Allocates a separate "Key" object that holds the key and listens on the
path. This eliminates threading concerns and automatically fixes the
recycling logic.
Bug: skia:8452
Change-Id: I9b446ddf1d5da7bc44a8c1c3ff4c4efc0fdc97b1
Reviewed-on: https://skia-review.googlesource.com/c/166100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
193a284d34..d60e42f8e7
git log 193a284d34d2..d60e42f8e79e --date=short --no-merges --format='%ad %ae %s'
2018-10-31 jiajia.qin@intel.com ES31: add row major matrix support (part 1)
Created with:
gclient setdep -r third_party/externals/angle2@d60e42f8e79e
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=herb@google.com
Change-Id: I0cf845c95850c0a46ffe44b348f79400516038a9
Reviewed-on: https://skia-review.googlesource.com/c/166642
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
7cba6be85a..193a284d34
git log 7cba6be85a14..193a284d34d2 --date=short --no-merges --format='%ad %ae %s'
2018-10-30 jmadill@chromium.org Vulkan: Split vk::CommandGraphResource.
2018-10-30 jmadill@chromium.org Make perf tests faster in correctness-only mode.
2018-10-30 syoussefi@chromium.org Run DifferentStencilMasks tests
2018-10-30 jmadill@chromium.org Try to reduce variance in angle_perftests.
2018-10-30 jmadill@chromium.org Vulkan: Enable more perf tests.
2018-10-30 jmadill@chromium.org Vulkan: Add warnings for cache struct packing.
2018-10-30 fjhenigman@chromium.org Fix UpdateAttribBindingByVertexAttribDivisor test.
Created with:
gclient setdep -r third_party/externals/angle2@193a284d34d2
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=herb@google.com
Change-Id: I9608689bb7059a2aac1cd2c7dfe7386d32e34c46
Reviewed-on: https://skia-review.googlesource.com/c/166640
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
* Remove more uses of colortype
* Add back SkImage_GpuYUVA::MakeFromYUVATextures
Bug: skia:7903
Change-Id: I3ee119d190db39c128516dbb78db34fe29ba3cce
Reviewed-on: https://skia-review.googlesource.com/c/165943
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I2214aba87bf7dd1e0136b71948317d1d30a92e09
Reviewed-on: https://skia-review.googlesource.com/c/166581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
- Remove unused paramaters
- Unify the handling of paint
- Simplify using ensureBitmapBuffers
- Rename misc.
Change-Id: Id1100765f5f12fef3e5a8c1f0ce0f44cfb60ae2d
Reviewed-on: https://skia-review.googlesource.com/c/166482
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Still to come, actually exposing drawVertices, and the
other APIs needed.
Had to re-make all the jsfiddles because of an API change
in a previous CL.
Docs-Preview: https://skia.org/?cl=166444
Bug: skia:
Change-Id: I4d4825f6e7b073d6792ab8d99d5117df860d4815
Reviewed-on: https://skia-review.googlesource.com/c/166444
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: I8486d0631e4723f1a457a607bc21abd2581133d8
Reviewed-on: https://skia-review.googlesource.com/c/166562
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
They don't handle drawing to untagged destinations
correctly, drawing as if sRGB rather than as if src.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I1d312c6fcd582e0ccd3f3aaf07526e18f67f7169
Reviewed-on: https://skia-review.googlesource.com/c/166480
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There were two copies of a Nima "player" and this moves them out of
samplecode/ and viewer/ to experimental/ where it is a bit more
accessible (e.g. for WebAssembly).
Bug: skia:
Change-Id: I05419a352f0d13d16b462a374578107513eb1243
Reviewed-on: https://skia-review.googlesource.com/c/166441
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This function was misleading because GrRenderTargetOpList::forwardCombine
can leave holes in the array which were still counted.
It would be harder to track this in op chaining redux.
Change-Id: Ib9619839012cb7dd2d0e4ccac31a231787f90f2d
Reviewed-on: https://skia-review.googlesource.com/c/166442
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- inline and tweak blitARGB32Mask() a little
- rename wrapaper to wrapper
- streamline the bizarre drawGlyphRunList renderMatrix initialization
- reformat some function argument lists
Change-Id: Ia52bc48d5d12f865f8136e418510b60579bba8e2
Reviewed-on: https://skia-review.googlesource.com/c/166361
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This is a test CL to measure perf impact on the bots
Bug: skia:
Change-Id: I8aae0ac1373921d4d1b5f92e1f6b2318e66f0032
Reviewed-on: https://skia-review.googlesource.com/c/166283
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
3420dcb0cf..7cba6be85a
git log 3420dcb0cff1..7cba6be85a14 --date=short --no-merges --format='%ad %ae %s'
2018-10-30 ynovikov@chromium.org Revert "Vulkan: Roll VK deps forward"
Created with:
gclient setdep -r third_party/externals/angle2@7cba6be85a14
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=herb@google.com
Change-Id: I3068bc8d6728d79c14d000e1751c259d317f5b2d
Reviewed-on: https://skia-review.googlesource.com/c/166400
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Iba068276e618d7d962b0b4ab059541f3b431539b
Reviewed-on: https://skia-review.googlesource.com/c/165528
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:7903
Change-Id: If5acd50711ed8bd4a49efcb93db66fd3d14c8992
Reviewed-on: https://skia-review.googlesource.com/c/164681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Our srgb_roundtrip_extended unit test has shown that our from_srgb and
to_srgb stages start to break down outside a range of about [-2,2], and
they appear to asymptote to roundtripping to y=8, not an identity y=x.
