Commit Graph

1828 Commits

Author SHA1 Message Date
Julia Lavrova
a169b00a54 Respect grapheme clusters when wrapping text
Bug: skia:10075
Change-Id: I52fad5db0944e74c780c1dbfa0c8e6eb7fa42cf1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278468
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-26 18:33:29 +00:00
Chris Dalton
2b5989005c Bootstrap a very simple viewer implementation in CanvasKit
Adds a "viewer" option to the build system that brings in tooling code
and sample code. Adds a very simple "MakeSlide" binding that knows
how to create the WavyPathText sample slide. Adds viewer.html with
code to animate viewer slides.

This can hopefully be the starting point for future work on bringing
viewer to CanvasKit.

Change-Id: Ia26e08726384b40b3f544fe8254f430dc9db08db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278892
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 17:31:56 +00:00
Julia Lavrova
99ede42ffe Some bengali text does not have cluster index in ascending order
Bug: skia:10050
Change-Id: Ia8933d43e9c08687e52398528460b98eb5d59935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277464
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-23 16:23:43 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Robert Phillips
c655c3aa8b Make GrOp::onPrePrepare be pure virtual
This makes onPrePrepare match onPrepare & onExecute. Most of the new method bodies will-have-to/should be filled in anyway.

Change-Id: Ifc897feaeb2d8fe6eec3ac3a8e91f99393ad6758
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277542
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:06:02 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Mike Reed
019385eb1d remove LerpRed shader
Seems very one-off (esp. given SkSL). No one seems to use it.

Change-Id: Iaded54c5b4183fa4aa9c318b5dbe1d410cca539a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276617
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-12 18:37:17 +00:00
Brian Osman
dafbf121a8 SkVertices: Remove volatile/nonvolatile bit
No one was using this, and it added significant complexity to
GrDrawVerticesOp.

Bug: skia:9984
Change-Id: I23f38b3f5d853a8e531f13b6931cd57b5985a2c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-11 17:33:17 +00:00
Chris Dalton
39ca9734a7 Migrate ccpr to the new bind/draw API
Change-Id: I4bdce03ea889b564c9bb8a7e48d95bf7873c4020
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276183
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-10 20:12:53 +00:00
Julia Lavrova
cd2a4d65e5 Adjusting getRectsForRange to grapheme edges.
Cluster edges were not enough.

Bug: skia:1003
Change-Id: Id2fdb7aa5dc2f6c4b03f1c841757796cf5c9b604
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275220
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-05 17:42:32 +00:00
Julia Lavrova
2813d454f3 getRectsForRange results must be adjusted to glyphs.
Bug: skia:9957
Change-Id: I7c8537e8217288bf5d9d38950377cdacae705816
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274746
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-04 18:29:02 +00:00
Julia Lavrova
3c79a23414 Selection in justification: Bugs: skia: 9969
Make sure getGlyphPositionAtCoordinate works in RTL

Change-Id: I394d868bbbd4a3042e1a2f50901d137c65f1f2b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274544
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-03-03 16:02:20 +00:00
Julia Lavrova
a0708e82dc Bugs: skia: 9968
Move justification shifts into Run

Change-Id: If1e7b87fd58ce791fc0e2ee9bdfb1b87ee6bb696
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274197
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-03-02 15:48:52 +00:00
Julia Lavrova
76ae22e558 Bugs
Mainly, simplified iteration over visual run for performance reasons.
Check for locale when comparing fonts.
Try to resolve ALL unresolved codepoints.

Change-Id: Ic126ca9bcb3970e2cbd6da9c384c493f9fd81b0d
Bug: skia:9956, skia:9970, skia:9951
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273463
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-28 17:43:07 +00:00
Herb Derby
a64f5b2439 Remove SkExclusiveStrikePtr. Replace it with sk_sp<SkStrike>
* Rename all the Exclusive things.

