PathOps added a cheat some time ago to reduce
fuzzer bugs by scaling down very large paths,
with the hope that it would make the math more
sane.
This had the side-effect of causing small edges
to disappear altogether if the bounds is large
enough.
Removing the scaling causes a single regression to
one fuzz-generated bug. That path succeeeded with
scale by eliminating the troublesome tiny contour.
Eliminating the scale may fix the CCPR-related bug
discovered by Flutter, or at least uncover the next
bug.
I would expect more fuzzer bugs to appear with
this change; paths with large and small values will
no longer have the small values removed.
R=csmartdalton@google.com,reed@google.com,bsalomon@google.com
Bug: skia:8290
Change-Id: I3bfdb101c568e9cfa324858685eac1f9c368c291
Reviewed-on: https://skia-review.googlesource.com/150465
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
ANGLE switched their .gypi files to .gni files this commit,
so we need to make a small tweak to update our ANGLE build.
This removes the last use of gypi_to_gn.py, and in turn gn_helpers.py.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
Change-Id: I76c8a667e7c5c27dc4cd18ba0d932bfc2de38cf9
Reviewed-on: https://skia-review.googlesource.com/150541
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
With the fixes in https://skia-review.googlesource.com/c/skia/+/150465
this should allow us to fuzz Pathop on oss-fuzz.
Bug: skia:
Change-Id: Id5df511f850f23b5aad0bcb39664d18f639ddb69
Reviewed-on: https://skia-review.googlesource.com/150560
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
This reverts commit a81c2be75a.
Reason for revert: Bad images on gold.
Original change's description:
> Remove lazy image color space hacks for gray
>
> Change-Id: Idca6c0bb237d7973f84acbd2f0583cc8b6c6292c
> Reviewed-on: https://skia-review.googlesource.com/150241
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,scroggo@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I08658c69eb7b0b9adfc36e73fbbd09ff1aad75f6
Reviewed-on: https://skia-review.googlesource.com/150464
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2d0a6a1f98.
Revert "Add support for dynamic state GP textures in Vulkan backend."
This reverts commit 5e81a123f2.
Revert "Disable GrTextureOp Chaining"
This reverts commit fdec6f469a.
Bug: chromium:877598
Bug: chromium:877602
Bug: chromium:877610
Change-Id: Iabf2971b27bcf7728785903f1d7f47d1148a2e63
Reviewed-on: https://skia-review.googlesource.com/150461
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I think this would be helpful for tracing as saveLayer is usually very costly.
Bug: skia:
Change-Id: Ia5bc194d6a7346c6fbec54da86065dc95d36f612
Reviewed-on: https://skia-review.googlesource.com/150115
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
using sqrtf() instead of sqrt() loses
too much precision.
Removed SK_CPU_FLUSH_TO_ZERO since
it was only used by the older code.
R=robertphillips@google.com
Bug: skia:
Change-Id: Ief2b969642e7dd423a2b07d2158f5e24eb487ca7
Reviewed-on: https://skia-review.googlesource.com/150380
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
This reverts commit 887b416bf5.
Reason for revert: layout tests?
Original change's description:
> Use skcms_PrimariesToXYZD50 to implement SkColorSpacePrimaries::toXYZD50
>
> Two copies of this code is one too many.
>
> Change-Id: I57d1426d1b0ba8340c0ac1e2dbc1b1422994ea2b
> Reviewed-on: https://skia-review.googlesource.com/150381
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
> Auto-Submit: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I332089462bf2e3234306251cd92ccc6389954f0f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/150367
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This was accidently removed in cl/149048
BUG=chromium:877611
Change-Id: I9608b45848c27fc79e0f26e40bb9a1c4deb50f5b
Reviewed-on: https://skia-review.googlesource.com/150148
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Two copies of this code is one too many.
Change-Id: I57d1426d1b0ba8340c0ac1e2dbc1b1422994ea2b
Reviewed-on: https://skia-review.googlesource.com/150381
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The format field wasn't being set.
Make GrContext_colorTypeSupportedAsSurface test that surfaces can be
created from GrBackendRenderTargets.
Change-Id: Ib5ae4671faa3f44102c6436593c7a987a05b3b88
Reviewed-on: https://skia-review.googlesource.com/150134
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
goToAndStop() apparently just counts from frame 0 to frame n, so no
need to do complicated in/out stuff.
Bug: skia:
Change-Id: Ia9c9e2b29377ea0f41fee72a6f0677e236ebcedc
Reviewed-on: https://skia-review.googlesource.com/150360
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The Skia and skcms 'a' and 'b' terms disagree in the low bit.
'd' was exactly the same, but I've rewritten Skia's to match anyway.
Guarded by SK_LEGACY_SRGB_TRANSFER_FUNCTION. *grumble*
Bug: skia:8278
Change-Id: Ie799f155cbe9c6a1fbe9043c827b8f79d04e1d96
Reviewed-on: https://skia-review.googlesource.com/150130
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Subtle differences like location in an atlas can cause LSB differences
in path rendering, depending on FP precision.
Bug: skia:
Change-Id: I1e6fef7eaeef833db767d9c4b6c9d29dca2fee73
Reviewed-on: https://skia-review.googlesource.com/150212
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The tiles are now centered in a 200 x 200 box.
Additionally, the frames drawn should now
match how the seeking happens (before, we would
try to draw frame *index* 300 when there were only
300 frames)
I renamed a variable in DmSrcSink because it initially
confused me as the purpose of it.
Bug: skia:
Change-Id: I8552a24727326cd8714dfd1c7794a0c4b0a418cb
Reviewed-on: https://skia-review.googlesource.com/150126
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Previously, X = 1; this CL adds X = [2, 3, 4] to match the equivalent
vector support for floats.
It currently does not define any methods for setting unsigned integers
or for setting explicitly lower bit count integers.
Bug: skia:
Change-Id: Iaa1e9a6b979208a8c30b07b8ccb0792b3dd64c97
Reviewed-on: https://skia-review.googlesource.com/150261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I0b9e166d20a4c2ae9ec1afcc5de02312a4402b9a
Reviewed-on: https://skia-review.googlesource.com/150260
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Idca6c0bb237d7973f84acbd2f0583cc8b6c6292c
Reviewed-on: https://skia-review.googlesource.com/150241
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I counted twice... there are 7 pointers and 8 4-byte things.
Change-Id: I106a0f1c1bf9ee580e7b04afc763b2ec977fca3c
Reviewed-on: https://skia-review.googlesource.com/150120
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
47f6dd0d4a..1e1b731a98
git log 47f6dd0d4a21..1e1b731a9895 --date=short --no-merges --format='%ad %ae %s'
2018-08-28 jmadill@chromium.org Vulkan: Clean up point coord translation.
Created with:
gclient setdep -r third_party/externals/angle2@1e1b731a9895
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=stephana@google.com
Change-Id: Ib8c1ac078ab9ce07a975f7b4610f4a281f3edadb
Reviewed-on: https://skia-review.googlesource.com/150220
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change bookmaker to omit files written with unchanged
values. Temporary copies of fiddleout.json and catalog.htm
are written, and if the same as the existing copies, are
silently deleted.
Update stdout from examples in SkColor4f_Reference that
have changed to keep up with the latest checkin.
TBR=brianosman@google.com
Docs-Preview: https://skia.org/?cl=150146
Bug: skia:6898
Change-Id: I14e326bdd53baec92853d265edbe160c84583381
Reviewed-on: https://skia-review.googlesource.com/150146
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>