This splits the playback functionality out of SkPictureData. The old SkPictureData::draw method is pulled out along
with its supporting functions as verbatim as possible. Some follow on CLs will be required to:
re-enable profiling in the debugger (and remove the vestiges of SkTimedPicture)
re-enable display of command offsets in the picture (this should probably wait until we've switched to SkRecord though)
Clean up CachedOperationList (maybe fuse with SkPicture::OperationList)
Split SkPicturePlayback into a base class and two derived classes
Implement parallel version of GatherGPUInfo for SkRecord
Landing this is blocked on removing Android's use of the abortPlayback entry point.
R=mtklein@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/377623002
1) flag to verify PNGs produced by render_picture that produce the same pixels
as simple renderer.
2) flag to write one single image (in tile we write individual tiles) - this
will help running skdiff also
3) flag to clone the picture before rendering
git-svn-id: http://skia.googlecode.com/svn/trunk@6890 2bbb7eff-a529-9590-31e7-b0007b416f81
In TiledPictureRenderer and CopyTilesRenderer, do a postTranslate so
the translate is not affected by the scale factor.
Likewise, use clipRegion for tiled renderer so it will be
unaffected by the scale factor.
Respect the viewport for record, playbackCreation, and pipe renderers.
Review URL: https://codereview.appspot.com/6947072
git-svn-id: http://skia.googlecode.com/svn/trunk@6853 2bbb7eff-a529-9590-31e7-b0007b416f81