Commit Graph

33 Commits

Author SHA1 Message Date
Herb Derby
45313d1ce3 Replace SK_ARRAY_COUNT with std::size() for skia/modules
* Changed one static_assert to SkASSERT in RangeSelector.cpp:42

Change-Id: I12815a8817816261bb30f5412432109ed46826fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/551892
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2022-06-23 15:15:21 +00:00
Kevin Lubick
c123b5a93d [bazel] Add rules for CanvasKit and dependent modules
This may look like a lot, but //modules/canvaskit/BUILD.bazel
is nearly identical to how it was with gazelle:
162dfca340/modules/canvaskit/BUILD.bazel

I removed the "wasm_gm_tests" targets from it, because they
had bitrotted slightly and fixing them is its own task.

CanvasKit depends on Skottie and Particles, which depend on
the SkParagraph, SkShaper, SkUnicode, and SkResources modules.

I've structured the BUILD.bazel files in the //modules directory
in a similar fashion as the "hierarchical filegroup"
introduced in https://skia-review.googlesource.com/c/skia/+/543977

Suggested Review Order
 - //modules/skottie/...
 - //modules/skparagraph/...
 - all other modules.
 - Note that modules/canvaskit/go/gold_test_env/BUILD.bazel is
   generated from gazelle, because we like how gazelle handles
   golang files and deps.
 - All other files in any order.

Change-Id: I0aa9e6f81dba2c00f15cae7b19fe49a2027dcf1d
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/544676
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2022-05-31 14:14:54 +00:00
Kevin Lubick
4511c7b7fb [bazel] Delete gazelle-based BUILD.bazel files
gazelle ended up being more liability than asset for our C++ rules.

It required devs to manually run the command frequently (and was
easy to forget until the CQ failed). The fact that we still had to
edit the source files (e.g. the "srcs" cc_libraries) meant that
the mixture between generated and hand-written caused some
tension (see include/third_party/vulkan for a good example).

The combination of gazelle and our IWYU enforcement added several
bits of churn without any real benefit. The generated rules
also didn't help identify cases where we were not keeping tight
boundaries (e.g. non-gpu code and gpu code).

Identifying third_party deps automatically ended up being trickier
than anticipated (see the deleted //third_party/file_map_for_bazel.json)

Using the "maximum set of dependencies" worked ok, but ended up
increasing build time unnecessarily. For example, compiling
CanvasKit for WebGL always needed to compile Dawn because
SkSLCompiler.cpp sometimes needs to include tint/tint.h.

Follow-up CLs will rebuild the BUILD.bazel rules without gazelle.

Note to Reviewers:
 - The only file worth manually reviewing here is bazel/Makefile.

Change-Id: I36d6fc3747487fabaf699690780c95f1f6765770
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/543976
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-05-31 14:14:54 +00:00
Kevin Lubick
c3a448ec61 [bazel] Put licenses() after legacy_exports
G3 prefers license() first.

This was done mechanically with a big find/replace

Change-Id: I8c33c7bc10a6bec42e966cad81c259954e841811
Bug: skia:13211
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535898
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-05-02 15:04:33 +00:00
Kevin Lubick
46eaab3959 [bazel] Add shims to help translation into G3
Ran the following commands:
find -name "BUILD.bazel" -exec sed -i -e '1iload("//bazel:macros.bzl", "cc_library", "exports_files_legacy")\nexports_files_legacy()' {} +
buildifier --lint=fix --mode=fix -r .

This had the effect of making sure we can export all of our
files in G3 (until we no longer have legacy targets) and
making all of our cc_libraries shim-able.

bazel/macros.bzl has the human-contributed changes, the rest
were mechanical.

Change-Id: I8e24e30e74b038cfd072cdbe4078bfd1d213dd46
Bug: skia:13211
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535359
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-04-29 19:27:54 +00:00
Kevin Lubick
83cee23c98 [bazel] Run buildifier on BUILD.bazel files
buildifier --lint=fix -r .

Change-Id: I6a41858270d20137978f8271c8f6160b51120777
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529751
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-04-14 18:13:43 +00:00
Kevin Lubick
b98328a27b [bazel] Add license to all our BUILD.bazel files
find -name "BUILD.bazel" -exec sed -i -e '1i licenses(["notice"])\n' {} +

Change-Id: Ie48f163b7d8d6ede9ba5f952e87232dd5c9fa8e6
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529808
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-04-13 19:50:29 +00:00
Kevin Lubick
e94b52c442 [canvaskit] Add skottie to Bazel build
PS 1 regenerates existing Bazel files
PS 2 adds generated Bazel files to skottie and its dependencies,
as well as incorporating it into CanvasKit.

