https://swiftshader.googlesource.com/SwiftShader.git/+log/c47cd435bf6f..378c434627aa
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2018-08-13 capn@google.com Fix attribute layout location linking.
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a43d7306d8..35bc74d6d1
git log a43d7306d87a..35bc74d6d139 --date=short --no-merges --format='%ad %ae %s'
2018-08-13 jiawei.shao@intel.com ES31: Support atomic functions on D3D11 - Part II
2018-08-13 jie.a.chen@intel.com Suppress cast warnings for active textures mask
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7ae70d8fb3..a43d7306d8
git log 7ae70d8fb360..a43d7306d87a --date=short --no-merges --format='%ad %ae %s'
2018-08-13 oetuaho@nvidia.com Clean up varying linkage in D3D
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ea926a362b..7ae70d8fb3
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2018-08-11 jie.a.chen@intel.com ParallelCompile: Parallelize D3D linking
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04c084dd3c..ea926a362b
git log 04c084dd3cf4..ea926a362b77 --date=short --no-merges --format='%ad %ae %s'
2018-08-10 jmadill@chromium.org Add angle_perftests README file.
2018-08-10 jmadill@chromium.org D3D: Use angle::Result error pattern.
2018-08-10 jmadill@chromium.org Fix AMD detection in angle_end2end_tests.
2018-08-10 theoking@google.com Vulkan: Introduce Command Buffer Perf Test
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https://swiftshader.googlesource.com/SwiftShader.git/+log/dd662d210afc..c47cd435bf6f
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2018-08-10 sugoi@google.com Non libX11 build fix
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2018-08-10 sugoi@google.com SwiftShader on Fuchsia x64
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9b6a3f9260..04c084dd3c
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2018-08-10 jmadill@chromium.org Extend MultiviewDrawValidationTest.
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4684842015..9b6a3f9260
git log 468484201532..9b6a3f926032 --date=short --no-merges --format='%ad %ae %s'
2018-08-09 jmadill@chromium.org D3D: Speculative fix for VertexBuffer crash.
2018-08-09 jmadill@chromium.org Make Context handle dirty texture events.
2018-08-09 jmadill@chromium.org Remove some Vulkan perftest configs.
2018-08-09 jmadill@chromium.org Use active textures mask in GL and Vulkan.
2018-08-09 jmadill@chromium.org Program: Add cache samplers and type masks.
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c43cdad258..4684842015
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2018-08-09 jmadill@chromium.org Vulkan: Fix perftests null driver.
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c86c8b0cec..c43cdad258
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2018-08-08 jmadill@chromium.org StateCache: Make external API easier to understand.
2018-08-08 jmadill@chromium.org Validate transform feedback conflicts on zero draw.
2018-08-08 jmadill@chromium.org Refactor ValidateDrawBase.
2018-08-08 jmadill@chromium.org Add a perf test for draw calls with texture changes.
2018-08-08 jmadill@chromium.org Fix vertex array element limit condition.
2018-08-08 jmadill@chromium.org Don't use ErrorOrResult in VertexBuffer.h.
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c93eeaab15..c86c8b0cec
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2018-08-08 jmadill@chromium.org D3D9: Use angle::Result error pattern.
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Change-Id: Ice348b63cc6cb0b1f09d94abab38ccde101e6c6b
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b983a4b28b..c93eeaab15
git log b983a4b28b83..c93eeaab1526 --date=short --no-merges --format='%ad %ae %s'
2018-08-07 tikuta@chromium.org Make angle's commit.h depend on git head
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Change-Id: If4870fe08858d610f07e4469e6e81b81adaee5b1
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1bd4bfb0c2..b983a4b28b
git log 1bd4bfb0c2d8..b983a4b28b83 --date=short --no-merges --format='%ad %ae %s'
2018-08-07 jmadill@chromium.org Pass Context to Framebuffer::invalidateCompletenessCache.
2018-08-07 jmadill@chromium.org Remove excess gl:: prefixing in validationES.cpp.
