Commit Graph

47480 Commits

Author SHA1 Message Date
Nathaniel Nifong
a3aa601ea6 Add a canvas test to make and draw SkVertices
Change-Id: I54647b84e0ee0e13cf3041e9340120a6aca89d08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275997
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-03-09 20:28:48 +00:00
Leon Scroggins III
a77f30c7db Reland "Split building encoding from decoding"
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.

Original description:
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

TBR=djsollen@google.com

Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 20:21:19 +00:00
Greg Daniel
85da3368c5 Add d3d support for creating command lists.
Currently we only can create direct command lists and we also don't cache anything.

Change also has so minor fixes to GMs allowing the d3d backend to run through all
GMs without crashing (though not actually drawing anything).

Bug: skia:9935
Change-Id: Ibf378e522d2e49bf342c709eb93d6fca4d43eac9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276097
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-09 19:42:48 +00:00
Florin Malita
4054061b0b [skottie] Defibrillate wipe effects
Since we can't use mask filters on layer paints any longer, refactor the
existing wipe effects to use explicit shader masking:

  - remove SkSG::MaskFilterEffect - it no longer works
  - replace with SkSG::MaskShaderEffect
    - for atomic draws, apply the shader to the draw paint as
      SkShader::Blend(kSrcIn, mask_shader)
    - for isolated content, apply the mask as an extra pass
      drawPaint(kDstIn, mask_shader) before restoring the layer
  - refactor VenetianBlindsEffect, LinearWipeEffect and RadialWipeEffect
    to use mask shaders
  - additionally, refactor the RadialWipeEffect gradient to avoid using
    a local shader matrix (does not compose correctly within the new
    framework)

Everyone clear... do not touch the patient... BZZZT!

TBR=

Change-Id: I3a88da97a17b3b68812480cad5298b8778b6847c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275694
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-09 18:41:08 +00:00
Florin Malita
ea3ddc9aef [skottie] KeyframeAnimator builders
Split the keyframe parsing logic into separate builder helpers.

No functional impact, this will facilitate some upcoming changes.

TBR=

Change-Id: I62a02a0ad90ddef572208f8714f22ae0a0b97023
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276003
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-09 18:10:59 +00:00
Leon Scroggins III
20baaee0f7 Update SkWebpEncoder.cpp's copyright notice
Much of the Skia codebase was originally developed in Android and
therefore had an Apache 2 license. When Skia switched to a BSD
license, we updated our files
(see https://codereview.appspot.com/4816058) using an automated
script (see https://codereview.appspot.com/4800055). This file
was imported into Skia from Android later (as SkImageDecoder_libwebp,
in https://chromiumcodereview.appspot.com/12604006), and we
forgot to update its copyright notice. Update it now to match.

Change-Id: I3d1b3d019a013d9a39b7d07a7463b5df580c8da8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275998
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 17:58:48 +00:00
Kevin Lubick
c06355c93e [canvaskit] Update dash example link to use new API.
Change-Id: Icecf6ab02846046af0baff2d49f3388a436370fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276001
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-03-09 17:56:30 +00:00
Nathaniel Nifong
c8f95e27c4 Fix deprecated names
Change-Id: I40756339e3ef61f05da2b0df510318ff4329c8ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275999
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-03-09 17:06:18 +00:00
Eric Boren
23899c64e3 [infra] gen_tasks: Fix TODOs in usesGit()
This removes the "work" cache from tasks which should not need it, and
adds the "git" cache to all tasks which use Git.

Change-Id: Ie3e5e964d77db44db869030ba195a50e27b75e70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-03-09 16:23:33 +00:00
Julia Lavrova
e65c5fc14c Enable skia_use_icu for iOS
Bug: skia:9977
Change-Id: I0bf7fe972efe48c5c2b0fd8eabab1d6ff249faee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275959
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-09 16:23:29 +00:00
Greg Daniel
02c45909ff Add empty GrD3DResourceProvider class.
Bug: skia:9935
Change-Id: I28f799cb53eb12fc1bd63f4fbcf1e1a09d7ccf3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274937
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-09 15:43:48 +00:00
Nathaniel Nifong
d96c3c78e7 Add shader makers to SkShader externs
Bug: skia:9843
Change-Id: I98ba2e41563b8b3dcec523ae7a2340b9aacfec2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275963
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-03-09 15:22:28 +00:00
Eric Boren
8a05d23363 [infra] More gen_tasks tweaks
Behavioral changes:
- CreateDockerImage and PushAppsFrom*DockerImage tasks no longer get go
  or protoc assets and caches.
- Skpbench on desktop uses CIPD packages for [m]skp, rather than the
  isolated versions.

