Commit Graph

1344 Commits

Author SHA1 Message Date
Ethan Nicholas
eace935298 Revert "converted AARectEffect to new FP system"
This reverts commit 222e275b0a.

Reason for revert: perf regression

Original change's description:
> converted AARectEffect to new FP system
> 
> Bug: skia:
> Change-Id: I0e4141c7f547bab92c65a6abff120ed04d5c2c66
> Reviewed-on: https://skia-review.googlesource.com/c/153550
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I3d7036a78d8582d6790c77b20a60e6e5257d1881
Reviewed-on: https://skia-review.googlesource.com/c/162283
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-15 20:43:26 +00:00
Mike Klein
921ec97655 another NVPR-only op
Change-Id: If29580a039aaafcd8bc8392325e4035e708a3129
Reviewed-on: https://skia-review.googlesource.com/c/162201
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-15 18:53:27 +00:00
Mike Klein
26a6049beb Flutter also won't need NVPR.
The intersection of devices that Flutter targets
and devices that support NVPR is very slim.

Change-Id: Idcb1278df4895ed253a4c0eb6044c4cc53c68cb8
Reviewed-on: https://skia-review.googlesource.com/c/162100
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-15 15:34:21 +00:00
Mike Reed
a5abc7aac1 removed unused LEGACY_VULKAN_INTERFACE
Bug: skia:
Change-Id: I8916b541ececb902b23cfbe2577a54247038b314
Reviewed-on: https://skia-review.googlesource.com/c/162027
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-10-15 14:46:57 +00:00
Kevin Lubick
4bf2c26b93 Remove nvpr from CanvasKit
Saves about 20k uncompressed, 7k compressed.

Bug: skia:
Change-Id: I060c58380f3e3266bca9028ba5ba6aa17ce178dc
Reviewed-on: https://skia-review.googlesource.com/c/161942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-10-15 14:11:29 +00:00
Ethan Nicholas
222e275b0a converted AARectEffect to new FP system
Bug: skia:
Change-Id: I0e4141c7f547bab92c65a6abff120ed04d5c2c66
Reviewed-on: https://skia-review.googlesource.com/c/153550
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-12 18:54:54 +00:00
Mike Klein
36528e91c2 clean up SkPipe
One less SkCanvas subclass to deal with...

Change-Id: I21e81648026be5d732e8d9a28baed55015492a04
Reviewed-on: https://skia-review.googlesource.com/c/161584
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-12 16:50:21 +00:00
Mike Klein
419709dbb1 disable lowp raster pipeline stages in Flutter
Flutter barely needs the float stages, and
probably doesn't care at all about these.

Change-Id: I663e5496f4f9a6c689c1ef0137b2318177fb3760
Reviewed-on: https://skia-review.googlesource.com/c/161582
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-12 16:10:01 +00:00
Brian Salomon
d7065e72da Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call.""
This reverts commit 8d5b41b553.

Bug: skia:8444
Change-Id: I29b52c6fe9475c6113ec954b7918cf591111846c
Reviewed-on: https://skia-review.googlesource.com/c/161627
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-12 16:09:21 +00:00
Brian Salomon
8d5b41b553 Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."
This reverts commit 0a0304c426.

Reason for revert: Breaking metal

Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
> 
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
> 
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
> 
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
> 
> BUG: skia:8444
> 
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com

Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-12 14:25:06 +00:00
Brian Salomon
0a0304c426 Add experimental API to draw a set of SkImages in one SkCanvas call.
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.

Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.

Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.

BUG: skia:8444

Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-12 13:14:24 +00:00
Mike Klein
05caa69a3f Reland "disable DAA and AAA in flutter"
This is a reland of 1421120316

PS2 rescopes a variable tighter, and reindents to make the #if-#else
logic stand out a little more clearly.

Original change's description:
> disable DAA and AAA in flutter
>
> If we're looking to cut out unnecessary code in Flutter,
> SkScan_AAA always jumps out to me as a bunch of code that
> is not logically required for GPU rendering.
>
> Looking at a treemap[1], SkScan_AAA is the biggest chunk of
> code under src/core.  I don't see DAA... maybe it's small,
> or somehow already trimmed?  Anyway, I cut it out too.
>
> [1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html
>
> Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
> Reviewed-on: https://skia-review.googlesource.com/c/159760
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

Change-Id: I6770781c26a0a581ed0df33c404386415472bed5
Reviewed-on: https://skia-review.googlesource.com/c/161581
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-12 02:22:16 +00:00
Mike Klein
e7588323d5 Revert "disable DAA and AAA in flutter"
This reverts commit 1421120316.

