For reference, the version number is pulled from:
chromium/src/third_party/llvm-build/cr_build_revision
This version of clang includes fixes for bugs in the latest
Windows 10 SDK headers.
Bug: skia:
Change-Id: Ieee6eb2dff2f98a2340a8433135b6c3f916c0577
Reviewed-on: https://skia-review.googlesource.com/82721
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: b/70203010
From https://github.com/libjpeg-turbo/libjpeg-turbo/commit/c308d434.
This commit fixes a bug in BitmapRegionDecoder, and is the tip of tree.
Rather than using our mirror, just pull in upstream directly. Move our
config files into third_party/libjpeg-turbo, so we can just DEPS to
upstream. These files are unchanged, except jconfig.h, where I added a
comment regarding arithmetic coding.
Add a test image which demonstrates the bug.
Change-Id: I00f8f961f69e407dc31ca6d15c66518aa0acbafd
Reviewed-on: https://skia-review.googlesource.com/81442
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This partially reverts commit
1793e7bb46.
Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit c6f7a4ffa9.
Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.
Original change's description:
> Hide SkEncodedInfo
>
> Bug: skia:7353
> Bug: skia:6839
>
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
>
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
>
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
>
> Switch conversionSupported to use an SkColorType, which is enough info.
>
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
>
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
>
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com
Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fixes build errors with latest ANGLE, should allow roll to land.
Bug: skia:
Change-Id: I44c7b2ed8bf3a8dbfa70a16aed51c45f2c7d5b71
Reviewed-on: https://skia-review.googlesource.com/70461
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 5411a60e0d.
Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.
Original change's description:
> Add an Option for orientation on JPEG encodes
>
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
>
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
>
> Add a test that verifies all the orientations work.
>
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
>
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com
Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.
Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)
Add a test that verifies all the orientations work.
Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.
Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Add new application, called GPU-CTS (GPU Compatibility Test Suite),
which executes skia gms against OpenGL and Vulkan backends. Makes use
of googletest library for consistancy with Android CTS programs.
Add googletest to DEPS
gm_knowledge.h header as a stub for future work on validating gm output.
gm_runner can be re-used in other programs. Talks to Skia and GM with a
simple API.
gpuctx executable wraps gm_runner and googletest together.
Change-Id: Ie7350b22164fa73e44121c39b0f36da4038a700b
Reviewed-on: https://skia-review.googlesource.com/56601
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Apparently 1.6.34 has been released too, but I can't find it in Git, and
1.6.33 is the one with that patch we're really interested in, right?
Let's also just #include the prebuilt pnglibconf.h to make it clear that
it's unchanged from the original?
Change-Id: Ia415486f30c7aff1575f96add8edce855eef9207
Reviewed-on: https://skia-review.googlesource.com/54040
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
After updating the transparency index code, the reader parameter to
SkGIFFrameContext's ctor is no longer needed. This patch removes it.
BUG=skia:7069
Change-Id: If129f825639e8d43d73794adca2de09785f56a3c
Reviewed-on: https://skia-review.googlesource.com/52602
Commit-Queue: Chris Blume <cblume@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Other browsers (including old Chrome) treat invalid palette indices as
transparent for gifs. And there are gifs in the wild which rely on this.
As an example, if the palette only has 64 entries (0-63) then index 64
is treated as transparent.
BUG=skia:7069
Change-Id: I15e8919a953387506c9ac5945c3ae6a2b90189ab
Reviewed-on: https://skia-review.googlesource.com/51100
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Chris Blume <cblume@google.com>
The incorrect output file name meant that the update_build_version.py script
was being run on every build, resulting in unnecessary work.
Bug: skia:
Change-Id: I5da933fb9b8fdf0bc898d0e90eaae0a542cfb3b3
Reviewed-on: https://skia-review.googlesource.com/50302
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
I'd have done this as two steps, but we didn't have a pure copy of
libpng to start with. The patches we did have, though, have been
upstreamed and are now unneeded.
