Commit Graph

9310 Commits

Author SHA1 Message Date
John Stiles
9267183cf4 Fix matrix resizing in SPIR-V.
When growing a matrix, the new cells should contain the identity matrix.
`writeMatrixCopy` was populating every cell with zeros instead.
Also, `writeMatrixCopy` had some code for handling int matrices, but
we don't support this in SkSL anywhere else; replaced with an assert
that the component type is float.

Change-Id: Icb80ae711d5c4f1417b62168b203a661f52e8d7d
Bug: skia:11835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393037
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-06 14:55:45 +00:00
Brian Salomon
b3479cea80 Limit texture attached to FBO workaround on Adreno 4xxx by driver ver.
Bug: skia:11834
Change-Id: I50e3a0ae87e7039376a6a8a3a6e0be24bf6f40fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-06 14:52:45 +00:00
Brian Salomon
974c821502 Reland "Make RGB_888x pixel operations work."
This is a reland of 8ce24b1d11

Original change's description:
> Make RGB_888x pixel operations work.
>
> Also remove vulkan-specific conversions in GrVkGpu and rely
> on higher level SurfaceContext to convert correctly.
>
> Bug: skia:8862
> Change-Id: Ib8b0541c8c5831148b7129c4bbed3f925660116e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392378
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:8862
Change-Id: I5d085e47398a4a2947228ee67f867552fa93123a
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-NUC5PPYH-GPU-IntelHD405-x86_64-Debug-All-Vulkan
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-05 21:18:46 +00:00
John Stiles
0a12b85f16 Add regression test for oss-fuzz finding.
The actual fix happened at prior CL http://review.skia.org/392197, which
reworked how vector-cast constructors function.

Change-Id: Ifb71ec913b349e65d38458dc615441e7a73efddc
Bug: oss-fuzz:32851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392841
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-05 19:39:16 +00:00
Robert Phillips
8faa34089c Limit GrClipStackClip tests to only exist when relevant
As part of the new architecture I envision not compiling in stuff like
the GrClipStackClip when in NGA-mode. This ran/runs into trouble with
the unit tests.

Change-Id: I922dcf873c4bb1a3abfd2ce519f3dbf68e053770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392839
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-05 18:46:46 +00:00
Brian Salomon
acd28fc509 Revert "Make RGB_888x pixel operations work."
This reverts commit 8ce24b1d11.

Reason for revert: https://ci.chromium.org/raw/build/logs.chromium.org/skia/52bc09f869c58a11/+/annotations

Original change's description:
> Make RGB_888x pixel operations work.
>
> Also remove vulkan-specific conversions in GrVkGpu and rely
> on higher level SurfaceContext to convert correctly.
>
> Bug: skia:8862
> Change-Id: Ib8b0541c8c5831148b7129c4bbed3f925660116e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392378
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I5358e0ba4d0f1dc24cc5c37dd86c401a3a6b6076
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8862
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-05 18:42:57 +00:00
John Stiles
b14a819122 Represent vector-cast constructors with ConstructorVectorCast.
Making a VectorCast from a compile-time constant will perform the cast
at compile-time instead; previously, we did not apply this optimization.
This simplified a few test outputs in subtle ways. (In particular, the
SPIR-V codegen used to occasionally decorate OpConstantComposite of
constant numbers with RelaxedPrecision, and no longer appears to do
this. This should have no effect on results either way AFAICS.)

Because we don't return VectorCast constructors containing compile-time
constant values, we do not need to implement compareConstant for this
constructor; they only wrap non-compile-time-constant expressions.

Change-Id: I28c1f337f64d6f20fb86bc0f58e225af4bd7b26c
Bug: skia:11032
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392197
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-05 16:28:06 +00:00
Brian Salomon
8ce24b1d11 Make RGB_888x pixel operations work.
Also remove vulkan-specific conversions in GrVkGpu and rely
on higher level SurfaceContext to convert correctly.

