Commit Graph

4 Commits

Author SHA1 Message Date
Brian Salomon
804e091df9 Make shadow_utils GM use its own SkResourceCache
This should stabilize the replay testing on the bots.

Change-Id: I89e3e308000743da6e1a765751103cffabc7e4ba
Reviewed-on: https://skia-review.googlesource.com/8902
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-23 16:22:56 +00:00
Brian Salomon
bc9956de31 Attempt to stabilize shadow_utils GM for replay configs
Change-Id: I0ed15ab102fa1e0a364d5f3a953bedd8afbda3c3
Reviewed-on: https://skia-review.googlesource.com/8853
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-02-22 19:28:12 +00:00
Brian Salomon
8c88a371b4 fix up shadow_utils gm dimensions
Change-Id: I5204296871404065b4d55d53922b7cf05ca5a50f
Reviewed-on: https://skia-review.googlesource.com/7990
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-03 02:29:08 +00:00
Brian Salomon
0bd699e497 Add a GM for SkShadowUtils and fix a few issues.
1) Transform the path center to device space before computing the shadow offset.

2) Modulate the shadow color by the color filter's output color.

3) Make the scale of path points in the spot tessellator be relative to the path centroid.

4) Clamp the shadow alphas at 1.

Change-Id: I480476df79b959f11c1eca0ba2a49a134d355cbb
Reviewed-on: https://skia-review.googlesource.com/7860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-01 20:14:18 +00:00