Commit Graph

20105 Commits

Author SHA1 Message Date
senorblanco
b50b97d70a Optimize SkTileImageFilter destination bitmap size.
The destination bitmap size was not being clipped by the clip bounds,
so tiled rendering (ie., clipping to a small region and rendering
a SkTileImageFilter with a large dstRect) was much slower than
non-tiled rendering.

Correctness is covered by unit test ImageFilterDrawTiled, and
performance by TileImageFilterBench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1563873002

Review URL: https://codereview.chromium.org/1563873002
2016-01-06 09:46:24 -08:00
joshualitt
5b1dec7cde Add additional assert to GrSingleOwner
TBR=bsalomon@google.com
TBR=mtklein@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1566703003

Review URL: https://codereview.chromium.org/1566703003
2016-01-06 09:25:14 -08:00
halcanary
53b1c09c13 SkPDF: Change handling of large-numbers in matricies.
re-do http://crrev.com/1438503002 right.

Also, add a unit test that asserts without this change.

BUG=skia:734
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552263003

Review URL: https://codereview.chromium.org/1552263003
2016-01-06 09:02:26 -08:00
bungeman
54e6308219 Add skstd::remove_pointer_t and use it.
This replaces an existing incomplete implementation. This also makes
it easier to update the current use in the future when switching to
<type_traits>.

Review URL: https://codereview.chromium.org/1555153002
2016-01-06 08:30:59 -08:00
caryclark
1e1e5094e0 add comment
TBR=reed@google.com
NOTRY=true
BUG=skia:4757
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1566733002

Review URL: https://codereview.chromium.org/1566733002
2016-01-06 08:27:44 -08:00
joshualitt
1de610a528 Create debug only SkSingleOwner
This is so Gpu code can guard against improper multithreaded usage in
debug builds

TBR=bsalomon@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1555953004

Review URL: https://codereview.chromium.org/1555953004
2016-01-06 08:26:09 -08:00
caryclark
e114dd6316 fix valgrind
(A recently added fuzzer test broke the valgrind bot, intentionally,
to isolate an uninitialized memory bug.)

If the conic has ordered points, but cannot be broken into parts,
treat it as if it were monotonic.

R=reed@google.com
BUG=skia:4757
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1568513002

Review URL: https://codereview.chromium.org/1568513002
2016-01-06 08:15:44 -08:00
robertphillips
19c6250cad Add debug sentinel to GrMemoryPool to check for memory stomping
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553233006

Review URL: https://codereview.chromium.org/1553233006
2016-01-06 07:04:46 -08:00
benjaminwagner
bc348f41a7 In Google3 build, use SK_SFNTLY_SUBSETTER define to enable/disable sfntly.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561753002

Review URL: https://codereview.chromium.org/1561753002
2016-01-05 17:00:04 -08:00
bungeman
221524de3b Start using <type_traits> and <utility> (C++11).
SkUtility.h and SkTLogic.h implement a number of type traits now
available through <type_traits> and <utility>. This removes SkUtility.h,
replacing it with <utility>, and moves a number of traits in
SkTLogic.h to use the std:: equivelents. This change only uses C++11
parts of the standard library; SkTLogic.h will continue to provide
C++14 and beyond for now in the skstd namespace.

The changes to SkTLogic.h are being done gradually so that safe changes
may be landed confidently, with more risky changes in the future.

Review URL: https://codereview.chromium.org/1561683002
2016-01-05 14:59:40 -08:00
senorblanco
3c14681889 Add a bench to test SkTileImageFilter.
Tests in three modes: no tiling, 32x32 tiled rendering, and 64x64 tiled
rendering.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1559403003

Review URL: https://codereview.chromium.org/1559403003
2016-01-05 13:27:43 -08:00
caryclark
ba25ddb7f2 fix nexus player
The path contains test has such large numbers that it is indeterminate
whether it will return true or false. Allow either result, ensuring
that the test itself doesn't crash.

TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1565463002

Review URL: https://codereview.chromium.org/1565463002
2016-01-05 12:36:09 -08:00
mtklein
226aee25f4 Also ignore sfntly for Google3/iOS.
It's just complicating their build process for now.

Will follow up by removing sfntly dependency after this rolls.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1559393002

Review URL: https://codereview.chromium.org/1559393002
2016-01-05 10:55:32 -08:00
jvanverth
17aa047066 More framework support for TransferBuffers
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1534123003

Review URL: https://codereview.chromium.org/1534123003
2016-01-05 10:41:27 -08:00
bsalomon
7928ef613f Move read pixels format info into ConifgInfo in GrGLCaps
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1542813004

Review URL: https://codereview.chromium.org/1542813004
2016-01-05 10:26:39 -08:00
reed
aeab8ea4d7 fix linear gradient assert, by explicitly clamping
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556993003

Review URL: https://codereview.chromium.org/1556993003
2016-01-05 10:01:38 -08:00
reed
05dd251e5e take gr-context parameter to refEncoded, indicating a desire for only gpu-specific formats
Prime motivator:
- we always call refEncoded on the generator when trying to upload
   - we call it *before* we ask for raster or YUV
- for blink, this call can be very slow, as they have to cons-up their SkData the first time (and grab a mutex to do it)
- this parameter will indicate to them that we're only interested in gpu formats, which they will know if they have.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556333004

Review URL: https://codereview.chromium.org/1556333004
2016-01-05 09:16:19 -08:00
joshualitt
20ccd40de9 Add assert that memory pool is empty when GrTextBlobCache frees
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1555993005

Review URL: https://codereview.chromium.org/1555993005
2016-01-05 08:56:56 -08:00
bsalomon
45eefcfec2 Add null check for bmp->tex result in SkImageFilter::filterInputGpu
BUG=chromium:570479
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1555333002

Review URL: https://codereview.chromium.org/1555333002
2016-01-05 08:39:28 -08:00
mtklein
014f06b726 CMake: generate SkUserConfig.h with configure_file
1)  It's simpler.
  2)  It should cache correctly (and not trigger total rebuilds everytime we re-run CMake.)

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1544493002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1544493002
2016-01-05 08:32:32 -08:00
caryclark
3323b05be5 Add comment for using infinite check in quad root
TBR=reed@google.com
NOTRY=true
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556073004

Review URL: https://codereview.chromium.org/1556073004
2016-01-05 08:20:48 -08:00
joshualitt
22c6f5c731 Return 'correct' size from GrMemoryPool
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552283002

Review URL: https://codereview.chromium.org/1552283002
2016-01-05 08:07:18 -08:00
mtklein
e56c626a44 clean up dead x86 filter opts code
This is dead after removing shadeSpan16().

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553233004
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1553233004
2016-01-05 07:12:50 -08:00
mtklein
cd50bcae10 Spin off more thread-safe work in DM.
Even in GPU configs, encoding a .png and writing to disk is thread safe.
This CL moves that work to an SkTaskGroup, offloading it from the GPU
thread to a threadpool.

In my brief local testing, this makes DM run in about half the time
for GPU-bound work, e.g.

    $ out/Release/dm --src gm --config gpudft -w output
    Before: 43.79 real        37.01 user         4.28 sys
    After : 23.64 real        39.31 user         4.46 sys

This won't affect the bots much, as they already skip .png generation
when gold.skia.org already has a .png of an image with a given hash.
(Most of the time saved here is under WriteToDisk() after the
gUninterestingHashes check.)

CQ_EXTRA_TRYBOTS=client.skia:Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Release-Trybot

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561553002

Review URL: https://codereview.chromium.org/1561553002
2016-01-05 06:20:20 -08:00
caryclark
dbaec7323f give up on quad root if infinite
SkPath::contains() uses SkFindUnitQuadRoots to see
which side of a curve a point is on. If the
intermediate exceeds a float, return no found root.

