fill modes except hairline are supported. Note that the path renderer is not
enabled by default; to enable it, replace "GrCreatePathRenderer_none.cpp" with
"GrCreatePathRenderer_tesselated.cpp" in skia.gyp, and run gyp_skia, and build.
This change also contains a number of build fixes for Win32 (for building
SampleApp on VS2008) and Mac (for my ancient Mac Pro which supports
GL_EXT_framebuffer_object but not GL_ARB_framebuffer_object). Also,
priorityq-heap.c was removed from the SampleApp build, since it's #included by
priorityq.c (weird, I know).
NB: When this change is rolled into chrome, some modifications to chromium's
skia.gyp will be necessary.
Review URL: http://codereview.appspot.com/4289072/
git-svn-id: http://skia.googlecode.com/svn/trunk@1012 2bbb7eff-a529-9590-31e7-b0007b416f81
library build target to the .gyp file (not required by any executable yet). Fix
some build errors with SampleApp on Linux and Win32. Add a gyp_skia python
script which invokes gyp with the correct arguments, and is recursively callable
by the Makefile when skia.gyp is changed.
Review URL: http://codereview.appspot.com/4280069/
git-svn-id: http://skia.googlecode.com/svn/trunk@1007 2bbb7eff-a529-9590-31e7-b0007b416f81
Added mechanism for a custom path renderer to punt and fallback to default path renderer
git-svn-id: http://skia.googlecode.com/svn/trunk@1005 2bbb7eff-a529-9590-31e7-b0007b416f81