What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.
Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.
Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.
Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The Atlas and BitmapRect samples do a great deal of work in their
constructors. In particular this makes setting breakpoints deep in the
glyph handling code more problematic that it needs to be, since these
will call into the glyph code when they are created which can happen
quite early. A great deal of this code does not need to run in the
constructor in any event, the work only needs to be done once before the
sample is drawn. As a result, defer this work into onOnceBeforeDraw.
Change-Id: I212d3909170bf1cb56769a45e1714f24a496472f
Reviewed-on: https://skia-review.googlesource.com/132927
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>