Commit Graph

60 Commits

Author SHA1 Message Date
reed
50d3b57c8a return 4x4 matrix from SkColorSpace
move SkMatrix44 into core (with alias in utils to transition chrome)

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943833002

Review-Url: https://codereview.chromium.org/1943833002
2016-05-03 12:13:21 -07:00
halcanary
ada338ab4e utils.gypi: remove empty file SkMD5.cpp
Review URL: https://codereview.chromium.org/1905363002
2016-04-22 07:45:38 -07:00
bungeman
68c14d9b32 Templatize SkToXXX.
Makes the checked cast in debug more correct, avoiding new
warnings in vs2015.

BUG=skia:4553

Committed: https://skia.googlesource.com/skia/+/0be9e806af72b3e029e691eef5c891c90d3fd320

Review URL: https://codereview.chromium.org/1814153003
2016-03-19 15:06:56 -07:00
bungeman
89edf7a95e Revert of Templatize SkToXXX. (patchset #2 id:20001 of https://codereview.chromium.org/1814153003/ )
Reason for revert:
Chrome does not yet have std::underlying_type.

Original issue's description:
> Templatize SkToXXX.
>
> Makes the checked cast in debug more correct, avoiding new
> warnings in vs2015.
>
> BUG=skia:4553
>
> Committed: https://skia.googlesource.com/skia/+/0be9e806af72b3e029e691eef5c891c90d3fd320

TBR=reed@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4553

Review URL: https://codereview.chromium.org/1820433002
2016-03-18 11:53:17 -07:00
bungeman
0be9e806af Templatize SkToXXX.
Makes the checked cast in debug more correct, avoiding new
warnings in vs2015.

BUG=skia:4553

Review URL: https://codereview.chromium.org/1814153003
2016-03-18 11:17:56 -07:00
brianosman
8418aacec6 Remove SkImageGeneratorUtils. None of this code is used.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1778613002

Review URL: https://codereview.chromium.org/1778613002
2016-03-08 12:15:09 -08:00
mtklein
34d26b9652 dead code: really kill these off again
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1702343002

Review URL: https://codereview.chromium.org/1702343002
2016-02-17 06:47:52 -08:00
mtklein
32a45f6c96 These files must be in the gypi for GN to remove them...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1696373005

Review URL: https://codereview.chromium.org/1696373005
2016-02-16 20:56:13 -08:00
mtklein
048494c1e2 clean up more dead code
- SkSHA1 is unused
  - SkRunnable is obsolete now that we have std::function

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1705583003

Review URL: https://codereview.chromium.org/1705583003
2016-02-16 19:06:15 -08:00
mtklein
f60a8908d2 Delete dead code. SkBitmapHasher has not been used since gm.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1704783002

Review URL: https://codereview.chromium.org/1704783002
2016-02-16 18:38:15 -08:00
bsalomon
f267c1efe7 Add ability to extract YUV planes from SkImage
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1513393002

Review URL: https://codereview.chromium.org/1513393002
2016-02-01 13:16:14 -08:00
reed
879caf86fd remove SkDebugUtils.h -- unused
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1585553002

Review URL: https://codereview.chromium.org/1585553002
2016-01-16 12:44:12 -08:00
reed
08e7047e68 remove unused SkCubicInterval
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1533393005

TBR=scroggo

Review URL: https://codereview.chromium.org/1533393005
2015-12-23 11:21:39 -08:00
reed
83ba585ecb move SkParsePaint.h into views
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1547653002
TBR=

Review URL: https://codereview.chromium.org/1547653002
2015-12-22 04:36:57 -08:00
reed
b39f39f5cc remove unused SkCullPoints
need to remove file references from chrome before landing this
https://codereview.chromium.org/1547603002#

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541933004

TBR=scroggo

Review URL: https://codereview.chromium.org/1541933004
2015-12-21 18:37:16 -08:00
mtklein
a1bde7d2e1 Remove SkThread::setProcessorAffinity()
It's only used by a couple unit tests.  We have other ways of getting
the same quality testing of our ref-count code now (e.g. TSAN).

BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1408213005
2015-10-20 11:05:06 -07:00
fmalita
2f5891ea64 Remove SkBitmapSource
To avoid breaking existing SKPs, add a deserialization stub which
unflattens SkBitmapSource records to SkImageSources.

