Commit Graph

4 Commits

Author SHA1 Message Date
reed@android.com
3c9b2a4a0e expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.

The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.



git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-27 19:28:37 +00:00
reed@android.com
c64599649b special case 1x1 bitmaps when drawn as a shader (treat as a solid color)
git-svn-id: http://skia.googlecode.com/svn/trunk@336 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-25 19:15:31 +00:00
reed@android.com
cafc9f9e80 fixes around isOpaque and dithering
- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it
- bitmap shader doesn't claim to have shadespan16 if dithering is on, since its
  sampler doesn't auto-dither (note that gradients do auto-dither in their
  16bit sampler)
- blitter setup just relies on the shader to report if its 16bit sampler can be
  called (allowing gradients to say yes regardless of dither, but bitmaps to say
  no if dithering is on)



git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-22 03:44:57 +00:00
reed@android.com
755dd4773d respect dither setting in index8->565 sprite case
git-svn-id: http://skia.googlecode.com/svn/trunk@328 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-20 21:29:45 +00:00