Includes variables with and without initializers. Note that both the
.skvm and .stage output is incorrect right now. (No declarations for
global variables in .stage, and the initializer is dropped in .skvm).
Bug: skia:11295
Change-Id: Icb6d797616be6a1bc7cbdc9db4fefa7e30c65656
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371143
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
None of these are legal in GLSL ES 1.0. Added a new test that previously
compiled without error. Started out with just assignment and equality,
then realized that sequence and ternary should be blocked, too.
Bug: skia:11323
Change-Id: I02691f819565afabeadbb12cab6c07acf40093f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370880
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Simply build the skvm program and look to see if in.a.id == out.a.id.
This obviously is conservative, with false negatives possible. I
haven't done it here, but one possible improvement is to splat uniforms
so constant folding can peer through uniforms too.
Add some basic tests.
Change-Id: I5578ba38ff490b96bf84538025e08d9d352f0320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370825
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This change will allow these types to be forward-declared; C++ doesn't
allow forward declaration of types declared inside a struct. Moving
these types out of Programs resulted in a large diff.
The Settings::Value helper class has been moved inside of the
IRGenerator. In practice, it was actually just an implementation detail
of how IRGenerator looks up caps-values by name. It seems very unlikely
that this will be necessary elsewhere going forward.
Change-Id: I6119417fae608f1c492a27de746d2b550ef8ca20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370836
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The FreeType and CoreText ports would use the default value for an axis
instead of the current value for any unspecified axes. Change this so
that when cloning a typeface any unspecified axes preferentially use the
current axis value if it is known.
Also adds a test that unspecified axes are not changed when cloning.
Change-Id: I751ee5517f1d6b827c6d4ab245e9d681c8df6b42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370456
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Dominik Röttsches <drott@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
When SPIR-V generates function calls to an intrinsic, it assumes that
it can get a pointer to out-parameters referenced by the intrinsic.
This does not account for swizzled out-parameters; these are valid
lvalues, but do not work with getPointer().
The two intrinsics supported by SkSL which have an out-parameter are
frexp and modf, so these tests were fleshed out to trigger the error.
Neither of these are supported in ES2, though, so we cannot test them
via Runtime Effects.
Change-Id: Ib92707a28ba6d1c282d20e29a2a387bddf74ad23
Bug: skia:11052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370116
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The out-param helpers emitted by the Metal code gen (intended to provide
GLSL out-parameter semantics in Metal) emitted bad code if passed the
same variable for two separate out parameters. It would previously
create two parameters in the helper with the same name. The helper
function now omits the name of the second variable in the parameter list
if it is redundant; we already know the caller is passing the same
variable twice.
Change-Id: Ibdc6c02a9e9e4bdb4f4546a25068f2018aa07b10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370258
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
GLSL ES2 documentation on out parameters: "Evaluation of an out
parameter results in an l-value that is used to copy out a value when
the function returns."
The inliner does not do any alias checking when inlining an `out` param.
That is, passing the same variable to two separate `out` parameters
would not generate two distinct lvalues in the inlined code; it reuses
the same variable for each out-params in the inlined code.
(Amusingly, our CFG can fully optimize away this test code so it just
returns "red".)
Change-Id: Ib781d2cfdac54f01b6abe159af0c84ff24ff6976
Bug: skia:11326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370256
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Small diffs in a GM -- due to the dual nature of kMedium (cpu and gpu)
Another reason to stop using it, and switch to the more-explicit
sampling.
Bug: skia:7650
Change-Id: Ie7575071b19778626da7f94804abaaa11861a050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370259
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Multi-dimensional arrays aren't legal in GLSL/SkSL, so this should be
caught and flagged as an error. The parser now verifies that a
variable's type isn't an array-type before accepting a `[` token to
open an array on the variable name.
This CL also refactors the IR generator's `convertArraySize` method to
make sure that various checks are made for all callers. Originally this
restructuring was used to verify array multi-dimensionality, but that
didn't detect errors inside struct declarations (which get no error
checking inside the IR generator) so the IR generator updates no longer
need to check the array dimensions.
