Commit Graph

774 Commits

Author SHA1 Message Date
ethannicholas
f789b38935 added initial GLSL support to skslc
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2185393003

Review-Url: https://codereview.chromium.org/2185393003
2016-08-03 12:43:36 -07:00
mtklein
5259da5377 GN: gpu support in tools
If you want to try this out, the DOCS_PREVIEW link is a quickstart.

Are the GrGLCreateNativeInteface_* meant to be part of Skia-the-library
or just used by testing tools?  I've got it written here as tool-only,
but we could easily move it to libskia if it's a thing we want to ship.

I'm honestly not sure I understand how this linked before without a definition
of GrGLCreateNativeInterface().  Or are there two, one real and one no-op
default with some sort of weak linking setup?  dlopen()?

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2201233003
DOCS_PREVIEW= https://skia.org/user/quick/gn?cl=2201233003

Review-Url: https://codereview.chromium.org/2201233003
2016-08-03 08:28:20 -07:00
mtklein
b903017548 SK_GAMMA_SRGB is the default.
Looks like that other CL stuck just fine.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2207013002

Review-Url: https://codereview.chromium.org/2207013002
2016-08-03 08:28:15 -07:00
mtklein
2f3416d2be GN: add tests to DM
depends on https://codereview.chromium.org/2202203003 and https://codereview.chromium.org/2208433002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2203143002

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-GN-Trybot,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-GN-Trybot,Test-Mac-Clang-MacMini6.2-CPU-AVX-x86_64-Debug-GN-Trybot,Test-Mac-Clang-MacMini6.2-CPU-AVX-x86_64-Release-GN-Trybot,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-GN-Trybot,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-GN-Trybot

Review-Url: https://codereview.chromium.org/2203143002
2016-08-02 16:02:05 -07:00
mtklein
ada5a44f3b GN: get echo-headers sources via exec_script
exec_script runs every time gn does, which is explicitly on every one of our
bot runs.  That should be enough to obviate the .git/logs/HEAD hack.

Easiest way to do this was to swap around find.py's argument order to allow
multiple search directories.  This is the root of all the .gyp changes.

This moves the blacklist into BUILD.gn, which I think is nice.
It expands it a little as we're now searching recursively, into include/gpu/vk
which we can't include safely without the Vulkan SDK.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2205903004

Review-Url: https://codereview.chromium.org/2205903004
2016-08-02 14:28:26 -07:00
mtklein
372913f932 GN: re-run echo_headers if git state changes.
This should mean it re-runs if a header is added or removed.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206683002

Review-Url: https://codereview.chromium.org/2206683002
2016-08-02 13:05:55 -07:00
mtklein
5dbd274846 gn: fix fiddle
- __SK_FORCE_IMAGE_DECODER_LINKING makes sure the PNG encoder is linked
  - updated path to make working with sample draw.cpp easier.

No public API changes.
TBR=reed@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2202353002

Review-Url: https://codereview.chromium.org/2202353002
2016-08-02 11:13:49 -07:00
bungeman
7d0e3bc785 Rename FontConfigInterface font manager files.
These files are now so badly misnamed that it is causing problems.
The original files are kept as shells until Chromium and PDFium can
be updated. After Chromium and PDFium builds are updated, the old
files will be removed and the cmake and bzl builds will be updated.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2199973002
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review-Url: https://codereview.chromium.org/2199973002
2016-08-02 07:07:33 -07:00
mtklein
7c1ae7af4f GN: add some missing SkCodec defines
TURBO_HAS_...
    WEBP_SWAP_16BIT_CSP

BUG=skia:5591
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2196413003

Review-Url: https://codereview.chromium.org/2196413003
2016-08-01 15:50:27 -07:00
mtklein
7a34b1cd02 GN: use the correct fontconfig font mugger.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2202733002

Review-Url: https://codereview.chromium.org/2202733002
2016-08-01 13:08:46 -07:00
mtklein
9be6866e95 GN: define fake-gamma configuration to match our bots.
This should fix many of the GN text diffs in Gold.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195393002

Review-Url: https://codereview.chromium.org/2195393002
2016-08-01 08:37:48 -07:00
mtklein
150d113db5 GN: Define SK_HAS_... in all Skia-private code, not just libskia.
SkForceLinking wasn't force-linking the WEBP encoder, or any encoder.
(The others must be explicitly used.)

This should help the GN Debug Perf bots progress past

    Running Encode_color_wheel.jpg_WEBP nonrendering
    ../../../bench/EncoderBench.cpp:58: fatal error: "assert(data)"

On my laptop, a debug nanobench run now finishes.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2196243002

Review-Url: https://codereview.chromium.org/2196243002
2016-08-01 06:56:41 -07:00
mtklein
2b6870ccb2 GN: nanobench
Add nanobench, and while we're at it monobench to show off how cool
source_sets are... the bench files are only built once then linked
into both binaries.  With GYP we build them twice. :/  Same deal
for GMs between nanobench and DM... build once, link twice.

nanobench uses SkImageEncoder to encode its .pngs, which requires
we link in the image encoders, which requires we get them all in.
That's the bulk of this.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2193513002

Review-Url: https://codereview.chromium.org/2193513002
2016-07-28 14:17:33 -07:00
mtklein
fa84d94bb0 Make both SK_API definition points identical and order independent.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2189983002

Review-Url: https://codereview.chromium.org/2189983002
2016-07-28 09:45:15 -07:00
mtklein
8796ff1fbc Turn on flags to enforce SK_API.
These flags hide symbols that are not marked with SK_API when linked into a
shared library.  There's nominally no effect on static linking, but I'm
pretty sure the Mac linker takes some advantage of this too to run faster.

