d67ae72219..aefed1d022
Created with:
gclient setdep -r ../src@aefed1d022
The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
TBR=reed@google.com
Change-Id: Ida0d03964c1d0a1d540112e98178f22099e52a7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232677
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/d4f1140c8ec95a5fd04ada8bb8a87aa2e9b6e98e Account for raw_io output backing file not existing when reading it. (gbeaty@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Id45d9502765f935c15e36d8d1b47560ffb10309b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232585
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
2x faster than calling drawVertices as the impl.
Lots more to do in future CLs
- much of the time is spent in malloc, as we cons-up private shaders.
we *could* create a private shader and wack its data for each draw
(breaking the immutable contract, but that may be ok for a raster-only
internal-use shader...)
- also spend time building the pipeline for each draw, even though
all that has changed is a color payload (and the ctm). A custome
stage(s) that exposed its private data could be reused with new
data...
Bug: skia:
Change-Id: I0ff15155e37c0af7931abd34c0883701a47a048a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203168
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I095a69b801123225e1bd49573701e5e1632430eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232516
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
See https://skia-review.googlesource.com/c/buildbot/+/232441 for the
infra fix.
Seems like this shouldn't be necessary, but for some reason if I just
run 'go get -u' it tries to pull in gopkg.in/unrolled/secure.v1 again.
Instead, I did:
- go get -u go.skia.org/infra
- Removed gopkg.in/unrolled/secure.v1 from go.mod
- go get -u
Change-Id: I73085d716038d59700be8263dfb340b6b3bd6bed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232578
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This reverts commit 2a558f5675.
Reason for revert: breaking Test-Win7-Clang-Golo-CPU-AVX-x86_64-Debug-All-NativeFonts_GDI bot
Original change's description:
> [skottie] Add onTextProperty support into PropertyObserver.
>
> This effectively allows observing/modifying properties at the text document level. By default
> Bodymovin exports even static TextDocuments as a single keyframe, so the unit-tests have been
> updated to store the property handles for verification.
>
> Change-Id: Iab8bcb29cdc5626d1abc34593ee9967b543428eb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231681
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org,aparchur@google.com,isabelren@google.com
Change-Id: I5298bb45cd12b86fb921aaf835b2340205fed1b5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232582
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/afe292c860102ab976e9664d7a90d633f7a4ca3a repo: pull in v1.13.4 changes (vapier@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Icb14481b81e6a0e9d41ff4e3ac7cfefb1d6a0380
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232314
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This effectively allows observing/modifying properties at the text document level. By default
Bodymovin exports even static TextDocuments as a single keyframe, so the unit-tests have been
updated to store the property handles for verification.
Change-Id: Iab8bcb29cdc5626d1abc34593ee9967b543428eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231681
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: Ibfc06b96d04e3bf42d4df7a2eacdaf6b4043efd1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232576
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Also refactors 3 duplicate functions that converted an SkTileMode to
a char*. This will rename the matrix convolution benchmarks that used
"clampToBlack" to the more modern "decal" terminology.
Bug: skia:9280
Change-Id: I43a4f9edeba36eb5af1243f7e4ab7647253b91f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230883
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also:
Revert "don't try to format includes on windows"
This reverts commit e68b5bd4e6.
Change-Id: I93dc4dba4808c07882e977ac0693c93e282bbad5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230878
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
GrLumaColorFilterEffect implements constantOutputForConstantInput() but
doesn't opt in for this optimization.
Change-Id: I9ba22a5e6da5974ba75610ad33d37bc467e45689
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232399
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:9280
Change-Id: Id8253baa6ca387b6f2f0583f29b2c25cc1005545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230880
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bugs:
morphology GM: Had swapped Erode and Dilate
imagefilterscropexpand GM: Was applying the filter to the wrong rectangle
imagefilterstransformed, filterfastbounds, et al GMs: The new
SkImageFilters::Image() factory had defaulted to using kNone for quality,
since it appeared to keep a 1-to-1 scale. However, it actually draws the
image from srcRect into the dstRect, mapped by the CTM, so if there's a
scaling factor in the CTM the filter no longer is 1-to-1 and kNone leads
to weird scaling artifacts. So switched back to the original kHigh default.