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Change-Id: I80dee51609b3a010574d61e61beafb5e488d41ec
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Bug: skia:8081
Change-Id: Ibcb82389668bd9ea7395e498696417d5701761c0
Reviewed-on: https://skia-review.googlesource.com/140782
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://swiftshader.googlesource.com/SwiftShader.git/+log/48908cb95504..d7622ffdd25e
git log 48908cb95504..d7622ffdd25e --date=short --no-merges --format='%ad %ae %s'
2018-08-07 capn@google.com Fix platform display retrieval.
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Change-Id: I00dec35feb2eaf3315ae7af1db9c935fb01d6728
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https://swiftshader.googlesource.com/SwiftShader.git/+log/02956e4cced0..48908cb95504
git log 02956e4cced0..48908cb95504 --date=short --no-merges --format='%ad %ae %s'
2018-08-07 capn@google.com Add EGL 1.5 entry points.
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6ba9754f4a..1bd4bfb0c2
git log 6ba9754f4a56..1bd4bfb0c2d8 --date=short --no-merges --format='%ad %ae %s'
2018-08-07 jmadill@chromium.org Add draw call perf tests that use the driver.
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Change-Id: Ib68264b529fc0ec1731c68ff80b4ea2243acb6cc
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a6d34af672..6ba9754f4a
git log a6d34af67286..6ba9754f4a56 --date=short --no-merges --format='%ad %ae %s'
2018-08-06 geofflang@chromium.org Refactor index range calculation in DrawCallParams.
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Change-Id: Ie7a662c3fc72431dcdafee7d4f8f2c8652eec625
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https://swiftshader.googlesource.com/SwiftShader.git/+log/dd4c8631343f..02956e4cced0
git log dd4c8631343f..02956e4cced0 --date=short --no-merges --format='%ad %ae %s'
2018-08-06 capn@google.com Fix Direct3D 8 build.
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b8430dd749..a6d34af672
git log b8430dd749b0..a6d34af67286 --date=short --no-merges --format='%ad %ae %s'
2018-08-03 geofflang@chromium.org StateManagerGL: Use arrays to store texture and sampler bindings.
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Change-Id: If5fc3d39c5e9e310caeb5f44a8074ffcf3473696
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81f891d043..b8430dd749
git log 81f891d043cb..b8430dd749b0 --date=short --no-merges --format='%ad %ae %s'
2018-08-03 geofflang@chromium.org Use FixedVector for storing textures referenced by a framebuffer.
2018-08-03 jmadill@chromium.org Cache VertexArray::hasMappedBuffer.
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After the last update to ImGui, windows delayed visibility for one
frame, to get properly sized. We would detect that no windows were
"active" (really, visible) and not re-paint, so we never got the second
frame when the window finally showed up.
Omar put a fix to the stats in ImGui for this, so that Active windows
are tracked separately from Visible. This pulls that change in, and
updates the test to correctly redraw when the GUI requires it.
Change-Id: Iaa61f11fcc226917e3e2b31039055a7fa1961e45
Reviewed-on: https://skia-review.googlesource.com/145361
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Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
cb4ae44608..81f891d043
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2018-08-03 oetuaho@nvidia.com Make sure ProgramGL stays usable after failed glProgramBinary
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Change-Id: I3281ebbd155ca59f4e65044da236e585d04c3797
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cc73f24114..cb4ae44608
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2018-08-02 thomaslmiller91@gmail.com Make Angle compile for Arm64 Windows
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Change-Id: I8f42c14d6134d471bd5f0f583b31f33be9866252
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https://swiftshader.googlesource.com/SwiftShader.git/+log/9e22c542d6be..dd4c8631343f
git log 9e22c542d6be..dd4c8631343f --date=short --no-merges --format='%ad %ae %s'
2018-08-02 capn@google.com Fix gl_FrontFacing to take GL_FRONT_FACE into account.
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038e725af2..cc73f24114
git log 038e725af257..cc73f241145d --date=short --no-merges --format='%ad %ae %s'
2018-08-01 jmadill@chromium.org Micro-optimize some validation checks.
2018-08-01 jmadill@chromium.org Final cleanup to ValidateDrawAttribs.
2018-08-01 jmadill@chromium.org Context: Cache VAO element limits.
2018-08-01 geofflang@chromium.org Remove the proxy context.