This makes component-build DM no longer link: it uses many non SK_API APIs.
Fiddle in contrast is just fine with our public APIs, so no need to restrict that.

It'll be fun finding out which of our other tools go which ways.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180383003

Review-Url: https://codereview.chromium.org/2180383003
2016-07-27 14:59:08 -07:00
mtklein
25c81d4e65 GN: dm
This builds, links, and runs on Linux.  Have not tried Mac.

I've tested is_debug={true,false} and is_component_build.
It's neat that the component build DM works, but it's also an indication I've missed an essential flag or two... it shouldn't work. :)

The GPU backend isn't working yet, but all the software configurations I've tried look good.

This fleshes out all the other parts of SkCodec too... I noticed we weren't able to decode gifs or webp.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2188643002

Review-Url: https://codereview.chromium.org/2188643002
2016-07-27 13:55:27 -07:00
mtklein
7d10b9f6e6 GN: fixes for Mac
- Make fiddle build on Mac (skipping GL).
 - Now that we're building in SkCodec, we depend on libpng and libjpeg-turbo unconditionally, not just on Linux.
 - Re-arrange third_party a bit so that our targets are Fuchsia/Chrome compatible.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2184133002

NOTREECHECKS=true
This doesn't affect Chrome/Blink, so landing through the closed tree.

Review-Url: https://codereview.chromium.org/2184133002
2016-07-27 11:17:18 -07:00
mtklein
1211e0ca74 Start on fiddle.
Mostly stolen from Joe.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2188493002

Review-Url: https://codereview.chromium.org/2188493002
2016-07-26 13:55:45 -07:00
mtklein
7fbfbbe8f4 Basic standalone GN configs.
This sketches out what a world without Chrome's GN configs would look like.

Instead of DEPSing in build/, we now host our own gypi_to_gn.py.

The symlink from skia/ to . lets us run gclient hooks when the .gclient file is in the directory above skia/ or inside skia/.  That means we don't need gn.py anymore.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167163002

Review-Url: https://codereview.chromium.org/2167163002
2016-07-21 12:25:45 -07:00
mtklein
e817ddf9b3 GN: polyfill is_fuchsia
I'll tell you what, I need to practice typing fuchsia out a few hundred
times...  I managed to spell it three different ways in this CL.

Plus, gn format BUILD.gn

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164453003

Review-Url: https://codereview.chromium.org/2164453003
2016-07-19 06:03:22 -07:00
abarth
6fc8ff024b Add support for Fuchsia
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2152273002

[mtklein edit from here down]
No public API changes.
TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2152273002
2016-07-15 15:15:15 -07:00
mtklein
c04ff4788c GN
What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.

The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
  - add another backend like vs or xcode to GN directly
  - intercept via a custom toolchain
  - reverse from ninja -t commands
That last option seems kind of fun.

This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.

This pulls in some new DEPS:
   - build: Chrome's GN configuration, and much more
   - buildtools: hashes for gn binary, pulled via hooks
   - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.

Have not yet tried building for Windows, Android, or iOS.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002

Committed: https://skia.googlesource.com/skia/+/1d8de594f126b9a80bd8f8fa2005e90faf3b5b17
Review-Url: https://codereview.chromium.org/2087593002
2016-06-23 10:29:30 -07:00
mtklein
3917cf4ef7 Revert of GN (patchset #12 id:220001 of https://codereview.chromium.org/2087593002/ )
Reason for revert:
gclient not happy on some bots

Original issue's description:
> GN
>
> What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.
>
> The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
>   - add another backend like vs or xcode to GN directly
>   - intercept via a custom toolchain
>   - reverse from ninja -t commands
> That last option seems kind of fun.
>
> This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.
>
> This pulls in some new DEPS:
>    - build: Chrome's GN configuration, and much more
>    - buildtools: hashes for gn binary, pulled via hooks
>    - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
> It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.
>
> Have not yet tried building for Windows, Android, or iOS.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002
>
> Committed: https://skia.googlesource.com/skia/+/1d8de594f126b9a80bd8f8fa2005e90faf3b5b17

TBR=bsalomon@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2088253002
2016-06-22 10:07:07 -07:00
mtklein
1d8de594f1 GN
What we've got here is a little GN MVP.  It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo.  I've been hopping back and forth between Linux at work and Mac at home.  These seem to be at least partially working, enough to build and run cmake/example.cpp.

The xcode backend seems to work.  From here, we can start exploring how to handle other backends (cmake,Android make, Google3).  There are a couple things I want to try:
  - add another backend like vs or xcode to GN directly
  - intercept via a custom toolchain
  - reverse from ninja -t commands
That last option seems kind of fun.

This tries to piggyback on Chrome's GN setup as much as possible.  Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.

This pulls in some new DEPS:
   - build: Chrome's GN configuration, and much more
   - buildtools: hashes for gn binary, pulled via hooks
   - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
It additionally symlinks tools/gyp to third_party/externals/gyp.  GN pulls some stuff from tools/gyp on Mac.

Have not yet tried building for Windows, Android, or iOS.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002

Review-Url: https://codereview.chromium.org/2087593002
2016-06-22 09:52:13 -07:00