Commit Graph

40 Commits

Author SHA1 Message Date
Adlai Holler
684838f1f5 Mark SkStringPrintf as SK_PRINTF_LIKE
Change-Id: I3d2ee8dca1d2e962794ce8c3c391779bff357f0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288762
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-05-12 15:22:14 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Nigel Tao
2777cd37bf Have SkWuffsCodec use two Wuffs decoders
This allows onGetFrameCount to advance the stream (and return a higher
frame count), even when in the middle of a onIncrementalDecode sequence.

Such behavior is expected by Chromium's
TestResumePartialDecodeAfterClearFrameBufferCache:

https://cs.chromium.org/chromium/src/third_party/blink/renderer/platform/image-decoders/image_decoder_test_helpers.cc?l=365&rcl=23787ba147959ebf4ad168c595d5ec87919fdbd2

Bug: skia:8235
Change-Id: Iba7267468b02ce73455b362e50d8878f53b0ff88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250937
Commit-Queue: Nigel Tao <nigeltao@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2019-10-29 22:17:43 +00:00
Nigel Tao
a1cc9f6b84 Test Codec::getFrameCount updates with more data
This mimics Chromium's
TestResumePartialDecodeAfterClearFrameBufferCache, which expects the
frame count to increase as more data comes in, even if the decoder is in
the middle of an incremental decode:

https://cs.chromium.org/chromium/src/third_party/blink/renderer/platform/image-decoders/image_decoder_test_helpers.cc?l=365&rcl=23787ba147959ebf4ad168c595d5ec87919fdbd2

Bug: skia:8235
Change-Id: Icc19ebea6d77f6b6fb62e3b2ff0c2ffb1ef0950d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250476
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2019-10-29 20:15:36 +00:00
Nigel Tao
1f1cd1f449 Pause Wuffs' getFrameCount in incremental decode
Bug: skia:8235
Bug: skia:8750
Change-Id: I7b8a6a1aba38ba2f16bd184253fbef2a37000cef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223016
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2019-06-24 20:10:02 +00:00
Ben Wagner
9707a7e51c IWYU for tests A-D.
Change-Id: I0cb383eb6ea5a302627f93b90182a7286c2c0995
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212280
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-07 14:24:15 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Leon Scroggins III
762ff974c9 Add a test to imitate GIFImageDecoderTest.parseAndDecodeByteByByte
With skia_use_wuffs=true, calling getFrameCount after the partial
decode results in the full decode failing.

Bug: skia:8235
Change-Id: I9ac5496e3fecf309f1e303a8d3e8725a6d00731b
Reviewed-on: https://skia-review.googlesource.com/c/176590
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Nigel Tao <nigeltao@google.com>
2018-12-13 16:16:18 +00:00
Leon Scroggins III
cb6b8848de Fix uninitialized bug in SkWuffsCodec for incomplete images
Bug: skia:8579

Zero-initialize the pixel buffer that wuffs uses inside the frame rect.
If the encoded image is incomplete, we will swizzle this memory into the
destination, so this prevents swizzling uninitialized memory.

In addition, zero-initialize the client's memory if the above buffer
will not fill it, and if the frame is independent.

Move decodeFrameConfig into onStartIncrementalDecode. This makes it
clear that we haven't begun decoding the pixels so rowsDecoded is
irrelevant. Update the documentation for onStartIncrementalDecode to
make it clear that it can be called more than once (and when to do so).

If a frame is incomplete and depends on prior frames, do not blend it.
This will overwrite pixels from the prior frames without a way to undo.
Current clients only want to show incomplete images for the first frame
anyway.

Add some debugging information to Codec_partialAnim test, including
writing out pngs when failing the test.

TBR=djsollen@google.com for documentation change in SkCodec.h

Change-Id: I85c8ca4075301306f4738ddfc2f5992a5745108b
Reviewed-on: https://skia-review.googlesource.com/c/174310
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Nigel Tao <nigeltao@google.com>
2018-12-05 18:27:28 +00:00
Leon Scroggins III
e93ec68a52 Reland "New GIF codec; new third_party/wuffs dep"
This reverts commit 7d1c9ec49f.