Reason for revert

Unused variable in Google3:

   constexpr SkScalar kSmallCubicThreshold = 16;

Huh.

Original change's description:
> disable DAA and AAA in flutter
> 
> If we're looking to cut out unnecessary code in Flutter,
> SkScan_AAA always jumps out to me as a bunch of code that
> is not logically required for GPU rendering.
> 
> Looking at a treemap[1], SkScan_AAA is the biggest chunk of
> code under src/core.  I don't see DAA... maybe it's small,
> or somehow already trimmed?  Anyway, I cut it out too.
> 
> [1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html
> 
> Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
> Reviewed-on: https://skia-review.googlesource.com/c/159760
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,csmartdalton@google.com,liyuqian@google.com,reed@google.com

Change-Id: I40c912aeed656d21455ca983b9001b1c1e1558a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161720
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-11 22:22:30 +00:00
Mike Klein
1421120316 disable DAA and AAA in flutter
If we're looking to cut out unnecessary code in Flutter,
SkScan_AAA always jumps out to me as a bunch of code that
is not logically required for GPU rendering.

Looking at a treemap[1], SkScan_AAA is the biggest chunk of
code under src/core.  I don't see DAA... maybe it's small,
or somehow already trimmed?  Anyway, I cut it out too.

[1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html

Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
Reviewed-on: https://skia-review.googlesource.com/c/159760
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-11 20:16:32 +00:00
Kevin Lubick
93faa6795b Make CCPR optional
This can reduce code size where CCPR is not supported (e.g. WebGL 1.0)

Drops 130k uncompressed, 50k compressed.

Bug: skia:
Change-Id: I8af7e681e1f3520a18e0c0d55e318dcf88206584
Reviewed-on: https://skia-review.googlesource.com/c/161041
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-10 20:20:01 +00:00
Robert Phillips
94ade75219 Make GrYUVtoRGBEffect more flexible
This makes GL & Vulkan render the wacky_yuv_formats GM correctly (transparency and all).

Bug: skia:7903
Change-Id: I09cf872beae3fd0fc1c5109b03ca1714ed51ae85
Reviewed-on: https://skia-review.googlesource.com/c/160162
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-10 13:57:57 +00:00
Hal Canary
42137de2b2 SkPDF: stop using linked list of dynamic memory streams.
also:
     delete src/core/SkSinglyLinkedList.h
     add prependToAndReset() to SkDynamicMemoryWStream.

All test PDFs are identical.

Change-Id: I528873f2f5061f07dd416a71f39d97ee97ef3c7d
Reviewed-on: https://skia-review.googlesource.com/c/159323
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-10-09 19:01:49 +00:00
Ben Wagner
230a71b77f Work around FreeType type change.
FreeType is moving their memory APIs from 'long' to 'size_t'. This
generally uses the same number of bits, but these are usually different
types (signed vs. unsigned). Detect the actual type in use where needed.

Change-Id: Id85b9b874f7418fbe308739d23eb3d22ecd765a8
Reviewed-on: https://skia-review.googlesource.com/c/159840
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-09 14:56:19 +00:00
Ethan Nicholas
010635190d Metal stencil support
Bug: skia:
Change-Id: I697a39bc756bb8f18ea2c6a1f8151dbc103bf9fe
Reviewed-on: https://skia-review.googlesource.com/c/157567
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-09 13:13:19 +00:00
Michael Ludwig
076238f306 Add clear benchmark
Bug: skia:
Change-Id: I2cfc365e41942ad7cc3fbdf9b815df6e25b1f36f
Reviewed-on: https://skia-review.googlesource.com/c/160601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-10-08 21:13:26 +00:00
Mike Reed
d109503b69 split out SkDraw_text functions
Bug: skia:
Change-Id: I1cbce64fe137011e664133a1ec51feaa87898529
Reviewed-on: https://skia-review.googlesource.com/c/160023
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-05 16:30:52 +00:00
Mike Reed
dee25ccb67 split SkPaint into separate impl files
Bug: skia:
Change-Id: If82d39be1f85f9c9487e232b56c72dde175243ab
Reviewed-on: https://skia-review.googlesource.com/c/160022
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-05 16:17:20 +00:00
Hal Canary
d18d7bd294 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 2/2
Change-Id: Ibab2f420c779e0307f4df214f229609b377acf29
Reviewed-on: https://skia-review.googlesource.com/c/156369
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-10-04 20:00:24 +00:00
Jim Van Verth
8026ccc46e Implement more SkImage_GpuYUVA functionality
Bug: skia:7901
Change-Id: I78a947edb924e0a1240537a83aa0bc111239e567
Reviewed-on: https://skia-review.googlesource.com/c/159320
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-04 19:01:07 +00:00
Robert Phillips
66a9734934 Make SkYUVAIndex publicly accessible
Change-Id: I3da7c566cdf9256e57ac7e7f30fee18b9c1a144d
Reviewed-on: https://skia-review.googlesource.com/c/159460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-04 14:14:23 +00:00
Michael Ludwig
72535fb55a Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This is a reland of f065907ccc

