The code which detected boolean binary expressions did not check for
vector boolean types.
Change-Id: Ice12908e0f14c77dfddcde3f938e6fe1df7c57bd
Bug: skia:11060
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342302
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also fixes some additional style mishaps in class method names.
Change-Id: I49e7ac1aa91d84fef5fbc636552f040a2cb58c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341466
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: If467390cd3e1d33f0e72db4b75f9889d4562af5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ib234c599db39d8b911023d4753a608383885197b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341737
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I6a59fcd33d78a45a08762bfd0b62feea82ae5923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342301
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
We've been seeing *many* compiles take longer than
300 ms on tryjobs lately, particularly when an SkSL
change alters the text of a large number of shaders.
Bug: skia:11055
Change-Id: I0d93eaac4612340a0ce788c00548f291cf9b94da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342300
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It's no longer used by Chrome.
Inline helper that draws yuva->rgba into the now single use case.
Move yuva proxy making helper from SkImage_GpuBase to SkImage_GpuYUVA
since it is only used there now.
Remove gm that tested the API and associated helper code in YUVUtils.
Bug: skia:10632
Change-Id: If6bd49befa1d1098bb6a268b9d856794f7eb80c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342077
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Undo pictureshader change from prev version
This reverts commit fde98cbddd.
Change-Id: I52fe7d2753dee91fd08ae26f38e47ecd933d0c94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342378
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I2c958b7aca972b7eec07e10d6c8af95fa53e761a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342117
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This pares back SkDrawIter (will go further in follow-up CL) to take
advantage of no more unclipped layers. The canvas no longer needs to
maintain its own inline DeviceCM, but MCRec can point to a hidden
Layer struct. The first MCRec doesn't have a Layer (since there's
nothing to restore to), but gets its device from the explicitly
represented base device of the SkCanvas.
Bug: skia:10987, skia:10986
Change-Id: Ib004dfca42e4ccabe5f43b756d80f8eaa3f64e19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341160
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Promoting pictureshader to linear by default
Change-Id: Icd4102c3eee47558ecec845d0581ddbded981ef8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341979
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
A missing-intrinsic error is perfectly recoverable and shouldn't cause a
call to SK_ABORT.
Change-Id: I29db652770f4a091a344a294a8210dfd87567a45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342096
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ie7c687649313d047639ed96df765d16d59b58090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341796
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Introduce proper text shaping via SkShaper/drawTextBlob (to replace
SkTextUtils::DrawString).
Also add basic text layout support (text chunk alignment and default
fragment advances -- see [1]).
[1] https://www.w3.org/TR/SVG11/text.html#TextLayoutIntroduction
Bug: skia:10840
Change-Id: I246f899d2926d1e365dac06b414c8e1ab4371e1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341736
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Previously, GN would never reach steady-state when compiling test files
because SPIR-V listed the incorrect extension for its test files
(.spirv). We can now reach steady-state when building more than once.
Change-Id: If9f6bf7a4722c1ca87b682186f0b7ba451311955
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341976
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
No longer necessary, and removes one of the few explicit references to
fInputColor in an FP.
Change-Id: Ifb6c598bf0c8aab9a648a37bd478a4485958fec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341682
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We added this hack years and years ago...
not something we'd do today.
Bug: skia:6592
Change-Id: Ib234dccbf98da8f1075cdcdec274c99c7cf00d78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341398
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
It's a lot simpler inline than in SkVM.h.
Change-Id: I46fd27ede14dee5dc23d2a13d6c189847e816145
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341799
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
These print out all the time when I'm testing things locally. :/
Change-Id: I110a80c5b59c3fa024bee99f1516853b1dfd05d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341797
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The back image for saveBehind was in the device's space, but clipping
when drawing to that same region used clipRegion(), which is affected
by the global-to-device matrix. This change switches to using clipRect()
and a temporary whack of the local-to-device matrix to identity so that
we can exactly specify the same rectangle in the device space.
This is important once image filters start changing the global-to-device
matrix to no longer be integer-translations.
Change-Id: I40b37700b9cbf787e81931fdfe109968452533e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341158
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Change-Id: I4a443793d5f0fb6dac4abef07ed2ea33fff3a14a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341721
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also includes the tessellation path renderer in the list of path
renderers when tessellation via indirect draws is available.
Change-Id: Ieac9e00d204dd8f9c6401b39179c65e1d8f442aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341491
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The local build of harfbuzz builds against icu bindings and the shaper
expects to be able to find them. When packaged these icu bindings are in
a separate harfbuzz-icu library. Depend on this library as well so that
everything links properly when using system harfbuzz.
Change-Id: I45d378efb9152af070f4fed9ae1596f5430e4729
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340337
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:10987
Change-Id: I149bbe33b79848e010c35c94482131fd301f7837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339992
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This updates the image_filter->color_filter helper function to modify
the copy-on-write paint directly, which lets us apply that optimization
more clearly in drawImageAsSprite and internalDrawDevice, so that those
variations of DRAW_BEGIN magic macros can go away.
It also updates the draw image family of functions to use a
copy-on-write paint to avoid a copy when the paint is non-null and valid
for an image draw.
Bug: skia:10987
Change-Id: I0a75c06add19352c64f7b463bfa3e80bab769624
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341056
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Our optimizer ignores index expressions, but has a few simplifications
that it can perform on swizzles. (Added extra code to SwizzleByIndex
which demonstrates this.)
Change-Id: If3c85a0456d98749008d796e422944b602ee6933
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
From reading the GLSL ES spec, behavior around NaN handling is not
well defined. Infinity and isinf(), on the other hand, seems to be
well defined.
Bug: skia:10419
Change-Id: Id465a89a0d921707021974b5a64ec88bbcce0c33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341076
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Short/ushort types are valid as-is and don't need to be coerced to int.
Change-Id: I41d6a537094e0c3f968e47926f541e0f6a3f92b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341459
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ib9117dbd1bcd2c3581fba02416d9eabda1dfc6dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341458
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This mirrors other "AutoXxxxxxx" classes used in SkSL to push and pop
temporary changes into member variables, such as AutoSymbolTable or
AutoLoopLevel.
Metal and Pipeline code generators were updated to use this class.
SkSL was left as-is for now; it modifies fOut more extensively than the
others and will need special care.
Change-Id: Icf505b9b55e3458de349e35e3b812dd005f9afed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341457
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This sort of error would be detected by most backend compilers. This
case was also detected by the bytecode generator. It's easy for us to do
a similar check during SkSL IR generation and report the error sooner.
Also, `convertIndex` had migrated a few hundred lines away from
`convertIndexExpression`, so I moved it back to live next to its parent.
Change-Id: I715d3abf42581782b55ba60df30d0296355667d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341377
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This was checked for in the legacy shader (in a diff way), but not in
the new backends. This null-pattern seemed the clearest.
Change-Id: Icbf9424e8c9444466e1cea5139944504df352c63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341416
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>