Bug: skia:8235
Change-Id: I830ba00a87e85c80f7e8583f5dfa105cd60029b2
Reviewed-on: https://skia-review.googlesource.com/c/165301
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-26 13:53:04 +00:00
Brian Osman
7d1c9ec49f Revert "New GIF codec; new third_party/wuffs dep"
This reverts commit 60009388be.

Reason for revert: Breaking Google3 roll.

Original change's description:
> New GIF codec; new third_party/wuffs dep
> 
> Bug: skia:8235
> Change-Id: I883e05bc50c48f822b5ac3884f25ae67d21c94a9
> Reviewed-on: https://skia-review.googlesource.com/c/136940
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=scroggo@google.com,nigeltao@google.com

Change-Id: I515c5144d0475173ce8f854f4f00f59c4655fdc4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8235
Reviewed-on: https://skia-review.googlesource.com/c/164903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-10-25 13:03:10 +00:00
Nigel Tao
60009388be New GIF codec; new third_party/wuffs dep
Bug: skia:8235
Change-Id: I883e05bc50c48f822b5ac3884f25ae67d21c94a9
Reviewed-on: https://skia-review.googlesource.com/c/136940
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-10-24 20:17:59 +00:00
Nigel Tao
afea9c32ac Avoid infinite loop in Codec_requiredFrame test
Prior to this commit, the test would finish (and pass) with a correct
SkCodec implementation, but could infinite loop (instead of finish with
failure) with an incorrect implementation.

Bug: skia:
Change-Id: I89e8cfef9837c50e83a23e67a40204a9478a17cb
Reviewed-on: https://skia-review.googlesource.com/144740
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-01 13:29:21 +00:00
Bruce Wang
61f36d3225 Check file name valid or not.
Change-Id: Ia122050cabf68671c27e8aef3c69ec038c790899
Reviewed-on: https://skia-review.googlesource.com/130461
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Bruce Wang <brucewang@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-05-29 22:00:07 +00:00
Ben Wagner
b607a8fbf0 IWYU for some test files starting with 'C'.
Change-Id: Iea274ae52da8b4b87ec55222c856f40a0d88c4e0
Reviewed-on: https://skia-review.googlesource.com/113746
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/113944
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-03-13 15:16:22 +00:00
Ben Wagner
501c17cb91 Revert "IWYU for some test files starting with 'C'."
This reverts commit 1a462bd0fe.

Reason for revert: Broke android. Need to run android bot for these.

Original change's description:
> IWYU for some test files starting with 'C'.
> 
> Change-Id: I9a9596f7a941cdd8f01e055965c70a4b24438499
> Reviewed-on: https://skia-review.googlesource.com/113746
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=bungeman@google.com,herb@google.com

Change-Id: Ic63c2fcc7457e442e9b29a9ccd429927e24e3b77
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/113841
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-03-12 20:04:39 +00:00
Ben Wagner
1a462bd0fe IWYU for some test files starting with 'C'.
Change-Id: I9a9596f7a941cdd8f01e055965c70a4b24438499
Reviewed-on: https://skia-review.googlesource.com/113746
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-03-12 19:21:48 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
nagarajan.n
0ec0bf045e Return error and exit from loop when there is error in compare bitmap test
This patch returns error and exit from loop when there is error in
comparing bitmap test.

Bug: skia:None
Change-Id: If7fe9d8cf6b936bf1fb84de69e73c453a6c253de
Reviewed-on: https://skia-review.googlesource.com/57600
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-10-11 16:51:57 +00:00
Mike Reed
ede7bac43f use unique_ptr for codec factories
Will need guards for android (at least)

Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 15:35:23 +00:00
Leon Scroggins III
588fb040b3 Report error on failure to create SkCodec
Update NewFromStream to report an error on failure to create an
SkCodec, so that a client can distinguish between
- not enough data
- invalid data

In Chromium, this will allow blink::ImageDecoder to call SetFailed if
the stream is invalid early and we never create an SkCodec. Without
this, ImageDecoder will keep trying to create an SkCodec when it
receives more data.

