Commit Graph

7716 Commits

Author SHA1 Message Date
Mike Reed
0d8766c84c Remove MakeForLocalSpace since picture image is sufficient
Bug: skia:
Change-Id: If38e702c418e93141311490edf447d1f09ed4434
Reviewed-on: https://skia-review.googlesource.com/68640
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-11-09 16:49:44 +00:00
Robert Phillips
f8e2502819 Prepare to enable explicit gpu resource allocation (take 2)
Change-Id: I3fd78d53e8bea84c0217b9fe6e180eaa9e4ac753
Reviewed-on: https://skia-review.googlesource.com/68920
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-11-08 21:00:37 +00:00
Greg Daniel
065b41dd90 Revert "Prepare to enable explicit gpu resource allocation"
This reverts commit f290376736.

Reason for revert: Changed generated effect instead of FP

Original change's description:
> Prepare to enable explicit gpu resource allocation
> 
> Change-Id: I407e45711c61831febbac3d3d3a88e3fdde92c5f
> Reviewed-on: https://skia-review.googlesource.com/68212
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I949500d94c7461b7cf38d615117cfcdc9a791780
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/68900
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-08 19:58:58 +00:00
Robert Phillips
f290376736 Prepare to enable explicit gpu resource allocation
Change-Id: I407e45711c61831febbac3d3d3a88e3fdde92c5f
Reviewed-on: https://skia-review.googlesource.com/68212
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-08 19:06:17 +00:00
Cary Clark
df429f3bea move parts of SkPoint to SkPointPriv
Move specialized SkPoint methods to SkPointPriv.
Use constexpr and inline initialization where possible.

R=reed@google.com,bsalomon@google.com
Bug: skia: 6898
Change-Id: I01ec5186f010f2dc80c068c70d9cc352f3221338
Reviewed-on: https://skia-review.googlesource.com/68700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-11-08 18:25:17 +00:00
Mike Reed
12f77343ee add surfaceprops param to SkCanvas::MakeRasterDirect
Bug: skia:
Change-Id: I8b69280469cdf34c3c3cb126db9457a712143f88
Reviewed-on: https://skia-review.googlesource.com/68701
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-11-08 16:40:47 +00:00
Brian Salomon
821ef188b3 Allow mock GrContexts to "support" shader derivatives
Change-Id: I0d8dce5e0873a058b59baae9c35903b2444a76fd
Reviewed-on: https://skia-review.googlesource.com/68480
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-08 12:46:26 +00:00
Brian Salomon
af59748114 Add GrContextOptions to control distance field thresholds for small sizes and fallback to paths.
Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287
Reviewed-on: https://skia-review.googlesource.com/68217
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-08 01:34:06 +00:00
Brian Osman
63bc48d093 Add MakeCrossContextFromPixmap
This operates just like MakeCrossContextFromEncoded, but starting from
raster data. This version is defensive (always uses copies if a raster
image needs to be made).

Bug: skia:
Change-Id: Ibc2b9a235c89a41fbbfd022d943f15ac212d0677
Reviewed-on: https://skia-review.googlesource.com/68205
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-07 15:59:38 +00:00
Cary Clark
74f623d161 make point array methods private
Moved method are not used by chromium, google3,
or android.

SkPoint::setRectIFan isn't used or tested at all.

SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.

These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.

R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-11-07 13:10:38 +00:00
Chris Dalton
fddb6c0399 Setup CCPR testing with GrMockContext
Beefs up the mock context to be able to support CCPR, sets up a
framework for testing CCPR with the mock context, and adds a new test.

Bug: skia:
Change-Id: If95f92726f7b1a7f52ad04ca8126551f58ea8032
Reviewed-on: https://skia-review.googlesource.com/67980
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-06 20:44:19 +00:00
Chris Dalton
e4aa0c4207 Disable CCPR while we sort out clipping
The current usage of CCPR by clipping code is suboptimal. This is
causing regressions on the bots and projects like Flutter that make
heavy use of clipPath. Disabling CCPR while we fix it up.

Bug: skia:7190
Bug: flutter:12839
Change-Id: I03af5249b53cf2eab5a13d85a5f87708030c8666
Reviewed-on: https://skia-review.googlesource.com/67920
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-06 16:40:39 +00:00
Brian Salomon
9f545bc18a Modify fontcache GM to actually spill atlas.
Adds an option to GrDrawOpAtlas to disable multitexturing.

