Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is pulled out of: https://skia-review.googlesource.com/c/8823/ (Remove GrFragmentProcessor-derived class' GrTexture-based ctors)
Change-Id: I5feac04dc1bf54bd74c65febdf6bba9e7ce28f55
Reviewed-on: https://skia-review.googlesource.com/8942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This improves memory usage when the content contains frequently changing clips implemented as masks.
BUG=chromium:676459
Change-Id: I06ea5f9fe1cff9564ea136bad9fe97f6ecd77ad9
Reviewed-on: https://skia-review.googlesource.com/6629
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 8e7432b7f9.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
GrAppliedClip was about at its limit for how many "make" functions it
could have. Window rectangles would push it over the edge. This change
makes it so GrDrawTarget supplies the original draw bounds to the
constructor, and then GrClip adds the various required clipping
techniques.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2246113002
Review-Url: https://codereview.chromium.org/2246113002
Previously, SkClipStack would call "setEmpty" on itself when an
inverse-filled difference element made the stack empty. This was
a problem because setEmpty would forget the element had an inverse
fill, yet leave the op as "difference". This change modifies it to
manually update the clip bounds and set the gen-ID to kEmptyGenID,
rather than calling setEmpty.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175493002
Review-Url: https://codereview.chromium.org/2175493002
$ git grep -l '<windows.h>' include src
include/private/SkLeanWindows.h
$ git grep -l SkLeanWindows.h | grep '\.h$'
include/ports/SkTypeface_win.h
include/utils/win/SkHRESULT.h
include/utils/win/SkTScopedComPtr.h
include/views/SkEvent.h
src/core/SkMathPriv.h
src/ports/SkTypeface_win_dw.h
src/utils/SkThreadUtils_win.h
src/utils/win/SkWGL.h
The same for `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng
Review-Url: https://codereview.chromium.org/2041943002
Fixes the cases where clip stack reduction would cause clip to be
re-rendered to stencil for each draw call. This causes unneeded
slowdown.
Stencil cache would not be used because the clip stack generation id communicated
by the clip stack element list would be invalid. This happended due to
a) clip stack reduction creating new elements in the element list.
b) purging logic removing the generation id, but reduction logic
selecting already purged element, and thus the generation id, as
the representative state of the clip.
Cases of a) where reduction would flatten the stack to a single new
element were fixed by assigning the generation id of the top-most
element of the clip stack as the generation id of the new
element. This is not strictly minimal, but enables more caching than
using invalid id.
Cases of a) where reduction would substitute a stack element with a
new element the generation id of the substituted element is used.
The b) part was fixed by removing the purging logic. It was not
exactly correct, as the previously purged states were actually
used. The purging was not used for anything.
Changes SkClipStack API to highlight that invalid generation id is
never returned by SkClipStack. Empty stacks are wide open. Changes the
clients to reflect this.
Fixes a crash when not passing anti-alias out parameter to
GrReducedClip::ReduceClipStack. The crash is not exercised in the
current code.
Committed: http://code.google.com/p/skia/source/detail?r=12084R=bsalomon@google.com, robertphillips@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/48593003
git-svn-id: http://skia.googlecode.com/svn/trunk@12127 2bbb7eff-a529-9590-31e7-b0007b416f81
Fixes the cases where clip stack reduction would cause clip to be
re-rendered to stencil for each draw call. This causes unneeded
slowdown.
Stencil cache would not be used because the clip stack generation id communicated
by the clip stack element list would be invalid. This happended due to
a) clip stack reduction creating new elements in the element list.
b) purging logic removing the generation id, but reduction logic
selecting already purged element, and thus the generation id, as
the representative state of the clip.
Cases of a) where reduction would flatten the stack to a single new
element were fixed by assigning the generation id of the top-most
element of the clip stack as the generation id of the new
element. This is not strictly minimal, but enables more caching than
using invalid id.
Cases of a) where reduction would substitute a stack element with a
new element the generation id of the substituted element is used.
The b) part was fixed by removing the purging logic. It was not
exactly correct, as the previously purged states were actually
used. The purging was not used for anything.
Changes SkClipStack API to highlight that invalid generation id is
never returned by SkClipStack. Empty stacks are wide open. Changes the
clients to reflect this.
Fixes a crash when not passing anti-alias out parameter to
GrReducedClip::ReduceClipStack. The crash is not exercised in the
current code.
R=bsalomon@google.com, robertphillips@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/48593003
git-svn-id: http://skia.googlecode.com/svn/trunk@12084 2bbb7eff-a529-9590-31e7-b0007b416f81
unused headers and fixes a couple of bugs exposed by changing the random
number generator:
First, the function SkMatrix::getMaxStretch() had an error where it was testing
the square of a number against near-zero. This led to it occasionally taking a
cheaper but imprecise path for computing the eigenvalues of the matrix. It's
been replaced with a check against the square of SK_ScalarNearlyZero.
The second case was a failure in ClipStackTest, where it hit the rare case of
a practically empty clip stack (it has a single Union) and we set a tight
bounds. The bounds rect doesn't get set by GrReducedClip::ReduceClipStack() in
this case, so when it clips the reduced stack it's clipping against garbage,
and the resulting regions don't match. The solution is to initialize the
tightBounds rect.
git-svn-id: http://skia.googlecode.com/svn/trunk@7952 2bbb7eff-a529-9590-31e7-b0007b416f81
Most of these issues were due to functions whose definitions appear in header files; I changed those functions to be 'static inline' instead of just 'static' or 'inline', which kills the warning for such functions.
Other functions that were static or anonymous-namespaced but were unused in cpp files were probably called at some point but are no longer; someone who knows more than I do should probably scrub all the functions I either deleted or #if 0'ed out and make sure that the right thing is happening here.
Lots of unused variables removed, and one nasty const issue handled.
There remains a single warning in thirdparty/externals/cityhash/src/city.cc on line 146 related to a signed/unsigned mismatch. I don't know if we have control over this library so I didn't fix this one, but perhaps someone could do something about that one.
BUG=
Review URL: https://codereview.appspot.com/7067044
git-svn-id: http://skia.googlecode.com/svn/trunk@7051 2bbb7eff-a529-9590-31e7-b0007b416f81