Change-Id: I4f505c56d91c982be36a828fd0f7db17b1596588
Reviewed-on: https://skia-review.googlesource.com/22642
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
2017-07-14 21:14:06 +00:00
Leon Scroggins
571b30f611 Reland "Remove support for decoding to kIndex_8"
Original change's description:
> > Remove support for decoding to kIndex_8
> > 
> > Fix up callsites, and remove tests that no longer make sense.
> > 
> > Bug: skia:6828
> > Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> > Reviewed-on: https://skia-review.googlesource.com/21664
> > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > Commit-Queue: Leon Scroggins <scroggo@google.com>
> 
> TBR=djsollen@google.com,scroggo@google.com
> 
> Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6828
> Reviewed-on: https://skia-review.googlesource.com/22120
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Bug: skia:6828
Change-Id: I36ff5a11c529d29e8adc95f43b8edc6fd1dbf5b8
Reviewed-on: https://skia-review.googlesource.com/22320
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-11 18:00:31 +00:00
Leon Scroggins
8321f7585b Revert "Remove support for decoding to kIndex_8"
This reverts commit 742a3e298f.

Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorPtr = colorPtr;
    ~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorCount = colorCount;
    ~~~~~~~~~~~~ ^

Original change's description:
> Remove support for decoding to kIndex_8
> 
> Fix up callsites, and remove tests that no longer make sense.
> 
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 19:51:59 +00:00
Leon Scroggins III
742a3e298f Remove support for decoding to kIndex_8
Fix up callsites, and remove tests that no longer make sense.

Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 17:06:48 +00:00
Leon Scroggins III
1f6af6baad Consolidate decoding frames into SkCodec
Add a new private method to SkCodec that handles Options.fFrameIndex:
- Check to ensure the index is valid
- Call onGetFrameCount to force parsing the stream
- Recursively call getPixels (it should be complete, so no need for
  incremental decoding) to decode the prior frame if necessary
- Zero fill a RestoreBGColor frame

Call the method in getPixels and startIncrementalDecode, and remove
duplicate code from GIF and WEBP.

Remove support for scaling frames beyond the first, which is currently
unused.

Preserve the feature of SkGifCodec that it will only parse to the end
of the first frame if the first frame is asked for. (Also note that
when we continue a partial frame, we won't force parsing the full
stream.) If the client only wants the first frame, parsing the rest
would be unnecessary. But if the client wants the second, we assume
they will want any remaining frames, so we parse the remainder of the
stream. This simplifies the code (so SkCodec does not have to ask its
subclass to parse up to a particular frame).

Update tests that relied on the old behavior:
- Codec_partialAnim now hardcodes the bytes needed. Previously it
  relied on the old behavior that GIF only parsed up to the frame being
  decoded.
- Codec_skipFullParse now only tests the first frame, since that is the
  case where it is important to skip a full parse.

TBR=reed@google.com
No changes to the public API.

Change-Id: Ic2f075452dfeedb4e3e60e6cf4df33ee7bd38495
Reviewed-on: https://skia-review.googlesource.com/19276
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-12 20:55:59 +00:00
Leon Scroggins III
3e38d8205f Remove a print statement I meant to not check in
TBR=msarett@google.com

Change-Id: I8861e7b0c7e7135c872cbcd5a9b53531acdb30dd
Reviewed-on: https://skia-review.googlesource.com/14181
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-04-24 15:39:37 +00:00
Leon Scroggins III
b644650e09 Fix decoding incomplete PNG images
If process_data is unable to read (and therefore process) as many bytes
as it expects, process the bytes read before returning false.

Fixes differences in Gold.

Add a test that verifies that it is okay to call png_process_data with
0 bytes. (We could special case 0, but libpng already checks for 0.)