3rd time's the charm:

The new analytic gradient shader was sporadically triggering violations of the coverage as alpha
compatibility optimization. Unfortunately, even when using the same device and random seed for the
test, the bots did not always reproduce the error. However, we identified the likely cause of the
violation.

The test requires that all output channels are less than the input alpha, which it uses to validate
whether or not the shader is modulating its values by the input alpha. This test does not pass if
the RGB values are greater than 1. The original version of the analytic gradient shader used half4s
for its scale and bias values. Given the threshold limit for hardstops of 0.00024 (SkNearlyZero),
a very small interval that is not treated as a hardstop can create a scale or bias of over 4000.
This moves into the very imprecise region of 16-bit floats, making it plausible that the gradient
outputs colors greater than 1, due to rounding. The kicker is that the random test generation for
stop locations does not use a uniform distribution, but is instead biased towards the remaining
interval, which increases the likelihood of generating a small interval that is not treated as a
hard stop. We are keeping this behavior since ill-conditioned gradients are useful in testing.

Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit 9461dcf130.
>
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
>
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc610.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: I2d050624781c77cdd160291cadbadac602b48bde
Reviewed-on: https://skia-review.googlesource.com/c/157569
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-04 13:10:29 +00:00
Mike Klein
9e0efe3189 remove SkColorSpaceXform
Change-Id: I08181d2f5a81a4f0781304dd7fab2cb1452b2c30
Reviewed-on: https://skia-review.googlesource.com/c/159300
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-03 20:08:48 +00:00
Robert Phillips
bfa76f20bf Add GM for less common YUV formats (take 2)
Bug: skia:7903
Change-Id: I2399e4aaae6b91914d637ff0e921e04596b52836
Reviewed-on: https://skia-review.googlesource.com/159141
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-03 17:22:02 +00:00
Jim Van Verth
49fdd7ad18 Bundle shared SkImage_Gpu methods.
Also adds an enum to make YUV index more explicit.

Bug: skia:7903
Change-Id: I21ae4cac126275fa7fd257235910fd3be155d293
Reviewed-on: https://skia-review.googlesource.com/c/159160
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-03 15:13:00 +00:00
Mike Reed
964aedb5e3 play with animated gif
Bug: skia:
Change-Id: If86314cda6aa84f4824958cca30cde88a78d4b59
Reviewed-on: https://skia-review.googlesource.com/c/158562
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-10-03 14:43:18 +00:00
Mike Klein
b5ba83993b Revert "Add GM for less common YUV formats"
This reverts commit 412dd56589.

Reason for revert: serialize-8888

Original change's description:
> Add GM for less common YUV formats
> 
> Bug: skia:7903
> Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
> Reviewed-on: https://skia-review.googlesource.com/157601
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,robertphillips@google.com

Change-Id: I3c8375244ddee5d12836076793ec78a46cc04450
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/c/159043
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-02 20:36:15 +00:00
Brian Osman
5ea96bf76e Remove unused premul/unpremul FP code
Bug: skia:
Change-Id: I911ee066ce4d0175cee3ee3868a86955d486687c
Reviewed-on: https://skia-review.googlesource.com/159060
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2018-10-02 19:46:37 +00:00
Robert Phillips
412dd56589 Add GM for less common YUV formats
Bug: skia:7903
Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
Reviewed-on: https://skia-review.googlesource.com/157601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-10-02 18:57:58 +00:00
Brian Salomon
2213ee94c7 Add support for per-edge AA to GrTextureOp.
Outsetting in perspective case outsets the original homogeneous quad
points rather than the homogenized 2d points in order to avoid seaming
issues along shared edges.

Currently there is no way to trigger this from the public API and it
is tested by directly accessing GrRenderTargetContext from the added gm.