We'll continue to use these stages where we know ahead of time that
the inputs are all in [0,1], and otherwise fall back on ::parametric.
Guarded by SK_LEGACY_SRGB_STAGE_CHOICE.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I046b2d37a629df9b0ea687f8df6cad864110430f
Reviewed-on: https://skia-review.googlesource.com/c/165766
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
4a22f4b046..3420dcb0cf
git log 4a22f4b04619..3420dcb0cff1 --date=short --no-merges --format='%ad %ae %s'
2018-10-29 ynovikov@chromium.org Revert "Roll DEQP version forward"
2018-10-29 syoussefi@chromium.org Vulkan: Remaining disjoint timer query functions
2018-10-29 jmadill@chromium.org Remove Context::gatherParams.
2018-10-29 tobine@google.com Roll DEQP version forward
2018-10-29 tobine@google.com Vulkan: Roll VK deps forward
2018-10-29 tobine@google.com Add build-id to tests for Android
2018-10-29 syoussefi@google.com Vulkan: add GPU trace events
Created with:
gclient setdep -r third_party/externals/angle2@3420dcb0cff1
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=herb@google.com
Change-Id: Ie250dba1768b6534390e6af1c7d6849a0e34fa87
Reviewed-on: https://skia-review.googlesource.com/c/166120
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
We still degrade to bytes when creating vertices (tagged TODO4F).
Note: Guarded for Chrome (by making GrColor4h a wrapper around
GrColor).
Bug: skia:
Change-Id: Id8a1d9eec7978d52b059cd9952666bc1217ee073
Reviewed-on: https://skia-review.googlesource.com/c/165527
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Iaddc62452156231349f56218ab18ee5729f57cb3
Reviewed-on: https://skia-review.googlesource.com/c/166040
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrPremulColor is only use in test code, and is redundant
Bug: skia:
Change-Id: I4a22941d28cbec3eb203bca393cfeccffe04e053
Reviewed-on: https://skia-review.googlesource.com/c/165524
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
SkColor_Reference.md and SkMatrix_Reference.md generated
different contents depending on which platform bookmaker
was built. Fixed so that generated const tables keep
the same order as was defined in the includes.
TBR=reed@google.com,herb@google.com
Docs-Preview: https://skia.org/?cl=165940
Bug: skia:
Change-Id: I69543ff365c2b1d71c4bc6052ffb3acdac990ef4
Reviewed-on: https://skia-review.googlesource.com/c/165940
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Change-Id: I9873a1fb6e72cc0d567bb994b11c1af493ad3dd4
Reviewed-on: https://skia-review.googlesource.com/c/165901
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We kind of really should already have this, but the unit tests just
noticed it was missing loudly when trying to use apply_tf() for sRGB.
skcms already does exactly this.
Guarded with SK_LEGACY_APPROX_POWF_SPECIALCASE
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I7a6f61e6ce1b7569e7b63e6f228f82fd55510979
Reviewed-on: https://skia-review.googlesource.com/c/165404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of fc3784bd6c
Original change's description:
> Extract per-edge quad vertex tesselation code into reusable interface
>
> This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.
>
> A large part of the added code is providing the tessellation specializations for those new local coordinate types.
>
> Bug: skia:
> Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
> Reviewed-on: https://skia-review.googlesource.com/c/164611
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I9cf9fe2e3ccdacc396290b39f839e790a117fa8c
Reviewed-on: https://skia-review.googlesource.com/c/165781
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
removed SrcRectConstraint from docs to match SkCanvas.h
also removed constraint description paragraph from SkCanvas.h
TBR=bsalomon@google.com
Docs-Preview: https://skia.org/?cl=165821
Bug: skia:5679
Change-Id: I34c51f672477076f182946ce71e2d06f049e7f29
Reviewed-on: https://skia-review.googlesource.com/c/165821
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Step 1 of many to (eventually) use SkFont to make blobs, and not paint.
Bug: skia:2664
Change-Id: Iaa0682f9d947e18afa96b448519f2f60ffe104cc
Reviewed-on: https://skia-review.googlesource.com/c/165521
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>