Change-Id: Id500b9305ee3bb6a1a7e8fc70d4e723cb4742b55
Reviewed-on: https://skia-review.googlesource.com/14144
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-24 14:02:15 +00:00
Leon Scroggins III
83239658f2 Reland "Make SkPngCodec only read as much of the stream as necessary"
(Originally uploaded as 13900.)

Previously, SkPngCodec assumed that the stream only contained one
image, which ended at the end of the stream. It read the stream in
arbitrarily-sized chunks, and then passed that data to libpng for
processing.

If a stream contains more than one image, this may result in reading
beyond the end of the image, making future reads read the wrong data.

Now, SkPngCodec starts by reading 8 bytes at a time. After the
signature, 8 bytes is enough to know which chunk is next and how many
bytes are in the chunk.

When decoding the size, we stop when we reach IDAT, and when decoding
the image, we stop when we reach IEND.

This manual parsing is necessary to support APNG, which is planned in
the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
was a workaround for reading more than necessary at the beginning of
the image.

Add a test that simulates the issue, by decoding a special stream that
reports an error if the codec attempts to read beyond the end.

Temporarily disable the partial decoding tests for png. A larger change
will be necessary to get those working again, and no clients are
currently relying on incrementally decoding PNGs (i.e. decode part of
an image, then decode further with more data).

Include a workaround for older versions of libpng (e.g. 1.2 in
Google3). In older versions, if the row callback is null when the
IDAT header is processed, reading the image will fail. When we see the
IDAT, we save the length and process a recreated IDAT header later,
after the row callback has been set.

Bug: skia:5368
Bug:b/34073812
Test: Existing tests, plus a new test in dm.

Change-Id: I293a4ddc013b82669a8b735062228b26d0bce933
Reviewed-on: https://skia-review.googlesource.com/13984
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-21 20:49:55 +00:00
Leon Scroggins
434b6e81a5 Revert "Make SkPngCodec only read as much of the stream as necessary"
This reverts commit 2c65d51612.

Reason for revert: Causing failures in Google3 (https://test.corp.google.com/ui#cl=153703311&flags=CAMQAg==&id=OCL:153703311:BASE:153703364:1492695824938:4db2240d&t=//chrome/skia/dm_wrapper:dm_wrapper) and differences in Gold. This change was not intended to change the output.

Original change's description:
> Make SkPngCodec only read as much of the stream as necessary
> 
> Previously, SkPngCodec assumed that the stream only contained one
> image, which ended at the end of the stream. It read the stream in
> arbitrarily-sized chunks, and then passed that data to libpng for
> processing.
> 
> If a stream contains more than one image, this may result in reading
> beyond the end of the image, making future reads read the wrong data.
> 
> Now, SkPngCodec starts by reading 8 bytes at a time. After the
> signature, 8 bytes is enough to know which chunk is next and how many
> bytes are in the chunk.
> 
> When decoding the size, we stop when we reach IDAT, and when decoding
> the image, we stop when we reach IEND.
> 
> This manual parsing is necessary to support APNG, which is planned in
> the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
> was a workaround for reading more than necessary at the beginning of
> the image.
> 
> Add a test that simulates the issue, by decoding a special stream that
> reports an error if the codec attempts to read beyond the end.
> 
> Temporarily disable the partial decoding tests for png. A larger change
> will be necessary to get those working again, and no clients are
> currently relying on incrementally decoding PNGs (i.e. decode part of
> an image, then decode further with more data).
> 
> Bug: skia:5368
> BUG:34073812
> 
> Change-Id: If832f7b20565411226fb5be3c305a4d16bf9269d
> Reviewed-on: https://skia-review.googlesource.com/13900
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
> 

TBR=msarett@google.com,scroggo@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I2f82e9960dda7bf5c646774df84320dadb7b930e
Reviewed-on: https://skia-review.googlesource.com/13971
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-04-20 15:07:23 +00:00
Leon Scroggins III
2c65d51612 Make SkPngCodec only read as much of the stream as necessary
Previously, SkPngCodec assumed that the stream only contained one
image, which ended at the end of the stream. It read the stream in
arbitrarily-sized chunks, and then passed that data to libpng for
processing.