Bug: skia:8862
Change-Id: Ib8b0541c8c5831148b7129c4bbed3f925660116e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392378
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-05 16:18:26 +00:00
Brian Osman
14d0096f1d Make 'shader' and 'colorFilter' first class types in SkSL
No functional change yet, but fragmentProcessor is no longer allowed in
runtime effect SkSL (and errors about 'shader' variables will no longer
refer to 'fragmentProcessor').

Bug: skia:11813
Change-Id: I5161f9adbe79090ec31ed3faf7dcef0e290842b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392440
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-05 14:55:46 +00:00
Brian Osman
1f56479d6e Add test using 'fragmentProcessor' in runtime effects
Allowed today, will soon be an error.

Bug: skia:11813
Change-Id: I5c13de7657fa85f13fa6d80e1d890225d8a3e868
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392439
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-05 14:02:16 +00:00
Brian Salomon
2c673409ef Expose writing to mip levels via GrSurfaceContext::writePixels
Bug: skia:11786
Change-Id: Id17952db0aede56fa39845d9d371cf0a141f9dd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-04-02 19:16:15 +00:00
Chris Dalton
f8d75c687d Don't use the recordTimeAllocator in GrOpsTask
This is a stopgap for dealing with OOM issues.

Bug: b/182959903
Change-Id: I25855b6fc1c9d8d270c1cb3fcbdc1c7f93623214
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391956
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-04-02 18:04:35 +00:00
Derek Sollenberger
396cd1dfab Revert "Lift atlas clip FP creation out of GrClip::apply"
This reverts commit 92b35673c5.

Reason for revert: breaking the android roll (see ag/14076257)

Original change's description:
> Lift atlas clip FP creation out of GrClip::apply
>
> Atlas clips always had a potential point of failure: If the SDC's
> opsTask ever got closed between GrClip::apply and
> GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
> opsTask. It didn't _look_ like this could happen with the current
> code, but it could have also been inadvertently changed quite easily.
>
> This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
> instead of creating FPs. The SDC then generates the actual clip atlas
> FPs once it knows exactly which opsTask they will belong in.
>
> Bug: chromium:928984
> Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com,adlai@google.com

Change-Id: I9597d822a9f31b7070aee691ddf3a52f4f424a24
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:928984
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392339
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2021-04-02 15:44:47 +00:00
Chris Dalton
92b35673c5 Lift atlas clip FP creation out of GrClip::apply
Atlas clips always had a potential point of failure: If the SDC's
opsTask ever got closed between GrClip::apply and
GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
opsTask. It didn't _look_ like this could happen with the current
code, but it could have also been inadvertently changed quite easily.

This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
instead of creating FPs. The SDC then generates the actual clip atlas
FPs once it knows exactly which opsTask they will belong in.

Bug: chromium:928984
Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-01 20:21:18 +00:00
Brian Osman
d18967c67d Add integer uniforms to runtime effects
Bug: skia:11803
Change-Id: I925f14be282b96355721986de6049090b35adf3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-04-01 17:20:03 +00:00
Brian Salomon
d8db5884de ComparePixels helper takes GrCPixmaps
Change-Id: I56d902b652663df7893626d19bc88d18f980c02c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391301
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-03-31 20:38:22 +00:00
Chris Dalton
8ed7a8d1c6 Extract a GrVertexChunkArray class with a builder
This will be used by the new stroke tessellator. All the other
tessellators should start chopping and chunking too. That will allow us
to quit cropping paths if we are afraid they might need more segments
than are supported.

Bug: chromium:1172543
Change-Id: I30f0ebb581f56cac099d8c05e0e181c4657c3db8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390096
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-31 17:27:52 +00:00
John Stiles
22a54543a8 Add support for constant-folded array inequality checks.
This isn't something I expect to occur often. However, we have always
reported that array-ctors with constant arguments are compile-time
constants, and `compareConstant` is supposed to be implemented for all
compile-time constants.

Change-Id: I0bbfe2a3f78c29c14f69c3b6faca71067a0e45c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391116
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-31 15:50:02 +00:00
John Stiles
8037c9e2ed Add test for folding of == and != for arrays.
We don't directly support this today at all. In practice, though, simple
constant arrays are detected as equal in the constant-folding pass
because they hit the `x == x` self-equality check (using
`IsSameExpressionTree`).

