Commit Graph

13 Commits

Author SHA1 Message Date
Stephen White
6e8ceeea33 Dawn backend: update to accommodate recent Skia changes.
"Lift calls for setting dynamic state to Ganesh level" (https://skia-review.googlesource.com/c/skia/+/271976)
"Update nanobench and skpbench to use flush API for gpu syncing" (https://skia-review.googlesource.com/c/skia/+/272456)

Change-Id: I3026a5d6649ecd45b421c89e80cf065ce22f156e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-02-26 17:15:36 +00:00
Greg Daniel
02497d4016 Update nanobench and skpbench to use flush API for gpu syncing.
This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts

Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-02-24 17:21:35 +00:00
Robert Phillips
edf3f38b56 Add makeNotCurrent to TestContext
I find this useful for managing which context is active on threads.

Change-Id: I655955a2351f273751681f080190ca684d29db4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-13 18:40:52 +00:00
Stephen White
a521c962b1 Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h.
Also fix some compile breakages from recent Skia changes.
No changes to Skia API.

Change-Id: Ifd0b1d89fb4ea3cf1f6a7170f2f74614276364ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257877
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-12-04 15:24:16 +00:00
Stephen White
3cc8d4fb7f Dawn: s/dawn::/wgpu::/g.
The new webgpu_cpp.h hotness for native apps brings with it a new
namespace: wgpu. This is a straight substitution.

Note: no Skia API changes.
Change-Id: I12b26417e76838cd8fa2b39b8161cbaa2cd8fa78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251660
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-10-30 14:29:46 +00:00
Stephen White
883c7e9f59 Dawn: silence some warnings on win-clang.
Change-Id: Ifcab9738b5e1d17ed71e26fa30bb34951e421567
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249126
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-10-17 15:10:34 +00:00
Stephen White
1e2adcf428 Roll Dawn to ToT.
This requires some changes to dawnSetProcs() and some build file changes.

Change-Id: I8a643ec0690857d53db7c1f8f5223077e30f69e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248860
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-10-16 14:19:14 +00:00
Stephen White
20c626aa23 Update Dawn backend to ToT. This is about 3 months of changes.
Remove optional param to SetIndexBuffer().
Update SetVertexBuffers -> SetVertexBuffer.
PipelineStageDescriptor -> ProgrammableStageDescriptor.
Update past generator changes, ring buffer changes, etc.
Add ErrorScopeTracker.cpp/.h to the build.
Add Vulkan MemoryResourceAllocator files.
Fix vertexShader ShaderStageDescriptor.
Fix spirv-cross include path.
TextureUsageBit -> TextureUsage, etc.
DawnErrorCallback fixes.
Removal of texture.CreateDefaultView.
Fix GL supported_extesions mumbo jumbo.
Update past ChromeOS change.
Add PassResourceUsageTracker.cpp/.h to build.
Add GLFormat.cpp/.h to build.
Add Extensions and Toggles to the build.
Add EncodingContext, AttachmentState to build.
Add RenderEncoderBase to Dawn build.
gn format dawn BUILD.gn, spirv-cross BUILD.gn.

Change-Id: I26538d63c93668647048814aad6ad456ae323679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248261
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-15 22:26:38 +00:00
Mike Klein
52337de95c re-run tools/rewrite_includes.py
PS2 adds a rewrite for Skia #include <...> to #include "...", letting
them be otherwise rewritten and sorted too.  (We do need one exception
for the Vulkan headers, which will otherwise be rewritten to always
point to our own.)  I don't think it's particularly important to
favor "" or <>, but picking one keeps things consistent.

PS3 adds a missing SkMutex.h include.

PS4 fixes a terrible readability problem.

Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-07-25 15:40:33 +00:00
Stephen White
3e45e128eb Update to Dawn ToT.
Switch to Dawn's version of dawn_generator.gni. This depends on having
a file called build_overrides/dawn.gni. However, this will also enable
us to use the upstream Dawn BUILD.gn files more easily in the future.
This required adding it to compile.isolate, so the bots can pick it up.

Keeping up with Dawn:
Rename TextureFormat enums.
Rename dawn::BufferUsageBit::TransferDst -> CopyDst.
Removal of GLAD dependency.
SPIRV-Tools update.

Change-Id: Idcd5d1035ed106485dd2503b829e3c3b57a5688b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228568
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-07-22 16:20:36 +00:00
Stephen White
985741a554 First draft of Dawn backend: clears are working.
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.

Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-18 18:09:12 +00:00
Greg Daniel
fad9fbc3c4 Revert "First draft of Dawn backend: clears are working."
This reverts commit 6cebea42a8.

Reason for revert: breaking google3 roll

Original change's description:
> First draft of Dawn backend: clears are working.
> 
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
> 
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org

Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-07-17 17:23:02 +00:00
Stephen White
6cebea42a8 First draft of Dawn backend: clears are working.
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.

Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-17 16:29:22 +00:00