Bug: skia:11322
Change-Id: Id33f4bdfb544019ddf995a8196c3c09cfe5a4525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369916
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
We now interpret any statement of the form `Type identifier...` as a
var-declaration and report errors as such. Previously, if a var-decl
statement generated an error during parse, we'd report errors as if it
were an expression-statement, which meant that slightly-invalid code
could return out-of-context, misleading errors.
Bug: skia:11287
Change-Id: I2c6cf2984760eb34593c80cb30f8c4e007d42027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370036
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:11314
Change-Id: I66476543462ae378a5bfb6cbd902dfa2f5fc45f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369917
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit e89b50ae05.
Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)
Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
> sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com
Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Submitting without additional flushing and syncing GPU/CPU is achievable
with public APIs. Moreover, this testing-only method bypasses code and
can lead to bugs.
Change-Id: I03bd0fa65e5ba88ba6181521947243ba84ab9696
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369876
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Move the contrast pin to Make() so it affects all implementations.
Bug: oss-fuzz:30859
Change-Id: Iaf7854701bc6a148976f653066d7bf8f27080d2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369698
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This allocator is made specifically to handle the memory after
the class of a textblob. It is lighter weight than ArenaAlloc,
easier to calculate needed memory.
Change-Id: Ie9f94e08e2ffd4041712dd3025296a830e940eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356317
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The CL at http://review.skia.org/366399 introduced a bug with
LValue::getPointer. Specifically, getPointer used to return zero when
no pointer is available. (This happens when the LValue is a swizzle.)
That CL changed the error code to -1. However, it did not fix up all
the call sites that checked the return value of getPointer().
This CL fixes up those call sites to use -1 consistently, and adds
TODOs in spots which do not check the result from getPointer() at all
(instead assuming it cannot fail). This will allow swizzled out-
parameters to work in SPIR-V as they did before. (Except in intrinsics,
where they seem to have been broken all along, but those are now marked
with a TODO at least.)
Note that we still do not fully emulate GLSL semantics for out
parameters, as out-parameters should only be copied back to the original
variable at the end of the function call to be fully GLSL compliant.
(This CL also replaces a tuple with a named struct for readability.)
Change-Id: I708dc7a69296a4244ba9ceb85c3e68d1f331bbc9
Bug: skia:11052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368618
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Since review.skia.org/366716 this is unused and it makes our life
a whole lot simpler. And a little faster.
Bug: skia:10877
Change-Id: Ib7205bae57ce282f0e4f33c7c780a4c3e5159ea5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369436
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
GrBagOfBytes parcels out bytes with a given size and alignment.
It is very careful about checking all values coming so that
no calculations overflows.
If the current block is not big enough to satisfy the request
bytes, a new block will be allocated to satisfy the
requested bytes.
Change-Id: If7b5e812f903b51ba4936605cd0dc298dda8821a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368117
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Uses the pipeline-stage callback mechanism. It mangles the type name
(with a test to verify that this works), and then calls defineStruct
with the entire SkSL struct definition string.
Bug: skia:10939
Change-Id: If14cf1b11faaa80ad8d4086cdacf68532bac43fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368809
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Stores it on the ResolveLevelCounter instead. This will allow
different paths to have different stroke widths.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: I0ff68b7287027a22d9374826b3c57290192489bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368937
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This was being set to zero instead of one by mistake. Interestingly,
this was undetected by the CPU backend, but appears to matter sometimes
on the GPU side.
Change-Id: If827863f69c140f933696c6ff55c8a7095620c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368858
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is just like mul(F32,F32) but optimizes 0*x == 0.
Use it in SkSLVMGenerator; sksl already applies this optimization.
PS2 has a sneaky version using % as a fast_mul() operator, and
PS3 has a sneakier version using ** instead.
We could of course write this all out using fast_mul() the long way,
but I found that quickly became difficult to read.
Change-Id: Iae35ce54411abc00e7729e178eb6a10f151a5304
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Fixes another instance of anglebug.com/2098 with advanced blend
functions.
