Commit Graph

58786 Commits

Author SHA1 Message Date
Ravi Mistry
fc5fc658c8 Update missed fiddle-embed -> fiddle-embed-sk reference
Bug: skia:12788
Change-Id: Idf9918280a0ca9c5fd49230b84198838f43403ad
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492401
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2022-01-07 16:21:55 +00:00
Brian Osman
90263a14b5 Revert "Spruce up SkSL slide with a much nicer editor"
This reverts commit 88c5af7ecd.

Reason for revert: Various input bugs in the new editor make it somewhat unusable.

Original change's description:
> Spruce up SkSL slide with a much nicer editor
>
> Pulls in a new GitHub repo that implements a syntax-highlighting code
> editor ImGui widget.
>
> Change-Id: I968e5eb827c226259eaaad2996eeaad9de592e37
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491444
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Change-Id: Ifa5bc87327785d107956201c4d866c7259006ec2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492359
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-07 15:56:16 +00:00
Julia Lavrova
ae5f86ea1a Test: Interface blocks allow duplicate fields
bug: skia:12793
Change-Id: Ie47b1df381779ed24cab8b05b1ee6947bda82516
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492396
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-07 15:55:58 +00:00
Michael Ludwig
ecd1eb950f [graphite] Basic opacity analysis on PaintParams
This allows solid color and opaque shader draws to be more flexibly
re-ordered in the DrawPass. Previously everything was considered
transparent so we could only re-order non-overlapping draws.

Bug: skia:12787
Change-Id: Ic8b1f23e8042b9063c7a95edd1a9087c5ef4d1a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491821
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-01-07 15:38:49 +00:00
Ravi Mistry
2b12f2dddb fiddle-embed -> fiddle-embed-sk
Bug: skia:12788
No-Try: true
Change-Id: If4cf2f9c4b1056ff63fdc704def494f9f0933145
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491817
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2022-01-07 15:23:15 +00:00
Michael Ludwig
54d9447b6a Reland "Fill intermediate device image with clamped backdrop content"
This reverts commit 35ac48c715.

Reason for revert: guarded needs_subset

Original change's description:
> Revert "Fill intermediate device image with clamped backdrop content"
>
> This reverts commit 25f5e1f838.
>
> Reason for revert: needs_subset is unused for no-gpu+release builds
>
> Original change's description:
> > Fill intermediate device image with clamped backdrop content
> >
> > Adds asShader() to SkSpecialImage that accepts a local matrix and a
> > tilemode. It automatically handles the subsetting of the image data
> > (either by making a new bitmap view, or using GrTexturEffect), as well
> > as modifying the local matrix to account for the subset's offset within
> > the image data.
> >
> > By adding asShader(), SkCanvas can fill a device using drawPaint() to
> > apply the image's tilemode to the entire contents, ensuring that any
> > device bounds clipping from snapping of backdrop filters doesn't leave
> > the default transparent pixels around for later filtering.
> >
> > Additionally, making SkSpecialImage more like a shader will make it
> > easier down the road to continue refactoring the image filter pipeline
> > to be more backend agnostic and allow operations to be performed by
> > filling devices with shaders, instead of relying on FPs directly.
> >
> > Lastly, once SkImage::makeShader() can support subsets on the raster
> > backend, then SkSpecialImage may not be required at all in order to
> > implement the image filtering pipeline...
> >
> > Bug: b/197774543, skia:12784
> > Change-Id: I21dcb22b56b19ff58d246b3c0517bb8a265649bc
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491445
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> Bug: b/197774543, skia:12784
> Change-Id: Ia9adedaab9378d2679353ab94c7a9589c0ff9e02
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491978
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Bug: b/197774543, skia:12784
Change-Id: I6034e4ddbe4f6da476d058a78f85f4e2bb6742fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492116
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-01-07 14:45:56 +00:00
Brian Osman
5bb80e1ee0 Revert "drawVertices in GPU backend uses drawVustomMesh implementation."
This reverts commit 73657689b6.

Reason for revert: Many bad GMs.