If a stream contains more than one image, this may result in reading
beyond the end of the image, making future reads read the wrong data.

Now, SkPngCodec starts by reading 8 bytes at a time. After the
signature, 8 bytes is enough to know which chunk is next and how many
bytes are in the chunk.

When decoding the size, we stop when we reach IDAT, and when decoding
the image, we stop when we reach IEND.

This manual parsing is necessary to support APNG, which is planned in
the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
was a workaround for reading more than necessary at the beginning of
the image.

Add a test that simulates the issue, by decoding a special stream that
reports an error if the codec attempts to read beyond the end.

Temporarily disable the partial decoding tests for png. A larger change
will be necessary to get those working again, and no clients are
currently relying on incrementally decoding PNGs (i.e. decode part of
an image, then decode further with more data).

Bug: skia:5368
BUG:34073812

Change-Id: If832f7b20565411226fb5be3c305a4d16bf9269d
Reviewed-on: https://skia-review.googlesource.com/13900
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-20 13:40:17 +00:00
Mike Reed
4edb5d219e hide lockpixels api behind flag
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS

needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09

Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-17 15:33:36 +00:00
Leon Scroggins III
e4ba1059dd GIF: Only report a frame after knowing dependency
Previously, getFrameInfo might report a frame that was truncated prior
to setting its requiredFrame. As a result, fRequiredFrame may be
different depending on how much data has already been received.

If there is a local color table, do not report the frame until the
color table has been received, since that is used to determine
fRequiredFrame. If there is no local color table, set fRequiredFrame
and report the frame after reading the header.

Add a test.

Replace make_from_resource with GetResourceAsData

Change-Id: I1b697f766c1d0e1e12ab2ae1d27167af5193395d
Reviewed-on: https://skia-review.googlesource.com/7756
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-01-30 21:22:29 +00:00
Leon Scroggins III
932efed7c8 GIF: Avoid copying/storing data when possible
If the input SkStream has a length and position, do not copy and store
LZW blocks or ColorMaps. Instead, mark the position and size, and read
from the stream when necessary.

This will save memory in Chromium's use case, which has already
buffered all of its data.

In the case where we *do* need to copy, store it on the SkStreamBuffer.
This allows SkGifImageReader to have simpler code.

Add tests.

Change-Id: Ic65fa766328ae2e5974b2084bc2099e19aced731
Reviewed-on: https://skia-review.googlesource.com/6157
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-19 15:25:13 +00:00
Leon Scroggins III
3639faada2 Add SkCodec::FrameInfo::fFullyReceived
This indicates whether the frame has been fully received, i.e. the
stream contains enough data to decode to the end of the frame.

A client may want to use this to know whether they should attempt to
decode this frame, if they do not want to decode partial frames.

Change-Id: I336c7031b0c0b8c1401ce040f5372aedc87fdc14
Reviewed-on: https://skia-review.googlesource.com/5703
Reviewed-by: Chris Blume <cblume@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-14 18:39:34 +00:00
Leon Scroggins III
3fc97d75ac Fix SkGifCodec bugs around truncated data
Prior to this CL, if a GIF file was truncated before reading the local
color map of a frame, incremental decode would do the wrong thing. In
onStartIncrementalDecode, we would either create a color table based on
the global color map, or we would create a dummy one with only one
color (transparent). The dummy color table is correct if there is
neither a global nor a local color map, and allows us to fill the frame
with transparent. But if more data is provided, and it includes an
actual color map and image data, one of the following can happen:
- If the created color table is smaller than the actual one, the
  decoded data may include indices outside of the range of the created
  color table, resulting in a crash.
- If we get lucky, and the created color table is large enough, it may
  still be the wrong colors (and most likely is).

To solve this, make onStartIncrementalDecode fail if there is a local
color map that has not been read yet. A future call may read more data
and read the correct color map.

This is done by returning kIncompleteInput in
SkGifCodec::prepareToDecode if there is a local color map that has not
yet been read. (It is possible that there is no color map at all, in
which case we still need to support decoding that frame. Skip
attempting to decode in that case.)

