This is a reland of 16cbfb41df
Tests now rely on `shaderDerivativeSupport` and `integerSupport` as
proxies to indicate ES3 support. The SwitchStatement test has been
adjusted to hopefully confuse fewer compilers.
Original change's description:
> Implement statements and expressions in DSL C++ code generator.
>
> This CL removes the bulk of the existing C++ code generator, especially
> all the complex format-string assembly code. It has been replaced with
> actual DSL code generation. Simple IR can now be successfully translated
> to a working DSL fragment processor.
>
> This CL also adds a simple test harness which is patterned after the
> existing SkSLTest; it renders a pixel, reads it back, and fails the test
> if the result isn't solid green (RGBA=0101).
>
> This CL doesn't implement every feature. Some obvious gaps include:
> - Sampling from children
> - Uniforms/inputs of any kind
> - Function calls of any kind
>
> Change-Id: Ib80c23fe1ba4453f7c3cb43b65f93c5ea0deb709
> Bug: skia:11854
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396757
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:11854, skia:11891
Change-Id: I91363e31f34611d15ae350b52d6fc459feeace9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399076
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Appears to be intermittently hanging on this particular GM.
Bug: skia:11885
Change-Id: I5b9593f4b8e512d356ea206f8b9ec354dd0491bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398182
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit b8e02c5f38.
Reason for revert: Broke Pixel5 glesmsaa4 desk_mapsvg.skp
Original change's description:
> Enable DAG reordering on all bots except one
>
> Before this CL, only select bots used reordering. After this CL,
> all bots except the NUC5PPYH use the flag.
>
> Once all our clients are migrated, we'll remove the flag altogether.
>
> Bug: skia:10877
> Change-Id: Iee734f8b99ae9eba6c1947009d8164032594b051
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398219
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
TBR=rmistry@google.com,robertphillips@google.com,adlai@google.com
Change-Id: Iadf4f779bbaa1c5406d5f88e448994951ae89ae4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398179
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Before this CL, only select bots used reordering. After this CL,
all bots except the NUC5PPYH use the flag.
Once all our clients are migrated, we'll remove the flag altogether.
Bug: skia:10877
Change-Id: Iee734f8b99ae9eba6c1947009d8164032594b051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398219
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This bot also runs reduceOpsTaskSplitting, so this allows us
to test the over-memory-budget fallback behavior.
At 16MB my desktop falls back on the following SKPs: desk_carsvg,
desk_twitter, desk_yahoosports, desk_linkedin, desk_facebook.
Bug: skia:10877
Change-Id: I60934e990581f762b72c077c6e8a40cc0c1d3d8c
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Debug-All-ASAN_Vulkan,Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Debug-All-DDL3_ASAN
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397461
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Currently doesn't do anything other than add new configs that set
a GrContextOption that becomes available in GrCaps. Runs new configs
on Perf/Test bots (MTL/iPhone11 and GL/Ubuntu).
Bug: skia:11844
Change-Id: I58586cae0980e52701abd1633dbc79b381f6015b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394996
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:11130
Change-Id: I3a39e32dc2e19bdfaf7799c689e6a4820b5a4cfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391976
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
There's no GPU dimension on these bots yet,
but we can use the CPU to constrain it just fine.
Bug: skia:11334
Change-Id: I2d0928ced7a9145a7160a40ea2a5bd2b1601a01b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390797
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:11334
Change-Id: I57343e80cc8b39644c5f189aeee0da229517a726
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390576
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Similar to existing SurfaceContextReadPixels but for writes. Tries all
combinations of src/dst color type and alpha type for write pixels.
Always reads back pixels for verification using the ImageInfo of the
tested surface context.
Bug: skia:8862
Bug: skia:11130
Bug: skia:11786
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I22b38a99c8b4e5b506cd0b94ab9cac3d347f6b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388236
These devices died in the flood a year ago.
