6c1581646c..989c790d4b
2020-06-04 syoussefi@chromium.org Remove workaround for fixed compiler bug
2020-06-04 syoussefi@chromium.org Update and de-duplicate expectations file format comment
2020-06-04 msisov@igalia.com Add EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE
2020-06-03 jmadill@chromium.org No-op incomplete framebuffer invalidation.
2020-06-03 kbr@chromium.org Fix validation of PVRTC compressed texture sizes.
2020-06-03 geofflang@chromium.org Vulkan: Correct the viewport before intersecting it with the scissor.
2020-06-03 syoussefi@chromium.org Vulkan: Remove validation error suppressions for VVL bug
2020-06-03 syoussefi@chromium.org Vulkan: Remove validation error suppression for fixed issue
2020-06-03 ianelliott@google.com Vulkan: Pre-rotate dFdx() & dFdy() for Android
2020-06-03 nguyenmh@google.com Presubmit script to enforce commit message formatting
2020-06-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-ValidationLayers from 515b4041cc32 to d43f5107400d (1 revision)
2020-06-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Tools from 2bc4fcd9eba5 to 322784a873be (1 revision)
2020-06-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 11dd7183c4d2 to 3ad285a60d82 (15 revisions)
2020-06-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from f050cca7ec47 to 636f449e1529 (1 revision)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: chromium:1078378,chromium:1084458,chromium:951458
Tbr: tdenniston@google.com
Test: Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_shaders_derivateTest: Test: angle_end2end_tests --gtest_filter=*EGLPreRotationSurfaceTest.OrientedWindow
Change-Id: I5f56cca47b617cb4921d2c29662abdea6261b9ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294063
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.
Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Nothing super interesting.
SkOpts_crc32.cpp is worth looking at
as the only non-x86 code.
I marked a few places I think we can
trim to save code size as follow ups.
Change-Id: Ifdc8f4d1495ff56df5d2cdde39f7e9a6ac2b1277
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294019
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Not important, just puzzled me when reading it.
A little IWYU.
Change-Id: I3199e6a4c34794f07bddda31032dfa871ce9bc4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294021
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10206
Change-Id: Iad24cb1134e8f501bce6434ea8511b21039abea2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293565
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This is a conservative, partial fix for perspective-having local matrices.
For some cases, we could probably detect the type of matrix and switch to
a shader that skipped the divide (possibly switching to a 2x3 matrix even)
This doesn't fix the perspective interpolation in localmatrixshader_persp
since it doesn't address the matrix type detection for samples that get
promoted to the vertex stage.
Bug: skia:10314
Change-Id: I87b254aa516b36d5558c2e344096fd38280846ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293573
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This change is in preparation for moving addGlyphToAtlas
to GrAtlasManager.
Change-Id: Ic51ad565cc7ccd928a5f4304bf1801ec60f01fb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293854
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Very slightly different build flags, switching from -march=haswell to
-mavx2 -mfma -mf16c, but there are no diffs.
Left some TODOs for the next ones, but _hsw being so common I figured
I'd do this one stand alone and make sure it shakes down before doing
the rest.
clang-cl (but not clang) barfs when we've got a lambda using an AVX
intrinsic inside a templated static helper function. Luckily they're
all non-type template parameters, so we can just pass them as normal
arguments, and it'll optimize the same as the templated code anyway.
This was weird, but since we're covering almost all the SkFoo_opts.h
headers with HSW here, I don't anticipate this being a problem in the
future. (And I'm sure I'll never look back on this statement as naive.)
Change-Id: I2f84db356cafa5e158bcc3724fb1c3f58aca7f1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293599
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Another issue that came up when reenabling ES2 ANGLE contexts.
Change-Id: I6f7af6af0511384faf7bc63e699a8f6ea7a2ce92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293916
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Move the dawn_native::Instance ownership from DawnTestContextImpl to
DawnTestContext (its parent class), which owns the wgpu::Device.
dawn_native::Instance must outlive any wgpu::Devices created from it.
Bug: skia: 10311
Change-Id: Iedc4ed94f03b61d5e43cd5c93eb68e24bc4474e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293852
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This GM was not actually doing what the name implied, and when
switched over to use a constant matrix, turned out to not work.
This fixes it so constant matrices properly affect child processors.
Change-Id: I1f6b271dbf43c18515c0c72701bf8bbf60eb4c59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293716
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Document the range of video YUV values for the U and V components, which
is different from the range for the Y component.
Change-Id: I2c0101440e351013c7b3121573a591ad9860b2e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293868
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also confirm that Flutter Web and Canvas represent colors
as ints in the same way.
Change-Id: Ie8c2f9a48542510063c9bbc408a8047e0cc3969f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293840
Reviewed-by: Kevin Lubick <kjlubick@google.com>
CanvasKit converts 4 floats to an int, just to have it be
converted back into 4 floats when it goes into the paint.
Change-Id: I93cf1c596283b83cc9452fb205b7000ceed09bb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293538
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
There's some flakes on the _dommatrix test. This adds an extra assertion
to maybe shed some light on that flake.
Change-Id: I548d3294c8f3c620a9702e4d4889da745a2d91fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293764
Reviewed-by: Kevin Lubick <kjlubick@google.com>
If a font file has more than one face (e.g. from a .ttc file), the unique_ptr storing the SkMemoryStream instance was reused after being moved, leading to NULL pointer deference in SkTypeface_FreeType::Scanner::openFace()
Bug: skia: https://bugs.chromium.org/p/skia/issues/detail?id=10322
Change-Id: I99a53a240a5e7112cd3e67d8c74ff951a9044688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293519
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
77e5316a51..6c1581646c
2020-06-02 jmadill@chromium.org Vulkan: Fix XFB invalid accesses in buffer OOM.
2020-06-02 amaiorano@google.com Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK
2020-06-02 ynovikov@chromium.org Roll third_party/VK-GL-CTS/src/ 60972ed7f..80dc8399b (67 commits)
2020-06-02 m.maiya@samsung.com EGL: EGL_CreateSync validation bug fix
2020-06-02 cclao@google.com Vulkan: Add IMAGE_USE_STORAGE bit only if necessary.
2020-06-02 ianelliott@google.com Vulkan: Swap RenderArea coords for pre-rotation
2020-06-02 lehoangq@gmail.com Metal: refactor RenderUtils to split into multiple util classes.
2020-06-02 jmadill@chromium.org Skip VulkanBarriersPerfBenchmark on NV/Win.
2020-06-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 471c120ac92a to 11dd7183c4d2 (2 revisions)
2020-06-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Headers from 09531f27933b to db1a98c6cc43 (1 revision)
2020-06-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from d39b8afc47a1 to 78a3c915a1d7 (6 revisions)
2020-06-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-ValidationLayers from 500f77901f6d to 515b4041cc32 (4 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: chromium:1086532,chromium:1090139
Tbr: tdenniston@google.com
Test: Test: angle_deqp_egl_no_gtest.exe --deqp-case=dEQP-EGL.functional.fence_sync.invalid.create_invalid_type
Change-Id: I9b3533f2805ca0899b44cd215d5300906a6d663d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293710
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Before, in the new clip_shader_nested GM, without the
checkForDeferredSaves() call, the first clipShader() would end up
associated with the original save record, but the intervening scale()
call checked for deferred saves. This meant the second clipShader() was
associated with the new save record and would be removed during the
restore (although the first shader remained).
Change-Id: I62f33b821de810c68f62069201ae3429f520be8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293690
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Enable shaper and paragraph tests to run on Android builds.
Change-Id: Ib1685653ac4432a04998aed56dc76b9020253e75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293244
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>