2018-08-01 geofflang@chromium.org Don't store a ref from an EGL image to its source.
2018-08-01 geofflang@chromium.org Store egl::Image size/format information at initialization time.
2018-08-01 jmadill@chromium.org Context: Use Observer pattern for container objects.
2018-08-01 jmadill@chromium.org Use ANGLE_UNLIKELY in ANGLE_TRY_HANDLE.
2018-08-01 geofflang@chromium.org Refactor RefCountObject and Binding pointer into the angle namespace.
2018-08-01 jmadill@chromium.org VertexArray: Cache element limit for buffer checks.
2018-08-01 jmadill@chromium.org D3D11: Use angle::Result error pattern. 3/3
Created with:
gclient setdep -r third_party/externals/angle2@cc73f241145d
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TBR=scroggo@google.com
Change-Id: Ic44e449702d0c3f719179ef155aa8e41526f7ebe
Reviewed-on: https://skia-review.googlesource.com/144980
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ad63728be3..038e725af2
git log ad63728be30d..038e725af257 --date=short --no-merges --format='%ad %ae %s'
2018-08-01 jmadill@chromium.org D3D11: Use angle::Result error pattern. 2/3
Created with:
gclient setdep -r third_party/externals/angle2@038e725af257
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TBR=scroggo@google.com
Change-Id: I02d426615485dbc9f5ecb5d103ff2f88111a4622
Reviewed-on: https://skia-review.googlesource.com/144860
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2eb65034db..ad63728be3
git log 2eb65034db71..ad63728be30d --date=short --no-merges --format='%ad %ae %s'
2018-07-31 jmadill@chromium.org VertexArray: Store bound attributes mask in binding.
2018-07-31 jmadill@chromium.org Refactor client check from ValidateDrawAttribs.
2018-07-31 courtneygo@google.com Update name of ANGLE Android apk to match expectations
2018-07-31 jmadill@chromium.org Context: Cache attributes masks.
2018-07-31 ianelliott@google.com Add Android-specific version struct to GetSystemInfo results.
2018-07-31 oetuaho@nvidia.com Allow reads from a multiview framebuffer with one view
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gclient setdep -r third_party/externals/angle2@ad63728be30d
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TBR=scroggo@google.com
Change-Id: I6266c2bb41d6455ccc172edd1b17a0a1afe5d059
Reviewed-on: https://skia-review.googlesource.com/144700
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67c388e6c0..2eb65034db
git log 67c388e6c04e..2eb65034db71 --date=short --no-merges --format='%ad %ae %s'
2018-07-31 jmadill@chromium.org Add Context::getActiveBufferedAttribsMask.
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gclient setdep -r third_party/externals/angle2@2eb65034db71
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TBR=scroggo@google.com
Change-Id: I6722e3c9d7d243344a300a8d4d63f8f6c1f2be0b
Reviewed-on: https://skia-review.googlesource.com/144560
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https://swiftshader.googlesource.com/SwiftShader.git/+log/be5fe7797f1e..7f1c3d07e961
git log be5fe7797f1e..7f1c3d07e961 --date=short --no-merges --format='%ad %ae %s'
2018-07-31 capn@google.com Fix validation of uniform block size.
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gclient setdep -r third_party/externals/swiftshader@7f1c3d07e961
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TBR=scroggo@google.com
Change-Id: I8e2da3a613114e9287a1adfab4432b746348652d
Reviewed-on: https://skia-review.googlesource.com/144520
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e452382a61..67c388e6c0
git log e452382a61a1..67c388e6c04e --date=short --no-merges --format='%ad %ae %s'
2018-07-30 fjhenigman@chromium.org Vulkan: support GL_FIXED vertex data.
