Bug: skia:12466
Change-Id: If633ce39c8f45b1ee3c042b5b72d7e0f95ca5c19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459597
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Gerrit didn't do so well on this CL. What's changed in the UniformManager is:
a lot of unused stuff was pared out of the UniformDataManager
the Write methods now return the number of bytes written in the call (incl. padding)
all the "#ifdef SK_DEBUG" stuff is new to validate against the prior way of writing uniforms
Bug: skia:12466
Change-Id: I172a74273c774257f751750aef37f4bd4c4e7e7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463458
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I734c3a9595948dfb74f8ec72684183fe743bfefb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462883
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I8a31cd8480199a941dfc1d9d1092f8a1dafdb0da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462882
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: Ifd70300896504f8567e6395c3d3683f0d37c905b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463056
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I44bd3899dea817318f83444f023c1c8adcfc2d1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459881
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Implements a BSP tree with NEON/SSE optimizations that tracks
non-overlapping regions. This object can be used batch sets of paths
into non-overlapping draws. Performance on AppleM1 with our existing
benchmarks looks very promising:
desk_motionmarkarcs.skp 1227 paths -> 69 draws 450us
desk_motionmarksuits.skp 1417 paths -> 26 draws 201us
desk_chalkboard.skp 1940 paths -> 11 draws 84us
desk_ynevsvg.skp 859 paths -> 10 draws 31us
desk_micrographygirl.skp 318 paths -> 29 draws 11us
Bug: skia:12466
Change-Id: I847a93ed726dea10cb403cb76e578bd81eb920d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460298
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:12466
Change-Id: Ibbb4894c6a46dd8853909214da85314f9abc3959
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459880
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This attempts to salvage the reuseable portion of:
https://skia-review.googlesource.com/c/skia/+/440841 (New approach to GrProcessor uniforms)
It also removes the old code's Gr- dependencies.
Bug: skia:12466
Change-Id: I7f7f3a9f9b4f3e282af1caeb02d2b305e6756025
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I69222b60d421d8deebcb977124ee0f5cb06f34dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460638
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Transform.h is named Transform_graphite.h to avoid collision with
Transform.h in skottie/src
Bug: skia:12466
Change-Id: I017eee2bffe1a0aad605221e67540f732c2ee6b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459719
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I3252f36c3f78642c55f127379ceba99b4845822e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458717
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:12466
Change-Id: I965417fc1de471af33a31155abf2760d5d1b4f62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457317
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12466
Change-Id: I401a185d818a964327d323b9ebcd0850ec0b1c9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457318
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
With this change it should now be safe to start using Proxys and Textures
everywhere. There is no caching the Proxys/Textures will live as long as
someone holds a ref.
Bug: skia:12466
Change-Id: I3c657b65b44b9dca0a77a255d6a4fc89e3862124
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456916
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is basically GrShape except that I removed some of the API that
GrStyledShape used. I also changed the set of types that Shape can
represent to be better match what I imagine our final set will be in
graphite: {empty,point,line,rect,rrect,path,arc}
-> {empty,rect,rrect,path,convex-polygon}
The convex polygon is used to store points and lines as well. I also
imagine that it will subsume the need for migrating GrQuad over.
I'm doing this on its own in preparation for moving the ClipStack over
and consolidating the draw handling in Device/DrawList, all of which
get a lot easier if there is a single type that stores the geometry.
For the first milestone, actual rendering will still likely use
Shape::asPath() for the path renderer, but it's not a lot of extra work
to preserve the logical type at the high level, so may as well do that.
There are a few functions internal to Shape that still need to be
implemented (converting a path to a list of vertices, and doing point
containment), but those can come in a later CL.
Bug: skia:12466
Change-Id: I1040c54e3b8004f3bc1767d72ded60b572b39596
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456257
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I730c227a78040ea8747d11437032504527b3ee81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456463
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I9165e5f49e4b897f4b315662221b944e362b7b41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456456
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The caller to ResourceProvider should be passing in the TextureInfo
they want. Thus we don't need all the specialized factores on
mtl::Texture.
Also removes UsageFlags from Texture which aren't needed.
Bug: skia:12466
Change-Id: Iad51a7da6efe481382a3f5fbaefc6d2504d1c013
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456236
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Copied from GrMtlResourceProvider, and stripped down to the barest minimum.
Bug: skia:12466
Change-Id: I63cb52ee4bbc4c6ce5a1de16312bd4c69911d32c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455619
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: If4a06bc0ab8befab8a155276c316ba9378b90a48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455658
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I6207af8bb34ccab28265ced733e1930f42e2db8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454776
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:12466
Change-Id: If708d8a4bd00802e60a860215edcb64db179e573
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454616
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Adds the interface between C++ and Objective-C code so we can create
the Gpu.
Bug: skia:12466
Change-Id: I0c4b5d21ddaa119c21682105dc84d75769f069f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453952
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also adds the Mtl subclass as well
Bug: skia:12466
Change-Id: Ia3a81f33a00374a96765fde3a3442c5e13188ad1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453719
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is mainly to make make MtlBackendContext available.
GrTypes has to go to GraphiteTypes due to a name collision with Types.h in in sktext.
Bug: skia:12466
Change-Id: If073d5540c3dbf3fbfb404808d80deab42c40aa6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453497
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I2ba1f1541c273ba90032c93a92ed3770dc5b0080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453756
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I83ebf7dbea0d67b3c121b011f62e7b729f5e5257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453577
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: Ie949a17166b3ab5c529b74a6762c8a6f8ca8052f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453061
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Renames SDCTask -> RenderPassTask and adds comments describing its
purpose. Has SDC use a DrawList and expose similar drawing functions.
Stubs out all Device methods that will eventually need to be supported,
but groups them into in-scope and out-of-scope sections. Implements the
drawing functions in terms of drawPath() and has drawPath() invoke the
SDC functions (with untested support for path effects, hairline, etc.).
Bug: skia:12466
Change-Id: Id661fc987aeb35f0dfa536c0cb0b6210742cf32c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452233
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I51dc73a213e672578767b41c01c487c942465964
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452722
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I30b53802d706406faf8045264c09a75ee3bf9126
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452232
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I1267d3a387e74dc510ee4d00925049a4e7ac9edd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452557
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This makes "dm --config grgl --src gm skp" generate a lot of green pngs and adds a stub class for Image_Graphite.
Bug: skia:12466
Change-Id: Ia7cf891ad278434f473cf6c9c4673bf8fa085adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451740
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Device will own and manage a BoundsManager, which it will use to decide
the sort and test Z's that it passes to the DrawCommandList in its
draw() implementations.
DrawCommandList might end up being owned by the SDC, with the SDC
exposing a similar drawing API. There will need to be some mechanism to
end a DrawCommandList and start a new one (the list moves into an
SDCTask). This would either happen from an external flush call, or in
the rare case where the representable Z values are exhausted and we
have to insert a depth buffer clear and start a new task that depends
on the prior one.
Bug: skia:12466
Change-Id: I892b631037dc801eb94da2462683c9701afa281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451599
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
and fix up the #include guards
Bug: skia:12466
Change-Id: I865ebb00827001b2cf0f7d871e872a7be0f36c22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ice0826af0b64fa8dd92975f879af8ab0f71740fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451039
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>