R=reed@google.com
BUG=572406
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556353002

Review URL: https://codereview.chromium.org/1556353002
2016-01-05 06:20:09 -08:00
reed
4e5a758f38 remove shadeSpan16 from shader
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556003003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1556003003
2016-01-05 05:10:33 -08:00
mtklein
2c2d8ab08c df generation: single allocation with calloc
The dfStorage DFData allocation can never fit in its stack space: 5px padding on each side always implies at least a 10x10 DFData allocation, but the stack space only fits 64 DFData.

So we've always been spilling to the heap.

If we're going to spill to the heap, we might as well allocate/free all our temporary memory in one block, and since we want it zeroed, might as well calloc.

So in practice this replaces 1-2 malloc, 1-2 free, and 2 bzeros with 1 calloc and 1 free.

BUG=skia:4729
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1544983004

Committed: https://skia.googlesource.com/skia/+/12204d90337656542a42fa0fcccb7bec13af0cce

CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus6-GPU-Adreno420-Arm7-Release-Trybot

Review URL: https://codereview.chromium.org/1544983004
2016-01-05 05:06:26 -08:00
mtklein
68bb45ea83 update nanobench Valgrind suppression
start_keepalive is static, so it's likely inlined.
We'll put a ... where it goes to allow that.

C.f. https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind/builds/529/steps/nanobench%20--abandonGpuContext/logs/stdio

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1562433002

TBR=egdaniel@google.com

Review URL: https://codereview.chromium.org/1562433002
2016-01-05 04:42:29 -08:00
jcgregorio
54e2ca5a23 Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 of https://codereview.chromium.org/1511773005/ )
Reason for revert:
Broke tests on Android, iOS, Mac and Windows.

Original issue's description:
> Make SkGLContext lifetime more well-defined
>
> Remove refcounting from SkGLContext.
>
> SkGLContext is expected to behave like GrContextFactory would own
> it, as implied by the GrContextFactory function.
>
> If it is refcounted, this does not hold.
>
> Also other use sites, such as in SkOSWindow_win (command buffer gl
> object), confirm the behavior. The object is explicitly owned and
> destroyed, not shared.
>
> Also fixes potential crashes from using GL context of an abandoned
> context.
>
> Also fixes potential crashes in DM/nanobench, if the GrContext lives
> longer than GLContext through internal refing of GrContext.
>
> Moves the non-trivial implementations from GrContextFactory.h to
> .cpp, just for consistency sake.
>
> Changes pathops_unittest.gyp. The pathops_unittest uses
> GrContextFactory, but did not link to its implementation. The reason
> they worked was that the implementation used (constructors, destructors)
> happened to be in the .h file.
>
> This works towards being able to use command buffer and NVPR from
> the SampleApp.
>
> BUG=skia:2992
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
>
> Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1555053003
2016-01-05 04:15:23 -08:00
tzik
bc7d235c8b Take care fall-through case of switch in skia
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1549273002

Review URL: https://codereview.chromium.org/1549273002
2016-01-05 00:35:50 -08:00
kkinnunen
830e012187 Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Review URL: https://codereview.chromium.org/1511773005
2016-01-05 00:30:33 -08:00
kkinnunen
8686a5eeef SampleApp: remove Picture_DeviceType
Remove Picture_DeviceType from SampleApp SampleWindow DeviceType
enumeration.

Use a bool variable to control whether the drawing happens via
MultiPictureDraw.

The MultiPictureDraw mode can be activated by 'M', and title
is updated to contain "<MPD>". Previously the MPD mode was
inaccessible.

This works towards removing backend specific code from
SampleApp and VisualBench with the aim to move the code
to the common SkView framework (SkWindow in particular).
The grand goal is to be able to use command buffer GPU
API and NVPR in these apps.

BUG=skia:4733
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1538343002

Review URL: https://codereview.chromium.org/1538343002
2016-01-05 00:04:33 -08:00
mtklein
279c786409 If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.
Why have two names if we can get away with one?