Change-Id: I91863723d8b4c33ab2f5a527fe0374e8947bba16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368813
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Disabled on Adreno 5xx/6xx as the tests do not pass on those GPUs:
http://screen/3Dkgs9syj37cjBV
Change-Id: Ib935d01e8f06dbfe7decd5cc4e52e0688b48be08
Bug: skia:11306, skia:11308
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368805
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
If this works out i.e. no regressions, we can cut down the
resource allocator API before rejiggering it for budget estimation
(dry run).
Bug: skia:10877
Change-Id: Ic6388cffc688789592ff3d6a946e5176dc4fd052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368806
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 4908a24d4b.
Reason for revert: test fails on Adreno 5xx/6xx, will land tests
separately and disable on Adreno
Original change's description:
> Revert "Add support for matrix == and != in Metal shaders."
>
> This reverts commit c501857188.
>
> Reason for revert: breaking many bots
>
> Original change's description:
> > Add support for matrix == and != in Metal shaders.
> >
> > We need to polyfill an operator== and != when these are first
> > encountered in the code.
> >
> > Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
> > Bug: skia:11306
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: Id583109a0d167c2c58a57644b14cd5f49d670737
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11306
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368801
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Bug: skia:11306
Change-Id: If7c628b8c7a2ce40d6c88599a7660ff91c4ac67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368804
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
"Constant" is an address space qualifier and can't be applied to a
local variable. "Const" in GLSL (and hypothetically SkSL) is meant to
apply to a constant expression regardless of address space.
Our previous test was not finding any error because the optimizer was
eliminating the constant expressions entirely.
Change-Id: I6cfe8e2a621c79945b33e0166780d81e79890a1b
Bug: skia:11304
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368517
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 4a0bc2b344.
Reason for revert: reland with crash workaround
Original change's description:
> Revert "Only store resources in the GrResourceCache::fScratchMap that are available to be scratch."
>
> This reverts commit 1a2326363a.
>
> Reason for revert: breaking win10 quadro400 perf bot on vk and vkmsaa
>
> Original change's description:
> > Only store resources in the GrResourceCache::fScratchMap that are available to be scratch.
> >
> > Currently when we create a scratch resource, we immediately add it to
> > scratch map and it will stay there until we delete the resource. The one
> > exception to this is adding a unique key will remove a resource from
> > the scratch map. This means there are resources in the scratch map that
> > can't be returned when looking for a scratch because they are either
> > already in use by something else or their budget was changed to
> > unbudgeted. This means everything time we do a scratch lookup, even
> > after finding the list of resources that match a key, we still have to
> > iterate that list to see if we can use that resource or not.
> >
> > The problem comes when we may have lots of resources that all match the
> > same key (think 1000s of identical buffers). Then the cost of iterating
> > this list starts to get very high.
> >
> > This change makes it so only resources that can actively be used as a
> > scratch at that moment are stored in the scratch map. Thus when we find
> > a scratch resource we pull it out of the scratch map. When that resources
> > refs go back to zero it is added back to the scratch map. Similar removal
> > is also now used for changing a resource to and from budgeted.
> >
> > Change-Id: I52b415d0e035dfc589f3d712be85799a56827bf0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367976
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: I1e57e10e75f930adfecb0e4167c1d6269798c893
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368236
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: Ied3995b963f8383954fc4a53a1de9e17234e5e6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368239
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 990a0d8b65.
Reason for revert: Keeping it. Deferred proxies are uploaded later than lazy and we want that for this use case.
Original change's description:
> Migrate uses of deferred proxies to lazy proxies
>
> A follow-up CL removes the deferred proxies system entirely.
>
> Bug: skia:11288
> Change-Id: Ic5b3ce820ea946f6ae27bd763c0f389caf8863d1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366716
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:11288
Change-Id: I9ced532d013805afae3b20baa53cab31cae2b953
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368797
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This reverts commit c501857188.
Reason for revert: breaking many bots
Original change's description:
> Add support for matrix == and != in Metal shaders.
>
> We need to polyfill an operator== and != when these are first
> encountered in the code.
>
> Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
> Bug: skia:11306
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Id583109a0d167c2c58a57644b14cd5f49d670737
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11306
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368801
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
Revert "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit 1cda194366.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
We need to polyfill an operator== and != when these are first
encountered in the code.
Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
Bug: skia:11306
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Chromium has migrated to the new API at https://crrev.com/c/2675855.
Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This emits SkSL that is more-or-less what the compiler re-ingests when a
runtime effect is used to create a GrFragmentProcessor.
Change-Id: I0926be44fc4493e722a5edc18198e161e4192cde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367883
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Currently, SkSL is able to constant-propagate `x = x + constant` into
`x = constant` when the starting value of x is known. However, it is not
able to do the same optimization for `x += constant`. This test
demonstrates that once += is encountered, we lose track of x's value and
can no longer propagate its value.
(This is equally true of all the op-assignment operators, += -=
*= /= etc.)
Change-Id: I3523e96baf9a73982cf3b09f0d23b95adacf106b
Bug: skia:11192
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368248
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 1a2326363a.
Reason for revert: breaking win10 quadro400 perf bot on vk and vkmsaa
Original change's description:
> Only store resources in the GrResourceCache::fScratchMap that are available to be scratch.
>
> Currently when we create a scratch resource, we immediately add it to
> scratch map and it will stay there until we delete the resource. The one
> exception to this is adding a unique key will remove a resource from
> the scratch map. This means there are resources in the scratch map that
> can't be returned when looking for a scratch because they are either
> already in use by something else or their budget was changed to
> unbudgeted. This means everything time we do a scratch lookup, even
> after finding the list of resources that match a key, we still have to
> iterate that list to see if we can use that resource or not.
>
> The problem comes when we may have lots of resources that all match the
> same key (think 1000s of identical buffers). Then the cost of iterating
> this list starts to get very high.
>
> This change makes it so only resources that can actively be used as a
> scratch at that moment are stored in the scratch map. Thus when we find
> a scratch resource we pull it out of the scratch map. When that resources
> refs go back to zero it is added back to the scratch map. Similar removal
> is also now used for changing a resource to and from budgeted.
>
> Change-Id: I52b415d0e035dfc589f3d712be85799a56827bf0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367976
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I1e57e10e75f930adfecb0e4167c1d6269798c893
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368236
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This was here for deferred proxies, which are gone now.
Bug: skia:11288
Change-Id: Idc8a3aef7c3cce62d9397338a0c77d41435527a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367881
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The leftover tests in shared/ are not easily testable as Runtime
Effects; they do things that ES2 doesn't support or use a feature not
exposed directly by Runtime Effects.
Change-Id: I7ebe170cf713c4a0d2dbef333c1fcbac2410c67f
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367059
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Currently when we create a scratch resource, we immediately add it to
scratch map and it will stay there until we delete the resource. The one
exception to this is adding a unique key will remove a resource from
the scratch map. This means there are resources in the scratch map that
can't be returned when looking for a scratch because they are either
already in use by something else or their budget was changed to
unbudgeted. This means everything time we do a scratch lookup, even
after finding the list of resources that match a key, we still have to
iterate that list to see if we can use that resource or not.
The problem comes when we may have lots of resources that all match the
same key (think 1000s of identical buffers). Then the cost of iterating
this list starts to get very high.
This change makes it so only resources that can actively be used as a
scratch at that moment are stored in the scratch map. Thus when we find
a scratch resource we pull it out of the scratch map. When that resources
refs go back to zero it is added back to the scratch map. Similar removal
is also now used for changing a resource to and from budgeted.
Change-Id: I52b415d0e035dfc589f3d712be85799a56827bf0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367976
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This enforces write-only access to the mapped buffers, will enable
chaining of indirect strokes, and gives us the ability to reorder the
fields for Metal.
Bug: chromium:1172543
Bug: skia:11291
Bug: skia:10419
Change-Id: I4449ff85dd0019f6d6d6781ede52bcf26dee8b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We can of course use allow_jit to test with and without JIT!
This testing was the only reason Program::dropJIT() was public. Given
how tricky its implementation is, I'd rather keep it a private detail
than exposed API, in case one day we find need to make it impossible.
Change-Id: Ifa256355309d9baf1bae506d75951381dce9b53c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367896
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>