R=reed@google.com,mtklein@google.com,robertphillips@google.com

Review URL: https://codereview.chromium.org/1363913002
2015-09-25 09:15:55 -07:00
msarett
8fd97eab1d Revert of Provides multiple implementations of Android's SkBitmapRegionDecoder (patchset #16 id:360001 of https://codereview.chromium.org/1288963002/ )
Reason for revert:
Breaking Android bots
Bad use of the utils folder

Original issue's description:
> Provides various implementations of Android's SkBitmapRegionDecoder.
>
> Implements testing in DM for these implementations.
>
> nanobench testing will follow after this.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/76f755e6d54a32f9887ad254ce59a3a62f28bde4

TBR=scroggo@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1322773004
2015-09-08 06:59:48 -07:00
msarett
76f755e6d5 Provides various implementations of Android's SkBitmapRegionDecoder.
Implements testing in DM for these implementations.

nanobench testing will follow after this.

BUG=skia:

Review URL: https://codereview.chromium.org/1288963002
2015-09-04 13:00:50 -07:00
caryclark
5ef194c31a Suppress embedding fonts when the skp's fonts match the OS fonts.
The million SKPs generated require >5T of storage. A good deal
of that are copies of system fonts.

Chrome built with
#DEFINE SK_WHITELIST_SERIALIZED_TYPEFACES
will omit the font data if the font matches a precomputed
checksum.

The captured SKP prepends sk_ to the names of fonts that
have their data omitted. The SKP consumer can either add
renamed fonts from the recording machine, or add

gDeserializeTypefaceDelegate = WhitelistDeserializeTypeface;

which strips the sk_ prefix when deserializing typefaces.

whitelist_typefaces --check
Computes the checksums of fallback
fonts and returns 0 if the checksums match the checked-in
file SkWhitelistChecksum.cpp.

whitelist_typefaces --generate
Writes an updated version of SkWhitelistChecksum.cpp.

(Added Mike since this modifies a public header)

R=bungeman@google.com,rmistry@google.com,reed@google.com

Review URL: https://codereview.chromium.org/1317913005
2015-08-31 09:22:38 -07:00
reed
499ababa52 add gm for image->newShader
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1302943004
2015-08-20 12:30:20 -07:00
reed
451af5062e remove SkDeferredCanvas
Waiting a day or so to see if the blink-removal of SkDeferredCanvas sticks

BUG=skia:

Review URL: https://codereview.chromium.org/1269093002
2015-08-19 08:18:04 -07:00
joshualitt
aa2f65818d Adding debug SkScalerContext which returns random mask formats
TBR=reed@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1260473004
2015-07-29 10:14:58 -07:00
mtklein
fd8ed69447 Move SkTHash.h to include/private.
include/views/SkOSWindow_Win.h includes it.

To move SkTHash.h to include/private, SkChecksum.h needs to go there too.  To move SkChecksum.h to include/private, SkTLogic needs to go there too.

This adds a bunch of -Iinclude/private to tools.gyp I missed in the last CL.

No public API changes.
TBR=reed@google.com

BUG=skia:4126

Review URL: https://codereview.chromium.org/1260613006
2015-07-28 09:54:52 -07:00
Mike Klein
478c9e4851 Revert "Move headers used by headers in include/ to include/private."
This reverts commit 928e16565f.

BUG=skia:

Review URL: https://codereview.chromium.org/1213093004.
2015-07-01 16:35:59 -04:00
mtklein
928e16565f Move headers used by headers in include/ to include/private.
Some of this is transitive, like SkRecords.h used by SkMiniRecorder.h
used by (public) SkPictureRecorder.h.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/a89f55198bdc58f0b6f6196907ab25a6afc1a661

Review URL: https://codereview.chromium.org/1217293004
2015-07-01 11:55:42 -07:00
jvanverth
4417c7f8bb Revert "Move headers used by headers in include/ to include/private."
This reverts commit a89f55198b.

Reason: breaking the roll.

TBR=mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1216033008
2015-07-01 09:45:46 -07:00
mtklein
a89f55198b Move headers used by headers in include/ to include/private.
Some of this is transitive, like SkRecords.h used by SkMiniRecorder.h
used by (public) SkPictureRecorder.h.

BUG=skia:

Review URL: https://codereview.chromium.org/1217293004
2015-07-01 08:41:15 -07:00
mtklein
61fa22be10 Add and use SkSemaphore
This allows a faster implementation of our SkTaskGroup thread pool.
It also means we don't need SkCondVar (which, remember, isn't supported on XP.)