Adds option to GrContextOptions to disable multitexturing for glyph atlases.


Change-Id: If413ab7061538fa0e75628d252be4fd14215b6ba
Reviewed-on: https://skia-review.googlesource.com/67802
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-06 16:06:09 +00:00
Leon Scroggins III
0cbc10f94e Make SkImageGeneratorCG apply encoded origin
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG

SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes

SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin

DMSrcSink.cpp:
- Call MakeFromEncodedCG

SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap

Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-03 15:29:34 +00:00
Cary Clark
60aaeb2b55 create imagepriv and name params
Named all parameters and made the names consistent
for documentation.

Moved SK_IMAGEFILTER_UNFLATTEN_COMMON to private file.

TBR=reed@google.com
Bug: skia:6898
Change-Id: I1343d2b16d4217088fa3bc9c40f1f4177fa32740
Reviewed-on: https://skia-review.googlesource.com/66521
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2017-11-03 13:56:30 +00:00
Jim Van Verth
6a40abc8c7 Revert "Implement window rectangles in vulkan"
This reverts commit 94c0468b2b.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Implement window rectangles in vulkan
> 
> Bug: skia:
> Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a
> Reviewed-on: https://skia-review.googlesource.com/65423
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I5a90cb57fb5d4bcf8c7e76a5f71a7f16edbaf6be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/67060
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-11-02 16:56:19 +00:00
Mike Reed
88ea5b9c66 add client-context to SkWriteBuffer
Bug: skia:
Change-Id: I56c36060442c4008b09f322fb1d19e81cd75f910
Reviewed-on: https://skia-review.googlesource.com/66860
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-11-02 16:39:51 +00:00
Chris Dalton
94c0468b2b Implement window rectangles in vulkan
Bug: skia:
Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a
Reviewed-on: https://skia-review.googlesource.com/65423
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-02 15:27:21 +00:00
Ethan Nicholas
d1b2eec0d0 API to cache shader binaries between runs of Skia.
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.

Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-02 13:07:41 +00:00
Brian Osman
61b43daa85 Plumb internal helper to enable more GPU GMs w/SkColorSpaceXformCanvas
API change isn't really public.

TBR:bsalomon@google.com
Bug: skia:
Change-Id: I3a1ae5d7ddb562387e8b8e1248b347704f88037b
Reviewed-on: https://skia-review.googlesource.com/66144
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-01 15:16:30 +00:00
Robert Phillips
a097173bb1 Add a GM to test out odd matrix draws (take 2)
TBR=bsalomon@google.com
Bug: skia:7075
Change-Id: I87efa058916fe0305b57eb4dd14b479e8a8d2c6d
Reviewed-on: https://skia-review.googlesource.com/65507
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-31 16:58:05 +00:00
Robert Phillips
9d15b07dc4 Revert "Add a GM to test out odd matrix draws"
This reverts commit 761f44853f.

Reason for revert: preabandonContext failures

Original change's description:
> Add a GM to test out odd matrix draws
> 
> Bug: skia:7075
> Change-Id: I90c15bf019161abc5dab78e0af20ef15ff1395d9
> Reviewed-on: https://skia-review.googlesource.com/64761
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I9ecb2e2dcd74685e2c707c04bb52279e1d5cc55c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7075
Reviewed-on: https://skia-review.googlesource.com/65740
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-31 16:13:55 +00:00
Brian Osman
f06ead925c Add support for transfer functions to GrColorSpaceXform
With this change, untagged sources (eg N32) are treated as
sRGB data, which causes a huge number of GMs to render more
correctly in GPU sRGB/F16/etc... configs. Also, because the
sources are treated as having a color space, we actually do
gamut conversion for wide or narrow gamut outputs.

This change also applies the transfer function math to
individual colors in the case of gradient stops and color
shaders. (The CPU backend doesn't do this yet, but I think
we've decided there's no reason not to support it).

Bug: skia:
Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f
Reviewed-on: https://skia-review.googlesource.com/64100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-31 14:55:14 +00:00
Robert Phillips
761f44853f Add a GM to test out odd matrix draws
Bug: skia:7075
Change-Id: I90c15bf019161abc5dab78e0af20ef15ff1395d9
Reviewed-on: https://skia-review.googlesource.com/64761
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-31 14:51:14 +00:00
Greg Daniel
45d6303f6e Have mip status match surface when snapping image from wrapped object
Also fixes some bugs involved with creating mipped SkSurfaces.

Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-30 20:06:53 +00:00
Greg Daniel
65c7f662ba Add mip support to GrAHardwareBufferImageGenerator
Bug: skia:
Change-Id: I482d8f9937c86ed441016afef2d8f924282dd17a
Reviewed-on: https://skia-review.googlesource.com/63861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-30 19:18:03 +00:00
Cary Clark
cc309eb9b1 generated include refresh
The latest, minor changes on includes already
generated, plus four new ones.

TBR=reed@google.com
Bug: skia:6898
Change-Id: If06ae9b9aaa3a0a9fae570aa7a6698ff340c43b8
Reviewed-on: https://skia-review.googlesource.com/62862
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-10-30 16:30:49 +00:00
Mike Reed
6566b97b76 add Type enum to SkColorSpace
Bug: 727128
Change-Id: I116de4efd6e64504a4e1892f431f528533b1173a
Reviewed-on: https://skia-review.googlesource.com/64261
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-10-27 14:59:02 +00:00
Brian Salomon
4cbb6e6d55 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Also to SkColorTo(Premul|Unpremul)GrColor4f.

This can avoid cache lookups to find GrColorSpaceXforms as the xform pointer is stored in GrColorSpaceInfo after the first lookup.

Also uses GrColorSpaceInfo to construct GrTextUtils::Paint.

Bug: skia:
Change-Id: Idf19d512a60d2269e6921c7fb54d93aee499a70d
Reviewed-on: https://skia-review.googlesource.com/63660
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-10-25 19:32:20 +00:00
Chris Dalton
a045eea29e CCPR: use 16-bit ints for the atlas offset attrib
Bug: skia:
Change-Id: I053e8416ced317b6ebc46cc8189840d60c7f91e8
Reviewed-on: https://skia-review.googlesource.com/62060
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2017-10-25 15:44:05 +00:00
Chris Dalton
51ebd6615f Add vector GrSLTypes for shorts
Bug: skia:
Change-Id: I686950df9f5470b4885823471957c3859cc692ea
Reviewed-on: https://skia-review.googlesource.com/63441
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-25 00:05:05 +00:00
Chris Dalton
6dd0d8a265 Revert "Add vector GrSLTypes for shorts"
This reverts commit af37a53a84.

Reason for revert: Compiler errors

Original change's description:
> Add vector GrSLTypes for shorts
> 
> Bug: skia:
> Change-Id: Icb9eb1fcb0f879cd0bfdd27d06459843361c9947
> Reviewed-on: https://skia-review.googlesource.com/62943
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: Ib23b28be92e199459fe1666fb1ec0e46e141a8f7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/63460
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-24 19:53:23 +00:00
Chris Dalton
af37a53a84 Add vector GrSLTypes for shorts
Bug: skia:
Change-Id: Icb9eb1fcb0f879cd0bfdd27d06459843361c9947
Reviewed-on: https://skia-review.googlesource.com/62943
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-24 19:18:32 +00:00
Greg Daniel
e252f08982 Add hint to SkSurface::MakeRenderTarget that we will use mips
Additionally this changed triggered a cascade of plumbing GrMipMapped
down throughout Ganesh.

Bug: skia:
Change-Id: I4181f44d9046d66139bb491c7abf86703305aaeb
Reviewed-on: https://skia-review.googlesource.com/63000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-23 20:25:59 +00:00
Cary Clark
6d6d603c81 make matrix serialization private
Moves readFromMemory, writeToMemory to private section.
No sign that these are called from google3, android,
chromium, but function names are common enough that
it's hard to know for sure.

These are used inside templates internally and for
testing, so it is not quite as simple as adding alternate
entry points in SkMatrixPriv.

R=reed@google.com
Bug: skia:6898
Change-Id: I1fac142f4bf0f38608ea93438c46f39147606c4d
Reviewed-on: https://skia-review.googlesource.com/62361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-10-20 16:49:57 +00:00
Cary Clark
9480d822f2 make skmatrix getmapproc private
Make SkMatrix MapXYProc MapPtsProc and friends private.
Code search turned up no clients in chromium, google3,
android. Fingers crossed.