Change-Id: I30ee455008720048fb27eaed1c2c42915d222c97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232396
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
When a single channel texture is used for a YUV channel we will
interpret it as kGray_8. When a single channel texture is used
as an A channel we will interpret it as kAlpha_8.
Change-Id: I0a02b849d214f63369dedf09b78195a293adc78e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232142
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
369f9e5df6..dc2c5c5a41
git log 369f9e5df60b..dc2c5c5a419e --date=short --no-merges --format='%ad %ae %s'
2019-08-03 ianelliott@google.com Vulkan: Initial Implementation of PBO support (software only)
2019-08-03 m.maiya@samsung.com Vulkan: Fix incorrect alignment logic in readPixels
2019-08-03 ianelliott@google.com Vulkan: Enable more tests to run (and in most cases pass).
2019-08-03 rafael.cintron@microsoft.com Fix memory leak in Renderer11::getD3DTextureInfo
2019-08-03 ynovikov@chromium.org Switch all Win10 GPU.FYI bots and related trybots to 64-bit
2019-08-02 timvp@google.com Enable ASTC 3D Textures
2019-08-02 hckim.kim@samsung.com Vulkan: Add support for OES_vertex_half_float
2019-08-02 timvp@google.com Vulkan: Implement framebuffers without attachments
2019-08-02 syoussefi@chromium.org Vulkan: Remove finish calls before BufferVk::mapImpl
2019-08-02 lujc@google.com Vulkan: Recycle VkFence in checkCommandsCompleted
2019-08-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src ac3d131054ac..0b70972a29c7 (6 commits)
2019-08-02 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src eea340047eca..a0eb5efd2bad (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@dc2c5c5a419e
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=reed@google.com
Change-Id: Iad51bf6e2e45f1be2138727bc0bc32cf42c99691
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232287
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
01452febf2..d67ae72219
Created with:
gclient setdep -r ../src@d67ae72219
The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
TBR=reed@google.com
Change-Id: I108ab828ca772b45eadd79838f0149f7094beb65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232288
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
All clients that used the flag (google3, chrome) have been updated
Change-Id: I08062301a02a4270cda7e5765e6d21c8ac82b691
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232025
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/921f6a17514698ebc9b037f1f1e8696b6c359fdd depot_toools: Make subcommand Python 3 compatible. (ehmaldonado@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I26682cacf3fb51908cf7c85d968db873bf4ef28f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232196
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Change-Id: I0cdeb89c3b1efe4d59c65a14cca40a7c4b562972
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232023
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: skia:9280
Change-Id: Ic7ca3a9c86025128bc45b89ea90aa4553287b8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230879
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Test: built and ran Android
Bug: b/138674291
Change-Id: I7ee7a2489749cde7c4f384002856ca2ea1bd00d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232018
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Currently Vulkan does not have a second layer table for external IO
GrColorTypes since it doesn't need any extra meta data it for both
read and write it always uses the GrColorType of the surface.
Also removed a few switches in the GrVkCaps to use the new table.
Bug: skia:6718
Change-Id: Ib4df5862051a235df0c7c0acc0540a6b56dee516
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232020
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Implement Window contexts for D3D12, Metal and Vulkan, as well as
a base class for all of them (DawnWindowContext).
Implement WSI, swap chains and external textures for all backends.
Add Dawn support to Viewer app.
Change-Id: I9368eae8d43594821aa1edd9fd559c8a9ba30066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228060
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The dst should always be fTarget. Otherwise we need to rethink our
model of when to mark mipmaps, etc. as dirty.