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gclient setdep -r third_party/externals/angle2@67c388e6c04e
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TBR=scroggo@google.com
Change-Id: I2cc24994b6676da68c8d1b256de04d6ec617b494
Reviewed-on: https://skia-review.googlesource.com/144380
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5b3b5cc126..e452382a61
git log 5b3b5cc126a7..e452382a61a1 --date=short --no-merges --format='%ad %ae %s'
2018-07-30 fjhenigman@chromium.org Vulkan: convert/align vertex data from buffers
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gclient setdep -r third_party/externals/angle2@e452382a61a1
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TBR=scroggo@google.com
Change-Id: Id07adbce4d60105b222e679adb57187d472a7b25
Reviewed-on: https://skia-review.googlesource.com/144261
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306b6c168d..5b3b5cc126
git log 306b6c168dc7..5b3b5cc126a7 --date=short --no-merges --format='%ad %ae %s'
2018-07-28 zmo@chromium.org Suppress more tests on Android for NVIDIA Shield TV bot.
Created with:
gclient setdep -r third_party/externals/angle2@5b3b5cc126a7
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TBR=benjaminwagner@google.com
Change-Id: I96be893cd4b33b203a9d4d9ab0497884d4eccf78
Reviewed-on: https://skia-review.googlesource.com/144260
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21e9baf71e..306b6c168d
git log 21e9baf71e6e..306b6c168dc7 --date=short --no-merges --format='%ad %ae %s'
2018-07-27 jmadill@chromium.org D3D11: Use angle::Result error pattern. 1/3
2018-07-27 geofflang@chromium.org Fix/supress issues with EGL images on Android.
2018-07-27 geofflang@chromium.org Don't sync the read framebuffer on draw calls.
2018-07-27 lrn1986@gmail.com Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize
2018-07-27 jmadill@chromium.org D3D: Return error from getVertexSpaceRequired.
2018-07-27 jmadill@chromium.org D3D: Pass gl::Context to many more functions.
2018-07-27 jmadill@chromium.org D3D: Add streaming buffer initialize.
Created with:
gclient setdep -r third_party/externals/angle2@306b6c168dc7
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TBR=benjaminwagner@google.com
Change-Id: I927dd70642666004fcf190aa86e326345d1f3667
Reviewed-on: https://skia-review.googlesource.com/144180
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18f7e50330..21e9baf71e
git log 18f7e5033040..21e9baf71e6e --date=short --no-merges --format='%ad %ae %s'
2018-07-27 thomasanderson@chromium.org Roll Vulkan-Loader to a835880
2018-07-27 oetuaho@nvidia.com Fix multiview combined with flat interpolation
Created with:
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TBR=benjaminwagner@google.com
Change-Id: I7b9d24576fed8e8d841925562642a09bd3608de2
Reviewed-on: https://skia-review.googlesource.com/143954
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dbd1612782..18f7e50330
git log dbd1612782f5..18f7e5033040 --date=short --no-merges --format='%ad %ae %s'
2018-07-27 fjhenigman@chromium.org Vulkan: make DynamicBuffer reusable, always valid.
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TBR=benjaminwagner@google.com
Change-Id: Ie49c384f6ff75eafc3d2306bd7844f51df8e1691
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203b26f27d..dbd1612782
git log 203b26f27d00..dbd1612782f5 --date=short --no-merges --format='%ad %ae %s'
2018-07-26 geofflang@chromium.org EGL: Implement EGL Image extensions.
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eb4b869758..203b26f27d
git log eb4b86975848..203b26f27d00 --date=short --no-merges --format='%ad %ae %s'
2018-07-26 jiawei.shao@intel.com ES31: Translate compute shader HLSL system variables in compile time
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2160821e16..eb4b869758
git log 2160821e16db..eb4b86975848 --date=short --no-merges --format='%ad %ae %s'
2018-07-25 theoking@google.com Introduced eglMakeCurrent Perf Test
2018-07-25 jmadill@chromium.org Pass Context to Query Impl methods.
2018-07-25 jmadill@chromium.org Pass Context to Fence Impl methods.
2018-07-25 jmadill@chromium.org Vulkan: Fix compound nested sampler struct params.
2018-07-25 jmadill@chromium.org D3D11: Reduce allocations in GenerateInitialTextureData.
2018-07-25 jmadill@chromium.org D3D11: Pass Context to more Image methods.
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TBR=benjaminwagner@google.com
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096c5296c3..2160821e16
git log 096c5296c3b0..2160821e16db --date=short --no-merges --format='%ad %ae %s'
2018-07-25 jmadill@chromium.org Add gl::TexLevelArray.
