This is a reland of c1916c34fe
As it turns out, benches are not always given a canvas.
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I61a2ac058fafc99653e3304876cf4b97350dac8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322490
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit c1916c34fe.
Reason for revert: Bots unhappy
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I365d2b1d19241a90130bc1b59663651817966f63
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322400
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
In the ongoing effort to remove the display globals from Skia, allow
their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
in a normal Skia build and remove all use from Skia code.
Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
With the CPU backend, there is no GrContext on the canvas, so we were
sending errors to the default handler (SkDebugf + assert), so editing
shaders was impossible. Now they fail gracefully (and produce a popup
window with the message).
Change-Id: I29bad24f201be59ba1cec45f446a433c01cf86dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297461
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously, all backends allowed the SkSL to be edited, and GL allowed
GLSL to be edited. Now any backend's source can be seen, and they can
all be edited (other than SPIR-V). Tested with HLSL and SPIRV. I don't
have a Mac available, but MSL should work, too.
Change-Id: Ia2a11bb5922dd49a5f25840e48384e0246a28b69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
'$' lets you see what the serialized version looks like. Helps diagnose
failures in dm/fm
Change-Id: I0c3acdeb6e7f170f5caeba1c0516b449eb7402ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276756
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: If7b84731bce9ba8f1034c974fc7852ee304b499d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242478
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Sets UIPinchGestureRecognizer and UISwipeGestureRecognizers and
passes the result down to the sk_app::Window. To simplify detection,
swipes take precedence over pans, and pans require a single touch.
This is less flexible for the app, but in most cases I think is
what we want.
Bug: skia:8737
Change-Id: Ib031b6ad465d3a353da29d7e0b48a666d4ff8b9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239776
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Icd331e8946d80652750b8b6ea0db65f5f676ac3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Skia has traditionally snapped horizontal and vertical baslines to
pixels as a kind of baseline hinting. This is a feature which cannot
reliably be implemented from the outside and tends to make static text
better looking by ensuring the baselines are consistent. However, with
animation like scrolling or flying and resizing text the animation
suffers. Allow the user to disable the baseline snapping.
Change-Id: I6ee1c12a07242d10c08ae4b75c73e4e28c860790
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237124
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.
This
virtual bool onAnimate(const AnimTimer&);
becomes this:
virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.
AnimTimer itself is now part of viewer.
Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Adds a tag that can be used to verify the expected type
of shaders. My follow-up CL that adds SkSL editing to
Vulkan relies heavily on this.
Change-Id: Ifda420c2dcbaff07cdf1b8157d0ece02b1ab6c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210262
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
When in GL backend, adds a "Shaders" section to the debug menu.
"Load" scrapes all of the vertex and fragment shaders being used,
then displays them. They can be edited, and "Save" pushes the
results.
Note: It is trivial to trigger an assert by saving a shader that
doesn't compile. I'd like to make the program builder more robust
in a follow-up CL, to fall back to the "real" SkSL, not draw, or
something along those lines.
Change-Id: I841fe2ee76a3c2eae58b64ef587fcbe25b95cc7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206905
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also change the names of some fields to remove the now redundant 'Text'
specification to make things fit on lines.
Change-Id: I4503eebaea406e82a1332dade0b6aea7dddf281f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202709
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.
And git clang-format.
Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
SkCanvas::flush is problematic and we wish to deprecate it. As a first step, this CL begins to remove Skia's internal usage of it.
Ideally clients would use SkSurface::flush and/or GrContext::flush.
Change-Id: I39bb0702f8230134a97961a4ee70833fd5bd0dcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I18871dd6db647b24db08a3e92e0470c5baa5850c
Reviewed-on: https://skia-review.googlesource.com/c/186082
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.
Originally landed as:
https://skia.googlesource.com/skia/+/a9549ab31630fc244094e6f1692371cbaf87f666
Re-landing with a new serialization format, but maintaining ability to
load old serialized color spaces, for SKP compatibility.
Bug: skia:
Change-Id: Ib84a6e1cd5d7d9816175773fdbaff2ca32658667
Reviewed-on: https://skia-review.googlesource.com/c/181176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a9549ab316.
Reason for revert: SKPs changed?
Original change's description:
> Add SkColorSpace factory from 3x3 row-major gamut and transfer function
>
> Moved named common transfer functions and gamuts to constexpr values in
> SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
>
> Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
> new factory with the named values. Multiple clients want a way to
> extract named transfer function and gamut - this still doesn't provide
> that, but this may be a better path forward for honestly advertising how
> SkColorSpace works internally.
>
> Bug: skia:
> Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
> Reviewed-on: https://skia-review.googlesource.com/c/180360
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com,reed@google.com
Change-Id: Ie888f877b3c1dba33e1a8c0f5fa92594628de7fb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/181300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Did not hook-up all of the font flags, but these did not appear to be
"filtered" by viewer, so landing this version for now (to stop assuming
that text-fields are in paint).