Change-Id: I884b9bc47afe5000f5a521f66a3bb95c0411b39a
Reviewed-on: https://skia-review.googlesource.com/48620
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It turns out that Skia's gn 'system' and 'third_party' templates differ
in the way public defines are declared. This also updates the build to
add libdl when building SkOSLibrary_posix.cpp, since that uses dlsym.
The current build depends on icu bringing in this dependency.
BUG=skia:7008
Change-Id: Ia710a335e1da9580f85f133a5a171f640b36ee75
Reviewed-on: https://skia-review.googlesource.com/41745
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Change-Id: Ib8f4d6c41356cf0fe2e14b7bff7713d107eaa01f
Reviewed-on: https://skia-review.googlesource.com/40687
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Speculative fix for a memory regression seen in Chromium. Chromium
previously used a WTF::Vector, which has a growth factor of 1.5, as does
SkTArray. Depending on the implementation of std::vector, this may slow
the allocation of memory.
Bug: 758946
Change-Id: I323390027467e32a6c66667c927fae0aba292446
Reviewed-on: https://skia-review.googlesource.com/40777
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The method already always returns true, except in a single case after
asserting.
Change-Id: Icf241a8af04220d459c0782ffd9b74c34c753236
Reviewed-on: https://skia-review.googlesource.com/37161
Reviewed-by: Chris Blume <cblume@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: Ia2cb5da2df380b02b81afb99a94ca48a93c5349d
Reviewed-on: https://skia-review.googlesource.com/36420
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We use several symbols from this library... we currently fail to link.
(The other small changes in here are automatic from gn format.)
BUG=skia:6891
Change-Id: Iec6f5deceecdb61571827ebb502a9f7e7e4a4bef
Reviewed-on: https://skia-review.googlesource.com/29260
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Previously, we reported the first image as soon as it was available. As
a result, in crrev.com/2565323003, InitializeNewFrame might be called
before the metadata is known, meaning it would read the wrong metadata.
Instead of looking at the imagesCount(), SkGifCodec::NewFromStream looks
at frameContext(0), which may still exist even if it's not yet counted
in imagesCount().
Add a test that confirms the desired behavior.
Change-Id: Ib392721ecd2218ba0fcd35aaa64117c0ba3e4ea6
Reviewed-on: https://skia-review.googlesource.com/24405
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Update NewFromStream to report an error on failure to create an
SkCodec, so that a client can distinguish between
- not enough data
- invalid data
In Chromium, this will allow blink::ImageDecoder to call SetFailed if
the stream is invalid early and we never create an SkCodec. Without
this, ImageDecoder will keep trying to create an SkCodec when it
receives more data.
Change-Id: I4f505c56d91c982be36a828fd0f7db17b1596588
Reviewed-on: https://skia-review.googlesource.com/22642
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Also updates SDL to 2.0.5.
Change-Id: I3a3c8f69360fc20a3d543c19dcf82dd3f42f1309
Reviewed-on: https://skia-review.googlesource.com/22204
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 742a3e298f.
Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorPtr = colorPtr;
~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorCount = colorCount;
~~~~~~~~~~~~ ^
Original change's description:
> Remove support for decoding to kIndex_8
>
> Fix up callsites, and remove tests that no longer make sense.
>
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,scroggo@google.com
Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fix up callsites, and remove tests that no longer make sense.
Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Very new versions of Clang (5.0 TOT) call out this problem.
Bug: skia:
Change-Id: If90f658f258ca52ebb21e2352fbf3180c41008bd
Reviewed-on: https://skia-review.googlesource.com/17795
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This matches other Skia APIs. size_t was adopted from blink/
GIFImageReader.
Change-Id: Ic83e59f0942f597c4fb834e623acd9886ad483fe
Reviewed-on: https://skia-review.googlesource.com/13274
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.
When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)
Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)
B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.
- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.
Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
If xOffset or yOffset was not zero, these computations would not
be evaluated anyway, so no need to add zero for these comparisons.
(Split off from CL 9810)
Change-Id: I8481eb257d96766696945cef4eafaff4281fb7d9
Reviewed-on: https://skia-review.googlesource.com/11782
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>