This kills off sk_parallel_for_thread_count(), which was only used to avoid forcing a deadlock in OncePtrTest on multicore machines in singlethreaded mode... a really niche use case.  Instead just don't explicitly force a race.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552093002

Review URL: https://codereview.chromium.org/1552093002
2016-01-04 19:13:19 -08:00
mtklein
c4a0d73e9a Revert of df generation: single allocation with calloc (patchset #2 id:20001 of https://codereview.chromium.org/1544983004/ )
Reason for revert:
Crashing multiple bots, e.g.
https://uberchromegw.corp.google.com/i/client.skia.android/builders/Perf-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/3525

Original issue's description:
> df generation: single allocation with calloc
>
> The dfStorage DFData allocation can never fit in its stack space: 5px padding on each side always implies at least a 10x10 DFData allocation, but the stack space only fits 64 DFData.
>
> So we've always been spilling to the heap.
>
> If we're going to spill to the heap, we might as well allocate/free all our temporary memory in one block, and since we want it zeroed, might as well calloc.
>
> So in practice this replaces 1-2 malloc, 1-2 free, and 2 bzeros with 1 calloc and 1 free.
>
>
> BUG=skia:4729
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1544983004
>
> Committed: https://skia.googlesource.com/skia/+/12204d90337656542a42fa0fcccb7bec13af0cce

TBR=jvanverth@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4729

Review URL: https://codereview.chromium.org/1556263002
2016-01-04 19:02:52 -08:00
mtklein
c8be09aaf2 Two malloc+bzero -> calloc.
I was profiling DM and noticed a couple spots where we malloc then bzero.
These might as well call calloc instead:
   - any time DM itself allocates bitmaps for raster drawing;
   - any time Skia allocates memory for a raster SkSurface.

We could use malloc for opaque surfaces, but it seems simpler to always calloc.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1557713003

Review URL: https://codereview.chromium.org/1557713003
2016-01-04 18:56:57 -08:00
mtklein
29dd813b13 remove use of malloc.h
It's non-portable, commented out, and those asserts are not important.
Let's just blow it away.

BUG=skia:4736
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1551673002

Review URL: https://codereview.chromium.org/1551673002
2016-01-04 18:50:42 -08:00
mtklein
12204d9033 df generation: single allocation with calloc
The dfStorage DFData allocation can never fit in its stack space: 5px padding on each side always implies at least a 10x10 DFData allocation, but the stack space only fits 64 DFData.

So we've always been spilling to the heap.

If we're going to spill to the heap, we might as well allocate/free all our temporary memory in one block, and since we want it zeroed, might as well calloc.

So in practice this replaces 1-2 malloc, 1-2 free, and 2 bzeros with 1 calloc and 1 free.

BUG=skia:4729
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1544983004

Review URL: https://codereview.chromium.org/1544983004
2016-01-04 18:40:07 -08:00
mtklein
e735f16303 Revert of Try using std::call_once (patchset #1 id:1 of https://codereview.chromium.org/1550893002/ )
Reason for revert:
Can't use on XP.  :(

Original issue's description:
> Try using std::call_once
>
> Now that we've got std library support, perhaps we should start using it.
> This CL acts as a little canary, and may help fix the linked bug.
>
> I'm not really sure what's going on in the linked bug, but using
> std::call_once over homegrown atomics has to be the right answer...
>
> BUG=chromium:418041
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1550893002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Going to land this ahead of review while the tree is quiet to see how it rolls.
> TBR=herb@google.com
>
> Committed: https://skia.googlesource.com/skia/+/8895b72f789e5dc8bb99cb9727875439005fc919

TBR=herb@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:418041

Review URL: https://codereview.chromium.org/1552333003
2016-01-04 18:18:50 -08:00
caryclark
6df611574a handle halfway case in scan converter
Scan edges that start at exactly -0.5 aren't trimmed by
clipping or by rounding, triggering a debug assert.

One way to fix this is to round the top and left
down instead of up.