Change-Id: I0532546be9a4a79434b2d2017061322884ba11fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275956
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-03-09 14:37:58 +00:00
Nathaniel Nifong
4cf2ab6ffe JS files to support running jasmine tests in google3
accompanied by cl/299139086

Change-Id: I9d05aab8171313d2efd2f47c0007b716e4f5a76e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275763
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-03-09 14:20:27 +00:00
Eric Boren
c27e70235f [infra] Overhaul gen_tasks_logic
- Add jobBuilder and taskBuilder for convenience.
- Add parts type with convenience matching funcs.

Change-Id: I8213a1e3742d055515e7b8520b2dec0c06c6f2d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275076
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
2020-03-09 13:02:47 +00:00
Eric Boren
424d28b070 Update Go Deps
Change-Id: I4e662032c2f416a65b27145df547c4ff0245d255
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275856
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-03-09 10:39:27 +00:00
skia-autoroll
0154105fc1 Roll ../src da581c3babc4..5c8f724bfe77 (551 commits)
da581c3bab..5c8f724bfe


Created with:
  gclient setdep -r ../src@5c8f724bfe

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC brianosman@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
Tbr: brianosman@google.com
Change-Id: I5417cf4e9052b9361c9a0d70d5b7146f6d531cb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275855
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-03-09 04:50:57 +00:00
skia-autoroll
24e3e6706e Roll third_party/externals/angle2 9acaf6626042..0c9b6abde90c (11 commits)
9acaf66260..0c9b6abde9

git log 9acaf6626042..0c9b6abde90c --date=short --first-parent --format='%ad %ae %s'
2020-03-07 b.schade@samsung.com Skip invalid end2end test for ES2
2020-03-06 ianelliott@google.com Revert "Instantiate rx::DisplayEGL when device type EGL is selected"
2020-03-06 tobine@google.com Reland "Vulkan:Include precision qualifier in GLSL"
2020-03-06 julien.isorce@chromium.org Instantiate rx::DisplayEGL when device type EGL is selected
2020-03-06 geofflang@google.com Fix GN warning about unused variable when angle_enable_commit_id=false
2020-03-06 ianelliott@google.com Generate new compiler errors for array-of-arrays
2020-03-06 geofflang@google.com Add a GN argument to enable/disable commit_id.
2020-03-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src c6a4c6d3d8b5..aa95c80e1a89 (2 commits)
2020-03-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-tools/src 1af57a3ec414..94ed4c384c34 (1 commits)
2020-03-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader a095711c5d77..51b2800bb317 (1 commits)
2020-03-06 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src 044ecc0b2c65..66a682b6a8f9 (1 commits)

Created with:
  gclient setdep -r third_party/externals/angle2@0c9b6abde90c

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC brianosman@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: brianosman@google.com
Change-Id: Ie0913a65b13fa7768ad96af21e104e2baa50e66c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275854
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-03-09 04:42:17 +00:00
skia-autoroll
1987b8f367 Roll third_party/externals/swiftshader 51b2800bb317..b44162fdbb25 (2 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/51b2800bb317..b44162fdbb25

git log 51b2800bb317..b44162fdbb25 --date=short --first-parent --format='%ad %ae %s'
2020-03-06 madesroches@google.com Support for the largePoints feature in Vulkan
2020-03-06 capn@google.com Explicitly compile with warnings-as-errors

Created with:
  gclient setdep -r third_party/externals/swiftshader@b44162fdbb25

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC brianosman@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: brianosman@google.com
Change-Id: Ia683737e3775d9e9958a6b6e30a76dff5df1ce58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275853
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-03-09 04:32:17 +00:00
Martin Vejdarski
c56950442d fall back to vswhere.exe to find msvc
Change-Id: I5cba7406522479c05dc5148357eed31d105a31fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275876
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-08 23:57:16 +00:00
Chris Davis
475b9d0fb7 Remove global static mutex in SkScalerContext_win_dw.cpp
In SkScalerContext_win_dw.cpp there is a global static initializer created at
load time: static SkSharedMutex DWriteFactoryMutex. Change is to move this to
a function where it will be created as a local static on demand.

Bug: skia:10018
Change-Id: Iac5b2ca69617f485c3dce54f18d9a6d7f0416b82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275838
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-08 23:55:17 +00:00
skia-recreate-skps
b18390699e Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=rmistry@google.com
NO_MERGE_BUILDS

Change-Id: I101c525e95fd8697baea4234515088f64fe75d47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275859
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-03-08 08:20:46 +00:00
Brian Osman
2e19af063b Revert "Move interpreter disassemble to out-of-line member of ByteCode"
This reverts commit 1b0124fec6.

Reason for revert: Check generated files bot is unhappy.

