This removes the notion of keeping track of every different t value
that resolves to the same or a similar point. Other fixes make
this concept unnecessary, and removing it simplifies the code.
This removes an allocation, and speeds up paths with many
overlapping curves.
As a bonus, four fuzzer tests that failed before now succeed.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2275703003
Review-Url: https://codereview.chromium.org/2275703003
Most changes stem from working on an examples bracketed
by #if DEBUG_UNDER_DEVELOPMENT // tiger
These exposed many problems with coincident curves,
as well as errors throughout the code.
Fixing these errors also fixed a number of fuzzer-inspired
bug reports.
* Line/Curve Intersections
Check to see if the end of the line nearly intersects
the curve. This was a FIXME in the old code.
* Performance
Use a central chunk allocator.
Plumb the allocator into the global variable state
so that it can be shared. (Note that 'SkGlobalState'
is allocated on the stack and is visible to children
functions but not other threads.)
* Refactor
Let SkOpAngle grow up from a structure to a class.
Let SkCoincidentSpans grow up from a structure to a class.
Rename enum Alias to AliasMatch.
* Coincidence Rewrite
Add more debugging to coincidence detection.
Parallel debugging routines have read-only logic to report
the current coincidence state so that steps through the
logic can expose whether things got better or worse.
More functions can error-out and cause the pathops
engine to non-destructively exit.
* Accuracy
Remove code that adjusted point locations. Instead,
offset the curve part so that sorted curves all use
the same origin.
Reduce the size (and influence) of magic numbers.
* Testing
The debug suite with verify and the full release suite
./out/Debug/pathops_unittest -v -V
./out/Release/pathops_unittest -v -V -x
expose one error. That error is captured as cubics_d3.
This error exists in the checked in code as well.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003
Review-Url: https://codereview.chromium.org/2128633003
Fail out in a couple of new places when the input data is very
large and exceeds the limits of the pathops machinery.
Most of the change here plumbs in a way to exclude an assert in
one of these exceptional cases. The current SkAddIntersection
implementation and the inner functions it calls has no way to
report an error to the root caller for an early exit, so rather
than add that in, exclude the assert when the test that would
trigger it runs (allowing the test to otherwise ensure that it
properly fails).
TBR=reed@google.com
BUG=617586,617635
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2046713003
Review-Url: https://codereview.chromium.org/2046713003
Unfortunately, immintrin.h (which is also included by SkTypes)
includes xmmintrin.h which includes mm_malloc.h which includes
stdlib.h for malloc even though, from the implementation, it is
difficult to see why.
Fortunately, arm_neon.h does not seem to be involved in such
shenanigans, so building for Android will keep things sane.
TBR=reed@google.com
Doesn't change Skia API, just moves an include.
Review URL: https://codereview.chromium.org/1313203003
This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast.
To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted.
Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops.
TBR=reed@google.com
BUG=skia:3588
Review URL: https://codereview.chromium.org/1111333002
Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.
TBR=reed
BUG=skia:3588
Review URL: https://codereview.chromium.org/1037953004
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.
Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.
Unify t and point values so that small intervals can be eliminated in one pass.
Break cubics up front to eliminate loops and cusps.
Make the Simplify and Op code more regular and eliminate arbitrary differences.
Add a builder that takes an array of paths and operators.
Delete unused code.
BUG=skia:3588
R=reed@google.com
Review URL: https://codereview.chromium.org/1037573004
This fixes all but one of those failures.
Major changes include:
- Replace angle indices with angle pointers. This was motivated by the need to add angles later but not renumber existing angles.
- Aggressive segment chase. When the winding is known on a segment, more aggressively passing that winding to adjacent segments allows fragmented data sets to succeed.
- Line segments with ends nearly the same are treated as coincident first.
- Transfer partial coincidence by observing that if segment A is partially coincident to B and C then B and C may be partially coincident.
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/272153002
Mike K: please sanity check Test.cpp and skia_test.cpp
Feel free to look at the rest, but I don't expect any in depth review of path ops innards.
Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.
This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.
The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.
Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.
The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.
R=mtklein@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/131103009
git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
PathOps tests internal routines direcctly. Check to make sure that
test points, lines, quads, curves, triangles, and bounds read from
arrays are valid (i.e., don't contain NaN) before calling the
test function.
Repurpose the test flags.
- make 'v' verbose test region output against path output
- make 'z' single threaded (before it made it multithreaded)
The latter change speeds up tests run by the buildbot by 2x to 3x.
BUG=
Review URL: https://codereview.chromium.org/19374003
git-svn-id: http://skia.googlecode.com/svn/trunk@10107 2bbb7eff-a529-9590-31e7-b0007b416f81
This is a major change resulting from a minor
tweak. In the old code, the intersection point
of two curves was shared between them, but the
intersection points and end points of sorted edges was
computed directly from the intersection T value.
In this CL, both intersection points and sorted points
are the same, and intermediate control points are computed
to preserve their slope.
The sort itself has been completely rewritten to be more
robust and remove 'magic' checks, conditions that empirically
worked but couldn't be rationalized.
This CL was triggered by errors generated computing the clips
of SKP files. At this point, all 73M standard tests work and
at least the first troublesome SKPs work.
Review URL: https://codereview.chromium.org/15338003
git-svn-id: http://skia.googlecode.com/svn/trunk@9432 2bbb7eff-a529-9590-31e7-b0007b416f81
Try to fix the 32 bit build by making some math
decisions more robust.
Rewrite the cubic intersection special case that
detects if only end points are shared.
Rewrite the angle sort setup that computes whether
a cubic bends to the left or right.
git-svn-id: http://skia.googlecode.com/svn/trunk@8726 2bbb7eff-a529-9590-31e7-b0007b416f81
standardize tests
use SK_ARRAY_COUNT everywhere
debug why x87 differs from SIMD 64
various platform specific fixes
git-svn-id: http://skia.googlecode.com/svn/trunk@8689 2bbb7eff-a529-9590-31e7-b0007b416f81