Also, move the path initialization of gm/composeshader.cpp
to make debugging other path problems easier.

R=reed@google.com
BUG=skia:2715
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1544873002

Review URL: https://codereview.chromium.org/1544873002
2016-01-04 14:17:47 -08:00
reed
512f3e3b25 remove now defunct get_paint_offset
This used to be used when we wanted to know where the paint was, so we could perform peep-hole optimizations.

We no longer do that on this (older) picture format, so now this function only serves to clog up the file with asserts.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1557123002

Review URL: https://codereview.chromium.org/1557123002
2016-01-04 14:11:31 -08:00
borenet
f8d4d5c995 Android bots: set battery threshold to 80%
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1559913003

Review URL: https://codereview.chromium.org/1559913003
2016-01-04 12:33:26 -08:00
msarett
c149f0e36e On Valgrind bots, print a message every 20 minutes
I believe that the timeout failure on the Valgrind bot occurs
because we skip many tests consecutively without printing any
output.  Skipping these tests requires non-trivial work.

Printing a message every 20 minutes will avoid timeouts.

BUG=skia:4740
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1554193002

Review URL: https://codereview.chromium.org/1554193002
2016-01-04 11:35:43 -08:00
robertphillips
4abb0c11da Add unit test for crbug.com/570232
This is the promised followup to https://codereview.chromium.org/1539553002/ (Add default ctor to SkMask) and would've caught the bug before it got out into the wild.

BUG=570232
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552303002

Review URL: https://codereview.chromium.org/1552303002
2016-01-04 11:20:25 -08:00
borenet
50850b152f Android devices: wait for 100% charge
Some devices are getting pretty low by the end of the build (3%).  No reason to cut it close, bump to 100% charge.  This will cause some devices to sit for a while as they charge up.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556023002

Review URL: https://codereview.chromium.org/1556023002
2016-01-04 10:44:03 -08:00
fmalita
b3a835891c [Reland] Repeating SkBitmapProcState rounding bias
1) observe the bias in repeat matrix procs also.
2) add utility for device space -> bitmap space mapping.
3) remove unneeded filter bias

This is a reland of https://codereview.chromium.org/1529833003/. The
main difference (and the fix) vs. the prev version is increased
precision: the mapper now operates with SkFractionalInts.

R=reed@google.com
BUG=skia:4680, skia:4649
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1539083002

Review URL: https://codereview.chromium.org/1539083002
2016-01-04 10:28:11 -08:00
caryclark
0152cc3819 remove 565 effects shaders
This removes the 565 optimization for radial,
linear, sweep, and picture shaders. The
optimization gets little real-world use and
has a reasonable fallback. This also permits
removing the square root table for the radial
gradient case.

R=reed@google.com
BUG=skia:1947
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553103003

Review URL: https://codereview.chromium.org/1553103003
2016-01-04 09:54:55 -08:00
cdalton
bb53948a12 Move path fallback for AA rect out of SkGpuDevice
The AA rect batches currently in Skia have view matrix restrictions. If
a view matrix is not supported, we have to draw the rect as a path
instead. This changes moves the decision to draw as a path out of
SkGpuDevice and into GrDrawContext.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1551883003

Review URL: https://codereview.chromium.org/1551883003
2016-01-04 09:48:25 -08:00
djsollen
d814c9c314 Don't preserve buggy Android behavior of ignoring the paint's alpha.
BUG=skia:4296
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1532573002

Review URL: https://codereview.chromium.org/1532573002
2016-01-04 08:16:38 -08:00
jvanverth
7a897c0f79 Change use of LoadLibrary to LoadLibraryA
This allows Skia to be built with UNICODE defined.

BUG=skia:4735
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552203003

Review URL: https://codereview.chromium.org/1552203003
2016-01-04 08:14:18 -08:00
fmalita
0d48e4175a [SkDebugger] Display run glyph positioning modes
R=robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1559883002

Review URL: https://codereview.chromium.org/1559883002
2016-01-04 08:08:05 -08:00