Change-Id: Ibf2561016279b1c91eabffd3a5eb76995466b265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388745
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:11760
Change-Id: I1baaec529b47954018d000856912f121b4f1454a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386597
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 188443be8d.
Reason for revert: It looks like non-dmsaa bots might have been
affected. Let's land first without the new bots to make sure nothing
else changes.
Original change's description:
> Add tooling support for dmsaa
>
> Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
> tooling code. When dmsaa is set, SkGpuDevice draws everything
> antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
> to run them.
>
> Bug: skia:11396
> Change-Id: I165e89434b733f7b02312cea0e6649812528083b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: Ib805b417ebd34d1fad79e0e1fe625765ee487f65
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386336
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
tooling code. When dmsaa is set, SkGpuDevice draws everything
antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
to run them.
Bug: skia:11396
Change-Id: I165e89434b733f7b02312cea0e6649812528083b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of c0c3231bde
Original change's description:
> On NVIDIA + ANGLE, test 4x MSAA, not 8x
>
> By all accounts, this should produce much more deterministic output,
> letting us remove quite a few ignores.
>
> Bug: skia:6813 skia:6545
> Change-Id: I7bc2c8e05c2f6e8110ea550882d5f0a45548008b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384856
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:6813 skia:6545
Change-Id: I2bbff8c8807940024eeefbca823656ab105acdd1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384998
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit c0c3231bde.
Reason for revert: Need new configs in dm
Original change's description:
> On NVIDIA + ANGLE, test 4x MSAA, not 8x
>
> By all accounts, this should produce much more deterministic output,
> letting us remove quite a few ignores.
>
> Bug: skia:6813 skia:6545
> Change-Id: I7bc2c8e05c2f6e8110ea550882d5f0a45548008b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384856
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,kjlubick@google.com,brianosman@google.com
Change-Id: Ia754601787b986778c83f919498eacabb696632f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6813 skia:6545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384997
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
By all accounts, this should produce much more deterministic output,
letting us remove quite a few ignores.
Bug: skia:6813 skia:6545
Change-Id: I7bc2c8e05c2f6e8110ea550882d5f0a45548008b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384856
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This declutters the atlas generation code so there are fewer variables.
Next we will delete all the lower level rendering code and render the
atlas with stencilPath/stencilRect instead.
Bug: chromium:1158093
Change-Id: I36cff285d0f7de6f8ece4b027e62ae84aa01adc8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a prep stage to get coverage of this option as we
move into Android code freeze.
This also removes the separate ReduceOpsTaskSplitting run from
the Pixel4XL. No need for it.
See skbug.com/10877#c27 for information.
Added this info to the Skia Gardener doc as advisory.
Bug: skia:10877
Change-Id: I69475f87b29aa125e285a8914015ac6a55e3390e
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Debug-All-Android_Vulkan,Perf-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_Vulkan_Skpbench,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android,Perf-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Release-All-Android,Test-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Debug-All-Android,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-All-Android,Perf-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Release-All-Android
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377856
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
All other tests (DLL, etc) appear to work with this change, but until
we reallocate some more Golo VMs, we don't have capacity to run
more than a few.
Bug: skia:10782
Change-Id: I909dcdd4ce3a597062e6286e3391854fe7229d90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375121
Reviewed-by: Eric Boren <borenet@google.com>
Disabled on Adreno 5xx/6xx as the tests do not pass on those GPUs:
http://screen/3Dkgs9syj37cjBV
Change-Id: Ib935d01e8f06dbfe7decd5cc4e52e0688b48be08
Bug: skia:11306, skia:11308
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368805
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Allows creation of an image directly from a RTE. Caller provides the
effect input bindings, image info for the image, and optional local
matrix.
The info's alpha type and colorspace are tags for the output image. No
alpha type or color space conversions are applied to the output of RTE.
CPU does not yet support making kUnpremul images.
Bug: chromium:1151490
Change-Id: I69babc9dbbce4431d756cd7a3eef4753e727d6fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357284
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 237911a4d8.