In onGetPixels, if prepareToDecode returned kIncompleteInput, return
kInvalidInput. Although the input is technically incomplete, no future
call will provide more data (unlike in incremental decoding), and there
is nothing interesting for the client to draw. This also prevents
SkCodec from attempting to fill the data with an SkSwizzler, which has
not been created. (An alternative solution would be create the dummy
color table and an SkSwizzler, which would keep the current behavior.
But I think the new behavior of returning kInvalidInput makes more
sense.)

Add tests to verify the intended behavior:
- getPixels fails.
- startIncrementalDecode fails, but after providing more data it will
  succeed and incremental decoding matches the image decoded from the
  full stream.
- Both succeed if there is no color table at all.

Change-Id: Ifb52fe7f723673406a28e80c8805a552f0ac33b6
Reviewed-on: https://skia-review.googlesource.com/5758
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-12 17:59:05 +00:00
Leon Scroggins III
4993b95f53 Do not create SkGifCodec if true size is not known
If there is enough data in the stream to read the reported canvas size,
but not enough to read the first image's header, we do not know the
true canvas size, since we may expand it to fit the first frame. In
that case, return nullptr from NewFromStream.

Add a test.

SkGifCodec.cpp:
Correct a comment - parse returns false if there is a fatal error.
parse() returning true does not guarantee that the size was found.
Instead of checking the width and height, check to see whether the
first frame exists and has its header defined. If not, we do not yet
know the true canvas size. Assert that the canvas size is non-zero,
which is a fatal error from parse.

SkGifImageReader.cpp:
Move the code to set the header defined before the SkGIFSizeQuery exit
condition. This allows SkGifCodec to check the first frame's header to
determine whether the size is known.

GifTest.cpp:
Add a test which truncates the file just before the image header (and
after the global header). Prior to the other changes, this would create
an SkCodec. For an image that needs its canvas size expanded, the
SkCodec would have an incorrect size.

CodecPartialTest.cpp:
randPixels.gif now needs more than half of its data to create an
SkCodec, so set a minimum for test_partial.

Change-Id: I40482f524128b2f1fe59b8f27dd64c7cbe793079
Reviewed-on: https://skia-review.googlesource.com/5701
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-09 15:04:06 +00:00
Ben Wagner
145dbcd165 Remove SkAutoTDelete.
Replace with std::unique_ptr.

Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-03 19:03:40 +00:00
scroggo
19b91531e9 Add support for multiple frames in SkCodec
Add an interface to decode frames beyond the first in SkCodec, and
add an implementation for SkGifCodec.

Add getFrameData to SkCodec. This method reads ahead in the stream
to return a vector containing meta data about each frame in the image.
This is not required in order to decode frames beyond the first, but
it allows a client to learn extra information:
- how long the frame should be displayed
- whether a frame should be blended with a prior frame, allowing the
  client to provide the prior frame to speed up decoding

Add a new fields to SkCodec::Options:
- fFrameIndex
- fHasPriorFrame

The API is designed so that SkCodec never caches frames. If a
client wants a frame beyond the first, they specify the frame in
Options.fFrameIndex. If the client does not have the
frame's required frame (the frame that this frame must be blended on
top of) cached, they pass false for
Options.fHasPriorFrame. Unless the frame is
independent, the codec will then recursively decode all frames
necessary to decode fFrameIndex. If the client has the required frame
cached, they can put it in the dst they pass to the codec, and the
codec will only draw fFrameIndex onto it.

Replace SkGifCodec's scanline decoding support with progressive
decoding, and update the tests accordingly.

