Commit Graph

155 Commits

Author SHA1 Message Date
Leon Scroggins III
9e8a594905 Support pngs with incorrect CMF bytes
Bug: chromium:807324

Though these pngs are technically incorrect, many such PNGs exist, and
they are supported in Chromium. Ensure that users of SkCodec (e.g.
Android, Flutter) display them as well.

Change-Id: I2f1e573b4b7039cea81f96397cc0aa4cbc9461c3
Reviewed-on: https://skia-review.googlesource.com/111082
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-02-28 21:46:03 +00:00
Florin Malita
1022f74375 [skottie] Nested animation support
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).

This is a custom extension (not supported in BM/Lottie).

Also make skottie::Animation ref-counted, to facilitate sharing.

TBR=

Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-23 19:15:26 +00:00
Leon Scroggins III
31476b7c94 Update piex and add test image
Bug: oss-fuzz:6347

Change-Id: Iacf8c7a1677f2651e5c211cffb09eecb388a5f8a
Reviewed-on: https://skia-review.googlesource.com/109400
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-22 21:32:48 +00:00
Leon Scroggins III
cbf66a2213 Ensure all rows of a gif are initialized
Bug: oss-fuzz:6274

Even if a frame does not have enough LZW blocks to decode all rows,
(which is unknown until we actually decode them), it is marked complete
once there are no more LZW blocks.

When decoding, even if we've decoded all LZW blocks, check fRowsDecoded
to determine whether we've actually all the rows. Report the number of
rows decoded so that SkCodec can fill in the remaining ones.

Change-Id: I1d6e0c29e3c37649725836cf24a4a239e3266b76
Reviewed-on: https://skia-review.googlesource.com/106964
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-02-16 17:26:56 +00:00
Leon Scroggins III
ce6d93a815 Check for min int in BMP header
Bug: os-fuzz:6288

Negating it is undefined, so don't try.

Change-Id: I055520b8036dd8b355e744114717e08d76206bc1
Reviewed-on: https://skia-review.googlesource.com/107062
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-15 15:36:19 +00:00
Leon Scroggins III
fee7cbaf44 Check the length of marker before reading it
Bug: os-fuzz:6295
Change-Id: I0ea9a3c54d61d41f21f2e9b945ab83fa2beb00d8
Reviewed-on: https://skia-review.googlesource.com/107025
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-13 22:05:53 +00:00
Leon Scroggins III
da3e9ad894 Make SkAndroidCodec (optionally) respect origin
Bug: b/63909536

ImageDecoder will respect the origin, but BitmapFactory will maintain
its current behavior of not respecting it. Add an option to respect it.

In addition, add support for reading the EXIF data from a WEBP. This
seems to be an uncommon use case, but is occasionally used when
converting from a JPEG. Add 8 WEBPs, all converted (with cwebp) from
their analogous JPEG files already checked in.

Change-Id: I38afca58c86fa99ee9ab7d1dc83aaa4f23132c11
Reviewed-on: https://skia-review.googlesource.com/95300
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-26 22:13:34 +00:00
Leon Scroggins III
2e0fadb06c Add a GM and images to test SkEncodedOrigin
Bug: skia:7138
Change-Id: I4800bcffc6a397cb688e63a505dd36145e423fa2
Reviewed-on: https://skia-review.googlesource.com/95083
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-17 16:14:16 +00:00
Florin Malita
e8750e1078 [skotty] Fix path close handling
... and add a transform animation sample

TBR=
Change-Id: I27a67d7861dffb9ca22a5e7155ee0eba3b4575f6
Reviewed-on: https://skia-review.googlesource.com/90023
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 00:07:39 +00:00
Florin Malita
094ccde238 Initial Lottie loader impl (Skotty)
Coarse workflow:

* Construction

  1) build a Json tree
  2) collect asset IDs (for preComp/image layer resolution)
  3) "attach" pass
     - traverse the Json tree
     - build an SkSG dom, one fragment at a time
     - attach "animator" objects to the dom, for each animated prop
  4) done, we can throw away the Json tree

* For each animation tick

  1) iterate over active animators and poke their respective dom nodes/attributes
  2) revalidate the SkSG dom
  3) draw the SkSG dom

Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).

Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-30 22:55:39 +00:00
Brian Osman
a12f795f4a Fix Adobe RGB color space in Skia
Our runtime definition of the XYZ matrix was fairly inaccurate. It also
didn't round-trip through ICC fixed point correctly. Now, constructing the
color space at runtime produces exactly the same matrix as constructing
the space from the ICC profile. And the values can then be serialized back
to ICC exactly. This eliminates the need for the snapping logic, too.

Bug: skia:
Change-Id: I69f4a9bfec3eeef153935e21ab3a0630794b1607
Reviewed-on: https://skia-review.googlesource.com/84840
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-20 14:09:34 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Ben Wagner
f1729a7937 Extract Android FontMgr part of Typeface test.
Part of the Typeface test is Android specific and tests that the Android
legacyMakeTypeface returns nullptr when called with a non-null family
name and there is no match. A new FontMgrAndroidLegacyMakeTypeface test
is introduced to test this and also properly test creating one with
SkFontMgr_Android_CustomFonts.

Change-Id: Iceb8b9b5490f5eeeaeac30a68daf2c4daac53c86
Reviewed-on: https://skia-review.googlesource.com/70660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-11-13 17:00:31 +00:00
Leon Scroggins III
4cdbf6056d Avoid uninitialized memory in readByteArrayAsData
Bug: 769134

readByteArray can fail (due to not having enough available or due to the
wrong alignment). If it does, do not return an uninitialized block of
memory.

Further, drop the initial size check, which is covered by readByteArray.

Add a test.

Change-Id: Ia101697c5bb1ca3ae3df1795f37a74b2f602797d
Reviewed-on: https://skia-review.googlesource.com/52742
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-09-28 19:51:32 +00:00
Jim Van Verth
712fe73caf Add animated cowboy sample from WebKit tests, and fix.
Bug: chromium:712455
Change-Id: Ic9bb9b862abe01f112cc41d28589733460b15bc1
Reviewed-on: https://skia-review.googlesource.com/50181
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-09-25 21:14:09 +00:00
Ben Wagner
aee878d767 Move lang to list in Android font manager.
Change-Id: Ia4af2769f4761e6b444ed0c232c48199872f3acc
Reviewed-on: https://skia-review.googlesource.com/33480
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-14 19:29:05 +00:00
Ben Wagner
c6c10b4518 Remove SkTypeface::Style from fuzzers and lua.
Change-Id: I53be039e21a4c11ec3a4bc54c1424cd3e15afc6a
Reviewed-on: https://skia-review.googlesource.com/31643
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-08 15:27:19 +00:00
Leon Scroggins III
fc4ee229a6 Fix double delete in SkBmpCodec
Previously, if ReadHeader returned false, it deleted the input stream.
But there are a couple of cases where ReadHeader creates an SkCodec and
then returns false. The SkCodec deletes the stream, and then so does
NewFromStream.

Make sure that we do not double delete by only deleting if no SkCodec
was created.

Add a test, so such a double delete will be caught by the bots.

Bug: b/37623797
Change-Id: I787422c9af58f0b92ad9e9ef9ad87c54a12f5e31
Reviewed-on: https://skia-review.googlesource.com/23620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-14 16:25:54 +00:00
Leon Scroggins III
33deb7ed4d Make SkCodec more flexible about its required frame
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.

- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque

Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.

Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.

Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)

TODO: Share code for decoding prior frames between GIF and WEBP

Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-07 20:15:17 +00:00
Leon Scroggins III
12a4dc985b Defend against ICOs with large BMPs embedded
If the ICO reports that it has a large BMP file embedded, do not
crash if we attempt to allocate too much memory.

