Currently, Nanobench is silently reporting bad performance metrics when
a shader can't be compiled; this is, at the very least, misleading, and
can often cause real problems to be magnified or ignored.
Change-Id: I7a826dfd6e680e42a0c3eeebf76cc21cbd7f9dbb
Bug: skia:11776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388140
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
In this CL, the custom ShaderErrorHandler retains the existing failure
mode of the DefaultShaderErrorHandler (using SkDEBUGFAILF) to minimize
breakage on the tree.
Change-Id: I52ecbcadf2ce93eaf47bf400b5faa8955f9526ca
Bug: skia:11776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388139
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.
Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
With the removal of NVPR we no longer need this distinction.
Bug: skia:11760
Change-Id: I225a4feb764395fb72aca3ffc8b6d05396bf0b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 045d7513d7.
Reason for revert: experiment complete
Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This is a reland of 3f35ac10b4
>
> Time to run this experiment again.
>
> Original change's description:
> > Performance experiment: Disable SkSL inliner in nanobench/skpbench.
> >
> > This will allow us to measure the impact (positive or negative) of
> > inlining functions before submitting a shader to the driver.
> >
> > Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I54d417e65bd134dee72ff46e9331f8fabfc724df
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387536
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of 3f35ac10b4
Time to run this experiment again.
Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
>
> Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Call onDraw in onDelayedSetup to warm up the glyph cache
otherwise nanobench will mis-caclulate the loop count.
This change also reduces the variability of the benchmark.
Change-Id: I5f3f2167cc78b996fcb589644b70622d18af240b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386816
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reland 188443be8d without the DMSAA bots
to ensure nothing else changes.
Original change's description:
> Add tooling support for dmsaa
>
> Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
> tooling code. When dmsaa is set, SkGpuDevice draws everything
> antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
> to run them.
>
> Bug: skia:11396
> Change-Id: I165e89434b733f7b02312cea0e6649812528083b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:11396
Change-Id: Icb45097e0a34543dc577fa32f19a692e90643a35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386338
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 188443be8d.
Reason for revert: It looks like non-dmsaa bots might have been
affected. Let's land first without the new bots to make sure nothing
else changes.
Original change's description:
> Add tooling support for dmsaa
>
> Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
> tooling code. When dmsaa is set, SkGpuDevice draws everything
> antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
> to run them.
>
> Bug: skia:11396
> Change-Id: I165e89434b733f7b02312cea0e6649812528083b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: Ib805b417ebd34d1fad79e0e1fe625765ee487f65
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386336
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
tooling code. When dmsaa is set, SkGpuDevice draws everything
antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
to run them.
Bug: skia:11396
Change-Id: I165e89434b733f7b02312cea0e6649812528083b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Our benchmarks had drifted away from actual codegen in several ways, and
were no longer representative of actual output. In particular, every
function in the existing benchmarks used a scratch `_output` variable
which would make it ineligible for return-statement-only inlining.
Updated the tests to match modern codegen. `small` and `large` use the
same sources as before. The code from `medium` is older and had diverged
quite far from today's output; I could not find a representative code
snippet at all. It has been replaced with SkSL of roughly similar
complexity.
Change-Id: Iadd32cbb6725554355ddfe384ce538f3dc49aca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385160
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 3f35ac10b4.
Reason for revert: concluding experiment
Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
>
> Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: Ia7c34e3e2bb4f777a4bd18a5646e494eeb3c93ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384456
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This will allow us to measure the impact (positive or negative) of
inlining functions before submitting a shader to the driver.
Change-Id: Icbd64096445a353187b30feea68573d89ca18664
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:11730
Change-Id: Icbb1f6acf31e3f130cb48338a1c44ca14f40e587
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383697
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is useful because it allows the variables to be declared as `const`
when they are trivial values like `half4(1)`. This enables the constant
folder to simplify or eliminate them. In most cases, this is only a
small benefit, as you'd expect a competent GPU driver to do the same.
However, Mali-400 can benefit significantly from optimizing away the
multiplication against a constant half4(1) coverage in Porter-Duff.
Mali-400 performance is back to normal: http://screen/3cDxdaGkYE8oBcS
Change-Id: I21fd23f91f747079cd05b082f7b3444aeabafb93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382476
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of 40a9061203
Original change's description:
> rename GrSDFTOptions to GrSDFTControl
>
> Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Iba0816159a8ef99448a0040c487e56700b96be5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379845
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The logic for picking what type of sub run to create is spread
over several locations. Gather that altogether in drawingType().
