drawImage calls now properly embeds the original jpeg.
NOTE: drawBitmap*() calls no longer embed JPEG files when
possible (this is in advance of eliminating bitmaps backed
by encoded data). Chromium has already moved from
drawBitmap to drawImage.
Comparisons:
control:
total PDF drawImage/drawBitmap calls: 8010
total PDF jpeg images: 0
total PDF regular images: 3581
experiament:
total PDF drawImage/drawBitmap calls: 8014
total PDF jpeg images: 271
total PDF regular images: 3311
total PDF regular images: 3582 (271 + 3311)
When comparing rendered output there were perceptual
differences in the following four GMs: colorcube, emboss,
colormatrix, and tablecolorfilter. All of these differences
were improvements (that is, closer to the 8888 rendering)
due fixing a bug with colorfilters and forgetting to call
notifyPixelsChanged.
No SKPs had perceptual differences.
Total PDF size dropped from 133964 kB to 126276 kB, a 5.7%
improvement (mostly due to restoring use of JPG images in
SKPs).
BUG=skia:4370
Review URL: https://codereview.chromium.org/1372783003
Benefits:
- This mimics other decoding APIs (including the ones SkCodec relies
on, e.g. a png_struct, which can be used to decode an entire image or
one line at a time).
- It allows a client to ask us to do what we can do efficiently - i.e.
start from encoded data and either decode the whole thing or scanlines.
- It removes the duplicate methods which appeared in both SkCodec and
SkScanlineDecoder (some of which, e.g. in SkJpegScanlineDecoder, just
call fCodec->sameMethod()).
- It simplifies moving more checks into the base class (e.g. the
examples in skbug.com/4284).
BUG=skia:4175
BUG=skia:4284
=====================================================================
SkScanlineDecoder.h/.cpp:
Removed.
SkCodec.h/.cpp:
Add methods, enums, and variables which were previously in
SkScanlineDecoder.
Default fCurrScanline to -1, as a sentinel that start has not been
called.
General changes:
Convert SkScanlineDecoders to SkCodecs.
General changes in SkCodec subclasses:
Merge SkScanlineDecoder implementation into SkCodec. Most (all?) owned
an SkCodec, so they now call this-> instead of fCodec->.
SkBmpCodec.h/.cpp:
Replace the unused rowOrder method with an override for
onGetScanlineOrder.
Make getDstRow const, since it is called by onGetY, which is const.
SkCodec_libpng.h/.cpp:
Make SkPngCodec an abstract class, with two subclasses which handle
scanline decoding separately (they share code for decoding the entire
image). Reimplement onReallyHasAlpha so that it can return the most
recent result (e.g. after a scanline decode which only decoded part
of the image) or a better answer (e.g. if the whole image is known to
be opaque).
Compute fNumberPasses early, so we know which subclass to instantiate.
Make SkPngInterlaceScanlineDecoder use the base class' fCurrScanline
rather than a separate variable.
CodexTest.cpp:
Add tests for the state changes in SkCodec (need to call start before
decoding scanlines; calling getPixels means that start will need to
be called again before decoding more scanlines).
Add a test which decodes in stripes, currently only used for an
interlaced PNG.
TODO: Add tests for onReallyHasAlpha.
Review URL: https://codereview.chromium.org/1365313002
SkGlyphCache dumps too many glyphs, and to reduce the trace size,
RequestDetails enum is added to SkTraceMemoryDump interface. This
would tell caches to dump only requested details or not a detailed
dump.
BUG=499731
Review URL: https://codereview.chromium.org/1310123007
An alternative way of addressing this is to alter SkCanvas::drawRoundRect to just reject isEmpty (i.e., un-sorted or truly empty) input rects.
BUG=skia:3786
Review URL: https://codereview.chromium.org/1373293002
- use C++11 features ({} init, move constructors) to eliminate the need
for explicit constructors
- collapse RECORD0...RECORD8 into just one RECORD macro
- explicitly tag record types instead of using member detectors.