Original change's description:
> drawVertices in GPU backend uses drawVustomMesh implementation.
>
> This still allows batching across view matrix changes but does not batch
> across SkVertices that have different attributes.
>
> Bug: skia:12720
> Change-Id: I34b58e2ae3aa7330b1fe3280b9448197e2bb68b0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491047
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:12720
Change-Id: I2aa0a62323e54cb999cc89eccd72cf9b93dccba9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492356
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-07 14:12:16 +00:00
Robert Phillips
9fccec2b69 [graphite] Add UniquePaintParamsID
The core of this CL is replacing the Combination in GraphicsPipelineDesc with a uniqueID. All the other changes are just in support of that.

Bug: skia:12701

Change-Id: Id5fe9b39d1e497adbc879e7c933a2d9bdb788a58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491048
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-07 13:27:54 +00:00
skia-autoroll
3887123079 Roll ANGLE from fd0142714ee5 to 2ebdd23b6040 (15 revisions)
fd0142714e..2ebdd23b60

2022-01-07 timvp@google.com Cleanup TextureCubeTestES3.CubeMapPixelUnpackBuffer
2022-01-07 cclao@google.com Vulkan: Rename releaseStagingBuffer to releaseStagedUpdate
2022-01-06 cclao@google.com Vulkan: Remove DynamicShadowBuffer implementation
2022-01-06 ynovikov@chromium.org Revert "Re-skip MSRTT tests on Linux/AMD/Vulkan"
2022-01-06 cclao@google.com Vulkan: Switch GPU translated vertex buffer to NonHostVisible
2022-01-06 cclao@google.com Vulkan: Remove mStagingBuffer from ImageHelper and ContextVk
2022-01-06 cclao@google.com Vulkan: Switch ReadPixels from DynamicBuffer to shared pool
2022-01-06 cclao@google.com Reland "Vulkan: Consolidate all vertex conversion buffers to shared pool"
2022-01-06 ynovikov@chromium.org Suppress headers includes privacy checks for iOS executables
2022-01-06 timvp@google.com Vulkan: Use correct aspectMask
2022-01-06 cclao@google.com Revert "Vulkan: Consolidate all vertex conversion buffers to shared pool"
2022-01-06 cclao@google.com Vulkan: Consolidate all vertex conversion buffers to shared pool
2022-01-06 sugoi@google.com Avoid using GetCWD() on MacOS when possible
2022-01-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from c73969d73ff9 to 0b901607cad4 (6 revisions)
2022-01-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from b1dc46c0f1be to 8712e27d7e28 (483 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC ethannicholas@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: ethannicholas@google.com
Test: Test: DepthStencilFormatsTest.DepthTextureRender
Test: Test: TextureCubeTestES3.CubeMapPixelUnpackBuffer
Change-Id: I0138973af860cf04145eb819ba932219e88afabb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492257
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-07 05:36:45 +00:00
skia-autoroll
63b34b82b5 Roll Chromium from 1e7fbc0c4688 to 8b42868cac51 (344 revisions)
1e7fbc0c46..8b42868cac

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC ethannicholas@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Chromium: https://bugs.chromium.org/p/chromium/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Tbr: ethannicholas@google.com
Change-Id: Ia5852e5d09dfc7fe3f4b261650ebaed677de74ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492215
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-07 04:47:49 +00:00
Julia Lavrova
2f3891bf76 Duplicate field names in struct
bug: skia:12712
Change-Id: I61a4512c10bf91d6396c38f148a714492669a9e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491820
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-06 22:44:16 +00:00
Herb Derby
72412a8672 remove drawingType simplifying code
Encapsulate the direct/SDFT decisions in the bool functions
isDirect() and isSDFT().

Encapsulate the notion of glyph approximations in:
approximateTransformedTextSize().

Use these to replace drawingType through the code.

Bug: chromium:1280180

Change-Id: I8de7ee8bc4a24e576e79eeb1ed8670179a860aa9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491448
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-06 21:35:40 +00:00
Ravi Mistry
656986540c Make out/Static/obj accessible for fiddler autodeployment
Required for https://skia-review.googlesource.com/c/buildbot/+/487217

Bug: skia:12788
Change-Id: Idc675c6e1569d52f653c3c08e706e4af1007abd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492118
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2022-01-06 21:32:19 +00:00
Brian Osman
63fa65ad07 Fix links & titles on all text API articles
These were missing linkTitle, so they didn't really show up in the
left-hand tree view. (Each article had a clickable space, and they were
all jammed together). Now they actually appear.