Reason for revert: timeouts
Original change's description:
> Add more comprehensive test for GPU write pixels.
>
> Similar to existing SurfaceContextReadPixels but for writes. Tries all
> combinations of src/dst color type and alpha type for write pixels.
> Always reads back pixels for verification using the ImageInfo of the
> tested surface context.
>
> Bug: skia:8862
> Bug: skia:11130
>
> Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I5498be0b20604e520ad887898695a81ca82936ca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8862
Bug: skia:11130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Similar to existing SurfaceContextReadPixels but for writes. Tries all
combinations of src/dst color type and alpha type for write pixels.
Always reads back pixels for verification using the ImageInfo of the
tested surface context.
Bug: skia:8862
Bug: skia:11130
Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 72bd9e8664.
Bug: skia:10913
Bug: skia:11133
Change-Id: Id822569166c7c2d53c3af5685550ae00c0dcfe01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I found myself updating these for another change and realized they
are very limited tests that are redundant with more thorough tests.
Change-Id: I935da4d1da7ff3825a4042556845a8eb659b6ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346856
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
This is a reland of ad8b9fa2d7
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit ad8b9fa2d7.
Reason for revert: Benchmark failure
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: Ia74dbcec582168870bd3ccc5e52b8dce0fb2bdfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344698
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
The GLSL backdoor for tessellation shaders is only experimental at
this point. In order to enable the tessellation path renderer, we need
to turn off HW tessellation and let it use the indirect draw modes.
Bug: skia:10419
Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Steps taken to produce this CL:
- add the 'removeFromArgs("svg")' call in dm_flags.go
- run 'make train' in infra/bots directory
Bug: skia:10848
Change-Id: Ie7178e5c2fe446b3727a8b38a61d8205faf5369f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327918
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The DDL3 bots are now using the small path renderer. This updates
the DDL1 bots to match so we can compare apples to apples.
Change-Id: Ib41dfb0cddcb480c2b9c445444c2ceea4a85a4df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309736
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Opted the Galaxy S20 out of the test to allow Tryjobs to pass.
Change-Id: I8d4637a23f36edb012c96b7059b184c231c0436d
Bug: skia:10384, skia:10595
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309119
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10546
Change-Id: Ic34cb2680b7ddf47ca8b8a0c862bd9194c001ae5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306318
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Switch DM to --skip, and replace a few others I found
with similar skip-related names, or remove names entirely.
This leaves things with just the unavoidable,
$ git grep blacklist
gn/BUILD.gn: "-fsanitize-blacklist=$_suppressions",
tools/lottie-web-perf/lottie-web-perf.js:
browser_args.push('--ignore-gpu-blacklist');
tools/perf-canvaskit-puppeteer/perf-canvaskit-with-puppeteer.js:
browser_args.push('--ignore-gpu-blacklist');
tools/skottie-wasm-perf/skottie-wasm-perf.js:
browser_args.push('--ignore-gpu-blacklist');
Bug: 1101491
Change-Id: I9f60a18df4fd0304e702df4c68333f669a485c7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305760
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I00a00e62dfb2021a2c380ef4217c1acec1f07672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303258
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This makes batch texture ops consistent with singleton texture ops, and
images drawn through a texture producer.
Bug: chromium:1102578
Change-Id: I490b20940ef6f1899396b786369271ce7130e8a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301540
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I2498bd8fd41c5ffa47e3b58a74044c0a8784a666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300638
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 1caf3789f8.
Makes the image GMs detect an abandoned context just like the surface
GMs.
Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 7ac9b5fdb6.
Reason for revert: abandon context bots breaking
Original change's description:
> Add async rescale and read APIs to SkImage.
>
> These function the same as the already existing
> SkSurface APIs.
>
> Bug: skia:10431
>
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These test the *ooprddl configs
Change-Id: I1eaee1ceaef95ab37ddbefa4a15350cb726a2c02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296728
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>