Bug: b/38116746
Change-Id: I70eb66f5e4ffc15587007b398bbe843665eae500
Reviewed-on: https://skia-review.googlesource.com/18447
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-05 18:28:19 +00:00
Matt Sarett
d16084ffdc Better image for copyTo4444 test
This one produces noticeable differences if we fail to dither.

Bug:720105
Change-Id: I208d0c8147f4cca1b484f2f55edc09ce1bef2dcb
Reviewed-on: https://skia-review.googlesource.com/18036
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-01 17:01:53 +00:00
Jim Van Verth
37aca928c5 Add ship.png for DrawShip sample
Bug: skia:5526
Change-Id: I12bd44c7dabd72f215a34ce9e733bb7a29d3fc68
Reviewed-on: https://skia-review.googlesource.com/17763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-23 20:35:17 +00:00
Jim Van Verth
623fadf8be Add Material Design shadow reference sample
Change-Id: I889a3f508407178c457f675c321880d869caf9ea
Reviewed-on: https://skia-review.googlesource.com/17717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-23 18:12:15 +00:00
Leon Scroggins III
557fbbe05b Add animation support to SkWebpCodec
TBR=reed@google.com
(No change to the public API, but changed a header file)

SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
  it is only a hint, the libwebp encoder uses it properly. Respecting
  allows us to draw opaque images faster and decode them to 565. This
  also matches other SkCodecs (and Chromium).
- onGetPixels:
  - Decode the frame requested, recursively decoding required frame if
    necessary
  - When blending with a prior frame, use SkRasterPipeline

SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed

SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option

SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
  code sharing between SkWebpCodec and SkGifCodec (particularly for
  determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
  int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
  fDuration

SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
  process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
  more general to support webp, and add support for frames that do not
  blend
- Change SkGIFFrameContext from a struct to a class, to match how we
  use the distinction elsewhere (i.e. struct is a small object with
  public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
  in some cases where there is not a transparent pixel) to better fit
  with the modified setAlphaAndRequiredFrame. Also be more consistent
  when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
  but accidentally got reverted in a4db9be6

CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
  the first frame

resources:
- webp-animated.webp
  - animated webp from Chromium
- blendBG.webp
  - new webp file using bits of webp-animated-semitransparent4.webp
    from Chromium
  - tests required frame and alpha when using the non-blending mode
  - frames have the following properties:
    - Frame 0: no alpha, fills screen
    - Frame 1: alpha, fills screen
    - Frame 2: no alpha, fills screen
    - Frame 3: alpha, fills screen, blendBG
    - Frame 4: no alpha, fills screen, blendBG
    - Frame 5: alpha, blendBG
    - Frame 6: covers 4, has alpha, blendBG
  - also used to test decoding to 565 if the new frame data has alpha
    but blends onto an opaque frame

DM.cpp:
- Test animated images to non-native 8888 and unpremul

DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
  mode, the DM code will premultiply first.

Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-05-23 15:28:37 +00:00
Matt Sarett
9f1c403362 Add tool to create test images with interesting color profiles
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-17 18:15:20 +00:00
Matt Sarett
2e61b182da Add jpeg encoder alpha handling option
This instructs us on how to encode jpegs when the src
image has alpha.  The original behavior is to ignore
the alpha channel.  This CL adds the option to blend
the pixels onto opaque black.

Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.

Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-09 18:32:04 +00:00
Matt Sarett
9d687dfa3e Avoid interpolating color lut with less than 2 points
Bug: 717935
Change-Id: Ibf15b815891eef5a0239bc408bcbfe7c8b1507c5
Reviewed-on: https://skia-review.googlesource.com/15301
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-05 15:18:03 +00:00
Matt Sarett
d59948a171 SkPngCodec: Do not return kInvalidConversion on corrupt png
In this case, the fuzzer thinks there is a bug because we are
returning kInvalidConversion for a corrupt png file.