Change-Id: If6b5fec5130bf58c396e0a472730efd2ae38c0d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273057
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-02-24 21:41:05 +00:00
Mike Reed
fab619867b share code around animating the rotating cube
Change-Id: I90e0918b1ce6df7f54fae67916754289eb9a263b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272638
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 18:50:02 +00:00
Julia Lavrova
7dcb4d263d Bugs
Change-Id: Id26530bbd54626a74bfb4fccd4c066fa39346411
Bugs: skia:9892

getGlyphPositionAtCoordinate should return correct code point index

Change-Id: Id26530bbd54626a74bfb4fccd4c066fa39346411
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272347
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-21 18:46:42 +00:00
Mike Reed
415caceb11 adopt new name convention
Change-Id: I7dedf2c8724256cf6889d8a608b425cb9188c030
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272597
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 17:28:42 +00:00
Mike Reed
46f5c5f08b Make SkM44 public
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas

Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 15:50:31 +00:00
Julia Lavrova
62076977a0 Bugs
Change-Id: I3d45c6c8cef0109377812de0a3aab5d457a29b86
Bugs: skia:9849, skia:9850

9849 is related to font resolution (we may have to try different fallback
fonts to resolve all codepoints)
9850 is related to finding a position inside a glyph ("ffi" is an example)

Change-Id: I3d45c6c8cef0109377812de0a3aab5d457a29b86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271745
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-20 18:35:23 +00:00
Mike Reed
bd3de19f79 clean up leftovers from 3d samples
Change-Id: Ifb2414932d43ea3fafe7226dccb4acafdc41a07d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272337
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-20 14:58:53 +00:00
Mike Reed
e1a81bad5f move SkVec2 into shared header
Change-Id: I2b39242fe0519fa188151974dea883bad5652eb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272118
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-19 23:27:04 +00:00
Mike Reed
23823669b3 simplify rotation calc
Change-Id: I371f8808dbb6b22dfccd7044f862141b48c4dcf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272117
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-19 22:54:44 +00:00
Mike Reed
5263837748 add fling to rotating cube
Change-Id: I4eb9a64cf41b088fca239cc7877b9dc9870d14ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271863
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-19 19:29:27 +00:00
Julia Lavrova
c7a9a074e1 Bug fixes
Change-Id: I2b4b210301584c23a3b9325ebfdfdd9e6c4712d1
Bug: skia:9881, skia:9882
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271865
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-19 19:01:21 +00:00
Julia Lavrova
212bf079de layout/relayout with different widths and justification
Change-Id: I2f6d9121a97d3dc12981e0aaf420c56a8f7e05eb
Bug: skia:9851, skia:9875
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271536
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-19 16:37:14 +00:00
Mike Reed
cfee8ee525 add skotties to cube demo
Change-Id: I2e1db9d4255cfcac4c589b726a371adfb0c5786e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271576
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-02-18 18:31:15 +00:00
Herb Derby
81e84a6e7f Make SkStrikeCache::Node be SkStrike.
SkStrike becomes SkScalerCache. It will eventually externalize
the memory accounting to SkStrikeCache::Node because the amount of
memory used by the scaler cache, and the overall strike cache memory
usage must be kept in sync.

Change-Id: Ia889f057d8138ec7f22f996e7ebb9d2441dea4ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271018
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-15 16:37:58 +00:00
Brian Osman
7353dc5490 Change SkSL main() from (float x, float y) to (float2 p)
Change-Id: Id046199edd63535ef07e1dfa65fbc7c0f8cefd00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269371
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 20:19:13 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Brian Osman
46b2b00584 Fix bump3d use of sample()
Change-Id: I75d7a4bdbfb2a5d22b85bca0cae2975378b19a53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269365
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 17:36:58 +00:00
Julia Lavrova
c0360582d2 Cache should work with INF values
Change-Id: I1ae8d95bb85d28fdce9e0cf270583f0224e4dfed
Bug: skia:9874
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268938
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-06 19:44:43 +00:00
Brian Osman
aba642c6ac Remove SkScalarClampMax and SkScalarPin
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-06 18:29:51 +00:00
Brian Osman
7f36405ea3 Remove SkMin32/SkMax32
Use std::max and std::min instead

Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 17:31:51 +00:00
Brian Osman
116b33e8ab Remove SkMaxScalar and SkMinScalar
Use std::max and std::min instead

Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 15:43:22 +00:00
Julia Lavrova
95a9e69c8c Make assert less sensitive to rounding errors
Change-Id: I64b28e0cdcb7f44c1ded9c8d23f3b9c9add09861
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268837
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-05 20:30:38 +00:00
Greg Daniel
d2ccbb522e Have GrTextureEffect factories take a view as input.
Bug: skia:9556
Change-Id: I06fd7e9bc7e370a5b8891220308a6d362336be9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268632
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-02-05 16:19:57 +00:00
Julia Lavrova
d3a32c5425 RTL fixes + few small bugs
1. Removed unnecessary iterators (use SkShaper iterators instead)
2. More careful hash function and comparison (ParagraphStyle)
3. computeEmptyMetrics should go after resolveStrut
4. longestLine for line with spaces only should not be 0
5. LTR/RTL * left/right align * latin/arabic * leading/trailing spaces positioning
6. Height for MaxHeight rect (to follow Gary's change)