Change-Id: I24e0d53cc5821c8c8be07c23aca5bfafb4935c33
Reviewed-on: https://skia-review.googlesource.com/157600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-02 16:45:07 +00:00
Jim Van Verth
f49262d3bc Add SkImage_GpuYUVA
Bug: skia:7903
Change-Id: I06edc155b0a0a0697dc0d0aab74b6876d631ca0d
Reviewed-on: https://skia-review.googlesource.com/156942
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-02 16:40:01 +00:00
Kevin Lubick
cbcff385c1 Have pathkit use libpathkit.a for faster builds
Of note, it is very important for the -DSK_RELEASE/-DSK_DEBUG
to match between libskia.a and the WASM bindings, otherwise
things like SKDEBUGCODE are sometimes compiled in and sometimes
not, which can cause headaches like sizeof() mismatching between
.cpp files and .h files.

Bug: skia:
Change-Id: Id6ef58c44a7c10014a243b36708e0891514f6008
Reviewed-on: https://skia-review.googlesource.com/158341
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-02 13:27:29 +00:00
Mike Reed
1eb9af9029 delete textonpath code -- not used anywhere
Bug: skia:
Change-Id: Ib645f7c140f87123429170a0bf6f7ed86ce53b3f
Reviewed-on: https://skia-review.googlesource.com/158224
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-01 16:52:32 +00:00
Robert Phillips
e8e2bb1384 Test YUV images in DDL
The main two CLs calved off (and landed independently) from this CL are:

https://skia-review.googlesource.com/c/skia/+/156761 (Add SkImage_Gpu::MakePromiseYUVATexture)
  -- adds internal place holder for YUVA promise images (only returns Y channel)

https://skia-review.googlesource.com/c/skia/+/156140 (Add SkImage_Base API to access planar data)
  -- adds ability to grab planes for testing purposes (not externally visible)

Bug: skia:7903
Bug: skia:8424
Change-Id: Id0f2f84851dacc66c2c266a30cafa0b628b12eb4
Reviewed-on: https://skia-review.googlesource.com/151983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-01 12:12:29 +00:00
Mike Reed
66c505f6e8 expand imageinfo in C api, start on colorspace
After sk_imageinfo was initially created, we have added a colorspace to it,
and that object is a smart-pointer. In response to that, this CL upgrades
imageinfo to an "object" (like paint), so we can manage the ref-counting of
its colorspace, and to allow for future changes/expansion (like paint).

Bug: skia:
Change-Id: I629ff99c0820fdbe83f062d9fb768c15cda68e18
Reviewed-on: https://skia-review.googlesource.com/157156
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-28 17:52:59 +00:00
Dominic Mazzoni
656cefe65d Add initial support for generating tagged PDFs.
Adds an interface for the document creator to pass in a tree
of tags indicating the structure of the document, each with a type
(from a predetermined enum of possible types) and a node ID.
It also adds a setNodeId function to SkCanvas so that page content
can be associated with a particular tag. If both the tag tree and
marked content are present, Skia can now output a properly tagged
PDF.

An example program is included. When used properly, the PDF generated
by this patch is valid and the tags are parsed properly by Adobe
Acrobat. It handles many corner cases like content that spans more
than one page, or tags that don't correspond to any marked content, or
marked content that doesn't correspond to any tags.

However, it doesn't implement all of the features of PDF accessibility
yet, there are some additional attributes that can be associated with
some tags that need to be supported, too, in order to properly tag
things like figures and tables.

Bug: skia:8148
Change-Id: I2e448eca8ded8e1b29ba685663b557ae7ad7e23e
Reviewed-on: https://skia-review.googlesource.com/141138
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-27 19:35:40 +00:00
Brian Osman
e2a801ddaa Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This reverts commit f065907ccc.

Reason for revert: Processor test failing (inconsistently) on several bots.

Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
> 
> This reverts commit 9461dcf130.
> 
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
> 
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc610.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> 
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: Icd925d568d8cdffdc3020c07a9c50a4aa9cf0bb9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/157429
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-27 16:50:52 +00:00
Michael Ludwig
f065907ccc Reland "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit 9461dcf130.

