Commit Graph

15 Commits

Author SHA1 Message Date
Florin Malita
ab244f045a Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
This reverts commit 9d5f66d9c2.

Reason for revert: Leon landed Android fixes.

Original change's description:
> Revert "Reland: Remove SkLights include from SkCanvas.h"
> 
> This reverts commit fed00319c9.
> 
> Reason for revert: breaking the Android roll.
> 
> Original change's description:
> > Reland: Remove SkLights include from SkCanvas.h
> > 
> > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> > works fine).
> > 
> > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> > TBR=reed@google.com
> > Reviewed-on: https://skia-review.googlesource.com/15143
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > 
> 
> TBR=fmalita@chromium.org,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
> Reviewed-on: https://skia-review.googlesource.com/15195
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667
Reviewed-on: https://skia-review.googlesource.com/15229
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-03 19:17:11 +00:00
Florin Malita
9d5f66d9c2 Revert "Reland: Remove SkLights include from SkCanvas.h"
This reverts commit fed00319c9.

Reason for revert: breaking the Android roll.

Original change's description:
> Reland: Remove SkLights include from SkCanvas.h
> 
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
> 
> Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> TBR=reed@google.com
> Reviewed-on: https://skia-review.googlesource.com/15143
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> 

TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
Reviewed-on: https://skia-review.googlesource.com/15195
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-03 15:41:07 +00:00
Florin Malita
fed00319c9 Reland: Remove SkLights include from SkCanvas.h
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-03 13:22:28 +00:00
Florin Malita
38aad81a54 Revert "Remove SkLights include from SkCanvas.h"
This reverts commit 9ff301bf91.

Reason for revert: need to update G3, Flutter.

Original change's description:
> Remove SkLights include from SkCanvas.h
> 
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
> 
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 15:42:07 +00:00
Florin Malita
9ff301bf91 Remove SkLights include from SkCanvas.h
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 14:50:38 +00:00
Robert Phillips
b34727f1a3 Remove unused/barely-supported compressed GrPixelConfigs
Change-Id: Ie7b813c8b0523ae53cf9f2328645ddf4c5af49a8
Reviewed-on: https://skia-review.googlesource.com/8326
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-13 13:51:24 +00:00
Brian Osman
aaedae7acb Force Index8 to N32 in deferred texture path.
Ganesh doesn't support Index8, because GPUs don't really
support it. So serializing it in the deferred blob just
meant doing an expansion before upload. This forces that
to happen when we build the blob. It also paves the way
for removing the last usage of MakeTextureFromPixmap,
which I'd like to remove.

BUG=skia:

Change-Id: I7c0292098d71e2f8ec1f9910e1234761822ce957
Reviewed-on: https://skia-review.googlesource.com/7340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-01-20 19:02:08 +00:00
bungeman
6bd5284415 Remove SkAutoTUnref and SkAutoTDelete from public includes.
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.

Removing these from the public API makes it easier to ensure users are
no longer using them.

This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002

Review-Url: https://codereview.chromium.org/2448593002
2016-10-27 09:30:08 -07:00
Brian Osman
6c15cc7e9d Modify deferred texture image API's handling of gamma
This tries to match the behavior you would see if you rendered directly to
a canvas without going through this round-trip. Specifically, mips are
built in the same way that they would be according to the context's
internal logic. To make things clearer, the user passes in the color space
of the destination surface, not our (internal) enum.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3526

Change-Id: If8c61500d34ae712227da0284f3a80cacf84113a
Reviewed-on: https://skia-review.googlesource.com/3526
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-17 20:48:55 +00:00
brianosman
1dfec74d6b Fix SampleApp compilation with skia_gpu=0
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2347593002

Review-Url: https://codereview.chromium.org/2347593002
2016-09-15 07:19:53 -07:00
cblume
33e0cb5e7f Store mipmap levels in deferred texture image
This is a follow-up to https://codereview.chromium.org/2115023002/ and
https://codereview.chromium.org/2034933003/ which were reverted due to
an access violation and a memory leak, respectively.

When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2242883004

Review-Url: https://codereview.chromium.org/2242883004
2016-08-30 12:09:23 -07:00
halcanary
e9d55c57a6 Revert of Store mipmap levels in deferred texture image (patchset #11 id:200001 of https://codereview.chromium.org/2115023002/ )
Reason for revert:
speculative revert: android dm crashes

Original issue's description:
> Store mipmap levels in deferred texture image
>
> This is a follow-up to https://codereview.chromium.org/2034933003/ which
> was reverted due to a memory leak.
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115023002
>
> Committed: https://skia.googlesource.com/skia/+/d6113140f7ae8996f679ac6698a60fb8c1386da3

TBR=brianosman@google.com,bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2227323002
2016-08-09 17:46:25 -07:00
cblume
d6113140f7 Store mipmap levels in deferred texture image
This is a follow-up to https://codereview.chromium.org/2034933003/ which
was reverted due to a memory leak.

When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115023002

Review-Url: https://codereview.chromium.org/2115023002
2016-08-09 13:45:56 -07:00
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00