Doing some testing with SampleApp, this really cuts down on the overhead from SkTaskGroup, e.g. 30% to 10%.

BUG=skia:

Review URL: https://codereview.chromium.org/1192573003
2015-06-17 10:50:25 -07:00
mtklein
9db912c2ac Sketch splitting SkPicture into an interface and SkBigPicture.
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.

SkPicture handles:
  - serialization and deserialization
  - unique IDs

Everything else is left to the subclasses:
  - playback(), cullRect()
  - hasBitmap(), hasText(), suitableForGPU(), etc.
  - LayerInfo / AccelData if applicable.

The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):

    picture_overhead_draw:   450ns -> 350ns
    picture_overhead_nodraw: 300ns -> 90ns

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b

Latest blink_linux_rel:

http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248

Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec

http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/62015

Review URL: https://codereview.chromium.org/1112523006
2015-05-19 11:11:26 -07:00
mtklein
72743b1654 Revert of Sketch splitting SkPicture into an interface and SkBigPicture. (patchset #25 id:480001 of https://codereview.chromium.org/1112523006/)
Reason for revert:
win_chromium_compile_dbg_ng

FAILED: ninja -t msvc -e environment.x86 -- E:\b\build\goma/gomacc "E:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\skia\src\core\skia.SkBitmapHeap.obj.rsp /c ..\..\third_party\skia\src\core\SkBitmapHeap.cpp /Foobj\third_party\skia\src\core\skia.SkBitmapHeap.obj /Fdobj\skia\skia.cc.pdb
e:\b\build\slave\win\build\src\third_party\skia\include\core\skpicture.h(176) : error C2487: 'CURRENT_PICTURE_VERSION' : member of dll interface class may not be declared with dll interface

Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
>   - serialization and deserialization
>   - unique IDs
>
> Everything else is left to the subclasses:
>   - playback(), cullRect()
>   - hasBitmap(), hasText(), suitableForGPU(), etc.
>   - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
>     picture_overhead_draw:   450ns -> 350ns
>     picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
>
> Latest blink_linux_rel:
>
> http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
>
> Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec

TBR=reed@google.com,robertphillips@google.com,fmalita@chromium.org,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1130283004
2015-05-18 14:53:43 -07:00
mtklein
15877b6eae Sketch splitting SkPicture into an interface and SkBigPicture.
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.

SkPicture handles:
  - serialization and deserialization
  - unique IDs

Everything else is left to the subclasses:
  - playback(), cullRect()
  - hasBitmap(), hasText(), suitableForGPU(), etc.
  - LayerInfo / AccelData if applicable.

The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):

    picture_overhead_draw:   450ns -> 350ns
    picture_overhead_nodraw: 300ns -> 90ns

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b

Latest blink_linux_rel:

http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248

Review URL: https://codereview.chromium.org/1112523006
2015-05-18 13:47:17 -07:00
reed
b7ed856fad Revert of Sketch splitting SkPicture into an interface and SkBigPicture. (patchset #22 id:420001 of https://codereview.chromium.org/1112523006/)
Reason for revert:
speculative revert to fix failures in DEPS roll

Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
>   - serialization and deserialization
>   - unique IDs
>
> Everything else is left to the subclasses:
>   - playback(), cullRect()
>   - hasBitmap(), hasText(), suitableForGPU(), etc.
>   - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
>     picture_overhead_draw:   450ns -> 350ns
>     picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b

TBR=reed@google.com,robertphillips@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1130333002
2015-05-07 17:30:13 -07:00
mtklein
c92c129ff8 Sketch splitting SkPicture into an interface and SkBigPicture.
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.

SkPicture handles:
  - serialization and deserialization
  - unique IDs

Everything else is left to the subclasses:
  - playback(), cullRect()
  - hasBitmap(), hasText(), suitableForGPU(), etc.
  - LayerInfo / AccelData if applicable.

The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):

    picture_overhead_draw:   450ns -> 350ns
    picture_overhead_nodraw: 300ns -> 90ns

BUG=skia:

Review URL: https://codereview.chromium.org/1112523006
2015-05-07 13:41:07 -07:00
reed
ca1a22ee53 Revert of Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1060703003/)
Reason for revert:
fix (removal from gypi/gn files) has landed in chrome.