The relative links were also wrong, resulting in 404s, those have been
updated as well.

Change-Id: Ia0bc9d59e87225e68ae8efda6ebfbc74a5465804
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491449
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2022-01-06 21:23:20 +00:00
Brian Salomon
73657689b6 drawVertices in GPU backend uses drawVustomMesh implementation.
This still allows batching across view matrix changes but does not batch
across SkVertices that have different attributes.

Bug: skia:12720
Change-Id: I34b58e2ae3aa7330b1fe3280b9448197e2bb68b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491047
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-01-06 21:05:33 +00:00
Greg Daniel
2ac624f6e0 [graphite] Add Resource class to be base class for cached objects.
This updates all current resources that are tracked on the CommandBuffer
to use the new Resource class.

Bug: skia:12754
Change-Id: If96f47972c3b8acc43a9926cafa82c2860e01371
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/490276
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-06 20:39:20 +00:00
Kevin Lubick
048545d249 Set up basic hello world sk_app
Change-Id: I233e7653eadcce87067def841b2f28c700f96045
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492096
Reviewed-by: Brian Salomon <bsalomon@google.com>
2022-01-06 20:29:35 +00:00
Leon Scroggins III
98fbe5eb8d Convert RENDERENGINE_ABORTF to LOG_ALWAYS_FATAL
Bug: b/213293147
Bug: b/206415266

The intent of RENDERENGINE_ABORTF was for the error message to show as
part of the stack trace, as logs before the stack trace may not be
available. However, a closer reading of SK_ABORTF reveals that it's just
an SkDebugf followed by an abort, and a device hitting the abort still
doesn't show the debug statement.

Switch to LOG_ALWAYS_FATAL, which includes the message in the stack
trace.

Change-Id: I7b83805d946011f39fd43ac8efe742acf760c769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491977
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2022-01-06 20:21:26 +00:00
Michael Ludwig
35ac48c715 Revert "Fill intermediate device image with clamped backdrop content"
This reverts commit 25f5e1f838.

Reason for revert: needs_subset is unused for no-gpu+release builds

Original change's description:
> Fill intermediate device image with clamped backdrop content
>
> Adds asShader() to SkSpecialImage that accepts a local matrix and a
> tilemode. It automatically handles the subsetting of the image data
> (either by making a new bitmap view, or using GrTexturEffect), as well
> as modifying the local matrix to account for the subset's offset within
> the image data.
>
> By adding asShader(), SkCanvas can fill a device using drawPaint() to
> apply the image's tilemode to the entire contents, ensuring that any
> device bounds clipping from snapping of backdrop filters doesn't leave
> the default transparent pixels around for later filtering.
>
> Additionally, making SkSpecialImage more like a shader will make it
> easier down the road to continue refactoring the image filter pipeline
> to be more backend agnostic and allow operations to be performed by
> filling devices with shaders, instead of relying on FPs directly.
>
> Lastly, once SkImage::makeShader() can support subsets on the raster
> backend, then SkSpecialImage may not be required at all in order to
> implement the image filtering pipeline...
>
> Bug: b/197774543, skia:12784
> Change-Id: I21dcb22b56b19ff58d246b3c0517bb8a265649bc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491445
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Bug: b/197774543, skia:12784
Change-Id: Ia9adedaab9378d2679353ab94c7a9589c0ff9e02
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491978
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-01-06 19:57:23 +00:00
Julia Lavrova
ce49ff6520 Test: duplicate fields in the same struct allowed
As @johnstiles suggested I add the test first and the fix after.
bug: skia:12712

Change-Id: I9316cf40f71e756fc1730ee630bc0d0377f200d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491936
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-06 19:40:50 +00:00
Michael Ludwig
25f5e1f838 Fill intermediate device image with clamped backdrop content
Adds asShader() to SkSpecialImage that accepts a local matrix and a
tilemode. It automatically handles the subsetting of the image data
(either by making a new bitmap view, or using GrTexturEffect), as well
as modifying the local matrix to account for the subset's offset within
the image data.