This does not work for our inequality tests, though, so those do not
fold.

Change-Id: I6730a9a2d1da9ac613ee58889d651f3ff65b1d2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391057
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-31 15:32:03 +00:00
Brian Salomon
5392c94fe8 GrConvertPixels takes pixmaps
Add GrCPixmap, a GrPixmap but with const void* instead of void*. Share
impl via template base class GrPixmapBase.

Change-Id: I7dfdf24a73c1bc8557ff7b90f93a9399da2f3f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350022
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-03-31 00:23:17 +00:00
Chris Dalton
9b5b7db793 Move GrStrokeTessellator into its own header file
Simple refactor to make things reusable for the next non-hardware stroke
tessellator.

Change-Id: I0898b54a616e60f0475ac74cbd6f518e8696e0e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390078
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-30 18:00:16 +00:00
Brian Salomon
1d2a26d0df Add more comprehensive test for GPU write pixels.
Similar to existing SurfaceContextReadPixels but for writes. Tries all
combinations of src/dst color type and alpha type for write pixels.
Always reads back pixels for verification using the ImageInfo of the
tested surface context.

Bug: skia:8862
Bug: skia:11130
Bug: skia:11786

Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I22b38a99c8b4e5b506cd0b94ab9cac3d347f6b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388236
2021-03-30 15:50:36 +00:00
John Stiles
fabed8bb79 Fix fuzzer-discovered error with variable declarations.
As soon as a single VarDeclaration is successfully created, its Variable
is added to the current symbol table. However, if a variable-declaration
line declared several variables in a row, we would stop if ANY of the
declarations contained an error and discard the entire statement, but
would continue processing the rest of the program. This left us in a
position where some Variables existed in the SymbolTable with valid,
reachable names, but their corresponding VarDeclaration statement had
been thrown away as erroneous. Since Variables point back to
VarDeclarations for their initialValues, this gave us a stale pointer.
Any future reference to that variable name which could trigger an
access to its initialValue would read from this dead pointer.

This CL fixes the conversion of VarDeclarations so that we no longer
throw away any VarDeclarations associated with a successfully-parsed
Variable.

Change-Id: If8ec3c160933e48a0e1f36414234b3a849d8978c
Bug: oss-fuzz:32587
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389636
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-29 14:35:09 +00:00
John Stiles
2396fb8be5 Convert division-by-literal in SPIR-V to multiplication.
This is particularly relevant for "vector / scalar" divides, as these
end up generating an extra OpFDiv to take the reciprocal of the scalar.
This meant we were generating code to calculate "literal 1 / literal N"
at runtime whenever dividing vector V against scalar N. This fix moves
the reciprocal calculation to compile-time. And of course, it's a valid
strength reduction in all cases.

Change-Id: I0986057e516120fe872e70135f1ac365155d5377
Bug: skia:11792
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389156
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-26 02:30:54 +00:00
John Stiles
d94bfdd7d8 Fix codegen for integer vector-scalar arithmetic in SPIR-V.
Due to missing type-checks, we would emit `OpVectorTimesScalar` when
multiplying an ivec with an int, or an `OpFDiv` when dividing an ivec
against an int.

Change-Id: Idc214dbe0ec208cb44f28b22e585584ac2ab7dae
Bug: skia:11267, skia:11788
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388742
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-26 02:30:04 +00:00
John Stiles
2febb5b423 Add SkSL test for vector-scalar math.
We had constant-folding tests for vector-scalar arithmetic, but didn't
have an equivalent SkSL unit test for vector-scalar arithmetic that
actually needs to be computed at runtime.

This exposes two SPIR-V bugs: one was previously known, but the other
is a new discovery.

Change-Id: I28737128f20b445797c6c29872335d05f94cc95c
Bug: skia:11267, skia:11788
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388739
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-25 23:30:34 +00:00
John Stiles
0c9d888748 Run SkSL inliner tests as part of dm.
Previously, these tests were never actually executed, only read during
code review. They are now properly tested for correctness whenever dm
is run. Non-ES2 compliant statements (do/while/switch) are unfortunately
excluded here, as they are not compatible with Runtime Effects yet.