Change-Id: I3507ff9fb93148e5ef882a2f514078fcea9cfef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268301
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-05 14:40:48 +00:00
Florin Malita
d589916ebc Potentially-uninitialized Sk3LookAt result
Bug: oss-fuzz:20520
Change-Id: I383881571fa156c6faa5e798a1e126bb9e5e8dd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268621
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-04 15:31:30 +00:00
Mike Reed
f4a90679d1 tweak textbox to use subpixel
This makes it line-up with the coretext version.

Bug: skia:9836
Change-Id: I39f51e56ecb0d55ab970a8fa247bede9f4f0f394
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267445
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-29 18:26:27 +00:00
Mike Reed
b2bf28cbbc Experimental coretext backend for SkShaper
Primary goal: API compatibility with SkShaper but reduce code size on iOS.

Change-Id: I6ee8f49827a029569010a69308541b74a21ac3e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266854
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-28 17:41:54 +00:00
Julia Lavrova
89e678dea2 Skip vertical clipping in unclear case of font height=font size
Change-Id: Ib58c34f6ab3ff36e73b2d9d4b0d4f5d03c72c9dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267041
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-28 17:17:06 +00:00
Mike Reed
5a36a3a4c3 don't need to include deprecated Sk3D.h
Change-Id: I0259a5e7b32be3b93cf52de3efc2859886d31a4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266626
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-27 21:28:26 +00:00
Mike Reed
2d4a28ef9f use vsphere to control light
Change-Id: Iec36d5bff6d1d6cd07a55c44d46e49f922166312
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266717
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-26 04:02:50 +00:00
Mike Reed
e580995f25 virtual sphere
Change-Id: Id79169837fddd0a608083a925d263fe1d97494f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266622
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-26 02:07:50 +00:00
Mike Reed
00a9764319 consolidate examples to 1 matrix type
Change-Id: I40fcf8290608b838cd6bd189f2905b6ce16a12f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266681
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-26 00:06:20 +00:00
Mike Reed
78184a3ce6 Revert "convert sample completely to SkM4"
This reverts commit e455d2e708.

Reason for revert: more testing

Original change's description:
> convert sample completely to SkM4
> 
> Change-Id: Ib8fdf0f9c326f0809d132da650eaccc20e58f9f8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266676
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I946dbeb166b00a53aa7b3f470322c46d6263e9a7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266678
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-25 03:20:39 +00:00
Mike Reed
e455d2e708 convert sample completely to SkM4
Change-Id: Ib8fdf0f9c326f0809d132da650eaccc20e58f9f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-25 03:05:39 +00:00
Julia Lavrova
c88a3bc3f5 Bidi segmentation BEFORE anything else
Change-Id: I94637e663bc1ffc7d9d6e1c0fb0b28509af45f60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266200
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-23 20:38:26 +00:00
Mike Reed
07d32b4d2d remove some memory-based methods, add rc()
Change-Id: I44d6f67dcd3d042127ad20ebdaa332e94f1b0829
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266216
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-01-23 16:52:06 +00:00
Herb Derby
73c75877bd Reland "Specialize SkRectanzier to SkRectanizerSkyline"
This is a reland of 77e1f84a84

Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
> 
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
> 
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: I09729ba2b0e4b8b1a229fef4b95e65195b33fdc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266180
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-23 15:28:26 +00:00
Mike Reed
e4ddb8a7cd Revert "Specialize SkRectanzier to SkRectanizerSkyline"
This reverts commit 77e1f84a84.

Reason for revert: breaking google3 roll?

Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
> 
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
> 
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: I2573534f3ea95c98d089f9c19b027564e77015db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266116
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-23 10:13:46 +00:00
Herb Derby
77e1f84a84 Specialize SkRectanzier to SkRectanizerSkyline
It looks like the pow2 rectanizer has never been used. Remove
the unneeded abstraction for rectanizer everywhere.

Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-23 02:28:32 +00:00
Julia Lavrova
2ea20eae78 Another attempt to aling ellipsis behavior with TxtLib
Change-Id: If556d939e7f61ffa9f60cb68e0c177cb5ca05d49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265760
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-22 22:50:53 +00:00
Chris Dalton
f9aea7f7e5 Add a tessellation mode that triangulates the inner polygon separately
Wedges fanning out from the center work fine for relatively simple
paths, but for paths made up of thousands of verbs, a fan is an
inefficient triangulation to give the rasterizer. This CL adds a
tessellation mode that draws the inner polygon and standalone cubics
separately, and triangulates the inner polygon by recursive
subdivision.

This reduces the stencil time from 7.4ms -> 3.0ms on desk_ynevsvg.skp.

Change-Id: Ie56e760d98e6c69e9a97752fe851726f36a7f574
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265522
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-22 17:01:06 +00:00
Mike Reed
9262555222 remove fun operator overloads
Change-Id: I6ae2d5d1cbe2fc5d9d782aa96900acd5703080e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265757
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-22 15:42:44 +00:00
Brian Osman
808f021b51 Improve error handling in SkSL ByteCode
- Allow for $floatLiteral and $intLiteral when determining type
  categories. These could slip into the IR, leading to asserts.
- We weren't propagating the source text in specialize(), so errors in
  the ByteCodeGenerator would actually assert about a missing fSource.
  It's held by unique_ptr on Program, so we wastefully clone the
  string, but we don't have that many specializations yet, so not too
  bad?

Change-Id: I9c79acfb084e6dc8628625dea039c085ec46dba7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-21 23:07:12 +00:00
Brian Osman
ea7711d4a8 Tweak pointlight3d sample to work in Raster backend
- Once we add all the missing intrinsics, the locally defined ones
  can go away.
- Having the default interpreter vector width match the raster pipeline
  is a huge perf win.

Change-Id: I482e409e57791b78a0e6fb15929ae77eb0e76bf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265600
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-21 22:47:12 +00:00
Julia Lavrova
51a813db80 Calculating drawing area for a line with shadows
Change-Id: Ifb2de5573f4362332cf174012e7ef9bf8248cd59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265524
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-01-21 22:30:52 +00:00
Mike Reed
8c2ccc07ba use real normal-map texture
transpose(inverse(localToWorld)) does not seem to be working, so skipping
it for now.

Change-Id: I7dd5a01020f590dec02b36f54752092643acf3d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-21 15:29:00 +00:00
Mike Reed
9f22f1ff31 use transpose of inverse for transforming normals
Change-Id: I16d5167dcaed215a8009225765cd53c3620790dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265338
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-21 01:49:58 +00:00
Mike Reed
f0b7edf6cd hack up bump-map
Change-Id: Ib1e92359f0decd60bdcb628a5b11be1c597b4f82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265219
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-18 19:53:49 +00:00
Mike Reed
5344cc31ff clean up: remove artificial mouse loc rejects
Now that "point" is local (viewer may have modified it for zooming or panning),
it no longer makes sense to check for out-of-bounds.

Change-Id: I8881f8b27be96973cb7687b25d93a0de5a22f5db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265218
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-18 17:45:29 +00:00
Mike Reed
ee3216d8f8 Use SkSL to do point-light shading
- misc fixes to utilities
- hit-testing for 3D scenes (simple version)

Had to manually inform the shader of the local-to-world matrix.
Should try making that automatic in the future.

Note: due to bug in interpreter, point-light sample can't run in raster
(yet).

Change-Id: I7a30b7676ea6cd7eb264373dd2507133c901d85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264999
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-18 03:16:18 +00:00
Mike Reed
d4d3b33624 Make converting from 4x4 to 3x3 explicit
Change-Id: I4d190d6831cb517d5e9f22b3f872013367bddc08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264856
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-16 22:15:30 +00:00
Mike Reed
c43f2a0898 mark all exerimental (3d) apis as such
Bug: skia:9768
Change-Id: I10d8d3507df15ad45d827d2210d5bf2250ac1aaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-16 20:25:40 +00:00
Mike Reed
b18e74dcbd Expose camera matrix in SkCanvas
3 new getters:
- localToWorld
- localToCamera
- localToDevice (same as total-matrix)

The current tracking minimizes overhead, by using a computed inverse to
produce the localToWorld/Camera. This can be change as needed in the
future (more precision, but more memory/overhead), but for now is
sufficient to try out the new APIs.

