Commit Graph

40 Commits

Author SHA1 Message Date
Mike Klein
84836b799a moar static flags
Like any normal variable, flags can be made file-scoped static,
and like any normal variable, mostly they should be if they can.

This CL converts most flags to be static, if only so that the
ones that do cross files stand out more clearly, and so that
there's more examples of static flags through the codebase for
people to ape.

Change-Id: Ibb5ddd7aa09fce073d0996ac3ef0487b078b7d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202800
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-21 17:07:13 +00:00
Mike Klein
ea3f014e2b sk_tool_utils -> ToolUtils, and git clang-format
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.

Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:05:42 +00:00
Mike Klein
88544fbe63 remove Sk prefix from CommandLineFlags
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.

And git clang-format.

Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 17:13:22 +00:00
Robert Phillips
9882dae24d Reduce usage of SkCanvas::flush
SkCanvas::flush is problematic and we wish to deprecate it. As a first step, this CL begins to remove Skia's internal usage of it.

Ideally clients would use SkSurface::flush and/or GrContext::flush.

Change-Id: I39bb0702f8230134a97961a4ee70833fd5bd0dcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-03-04 22:09:39 +00:00
Robert Phillips
9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00
Hal Canary
8a00144035 test,tools: whitespace changes for clang-format
Change-Id: I67529f6c0ac26da603f60af22c620f8f603d8a19
Reviewed-on: https://skia-review.googlesource.com/155564
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-09-19 17:50:51 +00:00
Brian Osman
e581aaad4d Remove picture_utils
More pointless hoop-jumping

Change-Id: I0123e0a1e27140a82ffe08ad88e0d115c060436d
Reviewed-on: https://skia-review.googlesource.com/146449
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-09 14:14:17 +00:00
Florin Malita
5d3ff438fe Fix !defined(SK_XML) builds
Add guards for dependent code.

TBR=
Change-Id: I49c0c90a2defc6f39589721f95562e9e0f17db13
Reviewed-on: https://skia-review.googlesource.com/144610
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-01 14:28:56 +00:00
Chris Dalton
a4f5ce0c98 skpbench: Support .svg files
Bug: skia:
Change-Id: I0337757f635c631870c02a65f8784fc190d1435e
Reviewed-on: https://skia-review.googlesource.com/137540
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-06-26 18:01:02 +00:00
Chris Dalton
a2b5b6467f ccpr: Enable ccpr by default
Now that the path cache is implemented, we can use ccpr everywhere.

Modifies ccpr to not cache unless the "fAllowPathMaskCaching" context
option is enabled.

Adds a small condition to skip complicated paths with more vertices
than pixels, simply so we don't regress a couple testcases.

Updates skpbench to do three draws before starting the timer, in order
to prime the cache.

Bug: skia:
Change-Id: Ic3a0a2bdad8a22ff6431e77fa4da2b54d6bb9aba
Reviewed-on: https://skia-review.googlesource.com/137207
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-25 01:47:14 +00:00
Robert Phillips
f7dcdb0283 Move taskgroup initialization closer to where it is used
This makes the vtune and instruments charts easier to understand/read.

Change-Id: I0469b723699d174681f9e36b5ff12f7e9c3d1d34
Reviewed-on: https://skia-review.googlesource.com/136607
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-06-21 16:42:38 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Robert Phillips
65eb4fba7e Add DDL skpbench bot for just DDL recording time
Change-Id: If75799bfd719ccc47c2064571723e6852c07bfaa
Reviewed-on: https://skia-review.googlesource.com/131144
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-05-31 17:56:26 +00:00
Robert Phillips
96601084b3 Add DDL to SKPBench
Most of this CL is just repackaging the promise image and tile
code from ViaDDL for reuse by SKPBench.

Change-Id: Ie5003c36fe85cc5be9639552f9488b8e92dcdbbf
Reviewed-on: https://skia-review.googlesource.com/129805
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-05-30 10:12:08 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Greg Daniel
0a7aa14bf3 Add checks for failed SkImageInfo2GrPixelConfig calls
Bug: skia:7645
Change-Id: I32b9326fb43490ef6a7a99527243b68d89184ae1
Reviewed-on: https://skia-review.googlesource.com/109083
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-02-21 18:22:47 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d653cac70e More sample count cleanup:
rename getSampleCount -> getRenderTargetSampleCount because it will return
0 when a config is not renderable but *is* supported as a texture format.
(Old name kept around until Chrome stops calling it)

Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig).

Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call.

Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc().


Bug: skia:
Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f
Reviewed-on: https://skia-review.googlesource.com/102141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-01 21:56:49 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Chris Dalton
7a0ebfc033 Add a tooling flag for path mask caching
Adds the flag and a disables caching on the CCPR bots.

Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-13 22:31:12 +00:00
Greg Daniel
81e7bf8d6d Update gpu caps for valid sample counts.
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.

Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-19 19:13:25 +00:00
Brian Salomon
ce5ee602ed Add support for GL 565 and 4444 configs to test tools
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-17 17:09:08 +00:00
Mike Reed
12e946b4bf deprecate odd variants of SkCanvas::readPixels
Bug: skia:6513
Change-Id: I51179a85f0912d3f899c368c30a943d346dd1d05
Reviewed-on: https://skia-review.googlesource.com/13589
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-17 15:22:42 +00:00
csmartdalton
008b9d80ab Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.

BUG=skia:

Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-22 20:29:56 +00:00
csmartdalton
e812d496aa Rename GrContextFactory::ContextOptions to ContextOverrides
Also changes the behavior of these flags to only override their             
corresponding context options when set, and to leave them unchanged    
when not set.  

BUG=skia:

Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-21 21:45:45 +00:00
Ben Wagner
bf111d7bc9 Move SkOSPath out of include/core.
It is moved to src/utils. It is almost a tool, but has two uses in
src/ports.

The existing SkOSFile.cpp is left empty for the time being since it is
mentioned in Chromium's BUILD.gn for Skia.

Change-Id: I3bb7f7c4214359eb6ab906bfe76737d20bf1d6c7
Reviewed-on: https://skia-review.googlesource.com/4536
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2016-11-08 20:20:15 +00:00
csmartdalton
5772eaa91d skpbench: add warmup run
Does actual work while waiting for hardware settings to kick in,
rather than just sleeping.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2410373002

Review-Url: https://codereview.chromium.org/2410373002
2016-10-11 18:28:54 -07:00
csmartdalton
c6618dd1da skpbench: add option for gpu timing
Adds a gpu timing option with a GL implementation.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003

Committed: https://skia.googlesource.com/skia/+/c06720d06faab3b01eba1b8693e0ac791f06dc96
Review-Url: https://codereview.chromium.org/2388433003
2016-10-05 08:42:03 -07:00
mtklein
56df2de7fb Revert of skpbench: add option for gpu timing (patchset #7 id:120001 of https://codereview.chromium.org/2388433003/ )
Reason for revert:
many bots failing

Original issue's description:
> skpbench: add option for gpu timing
>
> Adds a gpu timing option with a GL implementation.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003
>
> Committed: https://skia.googlesource.com/skia/+/c06720d06faab3b01eba1b8693e0ac791f06dc96

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2390383002
2016-10-04 12:49:45 -07:00
csmartdalton
c06720d06f skpbench: add option for gpu timing
Adds a gpu timing option with a GL implementation.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003

Review-Url: https://codereview.chromium.org/2388433003
2016-10-04 12:33:44 -07:00
csmartdalton
421a3c1cc1 Move GPU fences into sk_gpu_test
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2383383002

Review-Url: https://codereview.chromium.org/2383383002
2016-10-04 11:08:45 -07:00
csmartdalton
6904b19f18 skpbench: use accumulative result as the default
Uses accum instead of median for the first column in skpbench.cpp, and
the default result for parseskpbench.py. The accum is empirically
proving to be more repeatable than the median.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378383002

Review-Url: https://codereview.chromium.org/2378383002
2016-09-29 06:23:23 -07:00
csmartdalton
e038489a74 skpbench: use double buffering instead of triple
We have no need for our command stream to get more than a couple of
frames deep. Any more and we only increase our chances of sporadic
flushing and unreliable timings.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2376043002

Review-Url: https://codereview.chromium.org/2376043002
2016-09-28 14:53:07 -07:00
csmartdalton
037adf34f5 skpbench: run for a fixed duration
Runs for a fixed amount of time instead of a fixed amount of samples.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2374093002

Review-Url: https://codereview.chromium.org/2374093002
2016-09-28 13:56:01 -07:00
csmartdalton
d7a9db6444 Add hardware monitoring to skpbench
Adds a Hardware class with hooks for entering and exiting
"benchmarking" mode (e.g. locking clocks, etc.) as well as periodic
polling of hardware to verify the environment is stable.

Adds a partial implementation for generic Android hardware, but
ultimately we will need to write specific classes tailored to each
unique platform we need to test.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2360473002

Review-Url: https://codereview.chromium.org/2360473002
2016-09-22 05:10:03 -07:00
csmartdalton
4b5179b74c skpbench
skpbench is a benchmarking suite for skps that aims to generate 100%
repeatable results. The initial commit consists of three parts:

skpbench

A minimalist program whose sole purpose is to open an skp file,
benchmark it on a single config, and exit. No tiling, looping, or
other fanciness is used; it just draws the skp whole into a size-
matched render target and syncs the GPU after each draw.

Limiting the entire process to a single config/skp pair helps to keep
the results repeatable.

skpbench.py

A wrapper to execute the skpbench binary with various configs and skps.
It also monitors the output in order to filter out and re-run results
with an unacceptable stddev.

In the future this script will lock down and monitor clocks and
temperatures.

parseskpbench.py

A utility for parsing skpbench output into a spreadsheet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2341823002

Review-Url: https://codereview.chromium.org/2341823002
2016-09-19 11:03:58 -07:00