mike@reedtribe.org
0e2810be95
add optional bitflags to control which aspect of each layer's paint is applied
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git-svn-id: http://skia.googlecode.com/svn/trunk@1083 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-08 02:41:54 +00:00
mike@reedtribe.org
e5d0def6d9
fix infinite loop (doh)
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git-svn-id: http://skia.googlecode.com/svn/trunk@1081 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-08 00:53:48 +00:00
reed@google.com
4e2b3d3fb1
Simplify drawloopers and drawfilters. This allows the canvas to keep its
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promise that const SkPaint& stay const (so we don't have bugs if a const paint
is referenced from two threads in pictures)
git-svn-id: http://skia.googlecode.com/svn/trunk@1074 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-07 14:18:59 +00:00
reed@android.com
8a1c16ff38
grab from latest android
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-17 15:59:43 +00:00