Bug: skia:6550
Change-Id: I33f588442f5eaa8a4d642e9328750779f9a9ef5d
Reviewed-on: https://skia-review.googlesource.com/14324
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-04-26 17:43:38 +00:00
Leon Scroggins III
7d22a33e21 Add a test for getFrameInfo on truncated data
Prior to e132e7be5f, calling getFrameInfo
on an SkGifCodec which was truncated before fully parsing the local
color map of the first frame would hit an assert. Add a test to verify
that the problem has been fixed.

Modify box.gif to use a local color map for the first (and only) frame.

Change-Id: I905afe60c0c6ecc82e251e00ef82b2e5b22975a3
Reviewed-on: https://skia-review.googlesource.com/13320
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-04-17 16:35:35 +00:00
Leon Scroggins III
a4db9be6a2 Correct GIF frame dependencies and track alpha
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.

When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)

Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)

B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.

- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.

Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-11 15:05:05 +00:00
Leon Scroggins III
0354c62e0b Set a limit on the size for BMP images
This limit matches the limit used by Chromium. I am not aware of any
real world BMPs that are larger than this (or even close to it), but
there are some invalid BMPs that are larger than this, leading to
crashes when we try to read a row.

BUG:34778578
BUG=skia:3617

Change-Id: I0f662e8d0d7bc0b084e86d0c9288b831e1b296d7
Reviewed-on: https://skia-review.googlesource.com/8966
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-02-24 21:25:44 +00:00
Matt Sarett
5c49617f3d Reland "Respect canvas size and frame offset in webp decoder"
Original Change Reviewed At:
https://skia-review.googlesource.com/c/7800

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN

BUG=skia:6185

Change-Id: I1a7732832d37920545c1775d7c7c65b43ed810f9
Reviewed-on: https://skia-review.googlesource.com/8157
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 22:40:13 +00:00
Matt Sarett
2bb94e8147 Revert "Reland "Respect canvas size and frame offset in webp decoder""
This reverts commit 604971e39a.

Reason for revert: Strange vk failures

Original change's description:
> Reland "Respect canvas size and frame offset in webp decoder"
> 
> Original Change Reviewed At:
> https://skia-review.googlesource.com/c/7800
> 
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
> 
> BUG=skia:6185
> 
> Change-Id: I92baa9070e15ef3c62dd347c08c906c2715dda10
> Reviewed-on: https://skia-review.googlesource.com/8050
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
> 

TBR=msarett@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6185
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN

Change-Id: Ice93b62c55ea13fce83140567be16225ff0e2fdb
Reviewed-on: https://skia-review.googlesource.com/8123
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-02-07 16:39:39 +00:00
Matt Sarett
604971e39a Reland "Respect canvas size and frame offset in webp decoder"
Original Change Reviewed At:
https://skia-review.googlesource.com/c/7800

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN

BUG=skia:6185

Change-Id: I92baa9070e15ef3c62dd347c08c906c2715dda10
Reviewed-on: https://skia-review.googlesource.com/8050
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-06 18:55:41 +00:00
Robert Phillips
b3050b91f0 Revert "Respect canvas size and frame offset in webp decoder"
This reverts commit 0f33970c8d.

Reason for revert: msan complaint

Original change's description:
> Respect canvas size and frame offset in webp decoder
> 
> BUG=skia:6185
> 
> Change-Id: Id543cb689a5e33b800ebbc18f4a234e78a4c4298
> Reviewed-on: https://skia-review.googlesource.com/7800
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> 

TBR=borenet@google.com,msarett@google.com,scroggo@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6185

Change-Id: Ie01dc7d7ebfebe36a235335d0d8cb28bccb2ecff
Reviewed-on: https://skia-review.googlesource.com/8046
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-02-06 13:43:16 +00:00
Matt Sarett
0f33970c8d Respect canvas size and frame offset in webp decoder
BUG=skia:6185

Change-Id: Id543cb689a5e33b800ebbc18f4a234e78a4c4298
Reviewed-on: https://skia-review.googlesource.com/7800
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-02-03 21:45:30 +00:00
Leon Scroggins III
b3b24538e0 Use fixed size buffer for RLE bmps
An RLE bmp reports how many bytes it should contain. This number may be
incorrect, or it may be a very large number. Previously, we buffered
all bytes in a single allocation. Instead, use a fixed size buffer and
only read what fits into the buffer. We already have code to refill the
buffer if there is more data, so rely on that to keep reading.