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ddd6e87468..096c5296c3
git log ddd6e8746851..096c5296c3b0 --date=short --no-merges --format='%ad %ae %s'
2018-07-25 jmadill@chromium.org Blit11: Refactor for error returning.
2018-07-25 jmadill@chromium.org TextureStorage11: Pass more Context around.
2018-07-25 jmadill@chromium.org TextureStorage11: Don't use gl::ErrorOrResult.
2018-07-25 jmadill@chromium.org D3D11: Don't use ErrorOrResult in TransformFeedback11.
2018-07-25 jmadill@chromium.org D3D: Make computeOffset not use ErrorOrResult.
2018-07-25 jmadill@chromium.org D3D11: Make createStagingTexture return Error.
2018-07-25 jmadill@chromium.org Buffer11: Don't use ErrorOrResult.
2018-07-24 theoking@google.com Vulkan: Check mInFlightCommands doesn't grow too fast
2018-07-24 geofflang@chromium.org EGL: Validate that EGL_GL_TEXTURE_ZOFFSET is used only for 3D sources.
2018-07-24 ynovikov@chromium.org Fix stencil mask check in Framebuffer::partialClearNeedsInit
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TBR=benjaminwagner@google.com
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06235df9ff..ddd6e87468
git log 06235df9ff91..ddd6e8746851 --date=short --no-merges --format='%ad %ae %s'
2018-07-24 jmadill@chromium.org Vulkan: Suppress 3 failing blit tests on Pixel 2.
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TBR=benjaminwagner@google.com
Change-Id: I41f559c0df5ebeb83a82a8aa733a1777ec37d83a
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522095f7d7..06235df9ff
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2018-07-24 oetuaho@nvidia.com Make HLSL shaders use only one main function
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TBR=benjaminwagner@google.com
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94c91a9535..522095f7d7
git log 94c91a95358b..522095f7d7fe --date=short --no-merges --format='%ad %ae %s'
2018-07-23 jmadill@chromium.org Rename "color" functions to "pixel" functions.
2018-07-23 jmadill@chromium.org Vulkan: Support inverted blit for depth/stencil.
2018-07-23 ynovikov@chromium.org Don't generate error for compressed texture formats in glFramebufferTexture2D
2018-07-23 jmadill@chromium.org Make PackPixels take an angle::Format.
2018-07-23 geofflang@chromium.org Pass Context to EGLImage creation and Display to EGLImage initialization.
2018-07-23 lfy@google.com GLES1: GL_OES_draw_texture
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ba365939b9..94c91a9535
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2018-07-23 oetuaho@nvidia.com Don't allow multiview clear during timer query
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d754eb5620..ba365939b9
git log d754eb5620ed..ba365939b90c --date=short --no-merges --format='%ad %ae %s'
2018-07-20 jmadill@chromium.org Rename angle::Format::ID to angle::FormatID.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bungeman@google.com
Change-Id: Ie9c0331bbd3955fb081017da404632bb0e7b49f2
Reviewed-on: https://skia-review.googlesource.com/142709
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
https://swiftshader.googlesource.com/SwiftShader.git/+log/0d8993c667c5..be5fe7797f1e
git log 0d8993c667c5..be5fe7797f1e --date=short --no-merges --format='%ad %ae %s'
2018-07-20 capn@google.com Add missing header.
Created with:
gclient setdep -r third_party/externals/swiftshader@be5fe7797f1e
The AutoRoll server is located here: https://swiftshader-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bungeman@google.com
Change-Id: I11bc2ce9dab0356584eb2559074ff62b1506a6fb
Reviewed-on: https://skia-review.googlesource.com/142708
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
0be37b4449..d754eb5620
git log 0be37b444996..d754eb5620ed --date=short --no-merges --format='%ad %ae %s'
2018-07-20 jmadill@chromium.org Vulkan: Clean up FramebufferVk blit methods.
Created with:
gclient setdep -r third_party/externals/angle2@d754eb5620ed
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bungeman@google.com
Change-Id: Idcbaee009de3304c073c34135e620a7398ad48bc
Reviewed-on: https://skia-review.googlesource.com/142705
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>