Removing member detectors makes this code significantly less fragile.
This exposes a few places where we didn't really think through what to do
with SkDrawable. I've marked them TODO for now.
BUG=skia:
Review URL: https://codereview.chromium.org/1360943003
Reason for revert:
Need to somehow get access to encoders in chrome -- link error on the roll since SkImageEncoder is not built as part of chrome.
Original issue's description:
> change pixel-serializer to support reencoding existing data
>
> Trying to evolve this interface so it can
> - support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
> - allow for encoding images as well as bitmaps (e.g. for picture serialization)
> - perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/13f48dc85aa68a60da66aaf39c93d527d11d1278TBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1371983003
Trying to evolve this interface so it can
- support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
- allow for encoding images as well as bitmaps (e.g. for picture serialization)
- perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
BUG=skia:
Review URL: https://codereview.chromium.org/1373683003
The test "nullptr == fBlockMemory->fHead->fNext" tests that
all of the data is in one block, but it is also necessary to
test "fBlockMemory->fHead" to ensure that there is a first
block with data in it.
Review URL: https://codereview.chromium.org/1374493002
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.
Review URL: https://codereview.chromium.org/1348583002
These tests were isolated from their respective minimized test cases.
The tests work fine and pass path ops internal validation;
hopefully some more intensive x-san or valgrind test will help
isolate the bug.
Sheriff, please revert if it fails and I don't get to it first.
TBR=reed@google.com,halcanary@google.com
BUG=535127,535151
Review URL: https://codereview.chromium.org/1359263003
Motivation: I want too finalize this API before working on the more
complex problem of adding XMP metadata for PDF/A.
BUG=skia:3110
Review URL: https://codereview.chromium.org/1359943003
libjpeg-turbo turns on dithering by default. When we
decode to RGBA, it uses Floyd-Steinberg dithering -
consistent with the libjpeg6b gold standard,
When we decode to 565, it uses ordered dithering. Ordered
dithering for 565 is not part of the 6b standard (libjpeg6b
doesn't even support 565) and is causing us a number of
issues:
(1) Ordered dithering + nearest neighbor sampling is
causing checkerboard visual artifacts in some outputs.
(2) The ordered dither function in libjpeg-turbo actually
behaves differently depending on the alignment of the
memory that it decodes into. This means that two image
decodes that should be identical may look different just
because they decode into different memory blocks. This
was causing some diffs on Gold with the scanline_subset
test that were causing me some confusion.
(3) Maybe not the best evidence, but visually I can't tell
a difference with and without dithering (except when
nearest neighbor scaling causes the checkerboard artifact).
(4) Turning off dithering should be a more significant
performance improvement than you might expect.
libjpeg-turbo has SIMD color conversions to 565, but when
dithering is on, it defaults to scalar code.
This CL should make every jpeg decode to 565 on Gold look
slightly different. Yay!
BUG=skia:
Review URL: https://codereview.chromium.org/1349563007
The new FP is used to implement SkXM::Mode color filters and SkXM::Mode image filters. Also, these now support all advanced SkXM::Mode xfermodes.
Review URL: https://codereview.chromium.org/1334293003
Blink is migrating away from SkBitmaps, so we need an SkImage-based
SkImageFilter source. This is pretty much a 1-1 equivalent of
SkBitmapSource.
To avoid duplication, relocate the SkImage deserialization logic
from SkPictureData to SkReadBuffer.
R=reed@google.com,robertphillips@google.com,senorblanco@chromium.org
Review URL: https://codereview.chromium.org/1343703005
The new flow of calls for attaching a Stencil looks like:
Client
rt->attachStencilAttachment()
gpu->getStencilAttachment()
glgpu->createStencilAttachment()
glrt->completeStencilAttachment() //actually attaches
BUG=skia:
Review URL: https://codereview.chromium.org/1333383002