This changes the version of Bazel we use to 5.0.0 (recently
released).We had been using a pre-release of 6.0 because we
wanted the new features in one of the 5.0 release candidates,
but not the regression that was there (and reverted before the
full 5.0 release). I'd like to stick to the latest stable Bazel
release where possible.

Suggested Review Order:
 - //modules/skottie/BUILD.bazel (this was hand written
   to encapsulate the skottie library). The files in the
   deps are based on skottie.gni.
 - //modules/skresources/BUILD.bazel and //modules/sksg/BUILD.bazel
   which expose all sources
 - //third_party/file_map_for_bazel.json which ignores the
   ffmpeg libraries (we won't actually build the SkVideoDecoder
   stuff because HAVE_VIDEO_DECODER is not set).
 - //modules/canvaskit/BUILD.bazel which makes use of the skottie
   library and includes the interface skottie.js file.
 - .bazelversion which changes the Bazel version used (e.g. by
   Bazelisk).
 - All other changes should be auto-generated or related to
   deleted files.

Change-Id: Ic26f9a9dea5310f2cbd9cda7d701847924a39a22
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503828
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2022-02-04 19:18:27 +00:00
Brian Salomon
9fa47cc1c6 Make class members that are static constexpr also be inline.
This is in prep for compiling with -std=c++14 and -Wno-c++17-extensions
when building with clang. Chrome has encountered problems with
third_party headers that are included both in Skia and other Chrome
sources that produce different code based on whether preprocessor macros
indicate a C++14 or C++17 compilation.

In C++17 they are already inline implicitly. When compiling with C++14
we can get linker errors unless they're explicitly inlined or defined
outside the class. With -Wno-c++17-extensions we can explicitly inline
them in the C++14 build because the warning that would be generated
about using a C++17 language extension is suppressed.

We cannot do this in public headers because we support compiling with
C++14 without suppressing the C++17 language extension warnings.

Bug: chromium:1257145
Change-Id: Iaf5f4c62a398f98dd4ca9b7dfb86f2d5cab21d66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457498
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-10-11 16:22:59 +00:00
Florin Malita
8655eab56c [skottie] Add text colorization GM
Expand existing SkottieColorizeGM to also handle text properties and
add text-focused instance.

Update layer names in one of the json assets to match expected demo
prefix ($).

TBR=
Change-Id: I076229067523fe597be66c611a8653897f995bc8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342916
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-12-10 17:10:48 +00:00
Leon Scroggins III
577536aa1a Remove "dummy" to comply with Android's inclusive language guidance
See https://source.android.com/setup/contribute/respectful-code for reference

Bug: 162536543
Change-Id: I40df639e2f42da6d99d897a02cf05aecff682061
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307226
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-07-31 19:11:23 +00:00
Florin Malita
1d585c219b [skottie] SkResources::loadTypeface() callback
Some clients already have SkTypeface objects, and forcing them to pass
these as SkData is awkward - especially since Skottie immediately turns
them into SkTypeface again.

Replace the existing loadFont() callback with loadTypeface().

(for compatibility, we try both for now, but the plan is to phase-out
loadFont)

Change-Id: Ib4c2446a96cb6a5f95581c405d0a1b4ecff7ddb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296718
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-16 18:53:04 +00:00
Mike Reed
9d4e31d6cd rm Sk3D.h -- long live SkMat4
Change-Id: Ib83ee6567b1a32f34364b7ac66a659eaeced3249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272037
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-20 13:15:33 +00:00
Florin Malita
7c7cd30550 [skottie] Add custom props rendering GM
Also fix a couple of custom props issues:

  - solid layer colors were not dispatched
  - text values were not sync'ed

TBR=
Change-Id: I827f8c1d8c8bb73b03f05de15e1c7c96753a631e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264936
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-17 13:53:02 +00:00
Mike Reed
d4d3b33624 Make converting from 4x4 to 3x3 explicit
Change-Id: I4d190d6831cb517d5e9f22b3f872013367bddc08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264856
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-16 22:15:30 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Florin Malita
870374825b [skottie] Explicit seek(0) in tools
With recent deferred image loading changes, Skottie relies on clients
to always/explicitly seek() before drawing a frame.

Some of the existing tools are still attempt to draw before the first
seek() fires (the animation callback is not guaranteed to occur before
the first draw).  For these, add an explicit seek(0) after loading the
animation, to ensure valid state.

TBR=
Change-Id: Ie453559af2d96560602b5e6508c25169dffb484d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258805
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-09 16:35:02 +00:00
Brian Osman
849f4d6571 Copy SkottieUtils' classes into skresources
For now, we'll have two copies. Once clients are using the skresources
versions exclusively, we can remove the originals from skottie.