Bug: skia:
Change-Id: Ie4e98374df40d825801494bf335b0a5a2c6f459f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230916
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:9281
Change-Id: I189dbf652580805641f8c4b9a6587cf15a9049dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231256
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is basically a no-op, just trimming a tiny bit of silly codegen.
Change-Id: I0c20a22f1c9fb6226f9121eb8232b85f156a7f05
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232061
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit c326aaf134.
Reason for revert: ANGLE D3D es2 bots
Original change's description:
> Increase specificity of GrColorType computed for YUV planes
>
> When a single channel texture is used for a YUV channel we will
> interpret it as kGray_8. When a single channel texture is used
> as an A channel we will interpret it as kAlpha_8.
>
> Change-Id: I746f8d761d7779266a4106311a93d651266bb422
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232017
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I57a00d65c6226822a501b231e103016a45943e5e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232138
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Add vpblendvb, vpcmpeqd, and vpcmpgtd, to implement select and eq/lt/gt.
I want to think just a touch bit more about neq, lte, and gte.
This is enough to JIT everything SkVMBlitter creates today.
There are 24 possible argument orders to vpblendvb,
so I'm sure I've got them wrong somehow, even with the new test.
Change-Id: I357664b866d8258a2b5438d520f47542ad581c50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232060
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Due to limitations in BodyMovin/AE JSX, full effect data is not
available (specifically the "channel range" property).
We only support static master hue, static master saturation and
static master lightness at this point.
This CL also introduces a new animation builder pattern:
DiscardableAdapterBase and attachDiscardableAdapter().
The former is a base class for adapters with full animator ownership.
This enables a) capturing raw adapter pointers in animator lambdas and
b) syncing to SG only once, after all local animators are updated).
The latter is a helper for managing adapter creation and optional
destruction (when all adapter properties are static we can discard it).
Change-Id: Iecc4b78830e5464e7958cb12cdfd75a61010aa25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231956
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Nothing particularly tricky. Very much like store8,
but with one fewer shuffle.
This lets some of the 565 blitters JIT!
Change-Id: I853905bda30a0cda89f3fcb5fef1dfe62725063b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232059
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
When a single channel texture is used for a YUV channel we will
interpret it as kGray_8. When a single channel texture is used
as an A channel we will interpret it as kAlpha_8.
Change-Id: I746f8d761d7779266a4106311a93d651266bb422
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232017
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
... a bunch of gm diffs, but all are expected.
Guard flag: SK_SUPPORT_LEGACY_BICUBIC_FILTERING
Bug: skia:9293
Change-Id: I992222ebdee806baa84aff950cd9da270ad3070f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232019
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
A left over code review request
Change-Id: Ib58abaee4761d14b8ec67f88dc903ac1ed06a58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a more abstract representation of something that can
participate in the DAG by modifying a GrSurfaceProxy's pixels. This
will serve as the direct base class for future DAG participants that
aren't opLists, and help to eventually remove GrTextureOpList.
Bug: skia:
Change-Id: Ia903c0188e0f6a6602781b90ee8da87ba3cc13f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231277
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Very similar to load8.
The only interesting thing is how different vpinsrw is from vpinsrb (and
vpinsrd and vpinsrq)... different map of instructions entirely.
Change-Id: Ia413b83604dd2d277d59495c5f693f505c35be9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232058
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Remove unneeded setText().
Change default font.
EditorApplication constructor does no real work.
Change-Id: Ie257fbc9873d99ccb3972842493d65a12b0e7904
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231479
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Add vbroadcastss(Ymm, Xmm) and expand movzbl() to support an offset.
The sequence
movzbl (load a byte, zero-extend to 4 byte)
vmovd (move that 4 byte value to an xmm)
vbroadcastss (broadcast low 4 bytes of xmm to all lanes of ymm)
implements uniform8.
Change-Id: I1d3125920d19dcb3cad5980495310bc95b9dffee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232057
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>