Commit Graph

3081 Commits

Author SHA1 Message Date
reed@google.com
9c49bc3e64 Allow texture-backed bitmaps to perform a read-back when lockPixels is called.
This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.



git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-07 13:42:37 +00:00
reed@google.com
cde92111d5 remove SkDeviceFactory from the collective consciousness, now that devices know
how to create compatible siblings.



git-svn-id: http://skia.googlecode.com/svn/trunk@1808 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-06 20:00:52 +00:00
bsalomon@google.com
f9046fef90 Add GrRenderTexture cons for gpu dev. Remove factory from gpu device.
Review URL: http://codereview.appspot.com/4631046/


git-svn-id: http://skia.googlecode.com/svn/trunk@1634 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-17 15:10:21 +00:00
bsalomon@google.com
e97f0856a8 Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveLayer will fall back on createNewCompatibleDevice.
Review URL: http://codereview.appspot.com/4633044/



git-svn-id: http://skia.googlecode.com/svn/trunk@1625 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-17 13:10:25 +00:00
reed@google.com
af951c9bc4 make SkDevice constructors explicit between offscreen and on/direct
http://codereview.appspot.com/4632044/



git-svn-id: http://skia.googlecode.com/svn/trunk@1620 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-16 19:10:39 +00:00
bsalomon@google.com
b5b3168a64 First pass at improving temporary tex/rt reuse
Review URL: http://codereview.appspot.com/4625043/




git-svn-id: http://skia.googlecode.com/svn/trunk@1616 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-16 18:05:35 +00:00
reed@google.com
07f3ee10d3 use SkPath for GrPath, removing GrPathIter entirely
http://codereview.appspot.com/4515071/



git-svn-id: http://skia.googlecode.com/svn/trunk@1335 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-16 17:21:57 +00:00
Scroggo
d757df2b1b Optimize colorfilter path when using a constant color.\nReviewed at http://codereview.appspot.com/4548041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1328 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-16 13:11:16 +00:00
bsalomon@google.com
cc4dac3dac Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
Review URL: http://codereview.appspot.com/4538043/

Checked in on behalf of reed@ with some additional work (remove the do-nother sk->gr matrix converter).



git-svn-id: http://skia.googlecode.com/svn/trunk@1289 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-10 13:52:42 +00:00
reed@google.com
20efde71b4 Share code with SkRect
http://codereview.appspot.com/4523046/



git-svn-id: http://skia.googlecode.com/svn/trunk@1277 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-09 17:00:02 +00:00
bsalomon@google.com
06e1795cd9 Add bounding rect for paths
Review URL: http://codereview.appspot.com/4442094/



git-svn-id: http://skia.googlecode.com/svn/trunk@1205 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-27 21:13:04 +00:00
mike@reedtribe.org
ea4ac97dec make SkDeviceFactory reference counted
git-svn-id: http://skia.googlecode.com/svn/trunk@1180 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-26 11:48:33 +00:00
bsalomon@google.com
398109cc3e rename SkDevice::eraseColor to clear and make virtual.
Properly flush in GrContext before calling GrGpu::clear()

Review URL: http://codereview.appspot.com/4419043/



git-svn-id: http://skia.googlecode.com/svn/trunk@1130 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-14 18:40:27 +00:00
bsalomon@google.com
5877ffd5ea Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
Review URL: http://codereview.appspot.com/4388049/



git-svn-id: http://skia.googlecode.com/svn/trunk@1102 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-11 17:58:48 +00:00
bsalomon@google.com
669fdc4ed8 Adds read pixels to GrTexture and GrRenderTarget
Adds SkGrRenderTargetPixelRef for SkBitmaps that are backed by RTs that aren't textures.
Adds onReadPixels implementations for SkGr pixel ref types



git-svn-id: http://skia.googlecode.com/svn/trunk@1056 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-05 17:08:27 +00:00
reed@google.com
50dfa0130b add pixelref->readPixels()
unimplemented (for now) on the gpu side



git-svn-id: http://skia.googlecode.com/svn/trunk@1037 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-01 19:05:36 +00:00
bsalomon@google.com
8fe72477f2 Add GrResource base class for ibs, texs, vbs, etc.
Add lostContext() to GrContext.

Review URL: http://codereview.appspot.com/4328044/



git-svn-id: http://skia.googlecode.com/svn/trunk@1026 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-30 21:26:44 +00:00
scroggo
7b11807968 Fix a crash.
http://codereview.appspot.com/4272065/


git-svn-id: http://skia.googlecode.com/svn/trunk@986 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-23 15:04:26 +00:00
bsalomon@google.com
918261018f Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
Review URL:  http://codereview.appspot.com/4301044/




git-svn-id: http://skia.googlecode.com/svn/trunk@970 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-21 19:51:57 +00:00
reed@google.com
f67e4cf4c1 add filterTextFlags() to SkDevice (virtual) to allow device subclasses to
filter what text features we try to use. The filtering allows for implementation
limitations to dictate when we turn off certain text features.



git-svn-id: http://skia.googlecode.com/svn/trunk@943 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-15 20:56:58 +00:00
reed@google.com
98539c607b support lcd16 in text atlas (sans shader support)
git-svn-id: http://skia.googlecode.com/svn/trunk@939 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-15 15:40:16 +00:00
bsalomon@google.com
bf4338cb3b Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpath uninit warnings
Review URL http://codereview.appspot.com/4247055/


git-svn-id: http://skia.googlecode.com/svn/trunk@895 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-04 22:48:25 +00:00
bsalomon@google.com
5aaa69e433 Fixups for clipstack, convexity test for paths.
Review URL http://codereview.appspot.com/4250056/

git-svn-id: http://skia.googlecode.com/svn/trunk@891 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-04 20:29:08 +00:00
bsalomon@google.com
d302f1401b Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
git-svn-id: http://skia.googlecode.com/svn/trunk@878 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-03 13:54:13 +00:00
reed@google.com
46799cd9f0 change virtual setMatrixClip() to take a SkClipStack parameter.
git-svn-id: http://skia.googlecode.com/svn/trunk@831 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-22 20:56:26 +00:00
bsalomon@google.com
ffca400ef6 Make a separate path renderer object. Move enum types to GrTypes.h
Review URL http://codereview.appspot.com/4167067/



git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-22 20:34:01 +00:00
bsalomon@google.com
c6cf72381b Hide alloc size vs content size below API
Remove old gl shaders class
Move texture matrix to sampler class

git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-17 16:43:10 +00:00
bsalomon@google.com
5782d712ff Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.


git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-21 21:03:59 +00:00
bsalomon@google.com
2e7b43d33c Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 20:57:22 +00:00
reed@google.com
7b201d2254 expose gpu-device-factory
use that factory in gpucanvas, rather than overriding createDevice

note: I think we now don't need the canvas parameter in device-factory



git-svn-id: http://skia.googlecode.com/svn/trunk@684 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-11 18:59:23 +00:00
reed@google.com
873cb1e23b add gpu to the default makefile
move skia-gpu files into skia/src/gpu



git-svn-id: http://skia.googlecode.com/svn/trunk@653 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 15:00:45 +00:00