Change-Id: I3152f526b0505b8374bdd9b4513a80bddc702ccc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256416
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-11-26 14:25:44 +00:00
Florin Malita
eb24735ec5 [skottie] Pass asset IDs to ResourceProvider::loadImageAsset
Also use explicit IDs as keys for the image asset cache.

Change-Id: I359ff026063318ace524d1205b4f0b3e7a6e1d5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227783
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Isabel Ren <isabelren@google.com>
2019-07-17 01:08:05 +00:00
Hal Canary
41248071ac tools: separate TimeUtils from AnimTimer
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.

This
    virtual bool onAnimate(const AnimTimer&);
becomes this:
    virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.

AnimTimer itself is now part of viewer.

Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-12 15:05:01 +00:00
Hal Canary
c74a55057b GM: s/handleKey/onChar/
Change-Id: I917de2705807f61e6a6c3f76d52e290e8194d204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225936
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-08 22:28:50 +00:00
Ben Wagner
d1701ba884 IWYU for gms starting with 'a'.
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.

This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.

Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-04-30 19:39:37 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Mike Klein
cd5104e942 SkAnimTimer -> AnimTimer
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:26:35 +00:00
Chris Dalton
50e24d7d5f Add a mechanism for GMs to silently exclude themselves from Gold
This is useful, for example, when trying to test a hardware feature
that isn't supported in the current context.

Bug: skia:8731
Change-Id: I9a363159300c92e4039bfd05400238c27002efb1
Reviewed-on: https://skia-review.googlesource.com/c/189133
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-02-08 00:05:15 +00:00
Chris Dalton
d7a5a1d27e Add a central skiagm::GM::DrawFailureMessage for error messages
Bug: skia:8731
Change-Id: If73216bd427a1ce773fa41044a45c1bbd7ea08e9
Reviewed-on: https://skia-review.googlesource.com/c/189124
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-04 17:49:42 +00:00
Florin Malita
91af8d8202 [skottie] Expose composition markers to embedders
Add a MarkerObserver interface (to replace the current
AnnotationObserver), and update CustomPropertyManager to intercept both
properties and markers.

TBR=
Change-Id: If79de419066916bc596316f0a551c75564069239
Reviewed-on: https://skia-review.googlesource.com/c/173766
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-12-01 04:44:03 +00:00
Florin Malita
8ac81b7fb5 [skottie] Add a custom property manager util class
To facilitate demo code consolidation, introduce a custom property
manager which filters for node names starting with '$' and treats all
properties sharing the same name unitarily.

Update the Colorize GM to use this new helper.

Also revisit the PropertyObserver interface:

 * aliases for client-facing value types
 * introduce a new (decomposed) TransformPropertyValue, to replace component-wise setters
 * consolidate the PropertyHandle interface to only expose get()/set()

Bug: skia:
Change-Id: I9aa9ee80c1fb57bbfbacab0fc3f017da909b24d9
Reviewed-on: https://skia-review.googlesource.com/c/173220
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-11-28 17:12:07 +00:00
Florin Malita
a8316554cb [skottie] Make animated image support generally available
Consolidate some helpers under skottie_utils, and update all related
tools to support animated images.

TBR=
Change-Id: If08e97143a11d9a414f3230a49ab4284c508b9d0
Reviewed-on: https://skia-review.googlesource.com/c/169342
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-11-10 19:52:19 +00:00
Florin Malita
62c6bd910a [skottie] Multi-frame image support
Extend the image asset provider API to support animated/multi-frame images.

Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).

Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-03 19:02:35 +00:00
Florin Malita
97b150e73b [skottie] External font loader tweaks
More general ResourceProvider font loading API:

1) font name argument
2) invoked unconditionally (regardless of whether an URL is present)

This provides more font control to the embedder.

Change-Id: I95557c75c2e0fe41ff68ee1b6cec8929405a74fc
Reviewed-on: https://skia-review.googlesource.com/157424
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-27 16:22:25 +00:00
Florin Malita
17282da3aa [skottie] Add a property setter sample/GM
skottie_colorize: press 'c' to cycle through stroke/fill colors.
Change-Id: I7fa9dcd67822df37e97cafabe088c4b9ded9c622
TBR=
Reviewed-on: https://skia-review.googlesource.com/156882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-26 16:43:49 +00:00
Florin Malita
268707284d [skottie] GM exercising external font loading
Sets up a fake web font loader which serves a local/resource font to
the sample text animation.

Also rename resources/skotty/skotty_* -> resources/skottie/skottie_*.

Change-Id: I4af5b24fc3cc5c63c78801979f9be56744047134
Reviewed-on: https://skia-review.googlesource.com/155881
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-20 19:05:35 +00:00