By adding asShader(), SkCanvas can fill a device using drawPaint() to
apply the image's tilemode to the entire contents, ensuring that any
device bounds clipping from snapping of backdrop filters doesn't leave
the default transparent pixels around for later filtering.

Additionally, making SkSpecialImage more like a shader will make it
easier down the road to continue refactoring the image filter pipeline
to be more backend agnostic and allow operations to be performed by
filling devices with shaders, instead of relying on FPs directly.

Lastly, once SkImage::makeShader() can support subsets on the raster
backend, then SkSpecialImage may not be required at all in order to
implement the image filtering pipeline...

Bug: b/197774543, skia:12784
Change-Id: I21dcb22b56b19ff58d246b3c0517bb8a265649bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491445
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-01-06 18:58:33 +00:00
John Stiles
3c233c7f73 Update comments in FirstClassArrays test.
We used to reject ES3-style array declarations in strict-ES2 mode, so
this test originally expected two errors.

Change-Id: I17f71630076cda4b37b7723225dcff951eba9dcc
Bug: skia:12410
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491997
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 18:53:34 +00:00
Julia Lavrova
85a7045856 Fixing some getRectsForRange issues
This fix only affects 2 very specific cases used for text selection
in Flutter (via getRectsForRange).

bug: skia:12785
Change-Id: I22d141210d129d78ed028592162fef02b9120292
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491450
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-06 18:53:23 +00:00
Kevin Lubick
96e4053be7 Update Bazel files
- Use latest emscripten toolchain (3.1.0)
 - Autogenerate the atoms and manually fix some of the file lists.
 - Add a known_good_builds target to bazel/Makefile to help
   check the things we expect to work with Bazel.

Change-Id: Ia5f51e7b9eb5c108386820ad59180c8f862f5a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491438
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-01-06 18:10:57 +00:00
Kevin Lubick
dc17673395 Add SKSL guard to SkCustomMesh APIs
The SkCustomMesh object requires SkSL, which Bazel noticed.

Change-Id: I11046d75ce0dd37ebdecc2dd2a24e7eb44e6149d
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491938
Reviewed-by: Brian Salomon <bsalomon@google.com>
2022-01-06 18:10:57 +00:00
Jason Simmons
67dd028ae0 Avoid scanning for bidi levels if the paragraph is unidirectional
Change-Id: I789efe0d6992d637ec688a9a841ece89738dd6d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/486336
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Jason Simmons <jsimmons@google.com>
2022-01-06 17:39:50 +00:00
John Stiles
a5d4541ae5 Confirm that GLSL codegen always emits array-size after the identifier.
GLSL ES2 doesn't support the ES3-style `type[size] name;` syntax. SkSL
always emits array decls in ES2-compatible syntax, regardless of the
ordering in the input code.

Change-Id: Ibf591713b2d506db7d63a6db8b79a3246f98c3cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491976
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 17:11:19 +00:00
Ethan Nicholas
4cd3ae4009 Revert "Fixed SkSL error reporting on array types"
This reverts commit 6e686b8b8b.

Reason for revert: After internal discussion, we established that nobody was actually sure why this had needed to be an error in the old parser in the first place, so there does not appear to be a reason to carry the behavior forward.

Original change's description:
> Fixed SkSL error reporting on array types
>
> The DSLParser was not reporting errors when the array type appeared
> before the variable name (float[2] x) as opposed to after (float x[2])
> in strict ES2 mode.
>
> Bug: skia:12410
>
> Change-Id: Ia388aa150f65916dc3ccc58f7680dbde0a636c5f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491819
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:12410
Change-Id: I355fd1ad89e2e64b0377be7672b7f3f824eebac8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491996
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2022-01-06 16:53:17 +00:00
Ethan Nicholas
6e686b8b8b Fixed SkSL error reporting on array types
The DSLParser was not reporting errors when the array type appeared
before the variable name (float[2] x) as opposed to after (float x[2])
in strict ES2 mode.