Bug: skia:
Change-Id: Id8bdfc12f838b6c3ddc2981aca698d4d80a4c639
Reviewed-on: https://skia-review.googlesource.com/c/181169
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.
Bug: skia:
Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
Reviewed-on: https://skia-review.googlesource.com/c/180360
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I4bb5e0107d06798040a37609499b4e2b48cf7e29
Reviewed-on: https://skia-review.googlesource.com/c/172962
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There are now three modes: Legacy, and Color Managed 8888 or F16. Rules
about transfer functions are gone, so allow changing gamma in either
color managed mode.
To keep things much simpler, we always construct the window surface in
legacy mode, and draw offscreen whenever we're doing any color
management. This lets us avoid re-creating the window surface when
cycling modes, and avoid making re-tagged copies when pushing color
managed images to the window surface.
Bug: skia:
Change-Id: I59e9340900b047d5217eb8a9f63f20a1d638227d
Reviewed-on: https://skia-review.googlesource.com/c/172960
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This adds onResize to sk_app::Window::Layer and uses it to resize
samples in Viewer.
Change-Id: Ia5ec5cf6dc74fbdf712291b9ba8707b076cb625d
Reviewed-on: https://skia-review.googlesource.com/146642
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.
Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.
Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.
Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Still need to connect this to ImGui, but this is already useful
Bug: skia:
Change-Id: I925c7a9d6236cb2d865d45d6a68a5709bf2e3df7
Reviewed-on: https://skia-review.googlesource.com/143158
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It is unused, is becoming a maintainence burden and source of bugs,
and takes up a lot of time on the *SAN bots.
Change-Id: If383eb6e4838ca23140f9e16d518b1bfc655fa12
Reviewed-on: https://skia-review.googlesource.com/143307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This adds a two dimensional location dragger to drag the origin across a
pixel. Also makes the perspective dragger hidden when perspective is
off. Also adds 'Z' to toggle the zoom window mouse follow.
Change-Id: Ic75d16c95848b392608770c8ed0d4db23733242f
Reviewed-on: https://skia-review.googlesource.com/137701
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In some cases issues only happen when the actual requested text size on
a paint is a particular size. Allow overriding the text size on the
paint for such testing.
Change-Id: Ic719ea36ba9d624725d443cbd563283628606f2d
Reviewed-on: https://skia-review.googlesource.com/133446
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Real perspective draws content with perspective applied. Fake
perspective rasterizes in ortho, then stretches the image by the
perspective matrix.
Change-Id: I738cd379f9a58b965469ef8a57fb2dfd597fda10
Reviewed-on: https://skia-review.googlesource.com/125442
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I312d5b3e6b7f37a3a7bfd5561bcdb31b43e207b8
Reviewed-on: https://skia-review.googlesource.com/123934
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
This adds sliders for Zoom and Rotate.
Change-Id: Ie568e5381d76bd5a457760e2d6224e42e64c7f16
Reviewed-on: https://skia-review.googlesource.com/123027
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Overriding bits of the paint was added with keyboard bindings but
without being reflected in the GUI. This adds these flags to the GUI.
Change-Id: I633801fb776248952afe7cbe8857676ef8b57135
Reviewed-on: https://skia-review.googlesource.com/121796
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Previously, the trans limit assumes that only touch gesture can
change the zoom level. That's not true on desktops so we need this
fix. Otherwise, we won't be able to translate when we zoomed in.
Bug: skia:
Change-Id: I5901600a0044639a47514ab76b7e1914f04137a2
Reviewed-on: https://skia-review.googlesource.com/116987
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This combines the AAA and DAA settings into one Antialias setting which
also exposes alias and normal settings. It also fixes restoring the AAA
and DAA global state when not overriding.
This adds hinting, subpixel positioning, and subpixel rendering
tri-state toggles as well.
Change-Id: I845fa5be1fed4142e82796e6ef417b276fa76111
Reviewed-on: https://skia-review.googlesource.com/106761
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Split the slide switching logic (including load/unload) into
setCurrentSlide(), while keeping setupCurrentSlide() to deal with config
only.
Change-Id: I5bd2363ffd401c1b756217f845d4dbd16d6be5d6
Reviewed-on: https://skia-review.googlesource.com/94864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Currently Viewer fires unbalanced load events on backend change.
Instead of calling setupCurrentSlide() with an invalid prevSlide and
always forcing a slide load, pass a |force| argument on backend change.
Change-Id: I146b42331f5aa9721d4f407b81c13f4512d67d61
Reviewed-on: https://skia-review.googlesource.com/94960
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>