Original change's description:
> Move interpreter disassemble to out-of-line member of ByteCode
> 
> Now it returns a string (rather than just calling printf).
> 
> Adds GUI view of particle effect byte code (for fun), and fixes the
> unit tests that called ByteCodeFunction::disassemble, which wasn't
> doing anything.
> 
> Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com

Change-Id: I478a93769a3e1a72a339853d6d41865dba8bbe66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-07 17:44:05 +00:00
Chinmay Garde
cf573d844d Prepare texture for cross context usage when using the Metal backend.
This implementation will only work when the two contexts are created using
the same device and command queue. This restriction is now applied in Flutter.
With the patch and context setup, async texture uploads on the IO thread are
functional.

Change-Id: I887d24b2612cde933e088f74f33912a3a8762159
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275758
Commit-Queue: Chinmay Garde <chinmaygarde@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Chinmay Garde <chinmaygarde@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-07 00:59:32 +00:00
Brian Osman
1b0124fec6 Move interpreter disassemble to out-of-line member of ByteCode
Now it returns a string (rather than just calling printf).

Adds GUI view of particle effect byte code (for fun), and fixes the
unit tests that called ByteCodeFunction::disassemble, which wasn't
doing anything.

Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 22:16:11 +00:00
Mike Klein
9d4b788807 Revert "Split building encoding from decoding"
This reverts commit 94aaf7cdf5.

Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.

Original change's description:
> Split building encoding from decoding
> 
> Bug: skia:9756
> 
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
> 
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
> 
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
> 
> Change IsPng signature to match other SkCodecs.
> 
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com

Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 21:39:21 +00:00
Brian Osman
bd4f872d69 Handle runtime effect shader errors better
- Expose shader error handler on GrBaseContextPriv
- Use that to report errors that happen during (late) SkSL conversion
- Remove various asserts. We expect these functions not to fail, but
  they absolutely can for any kind of error that gets past the first
  compile in SkRuntimeEffect::Make. We'll still make a GLSLFP, but it
  won't inject any code, so the resulting shader will *also* fail to
  compile. Injecting our own errors first gives the user a better idea
  what's actually broken.
- SkSLSlide also reports errors via the error handler now, too.

Change-Id: I4b871cdaa5e3217b042ebf000bb7474afaeab04c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275679
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 21:32:31 +00:00
Robert Phillips
24a8e9e170 Reland "Update skpbench's DDL timing"
This reverts commit f35dfabe40.

Reason for revert: 

Relanding - usage of the flag has been removed from the bots in:

https://skia-review.googlesource.com/c/skia/+/275688 (Remove bot to record DDL creation time)

Original change's description:
> Revert "Update skpbench's DDL timing"
> 
> This reverts commit 6f0124ad68.
> 
> Reason for revert: need to remove flag on bots first
> 
> Original change's description:
> > Update skpbench's DDL timing
> > 
> > Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> > 
> > Bug: skia:9455
> > Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,robertphillips@google.com
> 
> Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9455
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I18446e385edb7827fae89541a03545194fe84f6a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275691
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:26:50 +00:00
Robert Phillips
e690d9b60c Remove bot to record DDL creation time
This option is being removed in:

https://skia-review.googlesource.com/c/skia/+/275496 (Update skpbench's DDL timing)

Change-Id: Ibdb0c3c04d38503a97add94286d252b664a0eda5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275688
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:20:50 +00:00
Jim Van Verth
943504bda6 Remove invalid assert
Bug: skia:9935
Change-Id: I35246b69393a4553afa9c2372e683015b82c27f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275686
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-06 20:15:20 +00:00
Robert Phillips
350db7cfb7 Allow a non-FBO0 surface to be matched with an FBO0 rendertarget proxy
This is a follow up to:

https://skia-review.googlesource.com/c/skia/+/275041 (Loosen up SkSurface_Gpu::onIsCompatible a bit wrt FBO0-ness)

Together they allow a client to create a DDL with a FBO0-based characterization and then replay it into a non-FBO0 surface.

Change-Id: I3c1cc8f4e57d81238d7e9649b4f471b58e9a37fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275632
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:05:01 +00:00
Dominic Mazzoni
8f233fc795 Add marked-content ID to PDF images
Previously we only added marked-content IDs to text commands.
Extend this to support marking bitmaps drawn to a PDF document
too, so that images can be tagged with alt text.

Moves the code that outputs the marked content ID and closing
tag into a scoped helper class that outputs the closing sequence
on destruction.

Note: we'll probably want to do this to nearly all drawing
commands, since nearly everything could in theory be tagged.

This change is safe because it's still behind a flag in
Chromium and if the document doesn't have any structure
tree, it won't output anything.

Bug: chromium:607777
Change-Id: I4d7d655857fa7e76c6a6914a2a83097be917d835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275517
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-03-06 19:48:50 +00:00
Martin Vejdarski
6e58290ba6 set lib_switch to empty for the msvc toolchain
Change-Id: I0d94bf055413ab7911136256f2ce2cda3581f45a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275656
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 19:32:50 +00:00
Robert Phillips
f35dfabe40 Revert "Update skpbench's DDL timing"
This reverts commit 6f0124ad68.