Bug: skia:12410

Change-Id: Ia388aa150f65916dc3ccc58f7680dbde0a636c5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491819
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 16:28:47 +00:00
Brian Osman
426f7b5ad6 More site cleanup
- Updated the site's copy of release notes
- Removed Flutter/Fuchsia information - it was mostly out of date and
  incorrect (we've had a Flutter autoroller for years).
- Removed "how to apply a patch" - it still referred to Reitveld, and
  Gerrit provides plenty of guidance on this from the web UI itself.
- Fixed some broken link formatting
- The embedded 3D cube demo worked, but the linked copy on jsfiddle had
  a call to an (unnecessary) deleted API. Fixed that.
- One of the particle examples linked to the wrong effect on
  particles.skia.org
- Converted a static 'code + png' example (text drop shadow) to a
  fiddle-embed, which is prettier and more functional.

Change-Id: I530dd9fe19288d969fef68feb2c9002c8378e0df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491818
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2022-01-06 16:05:15 +00:00
Ethan Nicholas
c613e0d752 Revert "Revert "Removed SkSL SymbolTable aliases""
The previous land contained a stray reference to the now-absent
SkSLSymbolAlias.h in sksl.gni.

This reverts commit f5853ff652.

Change-Id: I911d99de3dd98bc91a3bbfd9a52634dd51a660f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491816
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 15:43:10 +00:00
Brian Osman
db2b8eb98f Site: Cleanup some out-of-date information
Remove references to Firefox. Remove link to a four year old roadmap.
Fix the placeholder mailing-list link to point at our project.

Change-Id: Iaacb8e077dd9316fc305f255a456133ce0fae25d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491451
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-06 13:47:06 +00:00
Robert Phillips
f5853ff652 Revert "Removed SkSL SymbolTable aliases"
This reverts commit 84d6cf9b5b.

Reason for revert: Blocking Chrome roll

Original change's description:
> Removed SkSL SymbolTable aliases
>
> Now that we have first class Type aliases, we no longer need this
> obsolete SymbolTable mechanism.
>
> Change-Id: Ibfb21ed153d1cbca59679659254e4d58d18f5c7c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491441
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Change-Id: Ie4aadf49d83af2ad4a4e09061e92d27a4610d8fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491696
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2022-01-06 13:18:13 +00:00
skia-autoroll
8e6b60f27d Roll ANGLE from cfc4db34643f to fd0142714ee5 (16 revisions)
cfc4db3464..fd0142714e

2022-01-06 timvp@google.com Vulkan: Match chromaFilter to min/mag for YUV AHBs
2022-01-05 romanl@google.com out\Debug -> out/Debug, like in other places
2022-01-05 kpiddington@apple.com Metal: Support depth filtering queries for D32, D24S8
2022-01-05 kpiddington@apple.com Reland: Metal: Fix Webkit warnings in ANGLE build
2022-01-05 kbr@chromium.org Suppress Vulkan/SwiftShader/AsyncQueue ASAN flakes.
2022-01-05 timvp@google.com Capture/Replay: Limit caps for QC/SwS
2022-01-05 cclao@google.com Vulkan: Add std::move support for BufferHelper
2022-01-05 cclao@google.com Vulkan: Consolidate mHostVisibleBufferPool and mMapInvalidate
2022-01-05 ajgo@chromium.org Revert workarounds for exception handler code-gen with CFG enabled
2022-01-05 jmadill@chromium.org Capture/Replay: Fix GN build on iOS.
2022-01-05 jmadill@chromium.org Move atomic counter uniform range counter to executable.
2022-01-05 penghuang@chromium.org Do not pass mInstance to vkGetInstanceProcAddr
2022-01-05 msisov@igalia.com Add support for GL_MESA_framebuffer_flip_y 2/*
2022-01-05 lubosz.sarnecki@collabora.com FrameCapture: Don't remove protection from shared pages.
2022-01-05 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 433b1bf9bff2 to c73969d73ff9 (4 revisions)
2022-01-05 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 1a9dad30c65b to b1dc46c0f1be (497 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
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Test: Test: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering
Test: Test: TracePerfTest.Run/*_angry_birds_2_launch
Test: Test: angle_end2end_tests --gtest_filter="BufferStorageTestES3.PageSharingBuffers/*"
Test: Test: atest android.media.cts.DecodeAccuracyTest#testGLViewDecodeAccuracy[0]
Change-Id: Ibae2a72285d43bc78fbf771c9b2ec9d9477b6a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491622
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2022-01-06 05:23:51 +00:00
skia-autoroll
37b80849a8 Roll Chromium from c6a8ac7c2c02 to 1e7fbc0c4688 (483 revisions)
c6a8ac7c2c..1e7fbc0c46

