This is a reland of ecac712bec
Changes (best viewed comparing PS1 to latest)
- Use emsdk 3.1.3 which includes important bug fixes
- Remove unnecessary steps in compile.sh
- Fix use of various gn args.
- Avoid conflicts with Flutter's GN symbols
- Add/update docs
- Make activate-emsdk script compatible with our infra.
Original change's description:
> Build CanvasKit using GN/Ninja
>
> Build with
>
> ./bin/gn gen out/wasm_debug '--args=target_cpu="wasm"'
>
> or
>
> ./bin/gn gen out/wasm_release '--args=target_cpu="wasm" is_debug=false'
>
> Change-Id: Ib74586bf8397d57064a3899eaa6da76f9bce9049
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502036
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I601712a8953c2799fa029e782e097905b95e6b59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/507717
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Build with
./bin/gn gen out/wasm_debug '--args=target_cpu="wasm"'
or
./bin/gn gen out/wasm_release '--args=target_cpu="wasm" is_debug=false'
Change-Id: Ib74586bf8397d57064a3899eaa6da76f9bce9049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502036
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
libjpeg-turbo recently released 2.1, and Chromium is now using that
version. Update tests to use the same to verify everything works as
expected.
Update BUILD.gn
Change-Id: I751fb376b4a532d740122f8a4acd0100c42f984e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402276
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Not sure why these are off... let's find out.
Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac-Clang-arm64-Debug-iOS,Build-Mac-Clang-x64-Release-iOS,Build-Mac-Xcode11.4.1-arm64-Debug-iOS_Metal,Build-Mac-Xcode11.4.1-arm64-Release-iOS,Build-Mac-Clang-arm64-Release-iOS_Metal,Build-Mac-Clang-arm64-Debug,Build-Mac-Clang-arm64-Release
Change-Id: Ibeaa3707eca3df2cd41b91b06ed329568e5398f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364498
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
You can use this to cross complie from an x86_64 mac if you have
at least XCode12 beta 2 installed, and you set target_cpu = "arm64"
in your gn args.
Change-Id: I3fcdcd162155ac0242c15260994de09177ff2f97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328659
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: chromium:922430
Bug: b/135180511
Chromium has diverged from upstream libjpeg-turbo in order to take
advantage of SIMD optimizations that have not yet been merged into
upstream. Android is also interested in using these. Switch to the
version with the optimizations in order to test them.
Chromium has its own jconfig.h and jconfigint.h, so ours are never used
after the switch. Remove them. The only Skia-specific modification to
these files was to define flags to enable arithmetic encoding. Move
them to BUILD.gn, so they're still applied. Also remove jsimdcfg.inc,
which is currently unused. (It appears to be only for x86/x64, where we
are not building SIMD anyway.)
Update BUILD.gn to build SIMD files on arm. The existing ones have
moved, and there are new ones to build, too.
Change-Id: I47606609c23be43b319150ffb5a4fe55d8869755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311105
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Otherwise it falls back on a 64K table.
Change-Id: I871fdfd9ef22ba7f3df758272b7dc557f217d5e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261942
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:8569
Change-Id: Ie869cad26cbb07d92553a756372b218debc5d373
Reviewed-on: https://skia-review.googlesource.com/c/175589
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I639dcc6f3b64908c62f5b04a958785f2d6d01484
Reviewed-on: https://skia-review.googlesource.com/148300
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
jpeg_skip_scanlines was incorrectly incrementing an internal counter,
resulting in an infinite loop. (This only occurs for certain types of
progressive images, using certain sample sizes.)
The fix is at 26f109290d.
This is included in tip-of-tree, which is unofficially 2.0.0, so go ahead and
update to it.
Add a test based on the original bug.
Bug: b/78329453
Change-Id: I5ade9924812324d58668c26f71cd622ef93f40a7
Reviewed-on: https://skia-review.googlesource.com/129459
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: b/70203010
From https://github.com/libjpeg-turbo/libjpeg-turbo/commit/c308d434.