Choose an arbitrary size for the buffer. It is larger than the maximum
possible number of bytes we need to read at once.

Add a test with a test image that reports a very large number for
the number of bytes it should contain. With the old method, we would
allocate 4 gigs of memory to decode this image, which is unnecessary
and may result in OOM.

BUG=b/33251605

Change-Id: I6d66eace626002725f62237617140cab99ce42f3
Reviewed-on: https://skia-review.googlesource.com/7028
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-01-19 14:21:02 +00:00
Leon Scroggins III
b0b625b796 GIF: Better check for frame dependency
If a frame does not have a valid transparent index and it covers the
prior frame, it does not really depend on that frame. Instead, it
depends on the frame that the prior frame depends on.

Determine this once we have parsed the local color map (if any), so a
transparent index out of range of the color map is not considered
valid.

Share code that determines whether a frame has a transparent pixel.

Add a test that we compute the dependencies correctly. randPixelsAnim.gif
has 13 frames. After the first, the frames cover all combinations of

- Whether the prior frame was keep, restoreBG or restoreToPrevious
- Whether the new frame covers the prior frame
- Whether the new frame has a transparent pixel

(It only does so when using a global color table. It may make sense to
expand the test to also cover using local color tables.)

The test caught a bug where we incorrectly reused an existing
SkColorTable for a different frame. Fix that bug by keeping track of
the transparent index associated with the current SkColorTable.

Change-Id: I3cf6be7f612990fa7a00d9e74d116d31bd227526
Reviewed-on: https://skia-review.googlesource.com/6402
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-01-03 19:07:41 +00:00
Leon Scroggins III
4cd68653e3 Only attempt index8 if underlying GIF is index8
Recent changes (crrev.com/2045293002) made it so that a GIF may not
support index 8. In that case, make SkAndroidCodec not suggest index 8.

Add a test and a new test file. randPixelsOffset.gif is the same as
randPixels.gif, except its frame is offset. Since it does not have a
transparent index, we have to decode to kN32.

Change-Id: I1c09ab9094083de3dfc436632b3c26dbde1dccbd
Reviewed-on: https://skia-review.googlesource.com/6196
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-12-16 19:51:52 +00:00
Leon Scroggins III
0b24cbd9db Stop supporting kUnknown_BmpHeaderType
In SkBmpCodec, if the header size does not match a known header,
stop trying to create an SkCodec. We do not know of any BMPs with
arbitrarily sized headers, so this should not cause any real
regressions.

In addition, this fixes a bug where we attempt to read too much data
from a file. Since we attempt to read the header size in one read,
and a size reported by the "BMP" may be larger than SSIZE_MAX, this
will crash when reading from a file.

Add a test.

BUG:b/33651913

Change-Id: I0f3292db3124dc5ac5cbdbc07196bda130a49ba7
Reviewed-on: https://skia-review.googlesource.com/6150
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-12-15 21:48:03 +00:00
Leon Scroggins III
56e3209c70 SkGifCodec: intersect frameRect with image size
When clearing due to SkCodecAnimation::RestoreBGColor_DisposalMethod,
intersect the frameRect with the image size to prevent clearing outside
the bounds of the allocated memory.

Add a test image, created by the fuzzer.

BUG=skia:6046

Change-Id: I43676d28f82abf093ef801752f3a9e881580924c
Reviewed-on: https://skia-review.googlesource.com/5860
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-12-13 14:00:17 +00:00
Leon Scroggins III
d87fbee775 Do not create an SkRawCodec with zero dimensions
Add a test

BUG=skia:3534
BUG=b/33300701

Change-Id: Ifb3a824a36998c5e626c4ad58466845f49d18ebf
Reviewed-on: https://skia-review.googlesource.com/5568
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-12-02 22:23:35 +00:00
Matt Sarett
dbdf6d210b Fail jpeg decodes on too many progressive scans
BUG:642462

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4560

Change-Id: I22891ce1e0b3a1bedefc34dadd5cf34dfc301b79
Reviewed-on: https://skia-review.googlesource.com/4560
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-11-08 21:39:15 +00:00
scroggo
e71b1a1496 Report repetition count in SkCodec
Add a new accessor to retrieve the repetition count.