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: Icd9bc65a7d111d4c14a5179da419a9609d236de6
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2022-01-06 04:58:18 +00:00
skia-autoroll
e883115c58 Roll Dawn from 1f3ad49cbcd5 to ef80b0908a13 (11 revisions)
https://dawn.googlesource.com/dawn.git/+log/1f3ad49cbcd5..ef80b0908a13

2022-01-06 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 5c99ed046a44 to 7dc901fa4f87 (4 revisions)
2022-01-06 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from c984dad5fd52 to ccabfd1407c9 (12 revisions)
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 4beeaea9daf2 to 5c99ed046a44 (1 revision)
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 760dcbc9cc52 to f3e00128933f (5 revisions)
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from c73969d73ff9 to 16f4b38bdc03 (3 revisions)
2022-01-05 bajones@chromium.org Prevent negative error message ranges
2022-01-05 cwallez@chromium.org Roll build dependencies to enable C++17
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from cfc4db34643f to c984dad5fd52 (3 revisions)
2022-01-05 cwallez@chromium.org CMake: enable C++17
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from a22e4a155383 to 760dcbc9cc52 (6 revisions)
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from d0de9dcaaa44 to c73969d73ff9 (3 revisions)

Also rolling transitive DEPS:
  https://dawn.googlesource.com/tint from 4beeaea9daf2 to 7dc901fa4f87

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: Ia04fff63c4b71cb6c9d628716ca007063cb63d65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491623
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2022-01-06 04:35:21 +00:00
Brian Osman
88c5af7ecd Spruce up SkSL slide with a much nicer editor
Pulls in a new GitHub repo that implements a syntax-highlighting code
editor ImGui widget.

Change-Id: I968e5eb827c226259eaaad2996eeaad9de592e37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491444
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-05 20:19:49 +00:00
Ethan Nicholas
eb12454f57 Re-added SkSL REHYDRATE flag
The REHYDRATE flag was removed at some point, but it was a useful means
of temporarily disabling rehydration for debugging and the like.

Change-Id: I28f7fbaed6003f384509f5848e8bbf4f06697bc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491440
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-05 20:15:40 +00:00
Brian Osman
576de89810 Add support for multiple child nodes to SkImageFilters::RuntimeShader
Bug: skia:12766
Change-Id: I9dfe07a71961ab952c1593b9cc68c61191fbc13c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489536
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-05 20:07:00 +00:00
Ethan Nicholas
84d6cf9b5b Removed SkSL SymbolTable aliases
Now that we have first class Type aliases, we no longer need this
obsolete SymbolTable mechanism.

Change-Id: Ibfb21ed153d1cbca59679659254e4d58d18f5c7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491441
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-05 18:59:14 +00:00
Herb Derby
44e712a6a9 simplify drawingType calculation
Simplify determining which method used to draw text. This will make
inlining it into the processGlyphRun code easier.

Bug: chromium:1280180

Change-Id: I69241a9c198904334c012ab301e80d0cf9fd45d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491437
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-05 18:05:54 +00:00
Derek Sollenberger
5d7ef77a35 Reduce duplication of sources for tests in Android.bp
Instead of both dm and nanobench both listing all of the
GM sources this CL consolidates the GMs into a single target that
both executables can depend on.  This also paves the way for an
SkQP build target to depend on the same target.