Change-Id: I85440318f36dca935124b782e110fe9c0152ae7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264648
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-01-16 19:35:40 +00:00
Mike Reed
c4b8eefe56 move SkV3 into header
Change-Id: I20284b415bbfe5ecc15fe9fe47dcbb65850d4368
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264682
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-16 11:34:32 +00:00
Julia Lavrova
9bd8351ef3 RTL Paragraph + all it causes
Change-Id: Ia8711bf8a002af7ca9ae603cdd9a109c8af86360
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264640
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-01-15 21:25:16 +00:00
Mike Reed
ee0a03a3f3 experimental: saveCamera()
bug: skia:9768
Change-Id: I84b8f32933023d3376b51c2b93cc843863008828
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264476
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-15 19:27:34 +00:00
Julia Lavrova
4cf1874981 Fixing the cache
Change-Id: Ief6ce50095c73498307748d30608100c10790746
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264399
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-01-15 16:58:14 +00:00
Mike Reed
7543587ee2 clean-up 3d sample's use of matrices
Propose a standard way to talk about the camera (etc) in SkCanvas:
- client provides 3 matrices: viewport, projection, camera
- canvas->concat(viewport * projection * camera * invert(viewport)
- camera and projection are taken straight from the textbook for 3D
- "viewport" means a matrix that transforms +-1 square about the origin
  to the clients working canvas. A simple way to describe it is:
  "specify the area-of-interest with a rectangle and z_scale"

Expose the ctm as a 44 from canvas for now. Likely we will add these
3 new matrices to canvas, and each may have a getter.

Bug: skia:
Change-Id: I6fa79c56956e060c17569848a81e13c13cb0981a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264221
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-14 15:56:12 +00:00
Brian Salomon
bfb72113a7 Reland "Remove GrPaint::addColorTextureProcessor"
Chrome layout test suppression has landed.

This reverts commit 67d0f3fd72.

Change-Id: I5b9963b306f29a41cf36e1802e7eebda010f186d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-13 16:46:42 +00:00
Julia Lavrova
70e9301c26 Formatting paragraph with width=0
Change-Id: I0a4f2db10835661b33d0ffa69d27e8994b473b24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263704
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-01-13 14:22:22 +00:00
Mike Reed
69ace2a0ad sample3d
Change-Id: Idae6792f0ed1150c1cd167690403c7b97795e5ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263817
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-11 21:23:27 +00:00
Mike Reed
f6d70a8e3f Revert "Revert "forward concat44 in nway canvas""
This reverts commit 3723fb7e85.

Fix: don't call the inherited methods on canvas

bug: skia: 9768
Change-Id: Ifb913bd30452ba8389399f709d40c7b58d6157d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263776
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-10 22:01:41 +00:00
Mike Reed
3723fb7e85 Revert "forward concat44 in nway canvas"
This reverts commit 8964bc13da.

Reason for revert: break flutter unittest?

Original change's description:
> forward concat44 in nway canvas
> 
> Change-Id: If4eb791c0701fb7055283e721308bd3c633576d7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263572
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I0c8e3b3d0df05948f935ffa6d72ea84ef420b7cc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263714
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-10 20:27:12 +00:00
Mike Reed
8964bc13da forward concat44 in nway canvas
Change-Id: If4eb791c0701fb7055283e721308bd3c633576d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263572
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-10 17:23:51 +00:00
Julia Lavrova
f6a3f8eb74 height_override without a multiplier
Change-Id: I07b8631928de3e4920393124bac37fefbbaf4c2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263568
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-01-10 16:44:41 +00:00
Julia Lavrova
c48687a0cc Ellipsis attached to cluster, not word
Change-Id: I3bcef7e57a8f95a12743325363463a3a4039776e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263206
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-10 14:40:41 +00:00
Jim Van Verth
67d0f3fd72 Revert "Remove GrPaint::addColorTextureProcessor"
This reverts commit a92320d4e6.

Reason for revert: Blocking Chrome roll.

Original change's description:
> Remove GrPaint::addColorTextureProcessor
> 
> Just make the effect and then add it.
> 
> Makes it easier to make changes to GrTextureEffect::Make going forward.
> 
> Also add default param for matrix (identity).
> 
> Change-Id: I52073f11a0a78b971bb512627198ee1724bfdac7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263518
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

Change-Id: I2618844f5a8f5f1873dd79142caafd8939384e9e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263560
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-09 21:33:24 +00:00
Brian Salomon
a92320d4e6 Remove GrPaint::addColorTextureProcessor
Just make the effect and then add it.