Change-Id: I965c782baad6f8dd3961a400ae791fb2c1f844d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389296
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-25 22:58:54 +00:00
John Stiles
9e13fe86b1 Rewrite matrix * vector multiplication on ARM GPUs.
If sk_Caps.rewriteMatrixVectorMultiply is false, we generate the same
code as before.

If sk_Caps.rewriteMatrixVectorMultiply is true, and optimization is
enabled, medium-precision multiplication of `matrix * vector` is
rewritten in BinaryExpression as the sum of
(m[0]*v[0] + m[1]*v[1] + ... + m[N]*v[N]).

Change-Id: I9796158fd4203b5cd2278c0d0e9a2e8cda82b136
Bug: skia:11769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-24 19:21:44 +00:00
John Stiles
85749c0b22 Add caps bit for RewriteMatrixVectorMultiply.
On ARM GPUs, the Vulkan driver does not honor relaxed precision when
evaluating SpvOpMatrixTimesVector. This leads to reduced performance
(compared to GLSL, where mediump matrices and floats do evaluate all
intermediate values at mediump).

This caps bit will be enabled on ARM GPUs and, in a followup CL, will
be used to toggle a workaround where `m*v` is rewritten as the sum of
(m[0]*v[0] + m[1]*v[1] + ... + m[N]*v[N]).

Change-Id: I310fa73639b6498552c9672e76860f2eded15d0a
Bug: skia:11769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388459
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-23 22:40:02 +00:00
Ethan Nicholas
7f01588f15 Revert "Revert "Added more RelaxedPrecision decorations""
This reverts commit 7bba1f55e8.

Change-Id: I707a3c215f37376086e22eaa43916afeed6da4c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388456
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-03-23 19:34:42 +00:00
Brian Osman
d1f3b97a64 Remove sk_SampleMask support from SkSL
Change-Id: I22837a4921238749664217e595d24d196503534d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388096
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-03-23 14:37:28 +00:00
Robert Phillips
f10535f6fa Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ...
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.

Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 14:30:18 +00:00
John Stiles
9d26af9a82 Fix testing of Runtime Effects with inlining enabled and disabled.
Previously, the act of painting a Runtime Effect was causing its helper
functions to get inlined, even if inlining was disabled during the
initial SkSL generation. This meant that the "NoInline" path was not
actually very effective.

Change-Id: If8e3933be61df4a49d2e11d916d7fff22876315e
Bug: skia:11362
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388099
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-23 14:23:28 +00:00
Chris Dalton
4ac0cbe769 Remove the scary raw pointer from GrCCClipProcessor into GrCCClipPath
This also allows us to rip out extra work ccpr was doing to maintain
the lifetimes of these objects.

Bug: chromium:928984
Change-Id: I094784235e23f00fb2ed10756a5eaa22a6028c2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387356
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-22 21:45:17 +00:00
John Stiles
1b843bdcb7 Fix up outdated tests.
Removed error tests which no longer test anything:
- UseWithoutInitialize...: we no longer track variable use-before-init.
- InlineDivideByZero: we no longer constant-fold the result of an
  inlined function call into its parent statement.
- Unreachable: we no longer report unreachable statements.

And fixed some minor test-case issues:
- StaticSwitchConditionalBreak: we still check this, but the function
  was being dead-stripped before this check could run. Renamed to main.
- OssFuzzXxxxx: these cases no longer report errors, but they are still
  valuable as regression tests; moved to `shared/`.

Change-Id: Iade3cff821dc998cacfd02f62d3ac4625e48904c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387820
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-03-22 21:11:47 +00:00
Robert Phillips
787fd9d80a Fuse GrPrimitiveProcessor & GrGeometryProcessor into a new GrGeometryProcessor
With the removal of NVPR we no longer need this distinction.

Bug: skia:11760
Change-Id: I225a4feb764395fb72aca3ffc8b6d05396bf0b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-03-22 19:44:40 +00:00
Robert Phillips
22970175f7 Remove sample locations usage from GL backend
Bug: skia:8921

Change-Id: If9e65a78f9e1fddb5c5ad5afa5612294935122e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386837
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-22 18:00:06 +00:00
John Stiles
f9e8551edf Mangle function names in SPIR-V.
SPIR-V doesn't seem to mind overlapping function names, since they're
not load-bearing in any way, but this keeps us consistent with the other
code generators.