Original issue's description:
> Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1088383003/)
>
> Reason for revert:
> This change is causing the DEPS roll to fail:
>
>
> http://build.chromium.org/p/tryserver.chromium.linux/builders/android_chromium_gn_compile_rel/builds/78771/steps/gn/logs/stdio
>
> Original issue's description:
> > remove unused (by clients) SkPathUtils
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/aab35d91b8b80acd1902594bbf542083fdfa4bb7
>
> TBR=scroggo@google.com,reed@chromium.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/bdb0bf5f8858043878d8a4fa8130c6c87bef3fd4

TBR=scroggo@google.com,jcgregorio@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1091963002
2015-04-16 20:10:55 -07:00
jcgregorio
bdb0bf5f88 Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1088383003/)
Reason for revert:
This change is causing the DEPS roll to fail:

http://build.chromium.org/p/tryserver.chromium.linux/builders/android_chromium_gn_compile_rel/builds/78771/steps/gn/logs/stdio

Original issue's description:
> remove unused (by clients) SkPathUtils
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/aab35d91b8b80acd1902594bbf542083fdfa4bb7

TBR=scroggo@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1060703003
2015-04-16 09:47:36 -07:00
reed
aab35d91b8 remove unused (by clients) SkPathUtils
BUG=skia:

Review URL: https://codereview.chromium.org/1088383003
2015-04-16 06:16:38 -07:00
fmalita
65cdb57ae8 Add a paint filter utility canvas (SkPaintFilterCanvas)
Introduce a paint filter proxy base class as a SkDrawFilter replacement,
and convert SkDebugCanvas to use the new approach.

BUG=skia:3587
R=reed@google.com,mtklein@google.com,robertphillips@google.com,tomhudson@google.com

Review URL: https://codereview.chromium.org/1032173002
2015-03-26 07:24:48 -07:00
scroggo
3e5622764a Add copyright headers to remaining gyp files.
Prevents some PRESUBMIT errors.

TBR=mtklein@google.com

Review URL: https://codereview.chromium.org/1035523003
2015-03-25 10:22:41 -07:00
scroggo
648238cc90 Remove SkProxyCanvas.
SkProxyCanvas is redundant with SkNWayCanvas, and means another class
we have to keep in sync with the SkCanvas interface.

Remove tests which use an SkProxyCanvas.

Requires a change to chromium.

BUG=skia:3279
BUG=skia:500

Review URL: https://codereview.chromium.org/886813002
2015-01-29 11:58:51 -08:00
reed
b0dfb546f5 remove (unused) GatherPixelRefs
BUG=skia:

Review URL: https://codereview.chromium.org/869463002
2015-01-22 09:03:25 -08:00
halcanary
6fd5e6e261 http://skbug.com/3130 step 4 (include/utils/SkWGL.h gone for good)
BUG=skia:3130

Review URL: https://codereview.chromium.org/729363003
2014-11-18 11:30:20 -08:00
halcanary
21041e0cc4 http://skbug.com/3130 step 1 (to fix chromium roll)
BUG=skia:3130
TBR=djsollen@google.com, bsalomon@google.com

Review URL: https://codereview.chromium.org/729173002
2014-11-15 06:11:18 -08:00
djsollen
082a4620fd Move WGL header from include to src
NOTRY=true

Review URL: https://codereview.chromium.org/728823002
2014-11-14 07:21:29 -08:00
reed
615c593780 move SkTextBox into utils
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/696293005
2014-11-03 14:55:40 -08:00
pavel
47eedcc848 Add utils to better quantize grayscale values to three bit indices while
compressing coverage masks.

Signed-off-by: Pavel Krajcevski <pavel@cs.unc.edu>

BUG=skia:

Review URL: https://codereview.chromium.org/669243003
2014-10-23 13:18:50 -07:00
mtklein
406654be7a SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 15:34:37 -07:00
mtklein
2460bbdfbb Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt).  We just create a new SkTaskGroup and wait for that
> to complete.  This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places.  E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading.  They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s).  The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
2014-09-03 14:17:48 -07:00
mtklein
9c7207b5dc SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 14:06:48 -07:00
dandov
cc03adb909 Proposal for the mesh gradient interface. Implemented as a grid of
patches and uses 4 private arrays to store the values of the control points and
colors. When it needs a patch at a certain position of the grid it just
builds it using the corresponding values of the array and the
grid coordinates provided. Details on implementation are documented in the corresponding classes' comments.

Also added a gm for mesh gradients.

BUG=skia:
R=egdaniel@google.com, reed@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/451723003
2014-08-12 17:14:57 -07:00