R:reed@google.com
Bug: skia:6898
Change-Id: Iee20fe5150499215a09f67cc6f117b685f38f455
Reviewed-on: https://skia-review.googlesource.com/62140
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-10-20 15:14:05 +00:00
Florin Malita
5f379a8b11 Avoid 2PtConical gradient flipping
Currently, when startRadius > endRadius conical gradients are inverting their data
(start/end points and radii, colors and positions) to guarantee r0 < r1 at raster time.

But the radii ordering is only mildly interesting to the impl: it controls which of the
two quadratic solutions we select for the inside case, but doesn't fundamentally change
the algorithm.

Furthermore, for the "outside" case, inverting the order is already inconvenient and
needs to be taken into account (both CPU/GPU impls are already tracking this bit of
info).

Instead of transforming the gradient definition, we can detect the inverted case and
adjust the quadratic solution selector.

In practice this means:

  * |edge|    case - no change, the equation is linear
  * |inside|  case - select the smaller root instead of largest
  * |outside| case - [gpu-only] invert the clamp/limiting function

Change-Id: Ie3106464e39a4dd3848dc43671d973f7e1958e63
Reviewed-on: https://skia-review.googlesource.com/61660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-10-19 19:18:54 +00:00
Ben Wagner
7a0248f738 Compute inverse gamma table at compile time.
This introduces skstd::index_sequence and skstd::make_index_sequence so
that these can be used in C++11. These are mostly equivalent to their
std:: counterparts. This also introduces SkMakeArray<N, C>
which is constexpr and creates a std::array with N elements with each
element being initialized with the value of C(i) where i is the index of
the element.

These are then used to create inverse gamma table at compile time. This
avoids threading issues.

BUG=skia:7187

Change-Id: I61fb10a778898652e546d54c104a08d6e6bf88d3
Reviewed-on: https://skia-review.googlesource.com/61380
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-18 19:43:18 +00:00
Leon Scroggins III
b6ab10f34b Move SkCodec::Origin into its own file
It is now used by SkPixmap and will soon be in SkJpegEncoder. No need
for those to depend on SkCodec.

Bug: 768878
TBR=reed@google.com
(reed@ already approved the API change in
https://skia-review.googlesource.com/60721)
Change-Id: If1a6e1d5b60a7a3d8c97818e15a48d28ba804668
Reviewed-on: https://skia-review.googlesource.com/61680
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-10-18 19:08:16 +00:00
Ben Wagner
021e5c7016 Revert "Add an Option for orientation on JPEG encodes"
This reverts commit 5411a60e0d.

Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.

Original change's description:
> Add an Option for orientation on JPEG encodes
> 
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
> 
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
> 
> Add a test that verifies all the orientations work.
> 
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
> 
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com

Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-10-18 18:09:47 +00:00
Leon Scroggins III
5411a60e0d Add an Option for orientation on JPEG encodes
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.

Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)

Add a test that verifies all the orientations work.

Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.

Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-10-18 17:38:15 +00:00
Cary Clark
e4442cb0b5 convert mapHomogeneousPoints to SkPoint3
SkMatrix::mapHomogeneousPoints takes an array of SkScalar,
but expects essentially SkPoint3, so make it so.


R: robertphillips@google.com, reed@google.com
Bug: skia:6898
Change-Id: Ibaf8b05c08b7df16c67d6a77d914667ace9a70da
Reviewed-on: https://skia-review.googlesource.com/58380
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-18 16:09:46 +00:00
Brian Salomon
43f8bf0f78 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Bug: skia:7154
Change-Id: I23ffc11dab4a377fbd6b7e4e33722b3fa0793d58
Reviewed-on: https://skia-review.googlesource.com/60681
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-18 12:55:06 +00:00
Brian Salomon
57caa660c0 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.""
This reverts commit 62563deb6b.

Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.

Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
> 
> This reverts commit fa2d604a7d.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> > 
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> > 
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> > 
> > 
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-18 12:21:17 +00:00
Ben Wagner
d71c6d1994 Make SkTFitsIn and SkTo constexpr.
Because what can be better than marking things that can be constexpr as
constexpr. Also, I have a change where this would be nice to have.

