One of the bounding boxes in this method goes haywire in DDL mode. Hopefully, this refactoring will make it easier to determine which one it is.
Note that in this CL I tried to not change the existing behavior at all.
Bug: skia:7765
Change-Id: Ie71b4c338fd7ecf4f4b8b4cb5609ef3e686eaef5
Reviewed-on: https://skia-review.googlesource.com/122956
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Gaussian blur filter will interpolate value by using out of bounds
coords, which is 0. This makes it appears darker near the bounds in the
blurred images. There are two issues: 1) when downsampling and
upsampling, we should use GrTextureDomainEffect kClamp_Mode to clamp
the texture coords to the bounds; 2) during Gaussian blur, we need to
clamp to texture bounds.
BUG=622128
TEST=cc_unittests, GM image test & manual. Some test results can be found at:
https://bugs.chromium.org/p/chromium/issues/detail?id=622128#c49
Change-Id: I9283da1d91efb0da94a991f2d372e9f62c288bdc
Reviewed-on: https://skia-review.googlesource.com/20465
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Adding a GM (Golden Master) image test in Skia to reproduce the bleed
black issue in Chrome. This would allow regressions to be caught in
Skia's status page before being rolled into Chrome.
Bug: 622128
Change-Id: Ifd2824fff59483c8e4be48392ba467414d41ca13
TEST=imageblurclampmode.cpp
Reviewed-on: https://skia-review.googlesource.com/20778
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>