Makes it easier to make changes to GrTextureEffect::Make going forward.

Also add default param for matrix (identity).

Change-Id: I52073f11a0a78b971bb512627198ee1724bfdac7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263518
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-09 19:28:24 +00:00
Greg Daniel
e20fcad156 Reland "Move makeDeferredRenderTargetContext calls to factory on RTC."
This reverts commit a4f207eb67.

Reason for revert: Landing with fix

Original change's description:
> Revert "Move makeDeferredRenderTargetContext calls to factory on RTC."
>
> This reverts commit 1c16b43033.
>
> Reason for revert: Red on tree
> Original change's description:
> > Move makeDeferredRenderTargetContext calls to factory on RTC.
> >
> > Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: If4ec8316a952fb482471c22273f4724f9b30a998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263022
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-08 19:13:14 +00:00
Jim Van Verth
a4f207eb67 Revert "Move makeDeferredRenderTargetContext calls to factory on RTC."
This reverts commit 1c16b43033.

Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
> 
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-08 13:31:21 +00:00
Greg Daniel
1c16b43033 Move makeDeferredRenderTargetContext calls to factory on RTC.
Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-07 21:14:13 +00:00
Chris Dalton
b832ce61ee Add a path renderer that uses GPU tessellation
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.

The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.

Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-07 20:00:22 +00:00
Brian Salomon
b8f098d372 Reland "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit d7436a37ff.

Restores old file order in gpu.gni until Mac/Metal issue can be
debugged.

Change-Id: I6e2ee3bdc3b39270aeaaf28b9613e4ac49d38e1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-07 18:44:42 +00:00
Brian Salomon
d7436a37ff Revert "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit 90673ec665.

Reason for revert: Causes metal bot failures

Original change's description:
> Rename GrSimpleTextureEffect->GrTextureEffect
>
> It will become less simple.
>
> Change-Id: I409d0faba386597ae05738273d5ff773501eb358
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Id25c9cde3c2048149409745f163e42c588de70c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262514
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-07 15:07:09 +00:00
Brian Salomon
90673ec665 Rename GrSimpleTextureEffect->GrTextureEffect
It will become less simple.

Change-Id: I409d0faba386597ae05738273d5ff773501eb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-06 21:49:44 +00:00
Chris Dalton
e7ee06926f Move "set_path_pt" from SampleAAGeometry into ToolUtils
Copies the function wholesale so it can be reused by other tooling
code.

Change-Id: I8b8f8ceb7dabb12e9e67b8339735f618dc2ccf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-06 19:00:13 +00:00
Julia Lavrova
53c1447848 Small bug fixes: leading spaces affect all width measurements,
longest line and so on.

Change-Id: I497022269ad38e3cf6a1920f67b1d9217aa6d805
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260778
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-06 14:57:41 +00:00
Mike Reed
fe2d3c7334 SkBlurMaskFilter.h is only needed for (deprecated) emboss
Change-Id: I1308d29470e8127e65a9f2c33ca68a613e077a6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261737
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-12-30 15:40:46 +00:00
Mike Reed
c880346ba5 Detect when perspective is really affine, and update the matrix as we handoff
the ctm to the device.

This catches cases where the matrix bottom-row might look like
   [ 0, 0, not_one ]

That would get categorized as perspective, but in reality that matrix
behaves like affine. If we can detect that pattern, and scale the entire
matrix by 1/not_one, we don't change its behavior, but it will now be
categorized as affine (seen as simpler/faster).

bug: skia:9698
Change-Id: Ib77b647c1d32f73538b1c0d8e9e49ec533610b3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260776
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2019-12-18 21:25:43 +00:00
Mike Reed
190b82d67c Add clipping for perspective triangles
more UI for halfplanes in SampleClip

bug: skia:9698
Change-Id: I9463fe9860fa482ef05fc2113114e61524c38fc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260500
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-12-17 23:24:18 +00:00
Mike Reed
cbeabd969b Can't fold ctm and color matrix when in perspective
Will work on clipping in follow-up CL

Change-Id: I1e4cc485555a435c740a4e5b50445f21e9ec20c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260404
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-12-17 10:49:42 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Julia Lavrova
90bfd1c1c3 Small changes
Change-Id: Ic9c41a2dd11b4df8ab24037df0109e36536ec6c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257892
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2019-12-09 21:58:13 +00:00