Change-Id: Ifdb4cb17795da88eabc0db841af746fb76caf423
Bug: skia:10851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387757
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-22 17:32:46 +00:00
John Stiles
e1068349fc Mangle function names in Metal.
Change-Id: Ib9a1a51f8a29b2d03792a3abd93b3a9a321b5464
Bug: skia:10851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387756
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-22 17:23:21 +00:00
John Stiles
ece1d794b9 Mangle function names in GLSL.
This will be implemented in Metal and SPIR-V in followup CLs.

Change-Id: I397b4db40b15dd54cf1d8a17f414c3fe184b48d2
Bug: skia:10851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387638
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-22 17:18:26 +00:00
John Stiles
e67bd1371e Migrate VarDeclaration conversion out of IRGenerator.
Change-Id: If5fb4f99d327bb429f60e8d6c526720dd02b0928
Bug: skia:11342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386800
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-03-22 14:25:26 +00:00
Mike Reed
7db854c779 Hide getFilterQuality
Skia does not call set or get filter-quality any more
(except for legacy picture deserialization)

Change-Id: I504caf407ca68392481b771040e5d3280bf7da7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387439
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-21 02:23:27 +00:00
Mike Reed
12a75588e7 GrFPArgs no longer needs sampling
Change-Id: I20fc4b4c3d6997f3ebc1d6d0049447b348f8a110
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387416
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-20 17:33:56 +00:00
Mike Reed
7cee3efb6b FilterQuality should no longer be needed.
Start to clean up.

Change-Id: I6dea9344d8a19010d6e22ee8d0cd2b795910a82c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386843
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-20 14:30:06 +00:00
Chris Dalton
bf9c63b760 Don't fail clip atlas instantiation when the access is out of bounds
This means the draw is entirely clipped out, so we just don't even
create the FP to begin with.

Change-Id: I6d8a2a2e18be07c8a1408437c4bcc3d9349b77a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387057
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-20 01:35:04 +00:00
Adlai Holler
7df8d22c40 Do register allocation in GrResourceAllocator (take 2)
This lets us plan out the allocation of resources without
actually committing to the resulting plan. In the future,
the user will be able to do the register allocation, then
query the estimated memory cost, and either commit to
that allocation or try a different order of operations.

The difference between this and the original 286097 are that we sorted
fFinishedIntvls by increasing start instead of increasing end and we
use the GrUniqueKey.hash instead of the default crc hash.

Bug: skia:10877
Change-Id: Idc405e2b4532c4cd0ae4127210ba3b42de27bd46
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Chromium,Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader_MSAN
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386888
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2021-03-19 20:05:52 +00:00
John Stiles
b66645830d Only run the inliner one time.
This saves a significant amount of CPU time and, now that the inliner
can handle nested expressions, still inlines almost everything.

Change-Id: I8f198630fa9627bc433ef8fb72f6bcf94595cdaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386917
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-19 17:02:21 +00:00
John Stiles
708faba16b Allow multiple expressions on the same statement to be inlined.
This will allow the inliner to successfully do more work in a single
pass.

Change-Id: I26e8831737c10bdf9a35eebd94ea8b74f6487077
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386916
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-03-19 15:14:24 +00:00
John Stiles
049f0dfaba Reduce unnecessary scratch variables in Inliner.
Arguments without side-effects that aren't read from more than once can
be moved directly into the inlined function, and don't need a scratch
variable. This can allow functions like `guarded_divide` to inline
completely in more cases.

Change-Id: I0bfce35635cf9779f4af1bc0790da966ccfe4230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386678
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-03-19 14:10:29 +00:00
Robert Phillips
31798c2796 Remove NVPR
Bug: skia:11760
Change-Id: Ie0fc1aaa3120b37b1d452fdc9a8b5cb91b6ffe1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-19 12:26:38 +00:00