Commit Graph

79 Commits

Author SHA1 Message Date
Robert Phillips
0fb10ab912 [graphite] Update GMs to have graphite-backed gpu SkImages (take 2)
This makes part of of our testing infrastructure (i.e., the GMs)
compatible with Graphite's more stringent requirements.

Bug: skia:12701
Change-Id: I5e42d93050eccc1e455f46e07b64654ad3d4548c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531997
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-21 14:59:41 +00:00
Robert Phillips
163a7eaf10 Revert "[graphite] Update GMs to have graphite-backed gpu SkImages"
This reverts commit 932801c29e.

Reason for revert: unhappy bots

Original change's description:
> [graphite] Update GMs to have graphite-backed gpu SkImages
>
> This makes part of of our testing infrastructure (i.e., the GMs)
> compatible with Graphite's more stringent requirements.
>
> Bug: skia:12701
> Change-Id: I5d2bf44a1f044797971a1cf6874cf1819d715ca6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530539
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

Bug: skia:12701
Change-Id: I1da473800efd2110c14883d63086a82af53effe2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531742
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-04-19 20:56:14 +00:00
Robert Phillips
932801c29e [graphite] Update GMs to have graphite-backed gpu SkImages
This makes part of of our testing infrastructure (i.e., the GMs)
compatible with Graphite's more stringent requirements.

Bug: skia:12701
Change-Id: I5d2bf44a1f044797971a1cf6874cf1819d715ca6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530539
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-19 20:19:41 +00:00
Brian Salomon
9fa47cc1c6 Make class members that are static constexpr also be inline.
This is in prep for compiling with -std=c++14 and -Wno-c++17-extensions
when building with clang. Chrome has encountered problems with
third_party headers that are included both in Skia and other Chrome
sources that produce different code based on whether preprocessor macros
indicate a C++14 or C++17 compilation.

In C++17 they are already inline implicitly. When compiling with C++14
we can get linker errors unless they're explicitly inlined or defined
outside the class. With -Wno-c++17-extensions we can explicitly inline
them in the C++14 build because the warning that would be generated
about using a C++17 language extension is suppressed.

We cannot do this in public headers because we support compiling with
C++14 without suppressing the C++17 language extension warnings.

Bug: chromium:1257145
Change-Id: Iaf5f4c62a398f98dd4ca9b7dfb86f2d5cab21d66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457498
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-10-11 16:22:59 +00:00
John Stiles
acf7164587 Fix cases of variable shadowing in /gm/.
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.

Change-Id: I905459bf0bbaa205da7dc59e1910e345bed2af51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438538
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-08-13 03:35:15 +00:00
Mike Reed
c82ab0839f Stop using filterquality
Change-Id: I67d1a464618f1a54f4e3bd4e1409b1d91a90e66a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-17 03:11:32 +00:00
Mike Reed
f3ac2afbb6 Name common cubic resamplers
Useful in client code to document what we're doing as we switch away
from SkFilterQuality.

Change-Id: I05737beb99a567a46a3c3ec418b7f7da71b1ff62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366723
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-02-05 19:21:04 +00:00
Brian Salomon
010bb4659b Revert "Revert "Remove maxTileSize from GrCaps, bleed GMs use max texture size override.""
Use of uninit memory in bench fixed here:
 https://skia-review.googlesource.com/c/skia/+/362478

This reverts commit c621dcf354.

Bug: skia:11208
Change-Id: Ia13dde689a982f485a93daf8eeb8b716c9c23796
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-31 17:43:21 +00:00
Brian Salomon
c621dcf354 Revert "Remove maxTileSize from GrCaps, bleed GMs use max texture size override."
This reverts commit 0bad6cf145.

Reason for revert: breaking perf bot!?!?

Original change's description:
> Remove maxTileSize from GrCaps, bleed GMs use max texture size override.
>
> This existed to enable shader-based versions of the old bleed GM that no
> longer exist. It is currently making it harder to simplify image->view
> consolidation without accidentally limiting the testing. This is because
> an attempt to create a texture from a bitmap will succeed if max texture
> size is not overridden by the test.
>
> Bug: skia:11208
> Change-Id: I432d1d2ab66c1e888c9d77583b3c9a9d673e7e8f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360609
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:11208
Change-Id: Ib8643aec37ac312ac0a2fb834cc3dbf116f7a898
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362099
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-29 17:54:48 +00:00
Brian Salomon
0bad6cf145 Remove maxTileSize from GrCaps, bleed GMs use max texture size override.
This existed to enable shader-based versions of the old bleed GM that no
longer exist. It is currently making it harder to simplify image->view
consolidation without accidentally limiting the testing. This is because
an attempt to create a texture from a bitmap will succeed if max texture
size is not overridden by the test.