This commit fixes a bug in BitmapRegionDecoder, and is the tip of tree.
Rather than using our mirror, just pull in upstream directly. Move our
config files into third_party/libjpeg-turbo, so we can just DEPS to
upstream. These files are unchanged, except jconfig.h, where I added a
comment regarding arithmetic coding.
Add a test image which demonstrates the bug.
Change-Id: I00f8f961f69e407dc31ca6d15c66518aa0acbafd
Reviewed-on: https://skia-review.googlesource.com/81442
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This change is just to add support for building for tvOS.
It is exactly the same as iOS, just using a different SDK.
I had to change the two lines for libjpeg-turbo so that
it will run for both tvOS and iOS.
BUG=skia:
Change-Id: I6ae5fc4257df74c0f321e5d2d71584f6a52ec3a6
Reviewed-on: https://skia-review.googlesource.com/9660
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This makes is_official_build turn off all development targets and
features in Skia, including building third-party dependencies from
source.
This will intentionally break some external users, who will find
themselves no longer able to find third-party headers or link against
third-party libraries. These users have been building with our testing
third-party dependencies unknowingly. They'll need to either explicitly
turn back on building each dependency from source
(skia_use_system_foo=false) or disable that dependency entirely
(skia_use_foo=false).
is_skia_standalone is now basically !is_official_build, so I've
propagated that through, removing is_skia_standalone. In a few places
we were using it as a stand-in for defined(ndk), so I've just written
defined(ndk) there. Duh.
gn_to_bp:
is_offical_build's new strength also makes gn_to_bp.py simpler to
write. In spirit, Android builds are official Skia builds that also
build DM and nanobench.
It seems that SkJumper (src/jumper/*) is (unintentionally) enabled
on Android. Switching to an is_official_build would have disabled
that. But as that accidental launch seems to have gone fine, I've
kept it explicitly enabled.
In the end, no changes to Android.bp or its SkUserConfig.h.
The -Mini builder no longer needs to explicitly disable tools.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-Mini
Change-Id: Id06e53268a5caf55c6046ada354a0863c3031c73
Reviewed-on: https://skia-review.googlesource.com/9190
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should fix Build-Mac-Clang-arm64-Debug-GN_iOS_NoBuildbot.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4755
Change-Id: Ie49ce5642fb2d373102c9309074e13ee3035a569
Reviewed-on: https://skia-review.googlesource.com/4755
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
These are so easy we might as well...
I did a quick check of relevant-looking defines:
- GYP defined WITH_SIMD, but it looks like that's already defined (by jconfig.h?);
- GYP defined RGBX_FILLER_0XFF, but that affects only x86/x86-64;
- GYP defined STRICT_MEMORY_ACCESS, which does nothing;
- GYP defined MOTION_JPEG_SUPPORTED, which does nothing (and we'd probably not care anyway).
BUG=skia:5875
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4745
Change-Id: Ib1f28d354630be472c4d9648d5ade74a452a9e24
Reviewed-on: https://skia-review.googlesource.com/4745
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This extends the pattern in freetype2 to expat, icu, libjpeg-turbo, libpng, libwebp, and zlib, and gives all these an arg to control which to use.
Homebrew doesn't have dng_sdk, piex, or sftnly, or I'd have done the same for them too.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4260
DOCS_PREVIEW= https://skia.org/?cl=4260
Change-Id: I82e780502bf2217336e791787f172a6fc8f55460
Reviewed-on: https://skia-review.googlesource.com/4260
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
We might as well match the folks who are using our GN files now.
We've got plenty of strategies in our pocket for when we try to move Chrome
onto our GN files (and who knows, there may be even a new better way by then):
* Same sort of rename in Chrome's third_party
* Aliased targets via //build/secondary in Chrome.
* Indirection via build_overrides
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2265503002
Review-Url: https://codereview.chromium.org/2265503002