Reason for revert: Fixes for ANGLE's incorrect shader behavior

Original change's description:
> Revert "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit dcc85fc610.
>
> Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
>
> Original change's description:
> > Implement an explicit binary search-based analytic gradient colorizer
> >
> > Provides a reasonably flexible fragment processor that defines another
> > colorizer implementation for gradients. It can support up to 8
> > interpolation intervals (which is 16 colors if every stop is a hard stop
> > or 9 colors if every stop is a smooth transition). It
> > supports mixtures of hard and smooth stops. It is conditionally compiled
> > into versions specific to the interval count (so it can produce up to
> > 8 shader variants).
> >
> > The GrGradientShader controller does not remove the single and dual
> > interval colorizers, which are useful specializations of this explicit
> > binary search colorizer. Similarly, since it can only handle up to 8
> > intervals, the texture colorizer is still used as a fallback.
> >
> > Currently it does not employ capabilities detection to determine if the
> > hardware can support the number of required uniforms, which can become
> > substantial for the larger gradient configurations.
> >
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > Reviewed-on: https://skia-review.googlesource.com/155080
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156541
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156542
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-27 16:02:30 +00:00
Stephen White
cfe1264d74 GrTessellator: two fixes for boundary simplification artifacts.
The "pointy vertex" test was only considering the distance from the
next (outgoing) edge to the previous point. It must also consider the
distance from the previous (incoming) edge to the next point. If
either are less than a quarter pixel, the vertex is considered pointy
and should be removed. (884166)

Also (887103), when an interior region was completely removed due to
boundary simplification, it would leave a degenerate edge consisting
of the same vertex. So avoid introducing a join edge when prev == next.

Bug: 884166, 887103
Change-Id: I7f1d5b98e418d8f2a1c11643259d3cd74d08f286
Reviewed-on: https://skia-review.googlesource.com/157220
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-26 23:57:59 +00:00
Brian Osman
5ea41fc89b Remove more SkColorSpaceXform (and friends)
- gammaencodedpremul GM was just demonstrating something that we
  understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
  longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.

Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-26 22:30:05 +00:00
Ben Wagner
41e404746d Filter TextBlob paints in Viewer.
In particular this allows subpixel positioning to be forced for
drawing.

Change-Id: I2c88311f075944fef66fe5ba0237804aa5755800
Reviewed-on: https://skia-review.googlesource.com/156370
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-09-24 20:04:24 +00:00
Michael Ludwig
9461dcf130 Revert "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit dcc85fc610.

Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader

Original change's description:
> Implement an explicit binary search-based analytic gradient colorizer
> 
> Provides a reasonably flexible fragment processor that defines another
> colorizer implementation for gradients. It can support up to 8
> interpolation intervals (which is 16 colors if every stop is a hard stop
> or 9 colors if every stop is a smooth transition). It
> supports mixtures of hard and smooth stops. It is conditionally compiled
> into versions specific to the interval count (so it can produce up to
> 8 shader variants).
> 
> The GrGradientShader controller does not remove the single and dual
> interval colorizers, which are useful specializations of this explicit
> binary search colorizer. Similarly, since it can only handle up to 8
> intervals, the texture colorizer is still used as a fallback.
> 
> Currently it does not employ capabilities detection to determine if the
> hardware can support the number of required uniforms, which can become
> substantial for the larger gradient configurations.
> 
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> Reviewed-on: https://skia-review.googlesource.com/155080
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156541
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-24 19:40:54 +00:00
Michael Ludwig
dcc85fc610 Implement an explicit binary search-based analytic gradient colorizer
Provides a reasonably flexible fragment processor that defines another
colorizer implementation for gradients. It can support up to 8
interpolation intervals (which is 16 colors if every stop is a hard stop
or 9 colors if every stop is a smooth transition). It
supports mixtures of hard and smooth stops. It is conditionally compiled
into versions specific to the interval count (so it can produce up to
8 shader variants).

The GrGradientShader controller does not remove the single and dual
interval colorizers, which are useful specializations of this explicit
binary search colorizer. Similarly, since it can only handle up to 8
intervals, the texture colorizer is still used as a fallback.

Currently it does not employ capabilities detection to determine if the
hardware can support the number of required uniforms, which can become
substantial for the larger gradient configurations.

Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
Reviewed-on: https://skia-review.googlesource.com/155080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-24 16:40:36 +00:00
Hal Canary
00529a1771 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 1/2
part 2 can follow after android patch lands.

Change-Id: If2a8135ac7384d84fd97d68933684ad8486d7471
Reviewed-on: https://skia-review.googlesource.com/156189
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-09-21 19:50:40 +00:00
Mike Klein
60900b55f9 move skpipe to experimental
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.

Disabled the fuzzer.

Removed the bench so Android's building nanobench doesn't block this.

Bug: chromium:886713

Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-09-21 17:20:25 +00:00
Ben Wagner
7b562291a7 Use SkUniqueCFRef in SkImage*CG.
This clarifies ownership and makes the code more readable.

It is safe to use unique_ptr directly for UniqueCFRef, since
unique_ptr does not call the deleter with nullptr.

Change-Id: I4326a86059fb31488d1e163faca95a6c29960039
Reviewed-on: https://skia-review.googlesource.com/155612
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-21 15:35:29 +00:00