Change-Id: Ie313b19d1930b98ddcd60cc17a320971625f18e3
Reviewed-on: https://skia-review.googlesource.com/60862
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-17 22:48:51 +00:00
Brian Salomon
62563deb6b Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
This reverts commit fa2d604a7d.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> 
> Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> 
> I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> 
> 
> Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> Reviewed-on: https://skia-review.googlesource.com/60081
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/60683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-17 19:14:15 +00:00
Chris Dalton
a2ac30da36 Enable CCPR for volatile paths
Enables for volatile paths and when path mask caching is disabled.

Bug: skia:
Change-Id: I644b17f2a4f77a4ddf85265f520599499c0800cf
Reviewed-on: https://skia-review.googlesource.com/60481
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-17 18:48:42 +00:00
Mike Reed
4379869461 Revert[4] "apply codec origin in generator"
This reverts commit dd340146f1.

Reason for revert: ios gn file fixed

Original change's description:
> Revert "Revert "Revert "apply codec origin in generator"""
> 
> This reverts commit 82269abfec.
> 
> Reason for revert: ios build needs include path for SkCodec.h
> 
> Original change's description:
> > Revert "Revert "apply codec origin in generator""
> > 
> > This reverts commit 363dd988a5.
> > 
> > Reason for revert: pdfium fix landed
> > 
> > Original change's description:
> > > Revert "apply codec origin in generator"
> > > 
> > > This reverts commit fa15877f48.
> > > 
> > > Reason for revert: Appears to break PDFium.
> > > 
> > > Original change's description:
> > > > apply codec origin in generator
> > > > 
> > > > Bug: skia:
> > > > Change-Id: I383dacb49b1e3c88467ccdbf3288764bb1bbf01a
> > > > Reviewed-on: https://skia-review.googlesource.com/58600
> > > > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > > > Commit-Queue: Mike Reed <reed@google.com>
> > > 
> > > TBR=scroggo@google.com,reed@google.com
> > > 
> > > Change-Id: Id97137d6ec39ca638c941928bae6510814b1c499
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/60041
> > > Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> > > Commit-Queue: Ben Wagner <benjaminwagner@google.com>
> > 
> > TBR=benjaminwagner@google.com,scroggo@google.com,reed@google.com
> > 
> > Change-Id: I1b54a6e6e6cbda07f346ffbbc4977f9db705abcd
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/60320
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> 
> TBR=benjaminwagner@google.com,scroggo@google.com,reed@google.com
> 
> Change-Id: I4c2d310521d1a678b407d30b9fe3c261c49d67bc
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/60560
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=benjaminwagner@google.com,scroggo@google.com,reed@google.com

Change-Id: I5c1e53aff3ad174b0d4a806c35b7cdcd194479d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/60563
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-17 18:04:43 +00:00
Brian Salomon
fa2d604a7d Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.

I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.


Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
Reviewed-on: https://skia-review.googlesource.com/60081
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-17 17:30:12 +00:00
Mike Reed
dd340146f1 Revert "Revert "Revert "apply codec origin in generator"""
This reverts commit 82269abfec.

Reason for revert: ios build needs include path for SkCodec.h

Original change's description:
> Revert "Revert "apply codec origin in generator""
> 
> This reverts commit 363dd988a5.
> 
> Reason for revert: pdfium fix landed
> 
> Original change's description:
> > Revert "apply codec origin in generator"
> > 
> > This reverts commit fa15877f48.
> > 
> > Reason for revert: Appears to break PDFium.
> > 
> > Original change's description:
> > > apply codec origin in generator
> > > 
> > > Bug: skia:
> > > Change-Id: I383dacb49b1e3c88467ccdbf3288764bb1bbf01a
> > > Reviewed-on: https://skia-review.googlesource.com/58600
> > > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > > Commit-Queue: Mike Reed <reed@google.com>
> > 
> > TBR=scroggo@google.com,reed@google.com
> > 
> > Change-Id: Id97137d6ec39ca638c941928bae6510814b1c499
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/60041
> > Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> > Commit-Queue: Ben Wagner <benjaminwagner@google.com>
> 
> TBR=benjaminwagner@google.com,scroggo@google.com,reed@google.com
> 
> Change-Id: I1b54a6e6e6cbda07f346ffbbc4977f9db705abcd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/60320
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=benjaminwagner@google.com,scroggo@google.com,reed@google.com

Change-Id: I4c2d310521d1a678b407d30b9fe3c261c49d67bc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/60560
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-17 14:29:43 +00:00