Bug: skia:12777
Change-Id: I4bb7236612b04d42c01334f42e569c7f66893617
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491042
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2022-01-05 17:40:17 +00:00
Jason Simmons
53bf2fa77a Remove obsolete SkBidiIterator_icu::getBidiRegions method
Change-Id: I9afbb79d6538f40d4f1fe06d91b7d5790124bfe5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487478
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Jason Simmons <jsimmons@google.com>
2022-01-05 17:31:54 +00:00
Michael Ludwig
0cdd5d7828 [graphite] Implement middle-out triangle stencil RenderStep
Cq-Include-Trybots: luci.skia.skia.primary:Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Debug-All-ASAN_Graphite,Build-Mac-Clang-arm64-Release-iOS_Graphite,Build-Mac-Clang-arm64-Release-Graphite,Build-Mac-Clang-arm64-Debug-iOS_Graphite,Build-Mac-Clang-arm64-Debug-Graphite_NoGpu,Build-Mac-Clang-arm64-Debug-Graphite,Build-Mac-Clang-arm64-Debug-ASAN_Graphite
Bug: skia:12703
Change-Id: I1e0d004d5688b78f0cdaa9df31b27831415fba6c
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Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-01-05 16:36:46 +00:00
Greg Daniel
60bd1cf8fb Re-enable blend micro benchs for non raster backends.
Change-Id: Ie23b2b96988a527ad035a3160a408f9d754395e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491436
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2022-01-05 16:24:48 +00:00
Ethan Nicholas
f393067c37 Made SkSL type aliases into first-class objects
Previously, type aliases ('vec2') were just an additional name which
could be used to refer to a type ('float2'). This was simple and worked,
except that error messages would be wrong - any type-related error
message would refer to the type as 'float2' rather than the 'vec2' that
the user actually typed.

This CL adds an AliasType class so that we can track which name was
used to refer to an aliased type and report messages using the correct
type name.

Bug: skia:12737

Change-Id: I40e234239ab47557033e0695e4fbbd5f01da354e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/490256
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-05 16:20:19 +00:00
Kevin Lubick
ec2e8f11b9 [infra] Deploy debugger with Bazel
Housekeeper-PerCommit-PushAppsFromWASMDockerImage would be a no-op
so it has been deleted.

Requires https://skia-review.googlesource.com/c/buildbot/+/490898/
to land first

Change-Id: I7db91363bba714fb0c1685fc332cd424f72786a9
Bug: skia:10614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491038
Reviewed-by: Ravi Mistry <rmistry@google.com>
2022-01-05 13:18:15 +00:00
skia-autoroll
d7771857e9 Roll ANGLE from 5bd4596187e3 to cfc4db34643f (2 revisions)
5bd4596187..cfc4db3464

2022-01-04 kpiddington@apple.com Metal: Provoking vertex support for Metal DrawArrays
2022-01-04 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 04d22dcbc0f6 to 1a9dad30c65b (190 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
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skia-autoroll
732ddb7191 Roll Chromium from 45dd58c4bf06 to c6a8ac7c2c02 (503 revisions)
45dd58c4bf..c6a8ac7c2c

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skia-autoroll
4981c921c6 Roll Dawn from 67c11575d1d1 to 1f3ad49cbcd5 (14 revisions)
https://dawn.googlesource.com/dawn.git/+log/67c11575d1d1..1f3ad49cbcd5

2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 137222221539 to 4beeaea9daf2 (2 revisions)
2022-01-05 hao.x.li@intel.com Implement depth24unorm-stencil8 and depth32float-stencil8 formats
2022-01-05 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from a00b6ca46f18 to cfc4db34643f (1 revision)
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from f09a23a3f734 to 137222221539 (2 revisions)
2022-01-04 dneto@google.com Add -DDAWN_USE_X11=OFF for dawn.node build
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 00957032e9fb to a22e4a155383 (1 revision)
2022-01-04 cwallez@chromium.org Add missing space in a toggle description
2022-01-04 cwallez@chromium.org Preliminary fixes for upgrading the MSVC toolchain
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 09c49b34d9d9 to f09a23a3f734 (1 revision)
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 433b1bf9bff2 to d0de9dcaaa44 (1 revision)
2022-01-04 bclayton@google.com dawn_node: Error if the specified backend is not found
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 7913982f8734 to 09c49b34d9d9 (1 revision)
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 5bd4596187e3 to a00b6ca46f18 (1 revision)
2022-01-04 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 5d16a1ce9e6d to 00957032e9fb (2 revisions)

Also rolling transitive DEPS:
  https://dawn.googlesource.com/tint from 7913982f8734 to 4beeaea9daf2

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/dawn-skia-autoroll
Please CC alanbaker@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Debug-Dawn
Bug: None
Tbr: alanbaker@google.com
Change-Id: If2e15fa9922fb22638b6f38444f10c235e4db681
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491318
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-05 04:37:22 +00:00