Remove constants (and corresponding copyright) in SkCodecAnimation.
These may make sense for the calling code, but are not needed here.

kRepetitionCountInfinite corresponds to Blink's kAnimationLoopInfinite.
Move cLoopCountNotSeen to private. It is used to determine whether we
still need to parse. Add a new enum to the parse query - only parse
enough to determine the repetition count.

Unlike Chromium, SkGifCodec does not account for deleting the reader
(which SkGifCodec does not do) or failed decodes.

Add a test.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2447863002

Review-Url: https://codereview.chromium.org/2447863002
2016-11-01 08:28:28 -07:00
Leon Scroggins III
fc49b403eb Use correct color table for prior GIF frames
While investigating skbug.com/5883 I noticed that we use the color
table for the current frame even while recursively decoding frames that
the current frame depends on.

This CL updates fCurrColorTable, fCurrColorTableIsReal and fSwizzler
before decoding prior frames, and then sets them back afterwards.

Move telling the client about the color table into prepareToDecode,
since the other callers do not need to do so. (That is only necessary
for decoding to index 8, which is unsupported for frames with
dependencies.)

Add a test that exposes the bug. colorTables.gif has a local color
table in its second frame that does not match the global table used by
the first frame.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4208

Change-Id: Id2dc9e3283adfd92801d2f38726afa74574b1955
Reviewed-on: https://skia-review.googlesource.com/4208
Reviewed-by: Joost Ouwerling <joostouwerling@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-10-31 19:23:10 +00:00
Matt Sarett
0186661e85 Reject non-D50 matrices from ICC profiles
BUG:660838

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4200

Change-Id: Ib57eb3705d6fe638e3a9cb56788937fc7e282847
Reviewed-on: https://skia-review.googlesource.com/4200
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-10-31 18:06:24 +00:00
Matt Sarett
8a4e9c51f4 SkGifCodec: do not write off the end of memory when repeatCount > 1
BUG=skia:5887

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3940

Change-Id: I9e3ed6153a73277896ac067ef73918a41a0546b8
Reviewed-on: https://skia-review.googlesource.com/3940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-26 00:43:27 +00:00
raftias
9488833428 Refactored SkColorSpace and added in a Lab PCS GM
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.

ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.

The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002

Review-Url: https://codereview.chromium.org/2389983002
2016-10-18 10:02:52 -07:00
Matt Sarett
29121ebd9e Avoid integer overflow in SkIcoCodec and SkImageInfo
Original Commit Message:
"""
Avoid integer overflow in SkIcoCodec

Definitely good to avoid overflow here.

FWIW, this looks to be harmless for Android's current use.
They will just fail later on when trying to allocate the
bitmap.

BUG=skia:5857
"""

With the new test, ASAN also caught an integer overflow
bug in SkImageInfo.  Fix this as well.

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;master.client.skia.android:Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android

BUG=skia:5857

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3568

Change-Id: I0d777a547850474ea6cea87e36efa05434e33635
Reviewed-on: https://skia-review.googlesource.com/3568
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2016-10-17 21:19:54 +00:00
Matt Sarett
af017418b3 Revert "Avoid integer overflow in SkIcoCodec"
This reverts commit 20cba06a4b.

Reason for revert: <INSERT REASONING HERE>


TBR=msarett@google.com,scroggo@google.com,kjlubick@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Id8f48a90a7dc620f9c0ee2f419d14bae2b0c1e7e
Reviewed-on: https://skia-review.googlesource.com/3564
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-10-17 17:43:32 +00:00