRenderTarget object. This is a clean up for switching over to GrRenderTargetProxys.
Review URL: https://codereview.chromium.org/1486923004
per-glyph GPU path object, but rather store a key for looking it up in
the resource cache. This allows the cache to purge glyphs when needed.
Also indirectly fixes a memory leak that was introduced with nvpr text
blobs.
BUG=skia:
Review URL: https://codereview.chromium.org/1374853004
This CL moves the allocation and storage of the GrTextContexts into the DrawingManager. The GrDrawContexts now just get their GrTextContext from the DrawingManager.
Review URL: https://codereview.chromium.org/1375153007
This CL makes the GrTextContext be owned (and hidden) by the GrDrawContext. This funnels all the drawText* calls through the GrDrawContext and hides the (dispreferred) GrPipelineBuilder drawText variant.
Some consequences of this are:
GrDrawContext now has to get the text drawing settings (i.e., SkDeviceProperties & useDFT). This means that we need a separate GrDrawContext for each combination of pixel geometry and DFT-use.
All the GrTextContext-derived classes now get a back pointer to the originating GrDrawContext so their method calls no longer take one.
Committed: https://skia.googlesource.com/skia/+/5b16e740fe6ab6d679083d06f07651602265081b
Review URL: https://codereview.chromium.org/1175553002
Reason for revert:
Breaking Test-Win8-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug ?
https://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/436/steps/dm/logs/stdio
Original issue's description:
> Make GrTextContext be owned by the GrDrawContext
>
> This CL makes the GrTextContext be owned (and hidden) by the GrDrawContext. This funnels all the drawText* calls through the GrDrawContext and hides the (dispreferred) GrPipelineBuilder drawText variant.
>
> Some consequences of this are:
>
> GrDrawContext now has to get the text drawing settings (i.e., SkDeviceProperties & useDFT). This means that we need a separate GrDrawContext for each combination of pixel geometry and DFT-use.
>
> All the GrTextContext-derived classes now get a back pointer to the originating GrDrawContext so their method calls no longer take one.
>
> Committed: https://skia.googlesource.com/skia/+/5b16e740fe6ab6d679083d06f07651602265081bTBR=joshualitt@chromium.org,joshualitt@google.com,jvanverth@google.com,reed@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1178383003
This CL makes the GrTextContext be owned (and hidden) by the GrDrawContext. This funnels all the drawText* calls through the GrDrawContext and hides the (dispreferred) GrPipelineBuilder drawText variant.
Some consequences of this are:
GrDrawContext now has to get the text drawing settings (i.e., SkDeviceProperties & useDFT). This means that we need a separate GrDrawContext for each combination of pixel geometry and DFT-use.
All the GrTextContext-derived classes now get a back pointer to the originating GrDrawContext so their method calls no longer take one.
Review URL: https://codereview.chromium.org/1175553002
This is mainly a mechanical CL. There were some fiddly bits in GrContext.cpp where it no longer had access to the GrDrawTarget (and had to use the new GrDrawContext).
I've converted GrAARectRenderer & GrOvalRenderer into static classes so I could stop allocating them.
Review URL: https://codereview.chromium.org/1151283004