Bug: skia:11208
Change-Id: I432d1d2ab66c1e888c9d77583b3c9a9d673e7e8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-01-28 15:01:59 +00:00
Mike Reed
d396cd50ff Pass sampling to drawimage
Change-Id: Ia1cd20bb4ea1afeb31a1e47da054c309bdaf15bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358216
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-24 03:07:23 +00:00
Mike Reed
8d29ab6309 Pass sampling to drawImage
Bug: skia:7650
Change-Id: I050841a401610b4a68b549602e27c0bac8e62067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358196
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-24 00:04:33 +00:00
Mike Reed
ac9f0c9e27 Bitmap.asImage()
... and lots and lots of IWYU

Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 15:54:57 +00:00
John Stiles
7571f9e490 Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
Mechanically updated via Xcode "Replace Regular Expression":

  typedef (.*) INHERITED;
    -->
  using INHERITED = $1;

The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.

Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-03 03:41:26 +00:00
John Stiles
cbe4e2822c Fix strict-constraint bleed in strict_constraint_[batch_]no_red_allowed.
GrTextureOp was attempting to detect subset-rectangles that wouldn't
affect the rendering output and could be ignored. Unfortunately, this
optimization attempt had various flaws--small, one-pixel cracks on
the edge of the border when AA was off, and highly-visible red fuzz on
the edges of textures when MSAA was enabled. This CL limits the
optimization to cases where the source and destination quads are
axis-aligned rectangles, or cases where the inset is more than a half-
pixel deep.

This fix was made for both the single-image and batch drawing path, and
generalized as much as possible to allow the code to be shared.

This CL also cleans up the test code slightly.

Bug: skia:10263, skia:10277
Change-Id: I200aaab47737b5ba0f559182ef4d0dfe0b719d50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291197
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-06-01 15:51:09 +00:00
John Stiles
d20a134aed Add 'strict_constraint_batch_no_red_allowed' GM image.
This is a variation of the 'strict_constraint_batch_no_red_allowed' test
that renders using 'experimental_DrawEdgeAAImageSet' instead of
'drawImageRect'.

In practice this GM shows slightly different errors compared to the
original strict test.

Change-Id: Ibdd3f80d99a49529205bdb9462103a637c51cef3
Bug: skia:10277, skia:10278
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291462
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-05-26 15:14:02 +00:00
Brian Salomon
2a7eff96a8 Avoid MIP mapping in strict_constraint_no_red_allowed
Change-Id: Ia5fa3b7c61fb26abb9bcd2f21e1b9f01e77eb08e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290762
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-05-19 15:08:42 +00:00
Brian Salomon
ca76920e78 Split bleed GM into two: one tests kStrict and tests kFast.
This should make triaging easier since it should be more obvious whether
red pixels or just (filtered) black/white checkerboard is acceptable.
And make that plainly obvious in the GM name.

Change-Id: Ie56dd518f43f01bf6d671eddffcf41c06a039f02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290639
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-05-19 12:53:49 +00:00
Brian Salomon
6ef29333cb One bleed GM
The alpha versions are impossible to triage (the bleed is barely
perceptible). Image and bitmap no longer go through separate code
paths in SkGpuDevice so we don't need bitmap variants. Alpha image/
shader interaction is orthogonal to the rest of what's being tested
here and makes triaging even harder.

Change-Id: I85dffa01de0f4f06cb9cbe04fb1d039a8b61416a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290118
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-05-15 15:19:05 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Mike Reed
92b33354dd more rect api simplifications
set --> setLTRB
set(pts, count) --> setBounds

Bug: skia:9328
Change-Id: I807c0598a8b23b2f721db118ec41c1607114205a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237038
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-08-25 10:12:57 +00:00
Ben Wagner
6a34f3a0c7 IWYU for gms starting with 'b'.
Change-Id: I34ded4a4b9c4600eaf801eec121ca851e04a6c23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211586
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-05-01 18:02:14 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Mike Reed
fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Mike Klein
ea3f014e2b sk_tool_utils -> ToolUtils, and git clang-format
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.

Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:05:42 +00:00
Cary Clark
a24712e4dc Revert "makeSurface defaults to raster"
This reverts commit 29a4a684af.

Reason for revert: some configs fail

Original change's description:
> makeSurface defaults to raster
> 
> Rather that returning nullptr for a recording
> canvas, return a raster canvas instead.
> 
> R=​reed@google.com,robertphillips@google.com
> 
> Bug: skia:
> Change-Id: I211d8ef368b9aec6d14cc72d1652ac6a03f3fa7b
> Reviewed-on: https://skia-review.googlesource.com/151666
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,reed@google.com,caryclark@skia.org

Change-Id: I82d2c3e4589a2ca8523bbf86884ed68b1431631d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/151824
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2018-09-05 18:41:45 +00:00
Cary Clark
29a4a684af makeSurface defaults to raster
Rather that returning nullptr for a recording
canvas, return a raster canvas instead.