Reason for revert: need to remove flag on bots first

Original change's description:
> Update skpbench's DDL timing
> 
> Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> 
> Bug: skia:9455
> Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 19:14:10 +00:00
Eric Boren
61e7596868 [recipes] Minor import cleanup
Change-Id: Id37954715f61a264b3b5fe0f1ed36bd31835ff86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275634
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-03-06 19:06:10 +00:00
Mike Reed
d32bdaf3ec Land a testable raster backend for per-vertex-data vertices.
- only draws if there are >= 4 values per vertex
- implicitly treats them as RGBA floats for now
- just meant to be a placeholder until SkSL is hooked up

When SkSL supports varyings, we will forward the vert-data to it,
and we can remove this "hack".

Bug: skia:9984
Change-Id: Ic93078f9f384626323f3487902621b2510457d3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275556
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-06 19:02:23 +00:00
Jim Van Verth
5b632d8b60 Add GrD3DResource.
Beginning steps for adding textures and buffers.

Bug: skia:9935
Change-Id: Ib7a361a88c99ede4f89a456794b955e3c2750afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275457
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-06 19:01:08 +00:00
Mike Klein
dbbf753b20 disable command buffer on iOS g3 builds
Change-Id: Iaed8c2101255c5e02333af76a19b32031da45a48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275641
Reviewed-by: Brian Osman <brianosman@google.com>
2020-03-06 18:57:13 +00:00
Greg Daniel
7c9021185c Remove SkImage getTexture call.
Change-Id: Ib9f3d8c58ee5736bfee03eaedff20f24b51d5ff9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275625
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-06 18:53:00 +00:00
Leon Scroggins III
94aaf7cdf5 Split building encoding from decoding
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-03-06 18:50:40 +00:00
Robert Phillips
6f0124ad68 Update skpbench's DDL timing
Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).

Bug: skia:9455
Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 18:46:41 +00:00
Martin Vejdarski
beaaf4700f fix print functions for python3 gn scripts
Change-Id: I478b10c23aae0c363b0d7342f25663ca8fc0d0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274637
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 17:42:39 +00:00
Nathaniel Nifong
7e46b14d84 Replace red line skp with a prettier example
https://screenshot.googleplex.com/QqfxdSfccZD.png

Change-Id: Id7328beec06c54593a2f144dc4cd048442d9b443
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272059
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-03-06 16:15:08 +00:00
Kevin Lubick
a093cffed2 [canvaskit] Fix shadow bugs
This also adds a helper option to writing canvas2d spec tests
to see the CanvasKit option side by side with the real canvas
version.

Bug: skia:9940, skia:9947
Change-Id: Ia8fc4e1332d3896933b86291181bc3ba890d26ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275618
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-06 16:14:20 +00:00
Julia Lavrova
54de2fa48d Cache resolved typefaces by Unichar + SkFontStyle + locale
Bug: skia:9983
Change-Id: I0dbb1cc72b95f896f21b4588a0c935c0dcdf9439
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275463
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-06 15:58:19 +00:00
Mike Klein
36c81d9616 fix comment
That '-' is kind of important!  :)

Change-Id: I02be8a1c6270b9898206dec7aabcb6bcc54d71cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275607
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-03-06 15:14:34 +00:00
Mike Klein
1b473fa3ff move dither in SkVMBlitter
This moves dither up to the end of the shader pipeline, rather than
being part of the fixed pipeline after blend and coverage resolve.

This is the easiest, lowest-consequence way to experiment with this.

Very few, tiny diffs.  Most of what we draw dithered is in src-mode
(generally opaque srcover) with full coverage and has mathematically
not changed.

Bug: skia:10000
Change-Id: I2df3ab1d15790ed57ff9014de568b1d1a717a387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275337
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:46:03 +00:00
Mike Klein
74055566bd set up interpreter after llvm
This gives a little more time for the LLVM compile to run.  In practice,
it's so little it doesn't matter, but I think I'd rather have this in
than not.

Change-Id: Ifd813ac7024a2ead306c40471a9046dbd482baaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275302
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:20 +00:00
Mike Klein
491df6ba72 remove SkTLS
- used for debug lock tracking in SkFont*
  - used for debug logging in SkPathOps
  - genuine use in GLTestContext_cmd_buf?
    switched that to thread_local
  - keep empty SkTLS_{pthread,win}.cpp until
    references to them can be cleaned up

Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:01 +00:00
skia-recreate-skps
93a2a6b8ba Update Go Deps
Change-Id: I7256406e781d51778e6bea51b5f9fde682e5309c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275585
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-03-06 05:28:48 +00:00