Implement new APIs in SkGifCodec. Instead of using gif_lib, use
GIFImageReader, imported from Chromium (along with its copyright
headers) with the following changes:
- SkGifCodec is now the client
- Replace blink types
- Combine GIFColorMap::buildTable and ::getTable into a method that
  creates and returns an SkColorTable
- Input comes from an SkStream, instead of a SegmentReader. Add
  SkStreamBuffer, which buffers the (potentially partial) stream in
  order to decode progressively.
  (FIXME: This requires copying data that previously was read directly
  from the SegmentReader. Does this hurt performance? If so, can we
  fix it?)
- Remove UMA code
- Instead of reporting screen width and height to the client, allow the
  client to query for it
- Fail earlier if the first frame AND screen have size of zero
- Compute required previous frame when adding a new one
- Move GIFParseQuery from GIFImageDecoder to GIFImageReader
- Allow parsing up to a specific frame (to skip parsing the rest of the
  stream if a client only wants the first frame)
- Compute whether the first frame has alpha and supports index 8, to
  create the SkImageInfo. This happens before reporting that the size
  has been decoded.

Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from
Chromium (along with its copyright header), with the following changes:
- Add support for sampling
- Use the swizzler
- Keep track of the rows decoded
- Do *not* keep track of whether we've seen alpha

Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF
scanline decoding.

Call onRewind even if there is no stream (SkGifCodec needs to clear its
decoded state so it will decode from the beginning).

Add a method to SkSwizzler to access the offset into the dst, taking
subsetting into account.

Add a GM that animates a GIF.
Add tests for the new APIs.

*** Behavior changes:
* Previously, we reported that an image with a subset frame and no transparent
index was opaque and used the background index (if present) to fill the
background. This is necessary in order to support index 8, but it does not
match viewers/browsers I have seen. Examples:
- Chromium and Gimp render the background transparent
- Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for
  a single frame image)
This CL matches Chromium's behavior and renders the background transparent.
This allows us to have consistent behavior across products and simplifies
the code (relative to what we would have to do to continue the old behavior
on Android). It also means that we will no longer support index 8 for some
GIFs.
* Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a.
This matches Chromium. I suspect that bugs would have been reported if valid
GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode
in Chromium).

*** Future work not included in this CL:
* Move some checks out of haveDecodedRow, since they are the same for the
  entire frame e.g.
- intersecting the frameRect with the full image size
- whether there is a color table
* Change when we write transparent pixels
- In some cases, Chromium deemed this unnecessary, but I suspect it is slower
  than the fallback case. There will continue to be cases where we should
  *not* write them, but for e.g. the first pass where we have already
  cleared to transparent (which we may also be able to skip) writing the
  transparent pixels will not make anything incorrect.
* Report color type and alpha type per frame
- Depending on alpha values, disposal methods, frame rects, etc, subsequent
  frames may have different properties than the first.
* Skip copies of the encoded data
- We copy the encoded data in case the stream is one that cannot be rewound,
  so we can parse and then decode (possibly not immediately). For some input
  streams, this is unnecessary.
  - I was concerned this cause a performance regression, but on average the
    new code is faster than the old for the images I tested [1].
  - It may cause a performance regression for Chromium, though, where we can
    always move back in the stream, so this should be addressed.

Design doc:
https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/

[1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002

Review-Url: https://codereview.chromium.org/2045293002
2016-10-24 09:03:26 -07:00
scroggo
8e6c7ada5a Make SkPngCodec decode progressively.
This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.

Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.

Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.

Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.

DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).

fuzz.cpp:
- Remove reference to kNone_ScanlineOrder

SkCodec:
- Add new APIs:
    - startIncrementalDecode
    - incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()
- Set fDstInfo and fOptions in getPixels(). This may not be necessary
  for all implementations, but it simplifies things for SkPngCodec.

SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
  SkPngCodec
- Make the interlaced PNG decoder report how many lines were
  initialized during an incomplete decode

SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO

SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
  method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder

tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
  and compares it to the straightforward method

tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
  sections rather than all at once
- In the method check(), add a parameter for whether the image supports
  the new method of scanline decoding, and be explicit about whether an
  image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
  non-interlaced (except for an image that is too small - one row), but
  the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
  rewinding

BUG=skia:4211

The new version was generally faster than the old version (but not significantly so).

Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/

Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/

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Review-Url: https://codereview.chromium.org/1997703003
2016-09-16 08:20:38 -07:00