R=reed@google.com,robertphillips@google.com

Bug: skia:
Change-Id: I211d8ef368b9aec6d14cc72d1652ac6a03f3fa7b
Reviewed-on: https://skia-review.googlesource.com/151666
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-05 17:36:49 +00:00
Hal Canary
ea60b951d7 IWYU: SkUtils.h
Change-Id: Ieac05047826b1fb80950d65573d38494a1a5c5e7
Reviewed-on: https://skia-review.googlesource.com/148383
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-21 16:05:44 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Mike Reed
1be1f8d097 hide SkBlurMaskFilter and SkBlurQuality
SK_SUPPORT_LEGACY_BLURMASKFILTER

Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-03-14 17:27:36 +00:00
Mike Reed
46596ae505 use tool_utils to encapsulate checking for recording canvas and makeSurface
Bug: skia:
Change-Id: Ia93ee09dd213b8d6ad5c18e887add5ff3448c824
Reviewed-on: https://skia-review.googlesource.com/90243
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-02 21:06:41 +00:00
Mike Klein
33d2055e59 GM: some header cleanup
gm.h includes sk_tool_utils.h but does not use it.

The bulk of this CL makes each gm that uses sk_tool_utils include it.

sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.

Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-22 18:11:49 +00:00
mtklein
dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00
bsalomon
48b2461ee0 Make bleed GM produce consistent bitmaps on all platforms
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2264133003

Review-Url: https://codereview.chromium.org/2264133003
2016-08-25 06:45:29 -07:00
egdaniel
26318c984f Update bleed-downscale GM to use power of 2 texture
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2179303004

Review-Url: https://codereview.chromium.org/2179303004
2016-07-26 08:26:46 -07:00
reed
2adecda92b add gm to test bleed with downscale
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182503002

TBR=

Review-Url: https://codereview.chromium.org/2182503002
2016-07-25 08:11:58 -07:00
bsalomon
a2e0837c33 Stop testing texture-backed bitmaps in bleed GMs
BUG=skia:5531

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2141973004

Review-Url: https://codereview.chromium.org/2141973004
2016-07-13 14:50:17 -07:00
reed
efdfd51b68 switch maskfilters to sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852113003

Review URL: https://codereview.chromium.org/1852113003
2016-04-04 10:02:58 -07:00
halcanary
9d524f22bf Style bikeshed - remove extraneous whitespace
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002

Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
reed
9ce9d6772d update callsites for Make image factories
not forced yet, as we still have the build-guard. waiting on chrome CL

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1810813003

TBR=

Review URL: https://codereview.chromium.org/1810813003
2016-03-17 10:51:11 -07:00
reed
2ad1aa67c6 partial switch over to sp usage of shaders
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1776973003

Review URL: https://codereview.chromium.org/1776973003
2016-03-09 09:50:50 -08:00
bsalomon
5ec26ae9bf Move Budgeted enum out of SkSurface, use in GrTextureProvider
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
DOCS_PREVIEW= https://skia.org/?cl=1728093005

Committed: https://skia.googlesource.com/skia/+/57599fe6c0336feaeeeb9b1996e77b70219b483c
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1728093005
2016-02-25 08:33:02 -08:00
bsalomon
bd500f09ce Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patchset #6 id:100001 of https://codereview.chromium.org/1728093005/ )
Reason for revert:
Need workaround for chrome to build

Original issue's description:
> Move Budgeted enum out of SkSurface, use in GrTextureProvider
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
> DOCS_PREVIEW= https://skia.org/?cl=1728093005
>
> Committed: https://skia.googlesource.com/skia/+/57599fe6c0336feaeeeb9b1996e77b70219b483c

TBR=reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1734043002
2016-02-25 06:52:12 -08:00
bsalomon
57599fe6c0 Move Budgeted enum out of SkSurface, use in GrTextureProvider
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
DOCS_PREVIEW= https://skia.org/?cl=1728093005

Review URL: https://codereview.chromium.org/1728093005
2016-02-25 06:33:27 -08:00
bsalomon
5c1262d7f7 Rewrite bleed GM bmp/img generators and change oversized texture case
Makes it so that the oversized-texture/bmp case doesn't run on the CPU and makes it so that the subrect rendered is adjacent to the texture pad area on the bottom/right edges.

Review URL: https://codereview.chromium.org/1424473006
2015-11-09 10:06:06 -08:00
bsalomon
f57ef1c05f Add outer blur to bleed GM family
Review URL: https://codereview.chromium.org/1429863007
2015-11-04 04:36:12 -08:00
bsalomon
df85a72547 change alpha bmp generator in bleed to make more discernable results
TBR=robertphillips@google.com

Review URL: https://codereview.chromium.org/1408063011
2015-11-04 04:23:45 -08:00
bsalomon
9c58654fa2 Add bleed GM variants for bmp backed by an oversized texture
Review URL: https://codereview.chromium.org/1426253002
2015-11-02 12:33:21 -08:00
bsalomon
8c07b7ab53 Allow max tile size to be overridden separately from max texture size.
This allows internal Gr texture creation code to succeed for extraneous textures while running the bleed GM. This means we can turn on the shader variants.

Review URL: https://codereview.chromium.org/1418473004
2015-11-02 11:36:52 -08:00
bsalomon
9003d1e738 Add more cases to bleed GM and more variants
Review URL: https://codereview.chromium.org/1423793002
2015-10-23 11:13:01 -07:00