This is intended to make it easier for users porting GLSL code with
slicing constructors; the error message should make it clear that a
swizzle can be used here instead.
Change-Id: Ib03276ee910dfffd6146717dbd347b058f9940d1
Bug: skia:12193
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427200
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The tests now check bool4-mat2 conversions, which fortunately do work,
and the vector-to-matrix tests include int and bool conversions as well.
Change-Id: I971271838a93081b9258deb7c1d13b7732fb2440
Bug: skia:12067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426757
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>