Have GrSDFT close over all the data needed to calculate the
drawing type. This reduces plumbing to the processGlyphRun
routine.
The next CL should rename GrSDFTOptions to GrSDFTControl.
Change-Id: I99e74c11af6d3b3d9919e54fe1e7286fcfbf1bfb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
GrStrokeHardwareTessellator is the only user that needs to simply
check if a cusp exists at all. Making the check local speeds up the
microbench from 502us -> 392.
Bug: chromium:1172543
Change-Id: I52adf9ef0a66e1267435e6ce41f01ee1eda17d7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373744
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Cloned from http://review.skia.org/369716
Re-running the experiment now that @switch is supported when
optimizations are disabled.
Change-Id: I428051d9c679a8084589fba428a637f36587be16
Bug: skia:11341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374516
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds quick accepts to the switch statement in
GrStrokeHardwareTessellator::prepare() that allow us to write out most
tessellation patches immediately. This avoids making function calls
into recursive methods as well as avoiding some of their checks that
aren't necessary the first time around.
Also adds a microbench that mimics the MotionMark "paths" benchmark
and measures our CPU-side prepare() time.
This shaves up to 30% off the microbenchmarks.
Bug: chromium:1172543
Change-Id: Idc93bebb79db9898a4ec241b1f6c8b9eb9ba7da3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372602
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The intent of this class was to abstract the internal linked list used
by GrStrokeTessellateOp, but it seems to just make things more
complicated. We have a need now to iterate the list with more freedom
than is offered by GrSTArenaList, so it seems best to just use a plain
C-style linked list instead.
Bug: chromium:1172543
Change-Id: Ia76be83c523bd3c285200099a529ccd3818490b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The indirect tessellator can't combine overlapping, mismatched colors
because the log2 binning draws things out of order. But we can still
chain them together and generate a single long list of indirect draws.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: Id7fc7488411a2a189e24cd7dd692e5c78497f498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370197
Reviewed-by: Brian Salomon <bsalomon@google.com>
Only adds color to the hardware tessellator. The indirect tessellator
reorders draws with is log2 binning, so we can't have different
colors.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: I2a3700cd4572e8222002bfb028af05c6ec447708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369976
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Allows us to batch together strokes that have different SkStrokeRecs.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: I11dc01e60bc17a6bb3c3b635f9edb2944a2f2edc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369579
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This change will allow these types to be forward-declared; C++ doesn't
allow forward declaration of types declared inside a struct. Moving
these types out of Programs resulted in a large diff.
The Settings::Value helper class has been moved inside of the
IRGenerator. In practice, it was actually just an implementation detail
of how IRGenerator looks up caps-values by name. It seems very unlikely
that this will be necessary elsewhere going forward.
Change-Id: I6119417fae608f1c492a27de746d2b550ef8ca20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370836
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 5ad759065d.
Reason for revert: Experiment concluded - got the data we need.
Original change's description:
> Performance experiment: Disable SkSL optimization in nanobench/skpbench
>
> Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: I68bc07e8a604abb77fe9c1f1dac794ab7b90b9e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370156
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit e89b50ae05.
Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)
Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
> sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com
Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
Revert "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit 1cda194366.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Chromium has migrated to the new API at https://crrev.com/c/2675855.
Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Create a simple linked list to sequence the subruns preparing
the way for a more focused allocator for managing subruns
at the end of the GrTextBlob.
Change-Id: I595e2ce2810d161332a23405e4615724d2953471
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366957
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Also add a unit test that the vectorized version equals the reference
implementation.
Bug: skia:10419
Change-Id: I4d165fd45532e9ec468565d0637fb769b51f5fcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345122
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Now there is only one op to tessellate a stroke, and it creates its
own GrStrokeIndirectTessellator or GrStrokeHardwareTessellator
internally. This will allow us to dynamically switch into hardware
tessellation when we need to batch strokes that have different
parameters or colors.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: I3cddb855fdbb9ab018785584497c843e3e31b75e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366056
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Simplifies the op to always triangulate the inner fan. We ensure this
will always work by using breadcrumb triangles. Also removes the
fail-on-non-simple mode from GrInnerFanTriangulator since it isn't
being used anymore.
Bug: skia:10419
Change-Id: Idb849712bf2bc4e5ef785bc3f9b8db03119d230e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359565
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>