Introduce a Builder helper and plumb the client-provided SkFontMgr for
font resolution.
Also clean up some of the legacy SkSVGDom factories.
Bug: skia:10840
Change-Id: I6e1eabe7c257cb75dfdb5bf67054f93f25769027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333577
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
- Added new SVG_OPTIONAL_ATTR macro for lazy properties
- Added SkSVGIRI type -- we need explicit types now to be able to
dispatch via the templated parse function
- Converted several attribute parse functions to templated version
Change-Id: I270d35983083f368e36afd96a62c768161d49942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333518
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
- Plumbing to store filter results by id and resolve them as inputs
when referenced
- Added implementation of feComposite filter
- Added call to resolve input in feColorMatrix
- Bugfix to SkSVGFilterType operator==
The tests filters-color-01-b and filters-composite-03-b should now be
passing.
Bug: skia:10841
Change-Id: I2cd099c60ac21710f25184806c5cc537656b42af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332723
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Supporting this filter will also allow us to start implementing and
testing the filter result DAG via the filters-color-01-b test. That test
is one of the simplest that involves filter result storage, so it's a
good candidate to start with.
Bug: skia:10841
Change-Id: Id8317ccfb78031cc6af83c9f3e3f382dcb6dee98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332599
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
- remove the custom-func SkSVGAttributeParser::parse version and always
dispatch via SkSVGAttributeParser::parse<T>(T*) - this should
avoid adding any other parse helper declarations in the future
- relocate the turbulence parse helpers to SkSVGAttributeParser (while
keeping the definition in SkSVGFETurbulence.cpp)
- update ParseResult initialization to use move semantics
Change-Id: I8ed9811671a6fbc5971f9d1f14e7b9c07da7dec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332540
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
One significant source of boilerplate in the SVG frontend is the
plumbing to ensure type safety all the way down from the XML layer to
the SkSVGNode layer. This is mostly an artifact of the top-down parsing
approach currently used by the SkDOM -> SkSVGDom building process.
One way to help remove some boilerplate is to perform attribute parsing
bottom-up, where each SVG node knows how to parse and populate its own
attribute values from a string-valued KV pair.
Additionally, bottom-up parsing allows us to support the case of the
same SVG attribute name having different meanings on different nodes
(e.g. the "type" attribute has different meaning on <feTurbulence>
versus <feColorMatrix>).
This CL adds some initial work to start us down that road, and ports the
attributes previously added for <feTurbulence> to use the new code path.
Change-Id: I2973cfab96891475d05ebf1228117626ca48ef4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331477
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This was the simplest one to start with. I need to add support for the
"filter effect subregion" in order to handle tile stitching property,
so this isn't quite complete. But I believe this is enough for the
basic filters-turb-01-f test to pass, which gives us a baseline for
further filter work.
Summary of changes:
- Added attribute type and parsing for SVG integer datatype
- Added new node class for feTurbulence
- Added several new properties and parsing for feTurbulence
Bug: skia:10841
Change-Id: I8c877a5e1a837bfd527782253062eeb58febdde6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330621
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Prior to rendering a node, check the filter presentation attribute and
create a new canvas layer with a corresponding SkImageFilter set.
Also added the computation of the filter effect region and added a naive
(and incomplete) construction of the image filter DAG for a
<filter> element.
Bug: skia:10841
Change-Id: Ie94299757e059c39540ad316cddf438df5726d97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330619
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Added:
- SkSVGFilter: This corresponds to a <filter> element. Also added some
of the attributes of this element.
- SkSVGFe: This will be the base class of all <fe*> elements.
- SkSVGFilterContext: This will hold the contextual mapping of string id
-> image filter result, for constructing pipelines.
Bug: skia:10841
Change-Id: I15a29d39411a6255ab4e11f022baa10554b2bce6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330618
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
It turns out that "userSpaceOnUse | objectBoundingBox" can be specified
as the unit type for multiple elements, such as clips, masks, filters
etc. and is not specific to gradients.
The full list:
https://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBoxUnits
Bug: skia:10842
Change-Id: I995d588862fb43b9f130f0455d7af8de47046af4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330616
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Currently only works properly when filling rects, since that is the only
node that implements bounds computation with this CL.
Summary of changes:
- Scale gradient coords by object bounds when units are
kObjectBoundingBox.
- Make fGradientUnits protected instead of private.
- Change default value of fGradientUnits to kObjectBoundingBox, which
is the default according to the spec.
- Change SkSVGNode::onObjectBoundingBox to take a full render context
instead of length context.
- Implement bounds computation for SkSVGRect, SkSVGContainer and
SkSVGUse.
Bug: skia:10842
Change-Id: I2e999985e67644e50da7f681fde190bcf4823eec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329223
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
A couple of render-time decisions require knowledge of object bounding
boxes, such as gradients (whose default coordinate space is
"objectBoundingBox". This CL adds the current node being rendered to the
render context so that it can be accessed down-stack (for example, when
gradients are being resolved and added to the paint as Skia shaders).
Each node will overload the bounds computation, for now it just returns
empty bounds for all nodes. TBD if we want to cache bounds somewhere,
either inside the node object or in a separate cache.
Bug: skia:10842
Change-Id: I40061ffedcb840e4dd28dba6351421f5b4fc904b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329221
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This fixes the aspect ratio for pretty much all tests.
Since we're going to rebaseline everything, also have dm use a white
background (to match other user agents).
Bug: skia:10842
Change-Id: Iab2afd61560af540539c216d1c3673f19fe0fe51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328982
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Specifying gradientUnits will allow gradient coordinates to be specified
relative to object bounding boxes, as seen in test 'coords-units-01-b'.
Not yet used with this CL.
Bug: skia:10842
Change-Id: I6038cf3995a94c7e3a7ac73ad8305872353a403c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328977
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
This reverts commit d6cf56fd34.
TBR=
Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
This reverts commit 6fc4106a9d.
Reason for revert: Blocking the Android roll
Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com
Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>